fix screenshot picker showing up in screenshots
This commit is contained in:
+17
-4
@@ -141,7 +141,7 @@ MouseArea {
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sy = ssy;
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ex = x;
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ey = y;
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} else {
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} else if (!saveTimer.running) {
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checkClientRects(x, y);
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}
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}
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@@ -154,7 +154,7 @@ MouseArea {
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return;
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if (root.loader.freeze) {
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save();
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saveTimer.start();
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} else {
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overlay.visible = border.visible = false;
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screencopy.visible = false;
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@@ -162,6 +162,16 @@ MouseArea {
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}
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}
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Timer {
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id: saveTimer
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interval: 25
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repeat: false
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running: false
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onTriggered: root.save()
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}
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SequentialAnimation {
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id: closeAnim
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@@ -217,9 +227,10 @@ MouseArea {
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paintCursor: false
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onHasContentChanged: {
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if (hasContent && !root.loader.freeze) {
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if (hasContent) {
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overlay.visible = border.visible = true;
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root.save();
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if (!root.loader.freeze)
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root.save();
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}
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}
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}
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@@ -233,6 +244,7 @@ MouseArea {
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layer.enabled: true
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opacity: 0.3
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radius: root.realRounding
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visible: false
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layer.effect: MultiEffect {
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maskEnabled: true
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@@ -270,6 +282,7 @@ MouseArea {
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implicitHeight: selectionRect.implicitHeight + root.realBorderWidth * 2
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implicitWidth: selectionRect.implicitWidth + root.realBorderWidth * 2
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radius: root.realRounding > 0 ? root.realRounding + root.realBorderWidth : 0
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visible: false
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x: selectionRect.x - root.realBorderWidth
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y: selectionRect.y - root.realBorderWidth
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