config moved to c++ plugin, removed old qml + fileview implementation
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@@ -1,6 +1,7 @@
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import QtQuick
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import qs.Components
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import qs.Config
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import ZShell.Config
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import qs.Services
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CustomRect {
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id: root
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@@ -13,12 +14,12 @@ CustomRect {
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flash.restart();
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}
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bottomLeftRadius: last ? Appearance.rounding.large : Appearance.rounding.extraSmall
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bottomRightRadius: last ? Appearance.rounding.large : Appearance.rounding.extraSmall
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color: DynamicColors.tPalette.m3surfaceContainer
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bottomLeftRadius: last ? Tokens.rounding.large : Tokens.rounding.extraSmall
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bottomRightRadius: last ? Tokens.rounding.large : Tokens.rounding.extraSmall
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color: Colors.tPalette.m3surfaceContainer
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opacity: enabled && parent.enabled ? 1 : 0.5
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topLeftRadius: first ? Appearance.rounding.large : Appearance.rounding.extraSmall
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topRightRadius: first ? Appearance.rounding.large : Appearance.rounding.extraSmall
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topLeftRadius: first ? Tokens.rounding.large : Tokens.rounding.extraSmall
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topRightRadius: first ? Tokens.rounding.large : Tokens.rounding.extraSmall
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Behavior on opacity {
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Anim {
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@@ -31,7 +32,7 @@ CustomRect {
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anchors.fill: parent
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bottomLeftRadius: parent.bottomLeftRadius
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bottomRightRadius: parent.bottomRightRadius
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color: DynamicColors.palette.m3primary
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color: Colors.palette.m3primary
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opacity: 0
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radius: parent.radius
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topLeftRadius: parent.topLeftRadius
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@@ -41,28 +42,28 @@ CustomRect {
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id: flash
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Anim {
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duration: Appearance.anim.durations.small
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duration: Tokens.anim.durations.small
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property: "opacity"
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target: highlight
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to: 0.2
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}
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Anim {
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duration: Appearance.anim.durations.normal
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duration: Tokens.anim.durations.normal
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property: "opacity"
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target: highlight
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to: 0.08
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}
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Anim {
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duration: Appearance.anim.durations.small
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duration: Tokens.anim.durations.small
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property: "opacity"
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target: highlight
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to: 0.2
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}
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Anim {
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duration: Appearance.anim.durations.extraLarge
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duration: Tokens.anim.durations.extraLarge
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property: "opacity"
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target: highlight
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to: 0
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