qml_module(ZShell-blobs
	URI ZShell.Blobs
	SOURCES
		blobgroup.cpp
		blobshape.cpp
		blobrect.cpp
		blobinvertedrect.cpp
		blobgroup2.cpp
		blobshape2.cpp
		blobrect2.cpp
		blobinvertedrect2.cpp
		blobmaterial.cpp
	LIBRARIES
		Qt::Quick
)

qt_add_shaders(ZShell-blobs "blob_shaders"
	BATCHABLE OPTIMIZED NOHLSL NOMSL
	GLSL "300es,330"
	PREFIX "/"
	FILES
		shaders/blob.frag
		shaders/blob.vert
)
