Author SHA1 Message Date
zach 11e7aac195 feat: better notification storage and image caching + blobs
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2026-11-02 19:00:43 +01:00
zach 789305286a Merge branch 'main' into feat/device-pixel-alignment
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2026-11-01 12:50:58 +01:00
zach f8101b2807 feat: sql database for notifications 2026-11-01 12:43:21 +01:00
zach 017d7073d2 Merge branch 'main' into feat/device-pixel-alignment
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2026-11-01 01:57:30 +01:00
zach 8271e5d013 feat: testing new kinetic scroller for notifications in sidebar 2026-11-01 01:57:13 +01:00
zach 566b71d386 feat: drawing popout now clips strokes again + add redo + add undo and redo keybinds
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2026-10-30 14:16:19 +01:00
zach c5608dc9b9 fix: blobs now allow to be drawn in device pixels to stay sharp
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2026-10-30 01:52:33 +01:00
zach 78a9577209 Merge branch 'main' into feat/device-pixel-alignment
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2026-10-29 20:11:33 +01:00
zach 90184bff58 Merge pull request 'feat: video wallpapers' (#163) from feat/video-wallpaper into main
Reviewed-on: #163
2026-10-29 19:55:05 +01:00
zach abdde2450d fix: don't use lambda expression
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2026-10-29 19:50:02 +01:00
zach fd05b3d4c4 Merge branch 'main' into feat/video-wallpaper
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2026-10-29 19:03:10 +01:00
zach 067291f478 fix: lockscreen notifdock
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2026-10-29 18:43:50 +01:00
zach 395d1dad3d fix: remove duped property 2026-10-29 17:51:20 +01:00
zach fe0ce991da feat: initial commit for pixel-snapping components and helpers 2026-10-29 17:47:19 +01:00
zach 858e4e5b12 rebase to feat/video-wallpapers 2026-10-29 17:46:27 +01:00
zach ed7e977eb5 fix: remove more uses of cliprect and finally fix workspace's layer texture 2026-10-29 17:44:19 +01:00
zach 4252812e82 fix: don't link eglDestroyImageKHR 2026-10-29 17:44:19 +01:00
zach a893e6cbe6 feat: add vaapi path for video wallpapers on generic gpus 2026-10-29 17:44:19 +01:00
zach 3792e9d73f feat: add wallpaper transitions, store crop in database per-wallpaper, move CUDA context creation to async thread 2026-10-29 17:44:19 +01:00
zach 906b15b092 fix: don't store dbPath as const 2026-10-29 17:44:19 +01:00
zach 811ad6b7f4 fix: restore code removed by incorrect replacement command 2026-10-29 17:44:19 +01:00
zach 76f5a23c2a feat: skip two-way copy for cuda devices when decoding video wallpapers + cache wallpapers as blobs in new database 2026-10-29 17:44:19 +01:00
zach c0744b29b6 chore: suppress more warnings 2026-10-29 17:44:19 +01:00
zach 5896256372 feat: initial video wallpaper implementation 2026-10-29 17:44:19 +01:00
zach 118b8f482a fix: fix sub-pixel layout arrangement for normalized resolutions
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2026-10-27 23:00:26 +01:00
zach b58b4fdc9c fix: remove more uses of cliprect and finally fix workspace's layer texture
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2026-10-27 15:15:57 +01:00
zach a56afd7fac fix: don't link eglDestroyImageKHR
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2026-10-27 02:30:55 +01:00
zach b0cb43f75c feat: add vaapi path for video wallpapers on generic gpus
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2026-10-27 02:15:16 +01:00
zach e655ec5bc7 feat: add wallpaper transitions, store crop in database per-wallpaper, move CUDA context creation to async thread
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2026-10-26 14:47:47 +01:00
zach dc0f222ace fix: don't store dbPath as const
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2026-10-26 03:13:33 +01:00
zach de19fd6ac4 fix: restore code removed by incorrect replacement command
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2026-10-26 03:03:20 +01:00
zach 9edbcbd610 feat: skip two-way copy for cuda devices when decoding video wallpapers + cache wallpapers as blobs in new database
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2026-10-26 02:51:28 +01:00
zach cd44d27b74 chore: suppress more warnings
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2026-10-25 02:10:50 +02:00
zach 0d0faecb1c feat: initial video wallpaper implementation 2026-10-25 02:10:50 +02:00
167 changed files with 16481 additions and 4419 deletions
+3
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@@ -0,0 +1,3 @@
#omz revision: d2b7f557cceaddb16ba89bbf8200d8a8df35c4d8
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@@ -0,0 +1,3 @@
indent: tabs
list_expansion: favour-expansion
definitions: [Plugins/cmake/qml-module.cmake, Plugins/gersemi/qt-add-shaders.cmake]
+1 -1
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@@ -51,7 +51,7 @@ CustomRect {
if (internalChecked) if (internalChecked)
return checkedRadius; return checkedRadius;
if (isRound) if (isRound)
return implicitHeight / 2 * Math.min(1, Tokens.rounding.scale); return (height ?? implicitHeight) / 2 * Math.min(1, Tokens.rounding.scale);
return defaultRadius; return defaultRadius;
} }
+44 -10
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@@ -2,6 +2,7 @@ pragma ComponentBehavior: Bound
import QtQuick import QtQuick
import QtQuick.Shapes import QtQuick.Shapes
import ZShell
import ZShell.Components import ZShell.Components
import ZShell.Config import ZShell.Config
import qs.Services import qs.Services
@@ -9,21 +10,50 @@ import qs.Services
Item { Item {
id: root id: root
readonly property real arcRadius: (size - padding - strokeWidth * (1 + waveAmplitude * 2)) / 2 // Ring geometry, quantized in the item's own device pixel space and never
// against its position: the parent layout places the item on the device
// grid, so these values cannot change when the item moves (no jitter), and
// the ring stays crisp wherever it lands.
// Device-pixel center of the ring: an even stroke width wants a pixel
// boundary, an odd one a pixel center. Floored, matching
// WavyLineRenderer::snapCenterDev, so the wave and this background arc
// always land on the same center even when the box's device size is odd.
readonly property real centerDev: Math.floor(
sizeDev / 2 - strokeParity / 2
) + strokeParity / 2
readonly property real centerX: centerDev / dpr
readonly property real centerY: centerDev / dpr
// Whole device pixels, and one pixel of slack on the outer edge: the ring's
// antialias feather needs somewhere to fade, otherwise it is cut flat at
// the top/left/right/bottom of the item rect.
readonly property real arcRadius: Math.max(
1,
Math.floor(
(sizeDev - Math.round(padding * dpr) - strokeDev * (1 + waveAmplitude * 2) - 2) / 2
)
) / dpr
property color bgColor: Colors.palette.m3secondaryContainer property color bgColor: Colors.palette.m3secondaryContainer
property real clampedVal: Math.max(1 / 360, Math.min(1, isNaN(value) ? 0 : value)) property real clampedVal: Math.max(1 / 360, Math.min(1, isNaN(value) ? 0 : value))
readonly property real dotAngleRad: (startAngle + sweepAngle - gapAngle * (sweepAngle < 360 ? 0 : 1)) * Math.PI / 180 readonly property real dotAngleRad: (startAngle + sweepAngle - gapAngle * (sweepAngle < 360 ? 0 : 1)) * Math.PI / 180
readonly property real dpr: ZUtils.dprFor(root)
property color fgColor: Colors.palette.m3primary property color fgColor: Colors.palette.m3primary
readonly property real gapAngle: ((spacing + strokeWidth) / (arcRadius || 1)) * (180 / Math.PI) readonly property real gapAngle: ((spacing + strokeLogical) / (arcRadius || 1)) * (180 / Math.PI)
property alias hasEndIndicator: dot.active property alias hasEndIndicator: dot.active
property real implicitSize property real implicitSize
property int padding: 0 property int padding: 0
readonly property real size: Math.min(width, height) // The item's own size in whole device pixels. Never adjusted upwards: the
// texture is exactly this wide, so ring values derived from it cannot spill
// past the item's bounds.
readonly property real size: sizeDev / dpr
readonly property real sizeDev: Math.round(Math.min(width, height) * dpr)
property int spacing: Tokens.spacing.small property int spacing: Tokens.spacing.small
readonly property real strokeDev: Math.max(1, Math.round(strokeWidth * dpr))
readonly property real strokeLogical: strokeDev / dpr
readonly property real strokeParity: strokeDev % 2
property int startAngle: -90 property int startAngle: -90
property int strokeWidth: Tokens.padding.extraSmall property int strokeWidth: Tokens.padding.extraSmall
property int sweepAngle: 360 property int sweepAngle: 360
readonly property real thickness: strokeWidth * (1 + waveAmplitude) * 2 readonly property real thickness: strokeLogical * (1 + waveAmplitude) * 2
property real value property real value
property alias waveAmplitude: wave.amplitudeMultiplier property alias waveAmplitude: wave.amplitudeMultiplier
property alias waveDuration: waveProgAnim.duration property alias waveDuration: waveProgAnim.duration
@@ -43,7 +73,7 @@ Item {
capStyle: ShapePath.RoundCap capStyle: ShapePath.RoundCap
fillColor: "transparent" fillColor: "transparent"
strokeColor: root.bgColor strokeColor: root.bgColor
strokeWidth: Math.min(1, remainingArc.sweepAngle) * root.strokeWidth strokeWidth: Math.max(1, Math.round(Math.min(1, remainingArc.sweepAngle) * root.strokeDev)) / root.dpr
Behavior on strokeColor { Behavior on strokeColor {
CAnim { CAnim {
@@ -53,8 +83,8 @@ Item {
PathAngleArc { PathAngleArc {
id: remainingArc id: remainingArc
centerX: root.size / 2 centerX: root.centerX
centerY: root.size / 2 centerY: root.centerY
radiusX: root.arcRadius radiusX: root.arcRadius
radiusY: root.arcRadius radiusY: root.arcRadius
startAngle: root.startAngle + root.clampedVal * root.sweepAngle + root.gapAngle startAngle: root.startAngle + root.clampedVal * root.sweepAngle + root.gapAngle
@@ -68,11 +98,12 @@ Item {
amplitudeMultiplier: root.wavy ? 0.5 : 0 amplitudeMultiplier: root.wavy ? 0.5 : 0
anchors.fill: parent anchors.fill: parent
anchors.margins: -lineWidth * amplitudeMultiplier anchors.margins: -Math.round(lineWidth * amplitudeMultiplier * root.dpr) / root.dpr
color: root.fgColor color: root.fgColor
frequency: 8 frequency: 8
fullAngle: root.sweepAngle fullAngle: root.sweepAngle
lineWidth: root.strokeWidth lineWidth: root.strokeWidth
objectName: "wave"
pathType: WavyLine.Arc pathType: WavyLine.Arc
radius: root.arcRadius radius: root.arcRadius
startAngle: root.startAngle startAngle: root.startAngle
@@ -103,8 +134,11 @@ Item {
Loader { Loader {
id: dot id: dot
x: root.size / 2 + root.arcRadius * Math.cos(root.dotAngleRad) - width / 2 // Rounded in local device pixels: the dot's own size is a whole even
y: root.size / 2 + root.arcRadius * Math.sin(root.dotAngleRad) - height / 2 // device count, so an integral local position puts its center on the grid
// whatever the ring's angle, and moving the gauge moves the dot with it.
