formatter
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@@ -4,50 +4,51 @@ import QtQuick
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import QtQuick.Shapes
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ShapePath {
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id: root
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required property Wrapper wrapper
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required property var panels
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readonly property real rounding: 8
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readonly property real notifsWidthDiff: panels.notifications.width - wrapper.width
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readonly property real notifsRoundingX: panels.notifications.height > 0 && notifsWidthDiff < rounding * 2 ? notifsWidthDiff / 2 : rounding
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readonly property real utilsWidthDiff: panels.utilities.width - wrapper.width
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readonly property real utilsRoundingX: utilsWidthDiff < rounding * 2 ? utilsWidthDiff / 2 : rounding
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id: root
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readonly property bool flatten: wrapper.width < rounding * 2
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readonly property real notifsRoundingX: panels.notifications.height > 0 && notifsWidthDiff < rounding * 2 ? notifsWidthDiff / 2 : rounding
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readonly property real notifsWidthDiff: panels.notifications.width - wrapper.width
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required property var panels
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readonly property real rounding: 8
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readonly property real utilsRoundingX: utilsWidthDiff < rounding * 2 ? utilsWidthDiff / 2 : rounding
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readonly property real utilsWidthDiff: panels.utilities.width - wrapper.width
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required property Wrapper wrapper
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strokeWidth: -1
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fillColor: flatten ? "transparent" : DynamicColors.palette.m3surface
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strokeWidth: -1
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PathLine {
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relativeX: -root.wrapper.width - root.notifsRoundingX
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relativeY: 0
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}
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PathArc {
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relativeX: root.notifsRoundingX
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relativeY: root.rounding
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radiusX: root.notifsRoundingX
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radiusY: root.rounding
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}
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PathLine {
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relativeX: 0
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relativeY: root.wrapper.height - root.rounding * 2
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}
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PathArc {
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relativeX: -root.utilsRoundingX
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relativeY: root.rounding
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radiusX: root.utilsRoundingX
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radiusY: root.rounding
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}
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PathLine {
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relativeX: root.wrapper.width + root.utilsRoundingX
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relativeY: 0
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}
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Behavior on fillColor {
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CAnim {
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}
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}
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Behavior on fillColor {
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CAnim {}
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}
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PathLine {
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relativeX: -root.wrapper.width - root.notifsRoundingX
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relativeY: 0
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}
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PathArc {
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radiusX: root.notifsRoundingX
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radiusY: root.rounding
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relativeX: root.notifsRoundingX
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relativeY: root.rounding
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}
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PathLine {
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relativeX: 0
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relativeY: root.wrapper.height - root.rounding * 2
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}
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PathArc {
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radiusX: root.utilsRoundingX
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radiusY: root.rounding
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relativeX: -root.utilsRoundingX
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relativeY: root.rounding
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}
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PathLine {
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relativeX: root.wrapper.width + root.utilsRoundingX
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relativeY: 0
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}
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}
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