fix: reduce shader usage and fix greeter

This commit is contained in:
2026-10-24 00:35:24 +02:00
parent cbd4e6caa7
commit e35c87b3f2
56 changed files with 819 additions and 638 deletions
+1 -2
View File
@@ -59,7 +59,6 @@ Scope {
name: "Bar-Exclusion"
screen: root.screen
mask: Region {
}
mask: Region {}
}
}
+7 -6
View File
@@ -19,15 +19,11 @@ import ZShell.Config
Item {
id: root
required property Item bar
required property real borderThickness
readonly property alias clipboard: clipboard
readonly property alias dashboard: dashboard
readonly property alias dashboardWrapper: dashboardWrapper
readonly property alias dock: dock
readonly property alias drawing: drawing
required property var drawingItem
required property EdgeGeometry geometry
readonly property alias launcher: launcher
readonly property alias notifications: notifications
readonly property alias osd: osd
@@ -36,14 +32,19 @@ Item {
readonly property alias popoutsWrapper: popouts
readonly property alias resources: resources
readonly property alias resourcesWrapper: resourcesWrapper
required property ShellScreen screen
required property ScreenState screenState
readonly property alias settings: settings
readonly property alias settingsWrapper: settingsWrapper
readonly property alias sidebar: sidebar
readonly property alias toasts: toasts
readonly property alias utilities: utilities
required property Item bar
required property real borderThickness
required property var drawingItem
required property EdgeGeometry geometry
required property ShellScreen screen
required property ScreenState screenState
anchors.bottomMargin: geometry.insetBottom(borderThickness)
anchors.fill: parent
anchors.leftMargin: geometry.insetLeft(borderThickness)