fix: restore lost changes
C++ / fmt (pull_request) Failing after 3s
C++ / build (pull_request) Failing after 9s
C++ / clang-tidy (pull_request) Failing after 9s
JS/TS / fmt (pull_request) Successful in 7s
JS/TS / lint (pull_request) Successful in 8s
Python / static (pull_request) Successful in 25s
Rust / build (pull_request) Successful in 50s
Rust / fmt (pull_request) Successful in 30s
Python / verify (pull_request) Successful in 1m44s
Rust / clippy (pull_request) Successful in 45s
C++ / fmt (pull_request) Failing after 3s
C++ / build (pull_request) Failing after 9s
C++ / clang-tidy (pull_request) Failing after 9s
JS/TS / fmt (pull_request) Successful in 7s
JS/TS / lint (pull_request) Successful in 8s
Python / static (pull_request) Successful in 25s
Rust / build (pull_request) Successful in 50s
Rust / fmt (pull_request) Successful in 30s
Python / verify (pull_request) Successful in 1m44s
Rust / clippy (pull_request) Successful in 45s
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@@ -20,7 +20,7 @@ BusyIndicator {
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property int animState
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property color bgColor: Colors.palette.m3secondaryContainer
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property color fgColor: Colors.palette.m3primary
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property real implicitSize: Tokens.font.size.normal * 3
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property real implicitSize: Tokens.font.body.medium.pointSize * 3
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property real internalStrokeWidth: strokeWidth
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readonly property alias progress: manager.progress
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property real strokeWidth: Tokens.padding.extraSmall * 0.8
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