fix: remove more uses of cliprect and finally fix workspace's layer texture
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This commit is contained in:
2026-10-27 15:15:57 +01:00
parent a56afd7fac
commit b58b4fdc9c
14 changed files with 119 additions and 105 deletions
+3 -2
View File
@@ -1,4 +1,5 @@
import QtQuick
import Quickshell
import ZShell.Components
Item {
@@ -19,7 +20,7 @@ Item {
}
ShaderEffectSource {
id: source
id: src
hideSource: true
sourceItem: contentItem
@@ -27,7 +28,7 @@ Item {
RoundedMask {
anchors.fill: parent
source: source
source: src
topLeftRadius: root.topLeftRadius
topRightRadius: root.topRightRadius
bottomRightRadius: root.bottomRightRadius