x: Math.round((root.centerX + root.arcRadius * Math.cos(root.dotAngleRad) - width / 2) * root.dpr) / root.dpr
y: Math.round((root.centerY + root.arcRadius * Math.sin(root.dotAngleRad) - height / 2) * root.dpr) / root.dpr
sourceComponent: CustomRect { sourceComponent: CustomRect {
color: root.fgColor color: root.fgColor
+3 -2
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@@ -1,4 +1,5 @@
import QtQuick import QtQuick
import Quickshell
import ZShell.Components import ZShell.Components
Item { Item {
@@ -19,7 +20,7 @@ Item {
} }
ShaderEffectSource { ShaderEffectSource {
id: source id: src
hideSource: true hideSource: true
sourceItem: contentItem sourceItem: contentItem
@@ -27,7 +28,7 @@ Item {
RoundedMask { RoundedMask {
anchors.fill: parent anchors.fill: parent
source: source source: src
topLeftRadius: root.topLeftRadius topLeftRadius: root.topLeftRadius
topRightRadius: root.topRightRadius topRightRadius: root.topRightRadius
bottomRightRadius: root.bottomRightRadius bottomRightRadius: root.bottomRightRadius
+2 -1
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@@ -96,6 +96,8 @@ ProgressBar {
anchors.right: parent.right anchors.right: parent.right
implicitWidth: parent.width - wave.implicitWidth - Tokens.spacing.extraSmall implicitWidth: parent.width - wave.implicitWidth - Tokens.spacing.extraSmall
anchors.top: parent.top
anchors.bottom: parent.bottom
} }
Line { Line {
@@ -197,7 +199,6 @@ ProgressBar {
component Line: CustomRect { component Line: CustomRect {
property point bounds property point bounds
anchors.verticalCenter: parent.verticalCenter
color: root.bgColor color: root.bgColor
implicitHeight: parent.height implicitHeight: parent.height
implicitWidth: bounds.y - bounds.x implicitWidth: bounds.y - bounds.x
+23
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@@ -0,0 +1,23 @@
import QtQuick
import qs.Services
Flickable {
id: root
interactive: !ShellState.forActive().isDrawing
rebound: Transition {
Anim {
properties: "x,y"
type: Anim.FastEffects
}
}
readonly property KineticWheelScroller _scroller: KineticWheelScroller {
id: wheelScroller
anchors.fill: parent
parent: root
z: 12
flickable: root
}
}
+653
View File
@@ -0,0 +1,653 @@
import QtQuick
// Taken from hyprfm: https://github.com/soyeb-jim285/hyprfm/blob/main/src/qml/views/KineticWheelScroller.qml
// Adapted to fit this project where needed.
// Deliberately not a MouseArea: a MouseArea claims the arrow cursor for its
// whole area, which silently killed every cursorShape in the views this
// overlays (column resize grips, pointer hands). A WheelHandler on a plain
// Item takes wheel events without touching the cursor.
Item {
id: root
required property var flickable
property real wheelStep: 56
property real mouseWheelMultiplier: 1.0
property real touchpadMultiplier: 1.35
property real minVelocity: 480
property real maxVelocity: 5200
property real kineticGain: 1.35
property real smoothing: 0.72
property real edgeEpsilon: 1.0
// Browser-style overscroll: larger visible rubber-band, softer
// resistance, and a springy settle on release.
property real overshootLimit: 140
property real overshootResistance: 0.38
property real maxOvershootInput: 520
// Bounce magnitude per unit of impact velocity. Keep this deliberately
// small: slow edge hits should settle, not fire a visibly faster bounce.
property real kineticBounceGain: 0.018
property real maxKineticBounceInput: 90
// Minimum impact velocity that actually produces a visible bounce.
// Very slow landings skip bounce entirely — matches what browsers do
// when a fling decays to near-zero before reaching the edge.
property real minBounceVelocity: 260
property real velocity: 0
property double lastWheelTimestamp: 0
property bool kineticCandidate: false
property real overshootInput: 0
property real overshootReleaseVelocity: 0
property real pendingKineticBounceVelocity: 0
// Set by runKineticGlide when the glide will clamp against an edge.
// It is the glide velocity at the instant of impact, which drives the
// elastic bounce amount and duration — browser-style: slow impact
// makes a small gentle bounce; fast impact makes a big springy one.
property real pendingImpactVelocity: 0
// Browser-style exponential-feeling glide replaces the linear
// flickDeceleration decay. Tail uses OutQuart — soft landing.
property real kineticTau: 0.42
property real mouseGlideTime: 0.09 // decay time constant (s); higher = longer coast
property real mouseAccelWindow: 140 // ms between notches that counts as "continuous"
property real mouseAccelStep: 0.15 // extra impulse multiplier per consecutive notch
property real mouseMaxAccel: 2.5
property real mouseSnap: 0.2 // fraction of each notch applied instantly (0 = fully glided, 1 = no smoothing)
property real mouseVelocity: 0
property int mouseDir: 0
property int mouseStreak: 0
property double mouseLastTime: 0
// Escape hatch if auto-detection misjudges a device
property bool forceMouseWheel: false
readonly property real visualOvershoot: overshootInput < 0 ? rubberDistance(-overshootInput) : -rubberDistance(overshootInput)
signal scrollStarted
WheelHandler {
id: wheelHandler
acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad
// `blocking` decides whether the event continues to the Flickable
// underneath; handleWheel() flips it per event (the old MouseArea
// code toggled wheel.accepted for the same purpose).
onWheel: wheel => root.handleWheel(wheel)
}
function isMouseWheel(wheel) {
if (forceMouseWheel)
return true;
var ay = wheel.angleDelta.y;
if (ay === 0)
return false;
return Math.abs(ay) % 120 === 0;
}
function minimumContentY() {
if (!flickable)
return 0;
return flickable.originY;
}
function maximumContentY() {
if (!flickable)
return 0;
return Math.max(minimumContentY(), minimumContentY() + flickable.contentHeight - flickable.height);
}
function boundedContentY(value) {
return Math.max(minimumContentY(), Math.min(maximumContentY(), value));
}
function rubberDistance(distance) {
if (distance <= 0)
return 0;
var scaled = (distance * overshootResistance) / overshootLimit;
return overshootLimit * (1 - 1 / (1 + scaled));
}
function setOvershootInput(value) {
overshootInput = Math.max(-maxOvershootInput, Math.min(maxOvershootInput, value));
}
function hasOvershoot() {
return Math.abs(overshootInput) > edgeEpsilon;
}
function absorbOvershoot(delta) {
if (!hasOvershoot())
return delta;
var sameDirection = (overshootInput < 0 && delta < 0) || (overshootInput > 0 && delta > 0);
if (sameDirection) {
setOvershootInput(overshootInput + delta);
return 0;
}
var combined = overshootInput + delta;
if ((overshootInput < 0 && combined < 0) || (overshootInput > 0 && combined > 0)) {
setOvershootInput(combined);
return 0;
}
setOvershootInput(0);
return combined;
}
function deltaFor(wheel) {
var rawDelta;
if (isMouseWheel(wheel))
rawDelta = (wheel.angleDelta.y / 120.0) * wheelStep * mouseWheelMultiplier;
else
rawDelta = wheel.pixelDelta.y !== 0 ? wheel.pixelDelta.y * touchpadMultiplier : (wheel.angleDelta.y / 120.0) * wheelStep * mouseWheelMultiplier;
return wheel.inverted ? rawDelta : -rawDelta;
}
function shouldUseKinetic(wheel, gap) {
return wheel.pixelDelta.y !== 0 || (wheel.phase !== Qt.NoScrollPhase && wheel.angleDelta.y === 0);
}
function scrollBy(delta) {
if (!flickable || Math.abs(delta) < 0.01)
return;
kineticBounceSequence.stop();
bounceBackAnimation.stop();
var remainingDelta = absorbOvershoot(delta);
if (Math.abs(remainingDelta) < 0.01)
return;
var minY = minimumContentY();
var maxY = maximumContentY();
var next = flickable.contentY + remainingDelta;
if (next < minY) {
flickable.contentY = minY;
setOvershootInput(overshootInput + next - minY);
return;
}
if (next > maxY) {
flickable.contentY = maxY;
setOvershootInput(overshootInput + next - maxY);
return;
}
flickable.contentY = next;
}
function remainingDistanceFor(velocityValue) {
if (!flickable)
return 0;
if (velocityValue > 0)
return Math.max(0, maximumContentY() - flickable.contentY);
if (velocityValue < 0)
return Math.max(0, flickable.contentY - minimumContentY());
return 0;
}
function clampedContentVelocity(velocityValue) {
if (!flickable || velocityValue === 0)
return 0;
var remaining = remainingDistanceFor(velocityValue);
if (remaining <= edgeEpsilon)
return 0;
var maxAllowed = Math.sqrt(2 * flickable.flickDeceleration * remaining);
var magnitude = Math.min(Math.abs(velocityValue), maxAllowed);
return velocityValue < 0 ? -magnitude : magnitude;
}
function resetState() {
velocity = 0;
lastWheelTimestamp = 0;
kineticCandidate = false;
pendingKineticBounceVelocity = 0;
pendingImpactVelocity = 0;
overshootReleaseVelocity = 0;
finishTimer.stop();
kineticAnim.stop();
kineticBounceSequence.stop();
bounceBackAnimation.stop();
stopMouseGlide();
}
function bounceBack() {
if (!hasOvershoot()) {
setOvershootInput(0);
overshootReleaseVelocity = 0;
return;
}
var mag = Math.min(1.0, Math.abs(overshootInput) / maxOvershootInput);
var speed = Math.abs(overshootReleaseVelocity);
var duration = speed >= minBounceVelocity ? Math.round(Math.max(280, Math.min(620, Math.abs(overshootInput) / speed * 1600))) : Math.round(380 + mag * 260);
kineticBounceSequence.stop();
bounceBackAnimation.stop();
bounceBackAnimation.duration = duration;
bounceBackAnimation.from = overshootInput;
bounceBackAnimation.to = 0;
overshootReleaseVelocity = 0;
bounceBackAnimation.start();
}
function triggerKineticBounce(contentVelocity) {
if (!flickable || contentVelocity === 0)
return;
var atTop = flickable.contentY <= minimumContentY() + edgeEpsilon;
var atBottom = flickable.contentY >= maximumContentY() - edgeEpsilon;
if ((contentVelocity < 0 && !atTop) || (contentVelocity > 0 && !atBottom))
return;
var speed = Math.abs(contentVelocity);
var effectiveVelocity = contentVelocity;
if (speed < minBounceVelocity)
effectiveVelocity = (contentVelocity < 0 ? -1 : 1) * Math.max(90, speed * 0.6);
var target = Math.max(-maxKineticBounceInput, Math.min(maxKineticBounceInput, effectiveVelocity * kineticBounceGain));
if (Math.abs(target) < 2.5)
target = contentVelocity < 0 ? -2.5 : 2.5;
var mag = Math.min(1.0, Math.abs(target) / maxKineticBounceInput);
var inDur = Math.round(150 + mag * 120);
var outDur = Math.round(320 + mag * 300);
kineticBounceSequence.stop();
bounceBackAnimation.stop();
overshootReleaseVelocity = 0;
overshootInput = 0;
kineticBounceIn.from = 0;
kineticBounceIn.to = target;
kineticBounceIn.duration = inDur;
kineticBounceOut.from = target;
kineticBounceOut.to = 0;
kineticBounceOut.duration = outDur;
kineticBounceSequence.start();
}
function stopAndSettle() {
kineticAnim.stop();
if (flickable && flickable.flicking)
flickable.cancelFlick();
resetState();
bounceBack();
}
function runKineticGlide(contentVelocity) {
// contentVelocity > 0 means the content should scroll downward
// (contentY increases), matching deltaFor()'s sign convention.
