fix: reduce shader usage and fix greeter
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@@ -1,13 +1,36 @@
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import QtQuick
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import qs.Services
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Flickable {
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id: root
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property bool doneFakeFlick
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interactive: !ShellState.forActive().isDrawing
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maximumFlickVelocity: 3000
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rebound: Transition {
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onRunningChanged: {
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if (!running && !root.doneFakeFlick) {
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root.doneFakeFlick = true;
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root.flick(1, 1);
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root.flick(-1, -1);
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Qt.callLater(() => root.cancelFlick());
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}
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}
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Anim {
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properties: "x,y"
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}
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}
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Timer {
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interval: 10
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running: root.doneFakeFlick
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onTriggered: {
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root.doneFakeFlick = false;
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root.returnToBounds();
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}
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}
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}
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