chore: split cmake into multiple files and fix settings searching regex + add enabled option to llm
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@@ -81,14 +81,10 @@ VerticalFadeFlickable {
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topLeftRadius: stateLayer.pressed ? Tokens.rounding.medium : isCurrentPage ? Tokens.rounding.extraLarge : isCategoryStart ? Tokens.rounding.largeIncreased : Tokens.rounding.extraSmall
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topRightRadius: stateLayer.pressed ? Tokens.rounding.medium : isCurrentPage ? Tokens.rounding.extraLarge : isCategoryStart ? Tokens.rounding.largeIncreased : Tokens.rounding.extraSmall
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RadiusBehavior on bottomLeftRadius {
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}
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RadiusBehavior on bottomRightRadius {
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}
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RadiusBehavior on topLeftRadius {
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}
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RadiusBehavior on topRightRadius {
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}
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RadiusBehavior on bottomLeftRadius {}
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RadiusBehavior on bottomRightRadius {}
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RadiusBehavior on topLeftRadius {}
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RadiusBehavior on topRightRadius {}
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StateLayer {
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id: stateLayer
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@@ -262,14 +258,10 @@ VerticalFadeFlickable {
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topRightRadius: layer.pressed ? Tokens.rounding.largeIncreased : isFirst ? Tokens.rounding.largeIncreased : Tokens.rounding.extraSmall
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width: cardList.width
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RadiusBehavior on bottomLeftRadius {
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}
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RadiusBehavior on bottomRightRadius {
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}
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RadiusBehavior on topLeftRadius {
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}
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RadiusBehavior on topRightRadius {
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}
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RadiusBehavior on bottomLeftRadius {}
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RadiusBehavior on bottomRightRadius {}
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RadiusBehavior on topLeftRadius {}
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RadiusBehavior on topRightRadius {}
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ColumnLayout {
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id: resultLayout
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@@ -318,9 +310,10 @@ VerticalFadeFlickable {
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z: 1
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onClicked: {
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root.sState.jumpToSetting(result.modelData.pageIdx, result.modelData.subPath, result.modelData.anchor);
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}
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onClicked: {
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const target = result.modelData.targetSubPath;
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root.sState.jumpToSetting(result.modelData.pageIdx, target.length > 0 ? target : result.modelData.subPath, target.length > 0 ? "" : result.modelData.anchor);
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}
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}
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CustomSwitch {
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