if (!flickable || contentVelocity === 0) {
pendingImpactVelocity = 0;
return false;
}
var current = flickable.contentY;
var unclampedTarget = current + contentVelocity * kineticTau;
var target = boundedContentY(unclampedTarget);
var distUnclamped = Math.abs(unclampedTarget - current);
var distActual = Math.abs(target - current);
if (distActual < 4) {
pendingImpactVelocity = 0;
return false;
}
// If the glide is clipped by an edge, compute the velocity at the
// moment of impact using the OutQuart velocity profile. That is
// the velocity the bounce should feed on — gentle impacts get
// gentle bounces, hard impacts get big springy ones.
var hitsEdge = distActual + 0.5 < distUnclamped;
if (hitsEdge && distUnclamped > 0) {
var f = distActual / distUnclamped; // fraction covered
// OutQuart: y = 1 - (1-x)^4, so velocity fraction at distance
// fraction f equals (1-f)^(3/4) (times the constant peak).
var velFraction = Math.pow(Math.max(0, 1 - f), 0.75);
pendingImpactVelocity = contentVelocity * velFraction;
} else {
pendingImpactVelocity = 0;
}
kineticAnim.stop();
kineticAnim.from = current;
kineticAnim.to = target;
// Duration from distance and velocity; clamped so short flicks
// stay snappy and long flicks don't run forever.
kineticAnim.duration = Math.round(Math.min(1400, Math.max(180, distActual / Math.abs(contentVelocity) * 1800)));
kineticAnim.start();
return true;
}
function atEdgeFor(contentVelocity) {
if (!flickable)
return false;
if (contentVelocity > 0)
return flickable.contentY >= maximumContentY() - edgeEpsilon;
if (contentVelocity < 0)
return flickable.contentY <= minimumContentY() + edgeEpsilon;
return false;
}
function finishScroll() {
if (!flickable)
return;
finishTimer.stop();
if (hasOvershoot()) {
velocity = 0;
lastWheelTimestamp = 0;
kineticCandidate = false;
pendingKineticBounceVelocity = 0;
pendingImpactVelocity = 0;
kineticAnim.stop();
bounceBack();
return;
}
var rawContentVelocity = Math.max(-maxVelocity, Math.min(maxVelocity, velocity * kineticGain));
var contentVelocity = clampedContentVelocity(rawContentVelocity);
var useKinetic = kineticCandidate && Math.abs(rawContentVelocity) >= minVelocity;
velocity = 0;
lastWheelTimestamp = 0;
kineticCandidate = false;
if (useKinetic) {
if (atEdgeFor(rawContentVelocity)) {
// Already at the edge — fling bounces immediately.
pendingKineticBounceVelocity = 0;
triggerKineticBounce(rawContentVelocity);
} else if (Math.abs(contentVelocity) >= minVelocity && runKineticGlide(contentVelocity)) {
// Glide started — bounce fires on kineticAnim.onFinished
// if it lands at an edge.
pendingKineticBounceVelocity = contentVelocity;
} else {
pendingKineticBounceVelocity = 0;
flickable.returnToBounds();
}
} else {
pendingKineticBounceVelocity = 0;
flickable.returnToBounds();
}
}
function handleWheel(wheel) {
wheelHandler.blocking = true;
if (!enabled || !visible || !flickable || !flickable.visible || !flickable.interactive) {
wheelHandler.blocking = false;
return;
}
if (wheel.modifiers !== Qt.NoModifier) {
wheelHandler.blocking = false;
return;
}
if (maximumContentY() <= minimumContentY()) {
wheelHandler.blocking = false;
return;
}
var delta = deltaFor(wheel);
if (delta === 0) {
wheelHandler.blocking = false;
return;
}
// Cancel any in-flight glide — user input always wins, position
// stays where it is, then new delta is applied from there.
if (kineticAnim.running) {
pendingKineticBounceVelocity = 0;
pendingImpactVelocity = 0;
kineticAnim.stop();
}
kineticBounceSequence.stop();
bounceBackAnimation.stop();
if (flickable.flicking) {
pendingKineticBounceVelocity = 0;
pendingImpactVelocity = 0;
flickable.cancelFlick();
}
var now = Date.now();
var isTouchpad = !isMouseWheel(wheel) && (wheel.pixelDelta.y !== 0 || (wheel.phase !== Qt.NoScrollPhase && wheel.angleDelta.y === 0));
if (!isTouchpad) {
velocity = 0;
lastWheelTimestamp = 0;
kineticCandidate = false;
scrollStarted();
handleMouseDelta(delta, now);
return;
}
// Touchpad path (unchanged below), but cancel any mouse glide first
stopMouseGlide();
var gap = lastWheelTimestamp > 0 ? now - lastWheelTimestamp : 16;
var dt = Math.max(8, Math.min(24, gap));
var instantVelocity = (delta / dt) * 1000;
kineticCandidate = kineticCandidate || shouldUseKinetic(wheel, gap);
scrollStarted();
scrollBy(delta);
if (hasOvershoot()) {
overshootReleaseVelocity = Math.max(-maxVelocity, Math.min(maxVelocity, instantVelocity));
velocity = 0;
kineticCandidate = false;
lastWheelTimestamp = now;
finishTimer.restart();
return;
}
velocity = lastWheelTimestamp <= 0 ? instantVelocity : velocity * (1.0 - smoothing) + instantVelocity * smoothing;
lastWheelTimestamp = now;
finishTimer.restart();
if (wheel.phase === Qt.ScrollEnd)
finishScroll();
}
function stopMouseGlide() {
mouseGlide.stop();
mouseVelocity = 0;
mouseDir = 0;
mouseStreak = 0;
mouseLastTime = 0;
}
function handleMouseDelta(delta, now) {
var dir = delta > 0 ? 1 : -1;
// Edge or active overshoot: existing rubber-band path
if (hasOvershoot() || atEdgeFor(dir)) {
stopMouseGlide();
scrollBy(delta);
overshootReleaseVelocity = 0;
finishTimer.restart();
return;
}
var continuous = dir === mouseDir && (now - mouseLastTime) <= mouseAccelWindow;
if (!continuous)
mouseVelocity = 0; // new gesture or reversal: start clean
mouseStreak = continuous ? mouseStreak + 1 : 0;
// Compute the gap BEFORE overwriting mouseLastTime
var gap = mouseLastTime > 0 ? Math.max(12, Math.min(mouseAccelWindow, now - mouseLastTime)) : 0;
mouseDir = dir;
mouseLastTime = now;
var accel = Math.min(mouseMaxAccel, 1 + mouseStreak * mouseAccelStep);
// --- velocity update (this is the part that changed) ---
// Part of the notch lands immediately
var instant = delta * mouseSnap;
flickable.contentY = boundedContentY(flickable.contentY + instant);
// The rest becomes glide velocity, stacked onto the current velocity
var glide = delta * (1 - mouseSnap) * accel;
var v = mouseVelocity + glide / mouseGlideTime;
// While notches keep arriving, don't fall below the rate they imply
if (continuous && gap > 0) {
var rate = glide / (gap / 1000);
if (Math.abs(rate) > Math.abs(v))
v = rate;
}
mouseVelocity = Math.max(-maxVelocity, Math.min(maxVelocity, v));
// --- end velocity update ---
if (!mouseGlide.running)
mouseGlide.start();
}
function stepMouseGlide(dt) {
if (!flickable || flickable.dragging) {
stopMouseGlide();
return;
}
dt = Math.min(dt, 0.05);
var decay = Math.exp(-dt / mouseGlideTime);
// Exact integral of v0 * e^(-t/tau) over dt, so it's frame-rate independent
var step = mouseVelocity * mouseGlideTime * (1 - decay);
var next = flickable.contentY + step;
var minY = minimumContentY();
var maxY = maximumContentY();
if (next <= minY || next >= maxY) {
var impact = mouseVelocity;
flickable.contentY = next <= minY ? minY : maxY;
mouseGlide.stop();
mouseVelocity = 0;
mouseDir = 0;
mouseStreak = 0;
triggerKineticBounce(impact); // bounce scales with the real impact speed
return;
}
flickable.contentY = next;
mouseVelocity *= decay;
if (Math.abs(mouseVelocity) < 40) // was 8
stopMouseGlide();
}
FrameAnimation {
id: mouseGlide
onTriggered: root.stepMouseGlide(frameTime)
}
Timer {
id: finishTimer
interval: 45
repeat: false
onTriggered: root.finishScroll()
}
NumberAnimation {
id: kineticAnim
target: root.flickable
property: "contentY"
easing.type: Easing.OutQuart
onFinished: {
// Prefer the impact-time velocity (computed in runKineticGlide)
// so the bounce matches the residual energy at the moment the
// glide hit the edge — slow landings → soft bounce, fast
// landings → big springy bounce.
