resources popout refresh + new components & reskinned old components
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This commit is contained in:
2026-06-14 23:09:10 +02:00
parent 4cb2d843a5
commit 2a50732bc2
37 changed files with 2736 additions and 1122 deletions
+4 -5
View File
@@ -17,8 +17,8 @@ BusyIndicator {
}
property int animState
property color bgColour: DynamicColors.palette.m3secondaryContainer
property color fgColour: DynamicColors.palette.m3primary
property color bgColor: DynamicColors.palette.m3secondaryContainer
property color fgColor: DynamicColors.palette.m3primary
property real implicitSize: Appearance.font.size.normal * 3
property real internalStrokeWidth: strokeWidth
readonly property alias progress: manager.progress
@@ -31,8 +31,8 @@ BusyIndicator {
contentItem: CircularProgress {
anchors.fill: parent
bgColour: root.bgColour
fgColour: root.fgColour
bgColor: root.bgColor
fgColor: root.fgColor
padding: root.padding
rotation: manager.rotation
startAngle: manager.startFraction * 360
@@ -73,7 +73,6 @@ BusyIndicator {
CircularIndicatorManager {
id: manager
}
NumberAnimation {
+89 -39
View File
@@ -1,66 +1,116 @@
pragma ComponentBehavior: Bound
import QtQuick
import QtQuick.Shapes
import ZShell.Components
import qs.Config
Shape {
Item {
id: root
readonly property real arcRadius: (size - padding - strokeWidth) / 2
property color bgColour: DynamicColors.palette.m3secondaryContainer
property color fgColour: DynamicColors.palette.m3primary
readonly property real arcRadius: (size - padding - strokeWidth * (1 + waveAmplitude * 2)) / 2
property color bgColor: DynamicColors.palette.m3secondaryContainer
property real clampedVal: Math.max(1 / 360, Math.min(1, isNaN(value) ? 0 : value))
readonly property real dotAngleRad: (startAngle + sweepAngle - gapAngle * (sweepAngle < 360 ? 0 : 1)) * Math.PI / 180
property color fgColor: DynamicColors.palette.m3primary
readonly property real gapAngle: ((spacing + strokeWidth) / (arcRadius || 1)) * (180 / Math.PI)
property alias hasEndIndicator: dot.active
property real implicitSize
property int padding: 0
readonly property real size: Math.min(width, height)
property int spacing: Appearance.spacing.small
property int startAngle: -90
property int strokeWidth: Appearance.padding.smaller
readonly property real vValue: value || 1 / 360
property int strokeWidth: Appearance.padding.small
property int sweepAngle: 360
readonly property real thickness: strokeWidth * (1 + waveAmplitude) * 2
property real value
property alias waveAmplitude: wave.amplitudeMultiplier
property alias waveDuration: waveProgAnim.duration
property alias waveFrequency: wave.frequency
property bool wavePaused
property bool wavy: false
asynchronous: true
preferredRendererType: Shape.CurveRenderer
implicitHeight: implicitSize
implicitWidth: implicitSize
ShapePath {
capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap
fillColor: "transparent"
strokeColor: root.bgColour
strokeWidth: root.strokeWidth
Shape {
asynchronous: true
opacity: Math.min(1, remainingArc.sweepAngle)
preferredRendererType: Shape.CurveRenderer
Behavior on strokeColor {
CAnim {
duration: Appearance.anim.durations.large
ShapePath {
capStyle: ShapePath.RoundCap
fillColor: "transparent"
strokeColor: root.bgColor
strokeWidth: Math.min(1, remainingArc.sweepAngle) * root.strokeWidth
Behavior on strokeColor {
CAnim {
}
}
}
PathAngleArc {
centerX: root.size / 2
centerY: root.size / 2
radiusX: root.arcRadius
radiusY: root.arcRadius
startAngle: root.startAngle + 360 * root.vValue + root.gapAngle
sweepAngle: Math.max(-root.gapAngle, 360 * (1 - root.vValue) - root.gapAngle * 2)
PathAngleArc {
id: remainingArc
centerX: root.size / 2
