revert blobs
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@@ -67,48 +67,24 @@ void BlobGroup::markDirty() {
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}
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}
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void BlobGroup::markShapeDirty(BlobShape* source, const QRectF& oldGeometry) {
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void BlobGroup::markShapeDirty(BlobShape* source) {
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m_physicsUpdated = false;
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source->polish();
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source->update();
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// Use cached padded rects to find spatial neighbors
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const float pad = static_cast<float>(m_smoothing) * 2.0f;
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const QRectF srcRect(static_cast<double>(source->m_cachedPaddedX - pad),
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static_cast<double>(source->m_cachedPaddedY - pad), static_cast<double>(source->m_cachedPaddedW + pad * 2.0f),
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static_cast<double>(source->m_cachedPaddedH + pad * 2.0f));
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// Compute the source's dirty rect in scene space using its old position
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const QPointF oldScene(oldGeometry.x(), oldGeometry.y());
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const QRectF oldDirtyRect(oldScene.x() - static_cast<double>(pad),
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oldScene.y() - static_cast<double>(pad),
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static_cast<double>(oldGeometry.width() + pad * 2.0),
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static_cast<double>(oldGeometry.height() + pad * 2.0));
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// Compute the source's dirty rect using its new position (fresh from polish)
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const QRectF newDirtyRect(static_cast<double>(source->m_cachedPaddedX - pad),
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static_cast<double>(source->m_cachedPaddedY - pad),
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static_cast<double>(source->m_cachedPaddedW + pad * 2.0),
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static_cast<double>(source->m_cachedPaddedH + pad * 2.0));
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// Mark shapes near the old position as dirty (prevents ghost blobs after panel moves)
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for (auto* shape : std::as_const(m_shapes)) {
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if (shape == source)
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continue;
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const QPointF shapeScene = shape->mapToScene(QPointF(0, 0));
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const QRectF shapeRect(shapeScene.x(), shapeScene.y(),
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static_cast<double>(shape->width()), static_cast<double>(shape->height()));
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if (oldDirtyRect.intersects(shapeRect)) {
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shape->polish();
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shape->update();
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}
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}
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// Mark shapes near the new position as dirty
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for (auto* shape : std::as_const(m_shapes)) {
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if (shape == source)
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continue;
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const QPointF shapeScene = shape->mapToScene(QPointF(0, 0));
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const QRectF shapeRect(shapeScene.x(), shapeScene.y(),
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static_cast<double>(shape->width()), static_cast<double>(shape->height()));
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if (newDirtyRect.intersects(shapeRect)) {
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const QRectF otherRect(static_cast<double>(shape->m_cachedPaddedX), static_cast<double>(shape->m_cachedPaddedY),
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static_cast<double>(shape->m_cachedPaddedW), static_cast<double>(shape->m_cachedPaddedH));
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if (srcRect.intersects(otherRect)) {
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shape->polish();
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shape->update();
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}
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@@ -45,7 +45,7 @@ BlobInvertedRect* invertedRect() const {
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}
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void markDirty();
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void markShapeDirty(BlobShape* source, const QRectF& oldGeometry);
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void markShapeDirty(BlobShape* source);
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void ensurePhysicsUpdated();
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signals:
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@@ -77,7 +77,7 @@ void BlobShape::geometryChange(const QRectF& newGeometry, const QRectF& oldGeome
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if (std::abs(m_pendingDx) > 0.5f || std::abs(m_pendingDy) > 0.5f || dw > 0.5 || dh > 0.5) {
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m_pendingDx = 0;
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m_pendingDy = 0;
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m_group->markShapeDirty(this, oldGeometry);
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m_group->markShapeDirty(this);
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}
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}
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}
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