var bv = Math.abs(root.pendingImpactVelocity) > root.edgeEpsilon ? root.pendingImpactVelocity : root.pendingKineticBounceVelocity;
root.pendingImpactVelocity = 0;
root.pendingKineticBounceVelocity = 0;
if (Math.abs(bv) > root.edgeEpsilon)
root.triggerKineticBounce(bv);
}
}
NumberAnimation {
id: bounceBackAnimation
target: root
property: "overshootInput"
easing.type: Easing.OutCubic
}
SequentialAnimation {
id: kineticBounceSequence
NumberAnimation {
id: kineticBounceIn
target: root
property: "overshootInput"
easing.type: Easing.OutCubic
}
NumberAnimation {
id: kineticBounceOut
target: root
property: "overshootInput"
easing.type: Easing.OutCubic
}
}
Translate {
id: overshootTranslate
y: root.visualOvershoot
}
Connections {
target: root.flickable
function onInteractiveChanged() {
if (!root.flickable.interactive)
root.stopAndSettle();
}
function onContentHeightChanged() {
if (!root.flickable.moving) {
root.flickable.contentY = root.boundedContentY(root.flickable.contentY);
root.bounceBack();
}
}
function onHeightChanged() {
if (!root.flickable.moving) {
root.flickable.contentY = root.boundedContentY(root.flickable.contentY);
root.bounceBack();
}
}
function onVisibleChanged() {
if (!root.flickable.visible)
root.stopAndSettle();
}
function onMovementEnded() {
if (Math.abs(root.pendingKineticBounceVelocity) > root.edgeEpsilon) {
var bounceVelocity = root.pendingKineticBounceVelocity;
root.pendingKineticBounceVelocity = 0;
root.triggerKineticBounce(bounceVelocity);
}
}
}
Component.onCompleted: {
if (!flickable)
return;
flickable.flickDeceleration = 2800;
flickable.maximumFlickVelocity = Math.max(flickable.maximumFlickVelocity, maxVelocity);
flickable.contentItem.transform = [overshootTranslate];
}
}
+18 -2
View File
@@ -55,6 +55,21 @@ Item {
return ZUtils.snap(v, canvas); return ZUtils.snap(v, canvas);
} }
// A value is plottable only if it is a real number. Everything else -
// null, undefined, NaN, an unparsable string from the API - is a hole, so
// the series splits there. Non-finite coordinates must never reach the
// path: one NaN lineTo makes the canvas ignore the rest of the curve, and
// the fill then runs from whatever y it last had straight down.
function numeric(v) {
if (typeof v === "number")
return Number.isFinite(v) ? v : null;
if (typeof v === "string") {
const n = Number(v);
return Number.isFinite(n) ? n : null;
}
return null;
}
function strokeCurve(ctx, pts) { function strokeCurve(ctx, pts) {
ctx.beginPath(); ctx.beginPath();
ctx.moveTo(pts[0].x, pts[0].y); ctx.moveTo(pts[0].x, pts[0].y);
@@ -230,7 +245,8 @@ Item {
if (loAuto || hiAuto) { if (loAuto || hiAuto) {
let dmin = Infinity; let dmin = Infinity;
let dmax = -Infinity; let dmax = -Infinity;
for (const v of root.values) { for (const value of root.values) {
const v = numeric(value);
if (v == null) if (v == null)
continue; continue;
if (v < dmin) if (v < dmin)
@@ -272,7 +288,7 @@ Item {
if (range <= 0 || root.xSteps < 1) if (range <= 0 || root.xSteps < 1)
return; return;
let series = root.values; let series = root.values.map(v => numeric(v));
if (root.smoothing > 0 && series.length > 0) { if (root.smoothing > 0 && series.length > 0) {
const radius = Math.round(root.smoothing); const radius = Math.round(root.smoothing);
const raw = series; const raw = series;
+3 -5
View File
@@ -35,7 +35,7 @@ MouseArea {
cursorShape: expanded ? Qt.ArrowCursor : undefined cursorShape: expanded ? Qt.ArrowCursor : undefined
enabled: expanded enabled: expanded
hoverEnabled: expanded hoverEnabled: expanded
layer.enabled: opacity < 1 layer.enabled: false
opacity: expanded ? 1 : 0 opacity: expanded ? 1 : 0
parent: { parent: {
const win = QsWindow.window; const win = QsWindow.window;
@@ -102,8 +102,7 @@ MouseArea {
yScale: root.expanded ? 1 : 0.1 yScale: root.expanded ? 1 : 0.1
Behavior on yScale { Behavior on yScale {
Anim { Anim {}
}
} }
} }
@@ -140,8 +139,7 @@ MouseArea {
radius: menu.radius - column.anchors.margins radius: menu.radius - column.anchors.margins
Behavior on radius { Behavior on radius {
Anim { Anim {}
}
} }
StateLayer { StateLayer {
+120
View File
@@ -0,0 +1,120 @@
pragma ComponentBehavior: Bound
import QtQuick
import Quickshell
import Quickshell.Services.Notifications
import Quickshell.Widgets
import ZShell.Components
import ZShell.Config
import ZShell.Services
import qs.Components
import qs.Services
ButtonRow {
id: root
required property NotificationRow notif
required property color buttonColour
readonly property color fillColour: notif.urgency === NotificationUrgency.Critical ? Colors.palette.m3secondary : buttonColour
readonly property color buttonTextColour: notif.urgency === NotificationUrgency.Critical ? Colors.palette.m3onSecondary : Colors.palette.m3onSurfaceVariant
function invoke(action: var): void {
action.invoke();
if (!notif.resident)
notif.dismiss();
}
spacing: Tokens.spacing.extraSmall
IconButton {
isRound: true
shapeMorph: true
fillWidth: root.notif.actions.length === 0
inactiveColor: root.fillColour
inactiveOnColor: root.buttonTextColour
icon: "close"
padding: Tokens.padding.extraSmall
onClicked: root.notif.dismiss()
}
Repeater {
model: root.notif.actions
delegate: root.notif.hasActionIcons ? iconAction : textAction
}
IconButton {
isRound: true
shapeMorph: true
fillWidth: root.notif.actions.length === 0
inactiveColor: root.fillColour
inactiveOnColor: root.buttonTextColour
icon: copyTimer.running ? "inventory" : "content_copy"
padding: Tokens.padding.extraSmall
onClicked: {
Quickshell.clipboardText = root.notif.body;
copyTimer.restart();
}
label.animate: true
Timer {
id: copyTimer
interval: 3000
}
}
Component {
id: textAction
TextButton {
required property var modelData
isRound: true
shapeMorph: true
fillWidth: true
inactiveColor: root.fillColour
inactiveOnColor: root.buttonTextColour
text: modelData.text
onClicked: root.invoke(modelData)
label.horizontalAlignment: Text.AlignHCenter
label.anchors.left: left
label.anchors.right: right
label.anchors.verticalCenter: verticalCenter
label.anchors.centerIn: undefined
label.anchors.margins: Tokens.padding.medium
label.elide: Text.ElideRight
}
}
Component {
id: iconAction
ButtonBase {
id: button
required property var modelData
isRound: true
shapeMorph: true
fillWidth: true
padding: Tokens.padding.extraSmall
inactiveColor: root.fillColour
inactiveOnColor: root.buttonTextColour
implicitWidth: implicitHeight
implicitHeight: icon.implicitHeight + padding * 2
onClicked: root.invoke(modelData)
IconImage {
id: icon
anchors.centerIn: parent
implicitSize: Math.round(Tokens.font.icon.medium.pointSize * 1.3)
asynchronous: true
source: Quickshell.iconPath(button.modelData.identifier)
}
}
}
}
+201
View File
@@ -0,0 +1,201 @@
pragma ComponentBehavior: Bound
import QtQuick
import QtQuick.Shapes
import Quickshell
import ZShell
import M3Shapes
import ZShell.Config
import qs.Components
import qs.Helpers
import qs.Services
import Quickshell.Services.Notifications
Item {
id: root
required property var owner
required property string image
required property string icon
required property int urgency
required property string summary
required property color lowFillColour
property real progress: 0
property string shownImage
property string shownIcon
readonly property color fillColour: urgency === NotificationUrgency.Critical ? Colors.palette.m3primary : urgency === NotificationUrgency.Low ? lowFillColour : Colors.palette.m3secondaryContainer
readonly property color iconColour: urgency === NotificationUrgency.Critical ? Colors.palette.m3onPrimary : urgency === NotificationUrgency.Low ? Colors.palette.m3onSurfaceVariant : Colors.palette.m3onSecondaryContainer
implicitWidth: Config.notifs.sizes.image
implicitHeight: Config.notifs.sizes.image
// Keeping the previously shown url avoids replaying the fade when a row
// swaps between its raw source and the cached blob.
