fix: reduce shader usage and fix greeter
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@@ -1,49 +0,0 @@
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pragma ComponentBehavior: Bound
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import Quickshell
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import QtQuick
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import QtQuick.Effects
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import ZShell.Config
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import qs.Components
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import qs.Services
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Item {
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id: root
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required property Item bar
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required property ScreenState screenState
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anchors.fill: parent
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CustomRect {
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anchors.fill: parent
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anchors.margins: -1
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color: Colors.palette.m3surface
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layer.enabled: true
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layer.effect: MultiEffect {
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maskEnabled: true
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maskInverted: true
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maskSource: mask
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maskSpreadAtMin: 1
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maskThresholdMin: 0.5
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}
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}
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Item {
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id: mask
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anchors.fill: parent
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layer.enabled: true
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visible: false
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Rectangle {
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anchors.fill: parent
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anchors.margins: Config.bar.border + 1
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anchors.topMargin: root.bar.implicitHeight + 1
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radius: Config.bar.border > 0 ? Config.bar.rounding : 0
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topLeftRadius: Config.bar.rounding
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topRightRadius: Config.bar.rounding
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}
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}
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}
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@@ -134,7 +134,7 @@ Item {
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node: Audio.source
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}
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CustomClippingRect {
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ClipRect {
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anchors.fill: parent
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radius: parent.radius
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@@ -249,7 +249,7 @@ Item {
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node: appBox.modelData
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}
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CustomClippingRect {
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ClipRect {
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anchors.fill: parent
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radius: parent.radius
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