updated
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@@ -10,10 +10,10 @@ pub struct Config {
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct EffectsConfig {
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pub corner_radius: f32,
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pub drop_shadow: bool,
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pub rounded_corners: bool,
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pub shadow_blur_radius: f32,
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pub radius: f32,
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pub shadow: bool,
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pub rounding: bool,
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pub shadow_blur: f32,
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pub shadow_color: [u8; 4],
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pub shadow_offset_x: f32,
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pub shadow_offset_y: f32,
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