overview tests, non-functional
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import QtQuick
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import QtQuick.Layouts
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import Quickshell
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import Quickshell.Wayland
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import Quickshell.Hyprland
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import qs.Config
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import qs.Modules
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import qs.Components
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import qs.Effects
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Item {
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id: root
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required property var panelWindow
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readonly property HyprlandMonitor monitor: Hyprland.monitorFor(panelWindow.screen)
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readonly property var toplevels: ToplevelManager.toplevels
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readonly property int workspacesShown: Config.overview.rows * Config.overview.columns
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readonly property int workspaceGroup: Math.floor((monitor.activeWorkspace?.id - 1) / workspacesShown)
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property bool monitorIsFocused: (Hyprland.focusedMonitor?.name == monitor.name)
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property var windows: HyprlandData.windowList
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property var windowByAddress: HyprlandData.windowByAddress
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property var windowAddresses: HyprlandData.addresses
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property var monitorData: HyprlandData.monitors.find(m => m.id === root.monitor?.id)
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property real scale: Config.overview.scale
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property color activeBorderColor: Appearance.colors.colSecondary
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property real workspaceImplicitWidth: (monitorData?.transform % 2 === 1) ?
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((monitor.height / monitor.scale - (monitorData?.reserved?.[0] ?? 0) - (monitorData?.reserved?.[2] ?? 0)) * root.scale) :
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((monitor.width / monitor.scale - (monitorData?.reserved?.[0] ?? 0) - (monitorData?.reserved?.[2] ?? 0)) * root.scale)
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property real workspaceImplicitHeight: (monitorData?.transform % 2 === 1) ?
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((monitor.width / monitor.scale - (monitorData?.reserved?.[1] ?? 0) - (monitorData?.reserved?.[3] ?? 0)) * root.scale) :
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((monitor.height / monitor.scale - (monitorData?.reserved?.[1] ?? 0) - (monitorData?.reserved?.[3] ?? 0)) * root.scale)
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property real workspaceNumberMargin: 80
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property real workspaceNumberSize: 250 * monitor.scale
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property int workspaceZ: 0
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property int windowZ: 1
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property int windowDraggingZ: 99999
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property real workspaceSpacing: 5
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property int draggingFromWorkspace: -1
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property int draggingTargetWorkspace: -1
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implicitWidth: overviewBackground.implicitWidth + Appearance.sizes.elevationMargin * 2
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implicitHeight: overviewBackground.implicitHeight + Appearance.sizes.elevationMargin * 2
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property Component windowComponent: OverviewWindow {}
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property list<OverviewWindow> windowWidgets: []
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ShadowRect {
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anchors.fill: overviewBackground
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}
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Rectangle { // Background
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id: overviewBackground
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property real padding: 10
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anchors.fill: parent
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anchors.margins: Appearance.sizes.elevationMargin
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implicitWidth: workspaceColumnLayout.implicitWidth + padding * 2
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implicitHeight: workspaceColumnLayout.implicitHeight + padding * 2
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radius: Appearance.rounding.screenRounding * root.scale + padding
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color: Appearance.colors.colLayer0
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border.width: 1
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border.color: Appearance.colors.colLayer0Border
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ColumnLayout { // Workspaces
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id: workspaceColumnLayout
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z: root.workspaceZ
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anchors.centerIn: parent
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spacing: workspaceSpacing
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Repeater {
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model: Config.overview.rows
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delegate: RowLayout {
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id: row
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property int rowIndex: index
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spacing: workspaceSpacing
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Repeater { // Workspace repeater
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model: Config.overview.columns
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Rectangle { // Workspace
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id: workspace
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property int colIndex: index
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property int workspaceValue: root.workspaceGroup * workspacesShown + rowIndex * Config.overview.columns + colIndex + 1
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property color defaultWorkspaceColor: DynamicColors.tPalette.m3surfaceContainerLow
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property color hoveredWorkspaceColor: ColorUtils.mix(defaultWorkspaceColor, Appearance.colors.colLayer1Hover, 0.1)
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property color hoveredBorderColor: DynamicColors.tPalette.m3surfaceContainer
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property bool hoveredWhileDragging: false
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implicitWidth: root.workspaceImplicitWidth
