fix: reduce shader usage
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@@ -12,7 +12,7 @@ TextField {
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implicitHeight: contentHeight + topPadding + bottomPadding
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implicitWidth: contentWidth + leftPadding + rightPadding
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placeholderTextColor: Colors.palette.m3onSurfaceVariant // No anim cause placeholder is custom
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renderType: echoMode === TextField.Password ? TextField.QtRendering : TextField.NativeRendering
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renderType: echoMode === TextField.Password ? TextField.QtRendering : TextField.QtRendering
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selectedTextColor: color
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selectionColor: Qt.alpha(Colors.palette.m3primary, 0.4)
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verticalAlignment: TextInput.AlignVCenter
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