fix: blobs now allow to be drawn in device pixels to stay sharp
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@@ -1,6 +1,8 @@
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#include "blobinvertedrect2.hpp"
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#include "blobgroup2.hpp"
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#include <algorithm>
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BlobInvertedRect2::BlobInvertedRect2(QQuickItem* parent) : BlobShape2(parent) {}
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BlobInvertedRect2::~BlobInvertedRect2() {
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@@ -35,6 +37,64 @@ void BlobInvertedRect2::setBorderBottom(qreal v) {
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if (m_group) m_group->markDirty();
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}
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void BlobInvertedRect2::setOuterRadius(qreal v) {
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if (qFuzzyCompare(m_outerRadius, v)) return;
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m_outerRadius = v;
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emit outerRadiusChanged();
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if (m_group) m_group->markDirty();
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}
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void BlobInvertedRect2::setOuterTopLeftRadius(qreal v) {
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if (qFuzzyCompare(m_outerTopLeftRadius, v)) return;
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m_outerTopLeftRadius = v;
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emit outerTopLeftRadiusChanged();
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if (m_group) m_group->markDirty();
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}
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void BlobInvertedRect2::setOuterTopRightRadius(qreal v) {
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if (qFuzzyCompare(m_outerTopRightRadius, v)) return;
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m_outerTopRightRadius = v;
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emit outerTopRightRadiusChanged();
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if (m_group) m_group->markDirty();
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}
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void BlobInvertedRect2::setOuterBottomLeftRadius(qreal v) {
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if (qFuzzyCompare(m_outerBottomLeftRadius, v)) return;
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m_outerBottomLeftRadius = v;
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emit outerBottomLeftRadiusChanged();
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if (m_group) m_group->markDirty();
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}
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void BlobInvertedRect2::setOuterBottomRightRadius(qreal v) {
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if (qFuzzyCompare(m_outerBottomRightRadius, v)) return;
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m_outerBottomRightRadius = v;
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emit outerBottomRightRadiusChanged();
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if (m_group) m_group->markDirty();
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}
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void BlobInvertedRect2::outerCornerRadii(float out[4]) const {
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const auto maxR = static_cast<float>(std::min(width(), height())) * 0.5f;
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const auto base = std::min(static_cast<float>(m_outerRadius), maxR);
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out[0] = std::min(
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m_outerTopRightRadius >= 0 ? static_cast<float>(m_outerTopRightRadius)
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: base,
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maxR);
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out[1] = std::min(
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m_outerBottomRightRadius >= 0
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? static_cast<float>(m_outerBottomRightRadius)
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: base,
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maxR);
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out[2] = std::min(
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m_outerBottomLeftRadius >= 0
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? static_cast<float>(m_outerBottomLeftRadius)
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: base,
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maxR);
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out[3] = std::min(
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m_outerTopLeftRadius >= 0 ? static_cast<float>(m_outerTopLeftRadius)
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: base,
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maxR);
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}
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void BlobInvertedRect2::registerWithGroup() {
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if (m_group) m_group->setInvertedRect(this);
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}
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