fix: remove more uses of cliprect and finally fix workspace's layer texture
C++ / fmt (pull_request) Failing after 5s
C++ / build (pull_request) Failing after 10s
C++ / clang-tidy (pull_request) Failing after 10s
JS/TS / fmt (pull_request) Successful in 9s
JS/TS / lint (pull_request) Successful in 9s
Python / static (pull_request) Failing after 33s
Rust / build (pull_request) Successful in 48s
Python / verify (pull_request) Failing after 1m24s
Rust / fmt (pull_request) Successful in 32s
Rust / clippy (pull_request) Successful in 57s

This commit is contained in:
2026-10-27 15:15:57 +01:00
parent a56afd7fac
commit b58b4fdc9c
14 changed files with 119 additions and 105 deletions
@@ -337,7 +337,7 @@ Item {
}
}
ClipRect {
Item {
id: expandedTool
anchors.top: collapsedRow.bottom
@@ -348,8 +348,16 @@ Item {
anchors.topMargin: Tokens.spacing.medium
implicitHeight: fullToolCall.implicitHeight + fullToolCall.anchors.margins * 2
radius: Tokens.rounding.medium
color: Colors.palette.m3surfaceContainerLow
clip: true
CustomRect {
id: bg
anchors.fill: parent
radius: Tokens.rounding.medium
color: Colors.palette.m3surfaceContainerLow
}
CustomText {
id: fullToolCall