fix: fix sub-pixel layout arrangement for normalized resolutions
C++ / fmt (pull_request) Failing after 7s
C++ / build (pull_request) Failing after 10s
C++ / clang-tidy (pull_request) Failing after 10s
JS/TS / fmt (pull_request) Successful in 11s
JS/TS / lint (pull_request) Successful in 9s
Python / static (pull_request) Failing after 31s
Rust / build (pull_request) Successful in 49s
Python / verify (pull_request) Failing after 1m28s
Rust / fmt (pull_request) Successful in 30s
Rust / clippy (pull_request) Successful in 54s

This commit is contained in:
2026-10-27 23:00:26 +01:00
parent b58b4fdc9c
commit 118b8f482a
14 changed files with 121 additions and 125 deletions
+1 -2
View File
@@ -23,8 +23,7 @@ WidgetBase {
StateLayer {
color: root.screenState.resources ? Colors.palette.m3onPrimary : Colors.palette.m3onSurface
// onClicked: root.screenState.resources = !root.screenState.resources
onClicked: console.log(root.mapToGlobal(0, 0))
onClicked: root.screenState.resources = !root.screenState.resources
}
GridLayout {