Could this value also be a variable that takes a percentage of horizontal pixels on the display (or size of display eg a 14 inch display vs 24 inch).
It works well. The only part that is a bit iffy is doing the two finger gesture, especially with a thin border. It was my suggestion to do two fingers, feels a bit bad. Another suggestion could be:
Rust codebase still has comments. We can create issues resolving the issue I remarked about the binary and code cleanup. Code works fine which for now is fine.
Lint format failing is because rustfmt is running on rust edition 2015 on base.
I assume you mean 2025?
Swappy was discussed. Not much to do with the complaints. The delay seems exclusive to my laptop. Other things are indeed config related. Shadow limits are considered for the reasons to have…
Also resolve the Rust formatting check (it shows checkmark, but in details, it did not pass).
I do not know rust at all, so code review is limited for rust. I know some basic cpp, but it looked fine. As far as I can read, qml changes are mostly config changes or changes to fit hyprland's changes.