fix: reduce shader usage
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@@ -9,7 +9,7 @@ import qs.Modules
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import qs.Helpers
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import qs.Services
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CustomClippingRect {
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CustomRect {
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id: root
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readonly property bool hasUpdates: Object.keys(Updates.updates)?.length > 0
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@@ -73,6 +73,7 @@ CustomClippingRect {
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implicitHeight: Math.min(contentHeight, (root.itemHeight + spacing) * 5 - spacing)
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implicitWidth: contentWidth
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spacing: Tokens.spacing.medium
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clip: true
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delegate: CustomRect {
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id: update
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