#pragma once

#include <qcolor.h>
#include <qobject.h>
#include <qqmlintegration.h>
#include <qquickpainteditem.h>

namespace ZShell::internal {

class ArcGauge : public QQuickPaintedItem {
Q_OBJECT
QML_ELEMENT

Q_PROPERTY(qreal percentage READ percentage WRITE setPercentage NOTIFY percentageChanged)
Q_PROPERTY(QColor accentColor READ accentColor WRITE setAccentColor NOTIFY accentColorChanged)
Q_PROPERTY(QColor trackColor READ trackColor WRITE setTrackColor NOTIFY trackColorChanged)
Q_PROPERTY(qreal startAngle READ startAngle WRITE setStartAngle NOTIFY startAngleChanged)
Q_PROPERTY(qreal sweepAngle READ sweepAngle WRITE setSweepAngle NOTIFY sweepAngleChanged)
Q_PROPERTY(qreal lineWidth READ lineWidth WRITE setLineWidth NOTIFY lineWidthChanged)

public:
explicit ArcGauge(QQuickItem* parent = nullptr);

void paint(QPainter* painter) override;

[[nodiscard]] qreal percentage() const;
void setPercentage(qreal percentage);

[[nodiscard]] QColor accentColor() const;
void setAccentColor(const QColor& color);

[[nodiscard]] QColor trackColor() const;
void setTrackColor(const QColor& color);

[[nodiscard]] qreal startAngle() const;
void setStartAngle(qreal angle);

[[nodiscard]] qreal sweepAngle() const;
void setSweepAngle(qreal angle);

[[nodiscard]] qreal lineWidth() const;
void setLineWidth(qreal width);

signals:
void percentageChanged();
void accentColorChanged();
void trackColorChanged();
void startAngleChanged();
void sweepAngleChanged();
void lineWidthChanged();

private:
qreal m_percentage = 0.0;
QColor m_accentColor;
QColor m_trackColor;
qreal m_startAngle = 0.75 * M_PI;
qreal m_sweepAngle = 1.5 * M_PI;
qreal m_lineWidth = 10.0;
};

} // namespace ZShell::Internal