onImageChanged: {
if (image && !owner.isSameImage(shownImage))
shownImage = image;
}
onIconChanged: {
if (icon && !owner.isSameAppIcon(shownIcon))
shownIcon = icon;
}
Component.onCompleted: {
shownImage = image;
shownIcon = icon;
}
Component {
id: imageComp
FadeImage {
source: Qt.resolvedUrl(root.shownImage)
width: Config.notifs.sizes.image
height: Config.notifs.sizes.image
fadeInLargeAnim: Anim.DefaultEffects
}
}
Component {
id: appIconComp
FadeIcon {
size: Math.round(Config.notifs.sizes.image * 0.6)
}
}
Component {
id: materialIconComp
MaterialIcon {
animate: true
text: Icons.getNotifIcon(root.summary, root.urgency)
color: root.iconColour
fontStyle: Tokens.font.icon.medium
}
}
MaterialShape {
id: bgShape
anchors.fill: parent
shape: contentLoader.sourceComponent === materialIconComp && root.urgency === NotificationUrgency.Critical ? MaterialShape.SoftBurst : MaterialShape.Circle
color: Qt.alpha(root.fillColour, 1)
opacity: root.fillColour.a
Behavior on color {
CAnim {}
}
Behavior on opacity {
Anim {
type: Anim.SlowEffects
}
}
}
Item {
anchors.fill: parent
Loader {
id: contentLoader
anchors.centerIn: parent
anchors.verticalCenterOffset: sourceComponent === materialIconComp ? 1 : 0
asynchronous: true
sourceComponent: root.image ? imageComp : root.icon ? appIconComp : materialIconComp
}
}
Loader {
asynchronous: true
anchors.right: parent.right
anchors.bottom: parent.bottom
active: opacity > 0
opacity: root.icon && root.image ? 1 : 0
sourceComponent: CustomRect {
implicitWidth: Config.notifs.sizes.badge
implicitHeight: Config.notifs.sizes.badge
color: root.fillColour
radius: Tokens.rounding.full
FadeIcon {
anchors.centerIn: parent
size: Math.round(Config.notifs.sizes.badge * 0.6)
}
}
Behavior on opacity {
Anim {
type: root.icon && root.image ? Anim.DefaultEffects : Anim.FastEffects
}
}
}
Loader {
asynchronous: true
anchors.fill: parent
active: root.progress > 0
sourceComponent: Shape {
preferredRendererType: Shape.CurveRenderer
ShapePath {
id: progressShape
property real sweep: root.progress * 360
property real spacing: root.urgency === NotificationUrgency.Critical ? Tokens.spacing.extraSmall : 0
capStyle: ShapePath.RoundCap
fillColor: "transparent"
strokeWidth: 2
strokeColor: Colors.palette.m3primary
PathPolyline {
function pointAt(angle: real): point {
const dist = bgShape.distanceAtAngle(angle) + progressShape.strokeWidth / 2 + progressShape.spacing;
const rad = angle * Math.PI / 180;
return Qt.point(root.width / 2 + dist * Math.sin(rad), root.height / 2 - dist * Math.cos(rad));
}
path: {
bgShape.morphProgress; // mapToItem-free dependency: re-run when the shape morphs
const points = [];
for (let angle = 0; angle < progressShape.sweep; angle += 3)
points.push(pointAt(angle));
points.push(pointAt(progressShape.sweep));
return points;
}
}
Behavior on sweep {
Anim {
easing: Tokens.anim.emphasizedDecel
}
}
Behavior on spacing {
Anim {}
}
Behavior on strokeColor {
CAnim {}
}
}
}
}
component FadeIcon: FadeImage {
id: fadeIcon
required property int size
width: size
height: size
source: Quickshell.iconPath(root.shownIcon)
fillMode: Image.PreserveAspectFit
fadeInLargeAnim: Anim.DefaultEffects
}
}
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pragma ComponentBehavior: Bound
import QtQuick
import QtQuick.Layouts
import Quickshell
import Quickshell.Services.Notifications
import ZShell.Components
import ZShell.Config
import ZShell.Services
import qs.Components
import qs.Services
CustomRect {
id: root
required property NotificationGroup group
required property Flickable container
required property bool expanded
property bool expandable: true
property int baseSurface: 0
property int baseLayer: baseSurface
readonly property list<NotificationRow> notifs: [...group.activeNotifs]
readonly property bool single: notifs.length === 1
readonly property alias rowPressed: notifList.rowPressed
readonly property list<color> surfaces: [Colors.palette.m3surfaceContainer, Colors.palette.m3surfaceContainerHigh, Colors.palette.m3surfaceContainerHighest]
readonly property int nonAnimHeight: {
const headerHeight = header.implicitHeight + (expanded ? Tokens.spacing.extraSmall : 0);
const columnHeight = headerHeight + notifList.layoutHeight;
return Math.round(Math.max(Config.notifs.sizes.image, columnHeight) + Tokens.padding.medium * 2);
}
signal requestExpand(expand: bool)
signal swiped(notif: NotificationRow)
signal linkActivated(notif: NotificationRow)
function surface(offset: int, layer: int): color {
return Colors.layer(surfaces[Math.min(baseSurface + offset, surfaces.length - 1)], baseLayer + layer);
}
Component.onCompleted: group.lock(this)
anchors.left: parent?.left
anchors.right: parent?.right
implicitHeight: nonAnimHeight
clip: true
radius: Tokens.rounding.large
color: group.urgency === NotificationUrgency.Critical && (single || !expanded) ? Colors.palette.m3secondaryContainer : surface(0, 1)
Behavior on implicitHeight {
Anim {}
}
SnapLayout {
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
anchors.margins: Tokens.padding.medium
objectName: "notif-content"
orientation: Qt.Horizontal
spacing: Tokens.spacing.medium
NotifAvatar {
Layout.alignment: Qt.AlignLeft | Qt.AlignTop
Layout.topMargin: root.expanded && !root.single ? header.implicitHeight + Tokens.spacing.extraSmall + Tokens.padding.extraSmall : 0
owner: root.expanded ? root.notifs[0] ?? root.group : root.group
image: root.expanded ? root.notifs[0]?.image ?? "" : root.group.image
icon: root.expanded ? root.notifs[0]?.appIcon ?? "" : root.group.appIcon
urgency: root.expanded ? root.notifs[0]?.urgency ?? NotificationUrgency.Normal : root.group.urgency
lowFillColour: root.surface(2, 2)
summary: root.notifs[0]?.summary ?? ""
progress: (root.notifs[0]?.progress ?? -1) / 100
Behavior on Layout.topMargin {
Anim {}
}
}
Column {
Layout.fillWidth: true
spacing: root.expanded ? Tokens.spacing.extraSmall : 0
Behavior on spacing {
Anim {}
}
NotifGroupHeader {
id: header
anchors.left: parent.left
anchors.right: parent.right
appName: root.group.appName
single: root.single
timeStr: root.notifs[0]?.timeStr ?? ""
count: root.notifs.length
urgency: root.group.urgency
pillColour: root.surface(1, 2)
expandable: root.expandable
expanded: root.expanded
onToggle: root.requestExpand(!root.expanded)
}
NotifGroupList {
id: notifList
notifs: root.notifs
expanded: root.expanded
single: root.single
headerHeight: header.implicitHeight
headerTitleWidth: header.titleWidth
expandable: root.expandable
container: root.container
itemColour: root.surface(1, 2)
avatarColour: root.surface(2, 2)
buttonColour: root.surface(2, 3)
onRequestExpand: expand => root.requestExpand(expand)
onSwiped: notif => root.swiped(notif)
onLinkActivated: notif => root.linkActivated(notif)
}
}
}
}
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pragma ComponentBehavior: Bound
import QtQuick
import Quickshell.Services.Notifications
import ZShell.Components
import ZShell.Config
import qs.Components
import qs.Services
Item {
id: root
required property string appName
required property bool single
required property string timeStr
required property int count
required property int urgency
required property color pillColour
required property bool expandable
required property bool expanded
readonly property alias titleWidth: appName.width
readonly property color expandBtnTextColour: urgency === NotificationUrgency.Critical && !single ? Colors.palette.m3onPrimary : Colors.palette.m3onSurfaceVariant
signal toggle
implicitHeight: Math.max(appName.implicitHeight, time.implicitHeight, pill.implicitHeight)
objectName: "notif-header"
CustomText {
id: appName
anchors.left: parent.left
anchors.right: time.left
anchors.rightMargin: Tokens.spacing.small
anchors.verticalCenter: parent.verticalCenter
opacity: root.single && !root.expanded ? 0 : 1
text: root.appName
color: Colors.palette.m3onSurfaceVariant
font: Tokens.font.body.small
elide: Text.ElideRight
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
}
}
}
CustomText {
id: time
anchors.right: pill.left
anchors.rightMargin: Tokens.spacing.small
anchors.verticalCenter: parent.verticalCenter
animate: true
text: root.timeStr
color: {
const col = root.urgency === NotificationUrgency.Critical && (root.single || !root.expanded) ? Colors.palette.m3secondary : Colors.palette.m3outline;
return root.expanded && !root.single ? Qt.alpha(col, 0) : col;
}
font: Tokens.font.body.small
}
CustomRect {
id: pill
property real horizontalPadding: root.single ? implicitHeight - expandIcon.implicitWidth : Tokens.padding.large
property real countSpan: root.single ? 0 : groupCount.implicitWidth + Tokens.spacing.extraSmall
property real iconInset: root.single ? 0 : Tokens.padding.extraSmall / 2
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
enabled: root.expandable
// StateLayer inherits this through its parent.enabled binding, so a
// non-expandable group gets no hover, ripple, or cursor.
implicitWidth: horizontalPadding + countSpan + (root.expandable ? expandIcon.implicitWidth : 0)
implicitHeight: groupCount.implicitHeight + Tokens.padding.extraSmall
color: {
const c = root.urgency === NotificationUrgency.Critical ? Colors.palette.m3primary : root.pillColour;
return root.single ? Qt.alpha(c, 0) : c;
}
radius: Tokens.rounding.full
StateLayer {
color: root.expandBtnTextColour
onClicked: root.toggle()
}
Item {
anchors.left: parent.left
anchors.leftMargin: pill.horizontalPadding / 2 + pill.iconInset
anchors.verticalCenter: parent.verticalCenter
objectName: "notif-expand"
implicitWidth: groupCount.implicitWidth
implicitHeight: groupCount.implicitHeight
opacity: root.single ? 0 : 1
CustomText {
id: groupCount
animate: true
text: root.count
color: root.expandBtnTextColour
font: Tokens.font.body.small
}
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
}
}
}
MaterialIcon {
id: expandIcon
anchors.right: parent.right
anchors.rightMargin: pill.horizontalPadding / 2 - pill.iconInset
anchors.verticalCenter: parent.verticalCenter
anchors.verticalCenterOffset: root.expanded && !root.single ? -Tokens.padding.extraSmall / 2 : 0
visible: root.expandable
text: "expand_more"
color: root.expandBtnTextColour
rotation: root.expanded ? 180 : 0
Behavior on rotation {
Anim {}
}
Behavior on anchors.verticalCenterOffset {
Anim {}
}
}
Behavior on horizontalPadding {
Anim {}
}
Behavior on countSpan {
Anim {}
}
Behavior on iconInset {
Anim {}
}
}
}
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pragma ComponentBehavior: Bound
import QtQuick
import Quickshell
import ZShell.Components
import ZShell.Config
import ZShell.Services
import qs.Components
import qs.Services
LazyListView {
id: root
required property list<NotificationRow> notifs
required property bool expanded
required property bool expandable
required property bool single
required property Flickable container
property real headerHeight
property real headerTitleWidth
required property color itemColour
required property color avatarColour
required property color buttonColour
readonly property bool rowPressed: pressedRows > 0
property int pressedRows
signal requestExpand(expand: bool)
signal swiped(notif: NotificationRow)
signal linkActivated(notif: NotificationRow)
anchors.left: parent.left
anchors.right: parent.right
implicitHeight: contentHeight
spacing: Math.round(Tokens.spacing.extraSmall)
asynchronous: true
readyDelay: 1
cacheBuffer: 400
removeDuration: Tokens.anim.durations.normal
useCustomViewport: true
viewport: {
tWatcher.transform; // mapToItem is not reactive so use this to trigger updates
return Qt.rect(0, container.contentY - mapToItem(container.contentItem, 0, 0).y, width, container.height);
}
model: ScriptModel {
// Spread, not `as Array`: `notifs` is a list<NotificationRow> property,
// and reading it yields a list reference that ScriptModel cannot assign.