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implicitHeight: root.workspaceImplicitHeight
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color: hoveredWhileDragging ? hoveredWorkspaceColor : defaultWorkspaceColor
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radius: 8
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border.width: 2
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border.color: hoveredWhileDragging ? hoveredBorderColor : "transparent"
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CustomText {
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anchors.centerIn: parent
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text: workspaceValue
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color: DynamicColor.tPalette.m3onSurfaceVariant
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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}
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MouseArea {
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id: workspaceArea
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anchors.fill: parent
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acceptedButtons: Qt.LeftButton
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onClicked: {
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if (root.draggingTargetWorkspace === -1) {
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root.panelWindow.visible = false
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Hyprland.dispatch(`workspace ${workspaceValue}`)
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}
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}
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}
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DropArea {
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anchors.fill: parent
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onEntered: {
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root.draggingTargetWorkspace = workspaceValue
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if (root.draggingFromWorkspace == root.draggingTargetWorkspace) return;
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hoveredWhileDragging = true
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}
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onExited: {
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hoveredWhileDragging = false
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if (root.draggingTargetWorkspace == workspaceValue) root.draggingTargetWorkspace = -1
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}
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}
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}
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}
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}
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}
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}
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Item { // Windows & focused workspace indicator
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id: windowSpace
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anchors.centerIn: parent
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implicitWidth: workspaceColumnLayout.implicitWidth
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implicitHeight: workspaceColumnLayout.implicitHeight
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Repeater { // Window repeater
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model: ScriptModel {
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values: {
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return ToplevelManager.toplevels.values.filter((toplevel) => {
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const address = `0x${toplevel.HyprlandToplevel.address}`
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var win = windowByAddress[address]
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const inWorkspaceGroup = (root.workspaceGroup * root.workspacesShown < win?.workspace?.id && win?.workspace?.id <= (root.workspaceGroup + 1) * root.workspacesShown)
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return inWorkspaceGroup;
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}).sort((a, b) => {
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// Proper stacking order based on Hyprland's window properties
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const addrA = `0x${a.HyprlandToplevel.address}`
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const addrB = `0x${b.HyprlandToplevel.address}`
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const winA = windowByAddress[addrA]
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const winB = windowByAddress[addrB]
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// 1. Pinned windows are always on top
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if (winA?.pinned !== winB?.pinned) {
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return winA?.pinned ? 1 : -1
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}
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// 2. Floating windows above tiled windows
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if (winA?.floating !== winB?.floating) {
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return winA?.floating ? 1 : -1
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}
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// 3. Within same category, sort by focus history
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// Lower focusHistoryID = more recently focused = higher in stack
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return (winB?.focusHistoryID ?? 0) - (winA?.focusHistoryID ?? 0)
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})
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}
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}
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delegate: OverviewWindow {
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id: window
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required property var modelData
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required property int index
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property var overviewRoot: root.panelWindow
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property int monitorId: windowData?.monitor
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property var monitor: HyprlandData.monitors.find(m => m.id === monitorId)
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property var address: `0x${modelData.HyprlandToplevel.address}`
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windowData: windowByAddress[address]
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toplevel: modelData
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monitorData: monitor
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// Calculate scale relative to window's source monitor
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property real sourceMonitorWidth: (monitor?.transform % 2 === 1) ?
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(monitor?.height ?? 1920) / (monitor?.scale ?? 1) - (monitor?.reserved?.[0] ?? 0) - (monitor?.reserved?.[2] ?? 0) :
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(monitor?.width ?? 1920) / (monitor?.scale ?? 1) - (monitor?.reserved?.[0] ?? 0) - (monitor?.reserved?.[2] ?? 0)
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property real sourceMonitorHeight: (monitor?.transform % 2 === 1) ?
