remove obsolete background files

This commit is contained in:
2026-05-28 16:53:27 +02:00
parent 6d0813089a
commit d4a53b06e0
11 changed files with 0 additions and 748 deletions
-68
View File
@@ -1,68 +0,0 @@
import QtQuick
import QtQuick.Shapes
import qs.Components
import qs.Config
ShapePath {
id: root
readonly property bool flatten: wrapper.height < rounding * 2
property real ibr: invertBottomRounding ? -1 : 1
required property bool invertBottomRounding
property real rounding: Appearance.rounding.smallest
readonly property real roundingY: flatten ? wrapper.height / 2 : rounding
required property Wrapper wrapper
fillColor: DynamicColors.palette.m3surface
strokeWidth: -1
Behavior on fillColor {
CAnim {
}
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height - root.roundingY - root.roundingY * root.ibr
}
PathArc {
direction: root.invertBottomRounding ? PathArc.Clockwise : PathArc.Counterclockwise
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY * root.ibr
}
PathLine {
relativeX: root.wrapper.width - root.rounding * 2
relativeY: 0
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
PathLine {
relativeX: 0
relativeY: -(root.wrapper.height - root.roundingY * 2)
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
}
-65
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@@ -1,65 +0,0 @@
import qs.Components
import qs.Config
import QtQuick
import QtQuick.Shapes
ShapePath {
id: root
readonly property bool flatten: wrapper.height < rounding * 2
readonly property real rounding: Appearance.rounding.normal
readonly property real roundingY: flatten ? wrapper.height / 2 : rounding
required property Wrapper wrapper
fillColor: DynamicColors.palette.m3surface
strokeWidth: -1
Behavior on fillColor {
CAnim {
}
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height - root.roundingY * 2
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
PathLine {
relativeX: root.wrapper.width - root.rounding * 2
relativeY: 0
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
PathLine {
relativeX: 0
relativeY: -(root.wrapper.height)
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
}
-66
View File
@@ -1,66 +0,0 @@
import QtQuick
import QtQuick.Shapes
import qs.Components
import qs.Config
ShapePath {
id: root
readonly property bool flatten: wrapper.height < rounding * 2
readonly property real rounding: Appearance.rounding.normal
readonly property real roundingY: flatten ? wrapper.height / 2 : rounding
required property Wrapper wrapper
fillColor: DynamicColors.palette.m3surface
strokeWidth: -1
Behavior on fillColor {
CAnim {
}
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
PathLine {
relativeX: 0
relativeY: -(root.wrapper.height - root.roundingY * 2)
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
PathLine {
relativeX: root.wrapper.width - root.rounding * 2
relativeY: 0
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height - root.roundingY * 2
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
}
-66
View File
@@ -1,66 +0,0 @@
import QtQuick
import QtQuick.Shapes
import qs.Components
import qs.Config
ShapePath {
id: root
readonly property bool flatten: wrapper.width < rounding * 2
readonly property real rounding: Appearance.rounding.normal
readonly property real roundingX: flatten ? wrapper.width / 2 : rounding
required property Wrapper wrapper
fillColor: DynamicColors.palette.m3surface
strokeWidth: -1
Behavior on fillColor {
CAnim {
}
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: Math.min(root.rounding, root.wrapper.width)
radiusY: root.rounding
relativeX: root.roundingX
relativeY: root.rounding
}
PathLine {
relativeX: root.wrapper.width - root.roundingX * 2
relativeY: 0
}
PathArc {
radiusX: Math.min(root.rounding, root.wrapper.width)
radiusY: root.rounding
relativeX: root.roundingX
relativeY: root.rounding
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height - root.rounding * 2
}
PathArc {
radiusX: Math.min(root.rounding, root.wrapper.width)
radiusY: root.rounding
relativeX: -root.roundingX
relativeY: root.rounding
}
PathLine {
relativeX: -(root.wrapper.width - root.roundingX * 2)
relativeY: 0
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: Math.min(root.rounding, root.wrapper.width)
radiusY: root.rounding
relativeX: -root.roundingX
relativeY: root.rounding
}
}
-66
View File
@@ -1,66 +0,0 @@
import QtQuick
import QtQuick.Shapes
import qs.Components
import qs.Config
ShapePath {
id: root
readonly property bool flatten: wrapper.height < rounding * 2
readonly property real rounding: Appearance.rounding.smallest + 5
readonly property real roundingY: flatten ? wrapper.height / 2 : rounding
required property Wrapper wrapper
fillColor: DynamicColors.palette.m3surface
strokeWidth: -1
Behavior on fillColor {
CAnim {
}
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
PathLine {
relativeX: 0
relativeY: -(root.wrapper.height - root.roundingY * 2)
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
PathLine {
relativeX: root.wrapper.width - root.rounding * 2
relativeY: 0
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height - root.roundingY * 2
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
}
-59
View File
@@ -1,59 +0,0 @@
import qs.Components
import qs.Config
import QtQuick
import QtQuick.Shapes
ShapePath {
id: root
readonly property bool flatten: wrapper.height < rounding * 2