values: root.expanded ? [...root.notifs] : [...root.notifs].slice(0, Config.notifs.groupPreviewNum);
}
delegate: Component {
NotifSwipeArea {
id: notif
required property int index
required property NotificationRow modelData
Component.onCompleted: modelData.ref(this)
Component.onDestruction: {
if (pressed)
root.pressedRows--;
}
LazyListView.preferredHeight: LazyListView.removing ? 0 : notifInner.nonAnimHeight
LazyListView.visibleHeight: LazyListView.removing ? 0 : notifInner.implicitHeight
implicitHeight: notifInner.implicitHeight
opacity: LazyListView.removing || LazyListView.adding ? 0 : 1
scale: LazyListView.removing || LazyListView.adding ? 0.7 : 1
expanded: root.expanded
expandable: root.expandable
dragExpand: false
hoveringLink: !!notifInner.body?.hoveredLink
enabled: root.expandable && root.expanded && !LazyListView.removing
acceptedButtons: root.single ? Qt.NoButton : Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
onPressedChanged: root.pressedRows += pressed ? 1 : -1
onRequestExpand: expand => root.requestExpand(expand)
onSwiped: root.swiped(modelData)
onDismissed: modelData.dismiss()
Connections {
function onClosedChanged(): void {
if (notif.modelData.closed)
closeAnim.start();
}
target: notif.modelData
}
ParallelAnimation {
id: closeAnim
Anim {
type: Anim.DefaultEffects
target: notif
property: "opacity"
to: 0
}
Anim {
target: notif
property: "x"
to: notif.x >= 0 ? notif.width : -notif.width
}
}
NotifItem {
id: notifInner
anchors.fill: parent
modelData: notif.modelData
expanded: root.expanded
single: root.single
ready: notif.LazyListView.ready
headerHeight: root.headerHeight
headerTitleWidth: root.headerTitleWidth
showAvatar: notif.index > 0
expandedColour: root.itemColour
avatarColour: root.avatarColour
buttonColour: root.buttonColour
onLinkActivated: root.linkActivated(notif.modelData)
}
Behavior on y {
enabled: notif.LazyListView.ready
Anim {}
}
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
}
}
Behavior on scale {
Anim {}
}
}
}
TransformWatcher {
id: tWatcher
a: root.container.contentItem
b: root
}
}
+287
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@@ -0,0 +1,287 @@
pragma ComponentBehavior: Bound
import QtQuick
import QtQuick.Layouts
import Quickshell.Services.Notifications
import ZShell.Components
import ZShell.Config
import ZShell.Services
import qs.Components
import qs.Services
CustomRect {
id: root
required property NotificationRow modelData
required property bool expanded
required property color expandedColour
required property color avatarColour
required property color buttonColour
property bool showAvatar: true
property bool single: false
property bool ready: true
property real headerHeight
property real headerTitleWidth
readonly property bool critical: modelData.urgency === NotificationUrgency.Critical
readonly property bool low: modelData.urgency === NotificationUrgency.Low
readonly property CustomText body: (expandedContent.item as ExpandedBody)?.body ?? null
readonly property real padding: single ? 0 : Tokens.padding.medium
readonly property real headerSummaryOffset: -(headerHeight + summaryHeightMetrics.height) / 2
readonly property real inset: expanded ? padding : 0
readonly property real summaryOffset: single && !expanded ? headerSummaryOffset : inset
readonly property real nonAnimHeight: {
if (!expanded)
return summaryHeightMetrics.height;
const contentHeight = summary.implicitHeight + expandedContent.implicitHeight + expandedContent.anchors.topMargin + padding * 2;
return single ? contentHeight : Math.max(contentHeight, Config.notifs.sizes.image + Tokens.padding.extraSmall * 2);
}
signal linkActivated
implicitHeight: nonAnimHeight
radius: Tokens.rounding.medium
color: {
const c = root.critical ? Colors.palette.m3secondaryContainer : root.expandedColour;
return expanded && !single ? c : Qt.alpha(c, 0);
}
TextMetrics {
id: summaryHeightMetrics
font: dummySummary.font
text: " " // Use this height to prevent weird characters from changing the line height
}
TextMetrics {
id: summaryMetrics
font: dummySummary.font
text: root.modelData.summary
elide: Text.ElideRight
elideWidth: root.single ? root.headerTitleWidth : root.width
}
WrappedLoader {
id: avatar
shouldBeActive: root.expanded && root.showAvatar
anchors.top: parent.top
anchors.left: parent.left
anchors.topMargin: Tokens.padding.extraSmall
anchors.leftMargin: -(Config.notifs.sizes.image + Tokens.spacing.medium)
sourceComponent: NotifAvatar {
owner: root.modelData
image: root.modelData.image
icon: root.modelData.appIcon
urgency: root.modelData.urgency
lowFillColour: root.avatarColour
summary: root.modelData.summary
progress: root.modelData.progress / 100
}
}
WrappedLoader {
id: compactSummary
shouldBeActive: !root.expanded
anchors.top: parent.top
anchors.left: parent.left
anchors.leftMargin: root.inset
anchors.topMargin: root.summaryOffset
sourceComponent: CustomText {
animate: root.ready
text: summaryMetrics.elidedText
color: root.critical ? Colors.palette.m3onSecondaryContainer : root.low ? Colors.palette.m3onSurfaceVariant : Colors.palette.m3onSurface
}
Behavior on anchors.leftMargin {
Anim {}
}
Behavior on anchors.topMargin {
Anim {}
}
}
CustomText {
id: dummySummary
anchors.top: parent.top
anchors.left: parent.left
visible: false
text: root.modelData.summary
}
WrappedLoader {
id: compactBody
shouldBeActive: !root.expanded
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
anchors.leftMargin: root.inset + (root.single ? 0 : dummySummary.width + Tokens.spacing.small)
anchors.topMargin: root.single && root.expanded ? summary.implicitHeight + expandedContent.anchors.topMargin : root.inset
sourceComponent: CustomText {
text: root.modelData.body.replace(/\n/g, " ")
color: root.critical ? Colors.palette.m3secondary : root.low ? Colors.palette.m3outline : Colors.palette.m3onSurfaceVariant
elide: Text.ElideRight
}
Behavior on anchors.leftMargin {
Anim {}
}
Behavior on anchors.topMargin {
Anim {}
}
}
WrappedLoader {
id: summary
shouldBeActive: root.expanded
anchors.top: parent.top
anchors.left: parent.left
anchors.leftMargin: root.inset
anchors.topMargin: root.summaryOffset
width: root.width - root.padding * 2 - timeStr.implicitWidth - Tokens.spacing.small
sourceComponent: CustomText {
text: root.modelData.summary
color: root.critical ? Colors.palette.m3onSecondaryContainer : root.low ? Colors.palette.m3onSurfaceVariant : Colors.palette.m3onSurface
wrapMode: Text.WordWrap
}
Behavior on anchors.leftMargin {
Anim {}
}
Behavior on anchors.topMargin {
Anim {}
}
}
WrappedLoader {
id: timeStr
shouldBeActive: root.expanded && !root.single
anchors.top: parent.top
anchors.right: parent.right
anchors.margins: root.inset
sourceComponent: CustomText {
animate: true
text: root.modelData.timeStr
color: root.critical ? Colors.palette.m3secondary : Colors.palette.m3outline
font: Tokens.font.body.small
}
Behavior on anchors.margins {
Anim {}
}
}
WrappedLoader {
id: expandedContent
shouldBeActive: root.expanded
anchors.top: summary.bottom
anchors.left: parent.left
anchors.right: parent.right
anchors.margins: root.inset
anchors.topMargin: Tokens.spacing.extraSmall
sourceComponent: ExpandedBody {}
Behavior on anchors.margins {
Anim {}
}
}
Behavior on implicitHeight {
Anim {}
}
component ExpandedBody: SnapLayout {
readonly property alias body: bodyText
orientation: Qt.Vertical
spacing: Tokens.spacing.medium
CustomText {
id: bodyText
Layout.fillWidth: true
textFormat: Text.MarkdownText
text: root.modelData.body.replace(/(.)\n(?!\n)/g, "$1\n\n") || qsTr("No body here! :/")
color: root.critical ? Colors.palette.m3secondary : root.low ? Colors.palette.m3outline : Colors.palette.m3onSurfaceVariant
wrapMode: Text.WordWrap
onLinkActivated: link => {
Qt.openUrlExternally(link);
root.linkActivated();
}
}
NotifActions {
Layout.fillWidth: true
notif: root.modelData
buttonColour: root.buttonColour
}
}
component WrappedLoader: Loader {
id: comp
required property bool shouldBeActive
active: false
opacity: 0
// Makes the loader load on the same frame shouldBeActive becomes true, which ensures size is set
states: State {
name: "active"
when: comp.shouldBeActive
PropertyChanges {
comp.opacity: 1
comp.active: true
}
}
transitions: [
Transition {
from: ""
to: "active"
SequentialAnimation {
PropertyAction {
property: "active"
}
Anim {
type: Anim.DefaultEffects
property: "opacity"
}
}
},
Transition {
from: "active"
to: ""
SequentialAnimation {
Anim {
type: Anim.DefaultEffects
property: "opacity"
}
PropertyAction {
property: "active"
}
}
}
]
}
}
+70
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@@ -0,0 +1,70 @@
pragma ComponentBehavior: Bound
import QtQuick
import ZShell.Config
import qs.Components
MouseArea {
id: root
required property bool expanded
property bool expandable: true
property bool dragExpand: expandable
property bool hoveringLink
property int startY
property real lastX
property real lastMoveTime
property real velocity
signal swiped
signal dismissed
signal requestExpand(expand: bool)
hoverEnabled: true
cursorShape: hoveringLink ? Qt.PointingHandCursor : pressedButtons === Qt.LeftButton ? Qt.ClosedHandCursor : undefined
acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
preventStealing: dragExpand
drag.target: pressedButtons === Qt.LeftButton ? this : null
drag.axis: Drag.XAxis
onPressed: event => {
startY = event.y;
lastX = x;
lastMoveTime = Date.now();
velocity = 0;
if (event.button === Qt.RightButton && expandable)
requestExpand(!expanded);
else if (event.button === Qt.MiddleButton)
dismissed();
}
onPositionChanged: event => {
if (pressedButtons !== Qt.LeftButton)
return;
const now = Date.now();
const dt = now - lastMoveTime;
if (dt > 0) {
velocity = (velocity + (x - lastX) / dt * 1000) / 2;
lastX = x;
lastMoveTime = now;
}
if (dragExpand) {
const diffY = event.y - startY;
if (Math.abs(diffY) > Config.notifs.expandThreshold)
requestExpand(diffY > 0);
}
}
onReleased: {
const flung = Date.now() - lastMoveTime < 100 && Math.sign(velocity) === Math.sign(x) && Math.abs(velocity) > Config.notifs.clearVelocity;
if (!flung && Math.abs(x) < width * Config.notifs.clearThreshold)
x = 0;
else
swiped();
}
Behavior on x {
Anim {}
}
}
+17 -261
View File
@@ -4,14 +4,11 @@ pragma ComponentBehavior: Bound
import Quickshell import Quickshell
import Quickshell.Io import Quickshell.Io
import Quickshell.Services.Notifications import Quickshell.Services.Notifications
import Quickshell.Hyprland import ZShell.Services
import QtQuick
import ZShell
import qs.Components import qs.Components
import qs.Modules
import qs.Helpers import qs.Helpers
