resource widget is broken lol

This commit is contained in:
Zacharias-Brohn
2026-03-02 17:09:39 +01:00
parent 9065d693ef
commit 7451c52684
8 changed files with 263 additions and 224 deletions
+116
View File
@@ -0,0 +1,116 @@
import QtQuick
import QtQuick.Layouts
import QtQuick.Shapes
import qs.Components
import qs.Config
Item {
id: root
property color borderColor: warning ? DynamicColors.palette.m3onError : mainColor
required property color mainColor
required property double percentage
property bool shown: true
property color usageColor: warning ? DynamicColors.palette.m3error : mainColor
property bool warning: percentage * 100 >= warningThreshold
property int warningThreshold: 100
clip: true
implicitHeight: 22
implicitWidth: resourceRowLayout.x < 0 ? 0 : resourceRowLayout.implicitWidth
visible: width > 0 && height > 0
Behavior on percentage {
NumberAnimation {
duration: 300
easing.type: Easing.InOutQuad
}
}
RowLayout {
id: resourceRowLayout
spacing: 2
x: shown ? 0 : -resourceRowLayout.width
anchors {
verticalCenter: parent.verticalCenter
}
Item {
Layout.alignment: Qt.AlignVCenter
implicitHeight: root.implicitHeight
implicitWidth: 14
Rectangle {
id: backgroundCircle
anchors.centerIn: parent
border.color: "#404040"
border.width: 1
color: "#40000000"
height: 14
radius: height / 2
width: 14
}
Shape {
anchors.fill: backgroundCircle
preferredRendererType: Shape.CurveRenderer
smooth: true
ShapePath {
fillColor: root.usageColor
startX: backgroundCircle.width / 2
startY: backgroundCircle.height / 2
strokeWidth: 0
Behavior on fillColor {
CAnim {
}
}
PathLine {
x: backgroundCircle.width / 2
y: 0 + (1 / 2)
}
PathAngleArc {
centerX: backgroundCircle.width / 2
centerY: backgroundCircle.height / 2
radiusX: backgroundCircle.width / 2 - (1 / 2)
radiusY: backgroundCircle.height / 2 - (1 / 2)
startAngle: -90
sweepAngle: 360 * root.percentage
}
PathLine {
x: backgroundCircle.width / 2
y: backgroundCircle.height / 2
}
}
ShapePath {
capStyle: ShapePath.FlatCap
fillColor: "transparent"
strokeColor: root.borderColor
strokeWidth: 1
Behavior on strokeColor {
CAnim {
}
}
PathAngleArc {
centerX: backgroundCircle.width / 2
centerY: backgroundCircle.height / 2
radiusX: backgroundCircle.width / 2 - (1 / 2)
radiusY: backgroundCircle.height / 2 - (1 / 2)
startAngle: -90
sweepAngle: 360 * root.percentage
}
}
}
}
}
}