fix: reduce shader usage and fix greeter
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@@ -17,76 +17,6 @@ Item {
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Layout.fillWidth: true
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implicitHeight: flickable.contentHeight
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layer.enabled: true
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layer.smooth: true
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layer.effect: Mask {
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maskSource: gradientMask
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}
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Item {
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id: gradientMask
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anchors.fill: parent
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layer.enabled: true
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visible: false
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Rectangle {
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anchors.fill: parent
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gradient: Gradient {
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orientation: Gradient.Horizontal
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GradientStop {
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color: Qt.rgba(0, 0, 0, 0)
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position: 0
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}
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GradientStop {
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color: Qt.rgba(0, 0, 0, 1)
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position: 0.1
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}
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GradientStop {
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color: Qt.rgba(0, 0, 0, 1)
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position: 0.9
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}
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GradientStop {
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color: Qt.rgba(0, 0, 0, 0)
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position: 1
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}
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}
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}
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Rectangle {
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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anchors.top: parent.top
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implicitWidth: parent.width / 2
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opacity: flickable.contentX > 0 ? 0 : 1
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Behavior on opacity {
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Anim {
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type: Anim.DefaultEffects
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}
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}
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}
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Rectangle {
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anchors.bottom: parent.bottom
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anchors.right: parent.right
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anchors.top: parent.top
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implicitWidth: parent.width / 2
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opacity: flickable.contentX < flickable.contentWidth - parent.width ? 0 : 1
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Behavior on opacity {
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Anim {
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type: Anim.DefaultEffects
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}
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}
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}
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}
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CustomFlickable {
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id: flickable
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