fix: reduce shader usage and fix greeter

This commit is contained in:
2026-10-24 00:35:24 +02:00
parent cbd4e6caa7
commit e35c87b3f2
56 changed files with 819 additions and 638 deletions
-49
View File
@@ -1,49 +0,0 @@
pragma ComponentBehavior: Bound
import Quickshell
import QtQuick
import QtQuick.Effects
import ZShell.Config
import qs.Components
import qs.Services
Item {
id: root
required property Item bar
required property ScreenState screenState
anchors.fill: parent
CustomRect {
anchors.fill: parent
anchors.margins: -1
color: Colors.palette.m3surface
layer.enabled: true
layer.effect: MultiEffect {
maskEnabled: true
maskInverted: true
maskSource: mask
maskSpreadAtMin: 1
maskThresholdMin: 0.5
}
}
Item {
id: mask
anchors.fill: parent
layer.enabled: true
visible: false
Rectangle {
anchors.fill: parent
anchors.margins: Config.bar.border + 1
anchors.topMargin: root.bar.implicitHeight + 1
radius: Config.bar.border > 0 ? Config.bar.rounding : 0
topLeftRadius: Config.bar.rounding
topRightRadius: Config.bar.rounding
}
}
}
+2 -2
View File
@@ -134,7 +134,7 @@ Item {
node: Audio.source
}
CustomClippingRect {
ClipRect {
anchors.fill: parent
radius: parent.radius
@@ -249,7 +249,7 @@ Item {
node: appBox.modelData
}
CustomClippingRect {
ClipRect {
anchors.fill: parent
radius: parent.radius