fix: remove clippingrectangle in favor of passing radius to sub-items
C++ / fmt (pull_request) Successful in 4s
C++ / build (pull_request) Failing after 9s
C++ / clang-tidy (pull_request) Failing after 9s
JS/TS / fmt (pull_request) Successful in 9s
JS/TS / lint (pull_request) Successful in 9s
Python / static (pull_request) Successful in 27s
Rust / build (pull_request) Successful in 52s
Rust / fmt (pull_request) Successful in 26s
Python / verify (pull_request) Successful in 1m47s
Rust / clippy (pull_request) Successful in 45s

This commit is contained in:
2026-09-28 15:48:13 +02:00
parent f2ce4862cc
commit 613242ae50
6 changed files with 95 additions and 78 deletions
+7 -1
View File
@@ -11,12 +11,18 @@ Item {
id: root
property ScreenState screenState
required property int radius
implicitWidth: 1000
implicitHeight: 320
BackgroundShapes {
CustomClippingRect {
anchors.fill: parent
radius: root.radius
BackgroundShapes {
anchors.fill: parent
}
}
RowLayout {