remove layer usage to reduce vram consumption

This commit is contained in:
2026-10-03 20:26:00 +02:00
parent fc672924d1
commit dc99d6677c
20 changed files with 1455 additions and 114 deletions
@@ -0,0 +1,58 @@
#pragma once
#include "blobshape2.hpp"
#include <qqmlengine.h>
class BlobInvertedRect2 : public BlobShape2 {
Q_OBJECT
QML_ELEMENT
Q_PROPERTY(
qreal borderLeft READ borderLeft WRITE setBorderLeft NOTIFY
borderLeftChanged)
Q_PROPERTY(
qreal borderRight READ borderRight WRITE setBorderRight NOTIFY
borderRightChanged)
Q_PROPERTY(
qreal borderTop READ borderTop WRITE setBorderTop NOTIFY
borderTopChanged)
Q_PROPERTY(
qreal borderBottom READ borderBottom WRITE setBorderBottom NOTIFY
borderBottomChanged)
public:
explicit BlobInvertedRect2(QQuickItem* parent = nullptr);
~BlobInvertedRect2() override;
[[nodiscard]] qreal borderLeft() const { return m_borderLeft; }
void setBorderLeft(qreal v);
[[nodiscard]] qreal borderRight() const { return m_borderRight; }
void setBorderRight(qreal v);
[[nodiscard]] qreal borderTop() const { return m_borderTop; }
void setBorderTop(qreal v);
[[nodiscard]] qreal borderBottom() const { return m_borderBottom; }
void setBorderBottom(qreal v);
signals:
void borderLeftChanged();
void borderRightChanged();
void borderTopChanged();
void borderBottomChanged();
protected:
void registerWithGroup() override;
void unregisterFromGroup() override;
private:
qreal m_borderLeft = 0;
qreal m_borderRight = 0;
qreal m_borderTop = 0;
qreal m_borderBottom = 0;
};