drawing reworked into c++ plugin, moved input handler to Interactions.qml as a PointHandler
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@@ -10,7 +10,7 @@ import qs.Daemons
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Item {
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id: root
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required property Canvas drawing
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required property var drawing
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property bool expanded: true
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property real offsetScale: shouldBeActive ? 0 : 1
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required property ShellScreen screen
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