centerY: root.size / 2
radiusX: root.arcRadius
radiusY: root.arcRadius
startAngle: root.startAngle + root.clampedVal * root.sweepAngle + root.gapAngle
sweepAngle: Math.max(1 / 360, root.sweepAngle * (1 - root.clampedVal) - root.gapAngle * (root.sweepAngle < 360 ? 1 : 2))
}
}
}
ShapePath {
capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap
fillColor: "transparent"
strokeColor: root.fgColour
strokeWidth: root.strokeWidth
WavyLine {
id: wave
Behavior on strokeColor {
CAnim {
duration: Appearance.anim.durations.large
amplitudeMultiplier: root.wavy ? 0.5 : 0
anchors.fill: parent
anchors.margins: -lineWidth * amplitudeMultiplier
color: root.fgColor
frequency: 8
fullAngle: root.sweepAngle
lineWidth: root.strokeWidth
pathType: WavyLine.Arc
radius: root.arcRadius
startAngle: root.startAngle
value: root.clampedVal
Behavior on amplitudeMultiplier {
Anim {
type: Anim.DefaultEffects
}
}
Behavior on color {
CAnim {
}
}
Anim on waveProgress {
id: waveProgAnim
PathAngleArc {
centerX: root.size / 2
centerY: root.size / 2
radiusX: root.arcRadius
radiusY: root.arcRadius
startAngle: root.startAngle
sweepAngle: 360 * root.vValue
duration: 2000
easing.type: Easing.Linear
from: 0
loops: Animation.Infinite
paused: root.wavePaused || wave.amplitudeMultiplier === 0
running: true
to: 1
}
}
Loader {
id: dot
x: root.size / 2 + root.arcRadius * Math.cos(root.dotAngleRad) - width / 2
y: root.size / 2 + root.arcRadius * Math.sin(root.dotAngleRad) - height / 2
sourceComponent: CustomRect {
color: root.fgColor
implicitHeight: Math.min(1, remainingArc.sweepAngle) * Math.min(4, root.strokeWidth)
implicitWidth: Math.min(1, remainingArc.sweepAngle) * Math.min(4, root.strokeWidth)
opacity: Math.min(1, remainingArc.sweepAngle)
radius: Appearance.rounding.full
}
}
}
+237
View File
@@ -0,0 +1,237 @@
pragma ComponentBehavior: Bound
import QtQuick
import QtQuick.Templates
import ZShell
import ZShell.Components
import ZShell.Internal
import qs.Config
ProgressBar {
id: root
enum IndeterminateAnimState {
Running,
Completing,
Stopped
}
property color bgColor: DynamicColors.palette.m3secondaryContainer
property color fgColor: DynamicColors.palette.m3primary
property int indeterminateAnimState: CustomProgressBar.Stopped
property real waveAmplitude: 0.5
property int waveDuration: 1000
property int waveFrequency: 6
property bool wavePaused
property bool wavy
function toBounds(startFrac: real, endFrac: real, gapSize: real): point {
startFrac = ZUtils.clamp(startFrac, 0, 1);
endFrac = ZUtils.clamp(endFrac, 0, 1);
// Ramp down gap size
const GAP_RAMP_DOWN_THRESHOLD = 0.01;
gapSize += height / 2;
const startGapSize = (gapSize * ZUtils.clamp(startFrac, 0, GAP_RAMP_DOWN_THRESHOLD) / GAP_RAMP_DOWN_THRESHOLD);
const endGapSize = (gapSize * (1 - ZUtils.clamp(endFrac, 1 - GAP_RAMP_DOWN_THRESHOLD, 1)) / GAP_RAMP_DOWN_THRESHOLD);
const start = width * startFrac + startGapSize;
const end = width * endFrac - endGapSize;
return start >= end ? Qt.point(0, 0) : Qt.point(start, end);
}
function updateIAnimState(): void {
if (indeterminate) {
manager.completeEndProgress = 0;
indeterminateAnimState = CustomProgressBar.Running;
} else if (indeterminateAnimState === CustomProgressBar.Running) {
indeterminateAnimState = CustomProgressBar.Completing;
}
}
implicitHeight: 4
implicitWidth: 200
contentItem: Loader {
anchors.fill: parent
asynchronous: true
sourceComponent: root.indeterminate || root.indeterminateAnimState !== CustomProgressBar.Stopped ? indeterminateComp : determinateComp
}
Component.onCompleted: updateIAnimState()
onIndeterminateChanged: updateIAnimState()
LinearIndicatorManager {
id: manager
gap: Appearance.spacing.extraSmall
Anim on completeEndProgress {
