greeter test
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import QtQuick
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import QtQuick.Shapes
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import qs.Config
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Shape {
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id: root
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readonly property real arcRadius: (size - padding - strokeWidth) / 2
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property color bgColour: DynamicColors.palette.m3secondaryContainer
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property color fgColour: DynamicColors.palette.m3primary
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readonly property real gapAngle: ((spacing + strokeWidth) / (arcRadius || 1)) * (180 / Math.PI)
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property int padding: 0
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readonly property real size: Math.min(width, height)
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property int spacing: Appearance.spacing.small
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property int startAngle: -90
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property int strokeWidth: Appearance.padding.smaller
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readonly property real vValue: value || 1 / 360
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property real value
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asynchronous: true
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preferredRendererType: Shape.CurveRenderer
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ShapePath {
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capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap
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fillColor: "transparent"
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strokeColor: root.bgColour
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strokeWidth: root.strokeWidth
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Behavior on strokeColor {
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CAnim {
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duration: Appearance.anim.durations.large
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}
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}
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PathAngleArc {
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centerX: root.size / 2
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centerY: root.size / 2
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radiusX: root.arcRadius
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radiusY: root.arcRadius
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startAngle: root.startAngle + 360 * root.vValue + root.gapAngle
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sweepAngle: Math.max(-root.gapAngle, 360 * (1 - root.vValue) - root.gapAngle * 2)
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}
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}
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ShapePath {
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capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap
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fillColor: "transparent"
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strokeColor: root.fgColour
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strokeWidth: root.strokeWidth
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Behavior on strokeColor {
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CAnim {
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duration: Appearance.anim.durations.large
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}
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}
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PathAngleArc {
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centerX: root.size / 2
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centerY: root.size / 2
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radiusX: root.arcRadius
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radiusY: root.arcRadius
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startAngle: root.startAngle
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sweepAngle: 360 * root.vValue
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}
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}
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}
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