restructure bar components layout
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@@ -0,0 +1,114 @@
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import Quickshell
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import Quickshell.Wayland
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import Quickshell.Hyprland
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import QtQuick
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import qs.Components
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import ZShell.Config
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Item {
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id: root
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property list<real> animCurve: Tokens.anim.curves.expressiveDefaultSpatial
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property int animLength: Tokens.anim.durations.expressiveDefaultSpatial
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readonly property alias content: content
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readonly property Item current: (content.item as Content)?.current ?? null
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property real currentCenter
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property alias currentName: popoutState.currentName
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property string detachedMode
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property alias hasCurrent: popoutState.hasCurrent
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readonly property real nonAnimHeight: content.implicitHeight || 150
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readonly property real nonAnimWidth: children.find(c => c.shouldBeActive)?.implicitWidth ?? content.implicitWidth
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required property real offsetScale
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property string queuedMode
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required property ShellScreen screen
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function close(): void {
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hasCurrent = false;
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detachedMode = "";
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}
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implicitHeight: nonAnimHeight
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implicitWidth: nonAnimWidth
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Behavior on implicitHeight {
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enabled: root.offsetScale < 1
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Anim {
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duration: root.animLength
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easing.bezierCurve: root.animCurve
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}
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}
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Behavior on implicitWidth {
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enabled: root.offsetScale < 1
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Anim {
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duration: root.animLength
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easing.bezierCurve: root.animCurve
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}
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}
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PopoutState {
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id: popoutState
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}
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Comp {
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id: content
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anchors.centerIn: parent
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shouldBeActive: root.hasCurrent
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sourceComponent: Content {
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popouts: popoutState
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}
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}
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component Comp: Loader {
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id: comp
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property bool shouldBeActive
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active: false
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opacity: 0
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// Makes the loader load on the same frame shouldBeActive becomes true, which ensures size is set
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states: State {
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name: "active"
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when: comp.shouldBeActive
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PropertyChanges {
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comp.active: true
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comp.opacity: 1
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}
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}
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transitions: [
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Transition {
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from: ""
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to: "active"
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SequentialAnimation {
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PropertyAction {
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property: "active"
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}
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Anim {
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property: "opacity"
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}
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}
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},
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Transition {
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from: "active"
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to: ""
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SequentialAnimation {
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Anim {
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property: "opacity"
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}
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PropertyAction {
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property: "active"
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}
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}
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}
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]
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}
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}
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