fix: blobs now allow to be drawn in device pixels to stay sharp
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This commit is contained in:
2026-10-30 01:52:33 +01:00
parent 78a9577209
commit c5608dc9b9
30 changed files with 794 additions and 435 deletions
+6 -1
View File
@@ -105,15 +105,20 @@ class BlobRect : public BlobShape {
protected:
void updatePolish() override;
void updatePhysics() override;
bool needsFrame() const override;
void resetDeformMatrix() override;
private:
void checkAtRest(float speed);
void trySettle(float speed);
void beginRetire();
void finishAtIdentity();
void requestPhysics();
QPointF m_prevScenePos;
QElapsedTimer m_elapsed;
bool m_physicsActive = false;
bool m_hasPrevPos = false;
int m_stillSamples = 0;
bool m_retiring = false;
QElapsedTimer m_retireElapsed;