import qs.Services
import qs.Paths import qs.Paths
import qs.Services
import ZShell.Config import ZShell.Config
Singleton { Singleton {
@@ -19,11 +16,11 @@ Singleton {
readonly property var appCooldownMap: new Map() readonly property var appCooldownMap: new Map()
property alias dnd: props.dnd property alias dnd: props.dnd
property list<Notif> list: [] readonly property alias groups: store.groups
property bool loaded property alias list: store.rows
readonly property list<Notif> notClosed: list.filter(n => !n.closed) readonly property alias popupGroups: store.popupGroups
readonly property list<Notif> popups: list.filter(n => n.popup) readonly property list<NotificationRow> notClosed: store.rows.filter(n => !n.closed)
property alias server: server readonly property list<NotificationRow> popups: store.rows.filter(n => n.popup)
function shouldThrottle(appName: string): bool { function shouldThrottle(appName: string): bool {
if (props.dnd || ShellState.anySidebarOpen()) if (props.dnd || ShellState.anySidebarOpen())
@@ -46,33 +43,6 @@ Singleton {
return true; return true;
} }
onListChanged: {
if (loaded) {
saveTimer.restart();
}
}
Timer {
id: saveTimer
interval: 1000
onTriggered: storage.setText(JSON.stringify(root.notClosed.map(n => ({
time: n.time,
id: n.id,
summary: n.summary,
body: n.body,
appIcon: n.appIcon,
appName: n.appName,
image: n.image,
expireTimeout: n.expireTimeout,
urgency: n.urgency,
resident: n.resident,
hasActionIcons: n.hasActionIcons,
actions: n.actions
}))))
}
PersistentProperties { PersistentProperties {
id: props id: props
@@ -81,6 +51,12 @@ Singleton {
reloadableId: "notifs" reloadableId: "notifs"
} }
NotificationStore {
id: store
path: `${Paths.state}/notifs.sqlite`
}
NotificationServer { NotificationServer {
id: server id: server
@@ -89,40 +65,12 @@ Singleton {
bodyImagesSupported: true bodyImagesSupported: true
bodyMarkupSupported: true bodyMarkupSupported: true
imageSupported: true imageSupported: true
keepOnReload: false keepOnReload: true
persistenceSupported: true persistenceSupported: true
onNotification: notif => { onNotification: notif => {
notif.tracked = true; notif.tracked = true;
store.insert(notif, root.shouldThrottle(notif.appName));
const is_popup = root.shouldThrottle(notif.appName);
const comp = notifComp.createObject(root, {
popup: is_popup,
notification: notif
});
root.list = [comp, ...root.list];
}
}
FileView {
id: storage
path: `${Paths.state}/notifs.json`
printErrors: false
onLoadFailed: err => {
if (err === FileViewError.FileNotFound) {
root.loaded = true;
Qt.callLater(() => setText("[]"));
}
}
onLoaded: {
const data = JSON.parse(text());
for (const notif of data)
root.list.push(notifComp.createObject(root, notif));
root.list.sort((a, b) => b.time - a.time);
root.loaded = true;
} }
} }
@@ -130,16 +78,12 @@ Singleton {
description: "Clear all notifications" description: "Clear all notifications"
name: "clearnotifs" name: "clearnotifs"
onPressed: { onPressed: store.clear()
for (const notif of root.list.slice())
notif.close();
}
} }
IpcHandler { IpcHandler {
function clear(): void { function clear(): void {
for (const notif of root.list.slice()) store.clear();
notif.close();
} }
function disableDnd(): void { function disableDnd(): void {
@@ -160,192 +104,4 @@ Singleton {
target: "notifs" target: "notifs"
} }
Component {
id: notifComp
Notif {
}
}
component Notif: QtObject {
id: notif
property list<var> actions
property string appIcon
property string appName
property string body
property string cachedImageSource: ""
property bool cachingImage: false
property bool closed
readonly property Connections conn: Connections {
function onActionsChanged(): void {
notif.actions = notif.notification.actions.map(a => ({
identifier: a.identifier,
text: a.text,
invoke: () => a.invoke()
}));
}
function onAppIconChanged(): void {
notif.appIcon = notif.notification.appIcon;
}
function onAppNameChanged(): void {
notif.appName = notif.notification.appName;
}
function onBodyChanged(): void {
notif.body = notif.notification.body;
}
function onClosed(): void {
notif.close();
}
function onExpireTimeoutChanged(): void {
notif.expireTimeout = notif.notification.expireTimeout;
}
function onHasActionIconsChanged(): void {
notif.hasActionIcons = notif.notification.hasActionIcons;
}
function onHintsChanged(): void {
notif.hints = notif.notification.hints;
}
function onImageChanged(): void {
notif.imageSource = notif.notification.image || "";
notif.image = notif.imageSource;
notif.cacheImageIfNeeded();
}
function onResidentChanged(): void {
notif.resident = notif.notification.resident;
}
function onSummaryChanged(): void {
notif.summary = notif.notification.summary;
}
function onUrgencyChanged(): void {
notif.urgency = notif.notification.urgency;
}
target: notif.notification
}
property real expireTimeout: 5
property bool hasActionIcons
property var hints
property string image
property string imageSource
property var locks: new Set()
property string notifId
property Notification notification
property bool popup
property bool resident
property string summary
property date time: new Date()
readonly property string timeStr: {
const diff = Time.date.getTime() - time.getTime();
const m = Math.floor(diff / 60000);
if (m < 1)
return qsTr("now");
const h = Math.floor(m / 60);
const d = Math.floor(h / 24);
if (d > 0)
return `${d}d`;
if (h > 0)
return `${h}h`;
return `${m}m`;
}
readonly property Timer timer: Timer {
property bool paused: false
property int remainingTime: totalTime
property int totalTime: Config.notifs.defaultExpireTimeout
interval: 50
repeat: true
running: !paused
onTriggered: {
remainingTime -= interval;
if (remainingTime <= 0) {
remainingTime = 0;
notif.popup = false;
stop();
}
}
}
property int urgency: NotificationUrgency.Normal
function cacheImageIfNeeded(): void {
const source = imageSource;
if (!source || cachingImage)
return;
if (cachedImageSource === source)
return;
cachingImage = true;
ZShellIo.cacheImage(Qt.resolvedUrl(source), Paths.notifimagecache, (path, url) => {
cachedImageSource = source;
image = path;
cachingImage = false;
}, () => {
cachingImage = false;
});
}
function close(): void {
closed = true;
if (locks.size === 0 && root.list.includes(this)) {
root.list = root.list.filter(n => n !== this);
notification?.dismiss();
destroy();
}
}
function lock(item: Item): void {
locks.add(item);
}
function unlock(item: Item): void {
locks.delete(item);
if (closed)
close();
}
Component.onCompleted: {
if (!notification)
return;
notifId = notification.id;
summary = notification.summary;
body = notification.body;
appIcon = notification.appIcon;
appName = notification.appName;
imageSource = notification.image || "";
image = imageSource;
hints = notification.hints;
expireTimeout = notification.expireTimeout;
urgency = notification.urgency;
resident = notification.resident;
hasActionIcons = notification.hasActionIcons;
actions = notification.actions.map(a => ({
identifier: a.identifier,
text: a.text,
invoke: () => a.invoke()
}));
cacheImageIfNeeded();
}
}
} }
+7
View File
@@ -4,12 +4,16 @@ import Quickshell
import QtQuick import QtQuick
import ZShell.Internal import ZShell.Internal
import qs.Components import qs.Components
import qs.Services
Item { Item {
id: root id: root
readonly property alias content: contentLoader.item readonly property alias content: contentLoader.item
required property ScreenState screenState required property ScreenState screenState
property rect holeRect
property real holeRadius: 0
Loader { Loader {
id: contentLoader id: contentLoader
@@ -18,6 +22,9 @@ Item {
anchors.fill: parent anchors.fill: parent
sourceComponent: StrokeCanvas { sourceComponent: StrokeCanvas {
anchors.fill: parent
hole: root.holeRect
holeRadius: root.holeRadius
penColor: root.screenState.penColor penColor: root.screenState.penColor
penWidth: root.screenState.penWidth penWidth: root.screenState.penWidth
} }
+95
View File
@@ -0,0 +1,95 @@
import Quickshell
import QtQuick
import ZShell.Config
import qs.Components
CustomMouseArea {
id: root
required property real borderThickness
required property Drawing drawing
required property Panels panels
required property ScreenState screenState
required property EdgeGeometry geometry
function inLeftPanel(panel: Item, x: real, y: real): bool {
return x < panel.x + panel.width + geometry.insetLeft(borderThickness) && withinPanelHeight(panel, x, y);
}
function withinPanelHeight(panel: Item, x: real, y: real): bool {
const panelY = panel.y + geometry.insetTop(borderThickness);
return y >= panelY && y <= panelY + panel.height;
}
anchors.fill: parent
acceptedButtons: Qt.LeftButton | Qt.RightButton
cursorShape: Qt.BlankCursor
enabled: z > 0
hoverEnabled: true
focus: root.screenState.isDrawing
z: 2
Binding {
target: root.drawing.content
property: "hoverPoint"
value: Qt.point(root.mouseX, root.mouseY)
}
Keys.onPressed: e => {
const mod = e.modifiers;
const key = e.key;
if ((key == Qt.Key_Z) && (mod & Qt.ControlModifier) && (mod & Qt.ShiftModifier)) {
root.drawing.content.redo();
e.accepted = true;
} else if ((key == Qt.Key_Z) && (mod & Qt.ControlModifier)) {
root.drawing.content.undoLastGroup();
e.accepted = true;
}
}
onPositionChanged: event => {
const x = event.x;
const y = event.y;
if (!drawing.content.hoverVisible)
drawing.content.showHover();
if (event.buttons & Qt.LeftButton) {
drawing.content.appendPoint(x, y);
return;
}
if (!(event.buttons & Qt.LeftButton) && inLeftPanel(panels.drawing, x, y)) {
z = -2;
panels.drawing.expand();
drawing.content.hideHover();
}
}
onPressed: event => {
const x = event.x;
const y = event.y;
panels.drawing.collapse();
if (event.buttons & Qt.LeftButton) {
panels.drawing.collapse();
drawing.content.beginStroke(x, y);
return;
}
if (event.button & Qt.RightButton) {
drawing.content.clear();
return;
}
}
onReleased: event => {
const x = event.x;
const y = event.y;
if (event.button & Qt.LeftButton) {
drawing.content.endStroke();
drawing.content.showHover();
}
}
}
+121 -198
View File
@@ -1,25 +1,33 @@
import Quickshell import Quickshell
import QtQuick import QtQuick
import ZShell.Config import ZShell.Config
import ZShell.Internal
import qs.Components import qs.Components
import qs.Helpers import qs.Helpers
import qs.Modules.Bar.Popouts import qs.Modules.Bar.Popouts
Item { CustomMouseArea {
id: root id: root
required property Drawing drawing
required property DrawingInput input
required property Item bar required property Item bar
required property real borderThickness required property real borderThickness
property bool dashboardShortcutActive