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(monitor?.width ?? 1080) / (monitor?.scale ?? 1) - (monitor?.reserved?.[1] ?? 0) - (monitor?.reserved?.[3] ?? 0) :
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(monitor?.height ?? 1080) / (monitor?.scale ?? 1) - (monitor?.reserved?.[1] ?? 0) - (monitor?.reserved?.[3] ?? 0)
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// Scale windows to fit the workspace size, accounting for different monitor sizes
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scale: Math.min(
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root.workspaceImplicitWidth / sourceMonitorWidth,
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root.workspaceImplicitHeight / sourceMonitorHeight
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)
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availableWorkspaceWidth: root.workspaceImplicitWidth
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availableWorkspaceHeight: root.workspaceImplicitHeight
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widgetMonitorId: root.monitor.id
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property bool atInitPosition: (initX == x && initY == y)
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property int workspaceColIndex: (windowData?.workspace.id - 1) % Config.overview.columns
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property int workspaceRowIndex: Math.floor((windowData?.workspace.id - 1) % root.workspacesShown / Config.overview.columns)
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xOffset: (root.workspaceImplicitWidth + workspaceSpacing) * workspaceColIndex
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yOffset: (root.workspaceImplicitHeight + workspaceSpacing) * workspaceRowIndex
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Timer {
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id: updateWindowPosition
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interval: Config.options.hacks.arbitraryRaceConditionDelay
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repeat: false
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running: false
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onTriggered: {
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window.x = Math.round(Math.max((windowData?.at[0] - (monitor?.x ?? 0) - (monitorData?.reserved?.[0] ?? 0)) * root.scale, 0) + xOffset)
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window.y = Math.round(Math.max((windowData?.at[1] - (monitor?.y ?? 0) - (monitorData?.reserved?.[1] ?? 0)) * root.scale, 0) + yOffset)
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}
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}
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z: atInitPosition ? (root.windowZ + index) : root.windowDraggingZ
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Drag.hotSpot.x: targetWindowWidth / 2
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Drag.hotSpot.y: targetWindowHeight / 2
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MouseArea {
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id: dragArea
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anchors.fill: parent
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hoverEnabled: true
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onEntered: hovered = true
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onExited: hovered = false
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acceptedButtons: Qt.LeftButton | Qt.MiddleButton
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drag.target: parent
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onPressed: (mouse) => {
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root.draggingFromWorkspace = windowData?.workspace.id
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window.pressed = true
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window.Drag.active = true
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window.Drag.source = window
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window.Drag.hotSpot.x = mouse.x
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window.Drag.hotSpot.y = mouse.y
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}
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onReleased: {
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const targetWorkspace = root.draggingTargetWorkspace
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window.pressed = false
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window.Drag.active = false
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root.draggingFromWorkspace = -1
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if (targetWorkspace !== -1 && targetWorkspace !== windowData?.workspace.id) {
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Hyprland.dispatch(`movetoworkspacesilent ${targetWorkspace}, address:${window.windowData?.address}`)
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updateWindowPosition.restart()
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}
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else {
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window.x = window.initX
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window.y = window.initY
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}
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}
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onClicked: (event) => {
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if (!windowData) return;
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if (event.button === Qt.LeftButton) {
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GlobalStates.overviewOpen = false
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Hyprland.dispatch(`focuswindow address:${windowData.address}`)
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event.accepted = true
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} else if (event.button === Qt.MiddleButton) {
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Hyprland.dispatch(`closewindow address:${windowData.address}`)
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event.accepted = true
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}
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}
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CustomTooltip {
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extraVisibleCondition: false
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alternativeVisibleCondition: dragArea.containsMouse && !window.Drag.active
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text: `${windowData?.title ?? "Unknown"}\n[${windowData?.class ?? "unknown"}] ${windowData?.xwayland ? "[XWayland] " : ""}`
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}
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}
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}
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}
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Rectangle {
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id: focusedWorkspaceIndicator
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property int activeWorkspaceInGroup: monitor.activeWorkspace?.id - (root.workspaceGroup * root.workspacesShown)
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property int activeWorkspaceRowIndex: Math.floor((activeWorkspaceInGroup - 1) / Config.overview.columns)
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property int activeWorkspaceColIndex: (activeWorkspaceInGroup - 1) % Config.overview.columns
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x: (root.workspaceImplicitWidth + workspaceSpacing) * activeWorkspaceColIndex
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y: (root.workspaceImplicitHeight + workspaceSpacing) * activeWorkspaceRowIndex
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z: root.windowZ
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width: root.workspaceImplicitWidth
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height: root.workspaceImplicitHeight
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color: "transparent"
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radius: Appearance.rounding.screenRounding * root.scale
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border.width: 2
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border.color: root.activeBorderColor
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Behavior on x {
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Anim {}
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}
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Behavior on y {
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Anim {}
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}
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}
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}
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}
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}
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