local animations = { { leaf = "border", enabled = true, speed = 10, bezier = "linear" }, { leaf = "borderangle", enabled = true, speed = 3, bezier = "linear" }, { leaf = "fadeOut", enabled = true, speed = 3, bezier = "default" }, { leaf = "fadeIn", enabled = true, speed = 4, bezier = "default" }, { leaf = "fadeLayers", enabled = true, speed = 1, bezier = "default" }, { leaf = "fadePopups", enabled = true, speed = 1, bezier = "default" }, { leaf = "global", enabled = true, speed = 10, bezier = "default" }, { leaf = "layers", enabled = true, speed = 5, bezier = "cubic-bezier", style = "fade" }, { leaf = "windows", enabled = true, speed = 3, bezier = "wind", style = "popin" }, { leaf = "windowsIn", enabled = true, speed = 3, bezier = "winIn", style = "popin 70%" }, { leaf = "windowsOut", enabled = true, speed = 3, bezier = "winOut", style = "popin 80%" }, { leaf = "windowsMove", enabled = true, speed = 1, bezier = "wind", style = "slide" }, { leaf = "workspaces", enabled = true, speed = 4, bezier = "default" }, } local curves = { { name = "wind", config = { type = "bezier", points = { { 0.05, 0.9 }, { 0.1, 1 } } } }, { name = "winIn", config = { type = "bezier", points = { { 0.1, 1.0 }, { 0.1, 1 } } } }, { name = "winOut", config = { type = "bezier", points = { { 1, 0.35 }, { 1, 1 } } } }, { name = "linear", config = { type = "bezier", points = { { 1, 1 }, { 1, 1 } } } }, { name = "cubic-bezier", config = { type = "bezier", points = { { 0.215, 0.61 }, { 0.355, 1 } } } }, { name = "easeOutQuint", config = { type = "bezier", points = { { 0.23, 1 }, { 0.32, 1 } } } }, { name = "easeInOutCubic", config = { type = "bezier", points = { { 0.65, 0.05 }, { 0.36, 1 } } } }, { name = "almostLinear", config = { type = "bezier", points = { { 0.5, 0.5 }, { 0.75, 1 } } } }, { name = "quick", config = { type = "bezier", points = { { 0.15, 0 }, { 0.1, 1 } } } }, { name = "easy", config = { type = "spring", mass = 1, stiffness = 71.2633, dampening = 15.8273644 } }, } for _, curve in ipairs(curves) do hl.curve(curve.name, curve.config) end for _, animation in ipairs(animations) do hl.animation(animation) end