import QtQuick MouseArea { anchors.fill: parent acceptedButtons: Qt.LeftButton property bool dragging: false property real offsetX: 0 property real offsetY: 0 onPressed: { if (mouse.x >= original.x && mouse.x <= original.x + original.width && mouse.y >= original.y && mouse.y <= original.y + original.height) { dragging = true offsetX = mouse.x - original.x offsetY = mouse.y - original.y } } onReleased: dragging = false onPositionChanged: { if (dragging) { original.x = Math.max(0, Math.min(mouse.x - offsetX, Screen.width - original.width)) original.y = Math.max(0, Math.min(mouse.y - offsetY, Screen.height - original.height)) } } }