fix(enums) make enum variants more consistent

closes #1545
This commit is contained in:
Matthias Richter
2023-11-14 08:19:40 +01:00
parent bc3808cf29
commit 77b687d501
4 changed files with 22 additions and 2 deletions
+12
View File
@@ -18,6 +18,8 @@ struct Point {
struct State {
color: (u8, u8, u8),
width: u8,
height: u8,
position: Point,
quit: bool,
message: String,
@@ -36,6 +38,11 @@ impl State {
self.message = s
}
fn resize(&mut self, w: u8, h: u8) {
self.width = w;
self.height = h;
}
fn move_position(&mut self, p: Point) {
self.position = p;
}
@@ -55,16 +62,21 @@ mod tests {
fn test_match_message_call() {
let mut state = State {
quit: false,
width: 0,
height: 0,
position: Point { x: 0, y: 0 },
color: (0, 0, 0),
message: "hello world".to_string(),
};
state.process(Message::ChangeColor(255, 0, 255));
state.process(Message::Echo(String::from("Hello world!")));
state.process(Message::Resize { w: 10, h: 30 });
state.process(Message::Move(Point { x: 10, y: 15 }));
state.process(Message::Quit);
assert_eq!(state.color, (255, 0, 255));
assert_eq!(state.width, 10);
assert_eq!(state.height, 30);
assert_eq!(state.position.x, 10);
assert_eq!(state.position.y, 15);
assert_eq!(state.quit, true);