revert blobs
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@@ -118,8 +118,6 @@ void BlobShape::updatePolish() {
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if (!m_group)
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return;
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m_hasExpandedRect = false;
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// Ensure all shapes have up-to-date physics (only once per frame)
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m_group->ensurePhysicsUpdated();
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@@ -166,20 +164,18 @@ void BlobShape::updatePolish() {
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if (isExcluded(other))
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continue;
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const QPointF otherScene = other->mapToScene(QPointF(0, 0));
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const float otherHW = static_cast<float>(other->width()) * 0.5f;
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const float otherHH = static_cast<float>(other->height()) * 0.5f;
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const float otherPad = pad + deformPadding(other->m_deformMatrix, otherHW, otherHH);
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const QRectF otherPadded(otherScene.x() - static_cast<double>(otherPad),
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otherScene.y() - static_cast<double>(otherPad), other->width() + 2.0 * static_cast<double>(otherPad),
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other->height() + 2.0 * static_cast<double>(otherPad));
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const QPointF otherScene = other->mapToScene(QPointF(0, 0));
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bool include = false;
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if (isInvertedRect()) {
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include = true;
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} else if (m_hasExpandedRect) {
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include = m_expandedRect.intersects(otherPadded);
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} else {
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const float otherHW = static_cast<float>(other->width()) * 0.5f;
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const float otherHH = static_cast<float>(other->height()) * 0.5f;
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const float otherPad = pad + deformPadding(other->m_deformMatrix, otherHW, otherHH);
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const QRectF otherPadded(otherScene.x() - static_cast<double>(otherPad),
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otherScene.y() - static_cast<double>(otherPad), other->width() + 2.0 * static_cast<double>(otherPad),
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other->height() + 2.0 * static_cast<double>(otherPad));
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include = myPadded.intersects(otherPadded);
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}
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