better wallpaper cropping on load, cache images to disk and fix image aspect ratio from creating black bars
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#pragma once
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#include <QQuickItem>
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#include <QImage>
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#include <QUrl>
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#include <QSGTexture>
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#include <QFutureWatcher>
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#include <QtQml/qqml.h>
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namespace ZShell::internal {
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class WallpaperImage : public QQuickItem {
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Q_OBJECT
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QML_NAMED_ELEMENT(WallpaperImage)
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Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
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Q_PROPERTY(QSize screenResolution READ screenResolution WRITE setScreenResolution NOTIFY screenResolutionChanged)
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Q_PROPERTY(qreal zoom READ zoom WRITE setZoom NOTIFY zoomChanged)
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Q_PROPERTY(qreal cropX READ cropX WRITE setCropX NOTIFY cropXChanged)
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Q_PROPERTY(qreal cropY READ cropY WRITE setCropY NOTIFY cropYChanged)
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Q_PROPERTY(qreal cropWidth READ cropWidth WRITE setCropWidth NOTIFY cropWidthChanged)
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Q_PROPERTY(qreal cropHeight READ cropHeight WRITE setCropHeight NOTIFY cropHeightChanged)
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public:
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explicit WallpaperImage(QQuickItem *parent = nullptr);
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~WallpaperImage() override;
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QUrl source() const {
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return m_source;
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}
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void setSource(const QUrl &source);
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QSize screenResolution() const {
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return m_screenResolution;
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}
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void setScreenResolution(const QSize &screenResolution);
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qreal zoom() const {
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return m_zoom;
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}
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void setZoom(qreal zoom);
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qreal cropX() const {
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return m_cropX;
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}
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void setCropX(qreal x);
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qreal cropY() const {
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return m_cropY;
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}
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void setCropY(qreal y);
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qreal cropWidth() const {
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return m_cropWidth;
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}
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void setCropWidth(qreal w);
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qreal cropHeight() const {
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return m_cropHeight;
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}
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void setCropHeight(qreal h);
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protected:
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QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *updatePaintNodeData) override;
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signals:
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void sourceChanged();
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void screenResolutionChanged();
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void zoomChanged();
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void cropXChanged();
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void cropYChanged();
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void cropWidthChanged();
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void cropHeightChanged();
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private:
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void loadImage();
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void handleImageLoaded();
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QString getCacheFilePath() const;
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QUrl m_source;
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QSize m_screenResolution;
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qreal m_zoom = 1.0;
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qreal m_cropX = 0.0;
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qreal m_cropY = 0.0;
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qreal m_cropWidth = 1.0;
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qreal m_cropHeight = 1.0;
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QImage m_image;
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QSGTexture *m_texture = nullptr;
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bool m_textureDirty = false;
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QFutureWatcher<QImage> m_imageWatcher;
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};
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} // namespace ZShell::internal
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