shader hotfix

This commit is contained in:
Zacharias-Brohn
2026-03-10 19:15:26 +01:00
parent 098db5e903
commit 203b19ce45
+4 -23
View File
@@ -91,7 +91,7 @@ Item {
CustomText { CustomText {
anchors.centerIn: parent anchors.centerIn: parent
color: DynamicColors.palette.m3onSecondaryContainer color: button.modelData.active ? DynamicColors.palette.m3onPrimary : DynamicColors.palette.m3onSecondaryContainer
elide: Text.ElideRight elide: Text.ElideRight
horizontalAlignment: Text.AlignHCenter horizontalAlignment: Text.AlignHCenter
text: button.modelData.name text: button.modelData.name
@@ -149,21 +149,11 @@ Item {
} }
} }
ShaderEffectSource {
id: activeTextTex
anchors.fill: bgRect
anchors.margins: root.activeWorkspaceMargin
hideSource: true
live: true
recursive: true
sourceItem: activeTextSource
}
Item { Item {
id: indicatorMask id: indicatorMask
anchors.fill: bgRect anchors.fill: bgRect
layer.enabled: true
visible: false visible: false
CustomRect { CustomRect {
@@ -176,21 +166,12 @@ Item {
} }
} }
ShaderEffectSource {
id: indicatorMaskEffect
anchors.fill: activeTextSource
live: true
sourceItem: indicatorMask
visible: false
}
MultiEffect { MultiEffect {
anchors.fill: activeTextSource anchors.fill: activeTextSource
maskEnabled: true maskEnabled: true
maskInverted: false maskInverted: false
maskSource: indicatorMaskEffect maskSource: indicatorMask
source: activeTextTex source: activeTextSource
z: 5 z: 5
} }
} }