duration: manager.completeEndDuration
running: root.indeterminateAnimState === CustomProgressBar.Completing
to: 1
onFinished: {
if (root.indeterminateAnimState === CustomProgressBar.Completing)
root.indeterminateAnimState = CustomProgressBar.Stopped;
}
}
Anim on progress {
duration: manager.duration
easing.type: Easing.Linear
from: 0
loops: Animation.Infinite
running: root.indeterminateAnimState !== CustomProgressBar.Stopped
to: 1
}
}
Component {
id: determinateComp
Item {
Line {
id: remaining
anchors.right: parent.right
implicitWidth: parent.width - wave.implicitWidth - Appearance.spacing.extraSmall
}
Line {
property real implicitSize
anchors.right: parent.right
anchors.rightMargin: (parent.height - implicitHeight) / 2
anchors.verticalCenter: parent.verticalCenter
color: root.fgColor
implicitHeight: implicitSize
implicitWidth: implicitSize
radius: Appearance.rounding.full
Behavior on implicitSize {
Anim {
type: Anim.FastSpatial
}
}
Component.onCompleted: implicitSize = Qt.binding(() => parent.width - wave.implicitWidth < parent.height ? parent.height : 4)
}
Wave {
id: wave
anchors.left: parent.left
Behavior on implicitWidth {
Anim {
}
}
Component.onCompleted: implicitWidth = Qt.binding(() => parent.width * root.visualPosition)
}
}
}
Component {
id: indeterminateComp
Item {
id: content
Line {
bounds: {
const i = manager.activeIndicators[0]; // qmllint disable unresolved-type
return i ? root.toBounds(0, i.startFraction, i.gapSize / 2) : Qt.point(0, 0);
}
}
Line {
bounds: {
const i = manager.activeIndicators[manager.activeIndicators.length - 1]; // qmllint disable unresolved-type
return i ? root.toBounds(i.endFraction, 1, i.gapSize / 2) : Qt.point(0, 0);
}
}
Instantiator {
model: Math.max(manager.activeIndicators.length, 1) - 1 // qmllint disable unresolved-type
delegate: Line {
readonly property LinearIndicatorSegment cur: manager.activeIndicators[index] // qmllint disable unresolved-type
required property int index
readonly property LinearIndicatorSegment next: manager.activeIndicators[index + 1 % manager.activeIndicators.length] // qmllint disable unresolved-type
bounds: root.toBounds(cur.endFraction, next.startFraction, cur.gapSize / 2)
}
onObjectAdded: (_, obj) => content.data.push(obj)
onObjectRemoved: (_, obj) => {
const idx = content.data.indexOf(obj);
if (idx !== -1)
content.data.splice(idx, 1);
}
}
Instantiator {
model: manager.activeIndicators // qmllint disable unresolved-type
delegate: Wave {
readonly property point bounds: root.toBounds(modelData.startFraction, modelData.endFraction, modelData.gapSize / 2)
required property LinearIndicatorSegment modelData
color: root.fgColor
implicitWidth: bounds.y - bounds.x
x: bounds.x
}
onObjectAdded: (_, obj) => content.data.push(obj)
onObjectRemoved: (_, obj) => {
const idx = content.data.indexOf(obj);
if (idx !== -1)
content.data.splice(idx, 1);
}
}
}
}
component Line: CustomRect {
property point bounds
anchors.verticalCenter: parent.verticalCenter
color: root.bgColor
implicitHeight: parent.height
implicitWidth: bounds.y - bounds.x
radius: Appearance.rounding.full
x: bounds.x
}
component Wave: WavyLine {
id: wave
amplitudeMultiplier: root.wavy ? root.waveAmplitude : 0
anchors.verticalCenter: parent.verticalCenter
color: root.fgColor
frequency: root.waveFrequency
fullLength: parent.width
implicitHeight: lineWidth * amplitudeMultiplier * 2 + lineWidth
lineWidth: parent.height
startX: x
Behavior on amplitudeMultiplier {
Anim {
type: Anim.DefaultEffects
}
}
Behavior on color {
CAnim {
}
}
Anim on waveProgress {
duration: root.waveDuration
easing.type: Easing.Linear
from: 0
loops: Animation.Infinite
paused: wave.amplitudeMultiplier === 0 || root.wavePaused
running: true
to: 1
}
}
}