resources popout refresh + new components & reskinned old components
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@@ -1,92 +1,89 @@
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import QtQuick
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import QtQuick.Layouts
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import ZShell.Services
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import qs.Components
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import qs.Helpers
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import qs.Config
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Row {
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Item {
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id: root
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anchors.bottom: parent.bottom
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anchors.top: parent.top
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padding: Appearance.padding.large
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spacing: Appearance.spacing.large
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implicitWidth: layout.implicitWidth + layout.anchors.margins * 4
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ServiceRef {
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service: Storage
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}
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ServiceRef {
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service: Memory
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}
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ServiceRef {
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service: Cpu
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}
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Ref {
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service: SystemUsage
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}
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Resource {
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color: DynamicColors.palette.m3primary
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icon: "memory"
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value: SystemUsage.cpuPerc
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}
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Resource {
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color: DynamicColors.palette.m3secondary
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icon: "memory_alt"
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value: SystemUsage.memPerc
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}
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Resource {
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color: DynamicColors.palette.m3tertiary
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icon: "gamepad"
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value: SystemUsage.gpuPerc
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}
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Resource {
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color: DynamicColors.palette.m3primary
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icon: "host"
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value: SystemUsage.gpuMemUsed
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}
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Resource {
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color: DynamicColors.palette.m3secondary
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icon: "hard_disk"
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value: SystemUsage.storagePerc
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}
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component Resource: Item {
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id: res
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required property color color
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required property string icon
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required property real value
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ColumnLayout {
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id: layout
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anchors.bottom: parent.bottom
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.margins: Appearance.padding.large
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anchors.top: parent.top
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implicitWidth: icon.implicitWidth
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spacing: Appearance.spacing.normal
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Behavior on value {
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Anim {
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duration: Appearance.anim.durations.large
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}
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Resource {
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fgColor: DynamicColors.palette.m3primary
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icon: "memory"
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value: Cpu.percentage
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}
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CustomRect {
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anchors.bottom: icon.top
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anchors.bottomMargin: Appearance.spacing.small
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.top: parent.top
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color: DynamicColors.layer(DynamicColors.palette.m3surfaceContainerHigh, 2)
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implicitWidth: Config.dashboard.sizes.resourceProgessThickness
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radius: Appearance.rounding.full
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Resource {
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fgColor: DynamicColors.palette.m3secondary
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icon: "memory_alt"
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value: Memory.percentage
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}
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CustomRect {
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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anchors.right: parent.right
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color: res.color
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implicitHeight: res.value * parent.height
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radius: Appearance.rounding.full
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Resource {
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fgColor: DynamicColors.palette.m3tertiary
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icon: "gamepad"
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value: SystemUsage.gpuPerc
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}
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Resource {
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fgColor: DynamicColors.palette.m3primary
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icon: "host"
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value: SystemUsage.gpuMemUsed
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}
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Resource {
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fgColor: DynamicColors.palette.m3secondary
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icon: "hard_disk"
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value: Storage.percentage
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}
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}
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component Resource: CircularProgress {
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id: res
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required property string icon
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Layout.fillHeight: true
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implicitSize: height
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Behavior on clampedVal {
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Anim {
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}
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}
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MaterialIcon {
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id: icon
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anchors.bottom: parent.bottom
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color: res.color
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anchors.centerIn: parent
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color: res.fgColor
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text: res.icon
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}
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}
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