readonly property real rounding: 8
readonly property real roundingY: flatten ? wrapper.height / 2 : rounding
required property var sidebar
required property Wrapper wrapper
fillColor: DynamicColors.palette.m3surface
strokeWidth: -1
Behavior on fillColor {
CAnim {
}
}
PathLine {
relativeX: -(root.wrapper.width + root.rounding)
relativeY: 0
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height - root.roundingY * 2
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: root.sidebar.notifsRoundingX
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.sidebar.notifsRoundingX
relativeY: root.roundingY
}
PathLine {
relativeX: root.wrapper.height > 0 ? root.wrapper.width - root.rounding - root.sidebar.notifsRoundingX : root.wrapper.width
relativeY: 0
}
PathArc {
radiusX: root.rounding
radiusY: root.rounding
relativeX: root.rounding
relativeY: root.rounding
}
}
@@ -1,54 +0,0 @@
import QtQuick
import QtQuick.Shapes
import qs.Components
import qs.Config
ShapePath {
id: root
readonly property bool flatten: wrapper.width < rounding * 2
readonly property real notifsRoundingX: panels.notifications.height > 0 && notifsWidthDiff < rounding * 2 ? notifsWidthDiff / 2 : rounding
readonly property real notifsWidthDiff: panels.notifications.width - wrapper.width
required property var panels
readonly property real rounding: Config.barConfig.rounding
readonly property real utilsRoundingX: utilsWidthDiff < rounding * 2 ? utilsWidthDiff / 2 : rounding
readonly property real utilsWidthDiff: panels.utilities.width - wrapper.width
required property Wrapper wrapper
fillColor: DynamicColors.palette.m3surface
strokeWidth: -1
Behavior on fillColor {
CAnim {
}
}
PathLine {
relativeX: -root.wrapper.width - root.notifsRoundingX
relativeY: 0
}
PathArc {
radiusX: root.notifsRoundingX
radiusY: root.rounding
relativeX: root.notifsRoundingX
relativeY: root.rounding
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height - root.rounding * 2
}
PathArc {
radiusX: root.utilsRoundingX
radiusY: root.rounding
relativeX: -root.utilsRoundingX
relativeY: root.rounding
}
PathLine {
relativeX: root.wrapper.width + root.utilsRoundingX
relativeY: 0
}
}
-66
View File
@@ -1,66 +0,0 @@
import QtQuick
import QtQuick.Shapes
import qs.Components
import qs.Config
ShapePath {
id: root
readonly property bool flatten: wrapper.width < rounding * 2
readonly property real rounding: 10
readonly property real roundingX: flatten ? wrapper.width / 2 : rounding
required property Wrapper wrapper
fillColor: DynamicColors.palette.m3surface
strokeWidth: -1
Behavior on fillColor {
CAnim {
}
}
PathArc {
radiusX: Math.min(root.rounding, root.wrapper.width)
radiusY: root.rounding
relativeX: -root.roundingX
relativeY: root.rounding
}
PathLine {
relativeX: -(root.wrapper.width - root.roundingX * 3)
relativeY: 0
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: Math.min(root.rounding * 2, root.wrapper.width)
radiusY: root.rounding * 2
relativeX: -root.roundingX * 2
relativeY: root.rounding * 2
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height - root.rounding * 4
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: Math.min(root.rounding * 2, root.wrapper.width)
radiusY: root.rounding * 2
relativeX: root.roundingX * 2
relativeY: root.rounding * 2
}
PathLine {
relativeX: root.wrapper.width - root.roundingX * 3
relativeY: 0
}
PathArc {
radiusX: Math.min(root.rounding, root.wrapper.width)
radiusY: root.rounding
relativeX: root.roundingX
relativeY: root.rounding
}
}
-65
View File
@@ -1,65 +0,0 @@
import qs.Components
import qs.Config
import QtQuick
import QtQuick.Shapes
ShapePath {
id: root
readonly property bool flatten: wrapper.height < rounding * 2
readonly property real rounding: Appearance.rounding.normal
readonly property real roundingY: flatten ? wrapper.height / 2 : rounding
required property Wrapper wrapper
fillColor: DynamicColors.palette.m3surface
strokeWidth: -1
Behavior on fillColor {
CAnim {
}
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
PathLine {
relativeX: root.wrapper.width - root.rounding * 2
relativeY: 0
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
PathLine {
relativeX: 0
relativeY: -(root.wrapper.height - root.roundingY * 2)
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
}
-66
View File
@@ -1,66 +0,0 @@
import QtQuick
import QtQuick.Shapes
import qs.Components
import qs.Config
ShapePath {
id: root
readonly property bool flatten: wrapper.height < rounding * 2
readonly property real rounding: Appearance.rounding.large
readonly property real roundingY: flatten ? wrapper.height / 2 : rounding
required property Wrapper wrapper
fillColor: DynamicColors.palette.m3surface
strokeWidth: -1
Behavior on fillColor {
CAnim {
}
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.roundingY, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height - root.roundingY * 2
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: root.roundingY
}
PathLine {
relativeX: root.wrapper.width - root.rounding * 2
relativeY: 0
}
PathArc {
direction: PathArc.Counterclockwise
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
PathLine {
relativeX: 0
relativeY: -(root.wrapper.height - root.roundingY * 2)
}
PathArc {
radiusX: root.rounding
radiusY: Math.min(root.rounding, root.wrapper.height)
relativeX: root.rounding
relativeY: -root.roundingY
}
}