required property Drawing drawing
required property EdgeGeometry geometry required property EdgeGeometry geometry
property bool osdShortcutActive
required property Panels panels required property Panels panels
required property Wrapper popouts required property Wrapper popouts
required property ShellScreen screen required property ShellScreen screen
required property ScreenState screenState
property bool dashboardShortcutActive
property point dragStart
property bool osdShortcutActive
property bool setInitialPoint: false
property bool singleGestureTriggered: false property bool singleGestureTriggered: false
property bool utilitiesShortcutActive property bool utilitiesShortcutActive
required property ScreenState screenState
function inBottomPanel(panel: Item, x: real, y: real): bool { function inBottomPanel(panel: Item, x: real, y: real): bool {
const panelHeight = panel.height * (1 - (panel.offsetScale ?? 0)); const panelHeight = panel.height * (1 - (panel.offsetScale ?? 0));
@@ -56,124 +64,116 @@ Item {
return x >= panelX && x <= panelX + panel.width; return x >= panelX && x <= panelX + panel.width;
} }
acceptedButtons: bar.fullscreen ? Qt.NoButton : Qt.AllButtons
anchors.fill: parent anchors.fill: parent
hoverEnabled: true
DragHandler { onContainsMouseChanged: {
id: singleHandler if (!containsMouse) {
if (!osdShortcutActive) {
cursorShape: (active && centroid.pressPosition.y < root.bar.implicitHeight) ? Qt.ClosedHandCursor : undefined screenState.osd = false;
dragThreshold: 0 panels.osd.hovered = false;
enabled: !root.screenState.isDrawing
grabPermissions: PointerHandler.CanTakeOverFromHandlersOfSameType | PointerHandler.ApprovesTakeOverByAnything
maximumPointCount: 1
minimumPointCount: 1
target: null
onActiveChanged: {
if (!active)
root.singleGestureTriggered = false;
}
onCentroidChanged: {
const x = centroid.position.x;
const y = centroid.position.y;
const pressX = centroid.pressPosition.x;
const pressY = centroid.pressPosition.y;
const dragX = x - pressX;
const dragY = y - pressY;
if (pressY >= root.screen.height - Config.bar.border && pressX > root.screen.width / 5 && dragY < -Config.launcher.dragThreshold)
root.screenState.launcher = true;
if (root.singleGestureTriggered)
return;
const inDashboard = root.inTopPanel(root.panels.dashboardWrapper, pressX, pressY);
if (inDashboard && root.withinPanelWidth(root.panels.dashboardWrapper, x, y)) {
if (dragY > Config.dashboard.dragThreshold) {
root.screenState.dashboard = true;
root.singleGestureTriggered = true;
} else if (dragY < -Config.dashboard.dragThreshold) {
root.screenState.dashboard = false;
root.singleGestureTriggered = true;
}
} }
if (root.geometry.insetTop(root.borderThickness) > pressY && (Config.dashboard.showOnHover || !inDashboard)) { if (!popouts.currentName.startsWith("traymenu") || Config.bar.tray.showOnHover) {
if (dragY > 20) { popouts.hasCurrent = false;
root.screenState.settings = true;
root.singleGestureTriggered = true;
} else if (dragY < -20) {
root.screenState.settings = false;
root.singleGestureTriggered = true;
}
} }
if (pressY > root.screen.height - root.geometry.insetBottom(root.borderThickness) && pressX < root.screen.width / 5 && dragY < -50) if (Config.bar.autoHide || bar.fullscreen)
root.screenState.clipboard = true; bar.isHovered = false;
if (!Config.dock.hoverToReveal && pressY > root.screen.height - root.geometry.insetTop(root.borderThickness) && pressX > root.screen.width / 5 && !root.screenState.launcher) if (screenState.dashboard && Config.dashboard.showOnHover)
if (dragY < -10) { screenState.dashboard = false;
root.screenState.dock = true;
root.singleGestureTriggered = true;
}
if (pressX > root.screen.width - Config.bar.border && pressY < (root.screen.height / 2) && dragX < -Config.sidebar.dragThreshold) {
root.screenState.sidebar = true;
root.singleGestureTriggered = true;
}
if (pressX >= root.screen.width - Config.bar.border && pressY > (root.screen.height / 2) && dragX < -20) {
Hypr.dispatch(`hl.dsp.focus({ workspace = 'r+1', on_current_monitor = true })`);
root.singleGestureTriggered = true;
}
if (pressX <= Config.bar.border && dragX > 20) {
Hypr.dispatch(`hl.dsp.focus({ workspace = 'r-1', on_current_monitor = true })`);
root.singleGestureTriggered = true;
}
} }
} }
onPositionChanged: event => {
const x = event.x;
const y = event.y;
const dragX = x - dragStart.x;
const dragY = y - dragStart.y;
PointHandler { if (screenState.isDrawing && !inLeftPanel(panels.drawing, x, y)) {
id: drawingHandler input.z = 2;
panels.drawing.collapse();
}
property bool setInitialPoint: false if (root.bar.fullscreen && !root.bar.isHovered)
unhideTimer.start();
acceptedButtons: Qt.LeftButton | Qt.RightButton if (pressed && dragStart.y >= screen.height - Config.bar.border && dragStart.x > screen.width / 5 && dragY < -Config.launcher.dragThreshold)
enabled: root.screenState.isDrawing && (!root.inLeftPanel(root.panels.drawing, hoverHandler.point.position.x, hoverHandler.point.position.y) || !root.panels.drawing.expanded) screenState.launcher = true;
onActiveChanged: { const entryAt = bar.entryAt(geometry.axisPos(x, y));
if (!active) { const showDashboard = Config.dashboard.showOnHover && inTopPanel(panels.dashboardWrapper, x, y) && (!entryAt || entryAt === "activeWindow");
setInitialPoint = false;
root.drawing.content.endStroke(); if (!dashboardShortcutActive) {
} else { screenState.dashboard = showDashboard;
root.panels.drawing.collapse(); } else if (showDashboard) {
dashboardShortcutActive = false;
}
if (pressed && geometry.insetTop(borderThickness) > dragStart.y && withinPanelWidth(panels.dashboardWrapper, x, y)) {
if (dragY > Config.dashboard.dragThreshold)
screenState.dashboard = true;
else if (dragY < -Config.dashboard.dragThreshold)
screenState.dashboard = false;
}
if (pressed && geometry.insetTop(borderThickness) > dragStart.y && !inTopPanel(panels.dashboardWrapper, dragStart.x, dragStart.y)) {
if (dragY > 20) {
screenState.settings = true;
} else if (dragY < -20) {
screenState.settings = false;
} }
} }
onPointChanged: {
if (!active)
return;
const x = point.position.x;
const y = point.position.y;
const origX = point.pressPosition.x;
const origY = point.pressPosition.y;
if (point.pressedButtons & Qt.RightButton) { if (pressed && dragStart.y > screen.height - geometry.insetBottom(borderThickness) && dragStart.x < screen.width / 5 && dragY < -50)
root.drawing.content.clear(); screenState.clipboard = true;
return;
if (pressed && !Config.dock.hoverToReveal && dragStart.y > screen.height - geometry.insetTop(borderThickness) && dragStart.x > screen.width / 5 && !screenState.launcher)
if (dragY < -10)
screenState.dock = true;
if (pressed && dragStart.x > screen.width - Config.bar.border && dragStart.y < (screen.height / 2) && dragX < -Config.sidebar.dragThreshold)
screenState.sidebar = true;
if (pressed && dragStart.x >= screen.width - Config.bar.border && dragStart.y > (screen.height / 2) && dragX < -20)
Hypr.dispatch(`hl.dsp.focus({ workspace = 'r+1', on_current_monitor = true })`);
if (pressed && dragStart.x <= Config.bar.border && dragX > 20)
Hypr.dispatch(`hl.dsp.focus({ workspace = 'r-1', on_current_monitor = true })`);
if (!screenState.bar && Config.bar.autoHide && geometry.barContains(x, y, true))
bar.isHovered = true;
if (panels.sidebar.offsetScale === 1) {
const showOsd = inRightPanel(panels.osdWrapper, x, y);
if (showOsd) {
osdShortcutActive = false;
panels.osd.hovered = true;
} }
if (x === 0 && y === 0 && origX === 0 && origY === 0) } else {
return; const outOfSidebar = x < width - panels.sidebar.width * (1 - panels.sidebar.offsetScale);
const showOsd = outOfSidebar && inRightPanel(panels.osdWrapper, x, y);
if (!setInitialPoint) { if (!osdShortcutActive) {
setInitialPoint = true; screenState.osd = showOsd;
root.drawing.content.beginStroke(origX, origY); panels.osd.hovered = showOsd;
return; } else if (showOsd) {
osdShortcutActive = false;
panels.osd.hovered = true;
} }
root.drawing.content.appendPoint(x, y);
} }
if (Config.dock.enable && Config.dock.hoverToReveal && !screenState.dock && !screenState.launcher && inBottomPanel(panels.dock, x, y))
screenState.dock = true;
if (geometry.barContains(x, y))
bar.checkPopout(geometry.axisPos(x, y));
}
onPressed: event => {
dragStart = Qt.point(event.x, event.y);
} }
Timer { Timer {
@@ -184,98 +184,20 @@ Item {
running: false running: false
onTriggered: { onTriggered: {
if (hoverHandler.hovered) if (root.containsMouse)
root.bar.isHovered = true; root.bar.isHovered = true;
} }
} }
HoverHandler {
id: hoverHandler
cursorShape: root.screenState.isDrawing && !root.inLeftPanel(root.panels.drawing, point.position.x, point.position.y) ? Qt.BlankCursor : undefined
onHoveredChanged: {
if (!hovered) {
if (!root.osdShortcutActive) {
root.screenState.osd = false;
root.panels.osd.hovered = false;
}
if (!root.popouts.currentName.startsWith("traymenu") || Config.bar.tray.showOnHover) {
root.popouts.hasCurrent = false;
}
if (Config.bar.autoHide || root.bar.fullscreen)
root.bar.isHovered = false;
if (root.screenState.dashboard && Config.dashboard.showOnHover)
root.screenState.dashboard = false;
}
}
onPointChanged: {
const x = point.position.x;
const y = point.position.y;
if (root.screenState.isDrawing) {
if (root.inLeftPanel(root.panels.drawing, x, y) && !(drawingHandler.point.pressedButtons & Qt.LeftButton)) {
root.panels.drawing.expand();
root.drawing.content.hideHover();
return;
}
root.drawing.content.showHover(x, y);
return;
}
if (!root.screenState.bar && Config.bar.autoHide && root.geometry.barContains(x, y, true))
root.bar.isHovered = true;
if (root.bar.fullscreen && !root.bar.isHovered)
unhideTimer.start();
if (root.panels.sidebar.offsetScale === 1) {
const showOsd = root.inRightPanel(root.panels.osdWrapper, x, y);
if (showOsd) {
root.osdShortcutActive = false;
root.panels.osd.hovered = true;
}
} else {
const outOfSidebar = x < root.width - root.panels.sidebar.width * (1 - root.panels.sidebar.offsetScale);
const showOsd = outOfSidebar && root.inRightPanel(root.panels.osdWrapper, x, y);
if (!root.osdShortcutActive) {
root.screenState.osd = showOsd;
root.panels.osd.hovered = showOsd;
} else if (showOsd) {
root.osdShortcutActive = false;
root.panels.osd.hovered = true;
}
}
if (Config.dock.enable && Config.dock.hoverToReveal && !root.screenState.dock && !root.screenState.launcher && root.inBottomPanel(root.panels.dock, x, y))
root.screenState.dock = true;
const inDashboard = root.inTopPanel(root.panels.dashboardWrapper, x, y);
if (Config.dashboard.showOnHover)
root.screenState.dashboard = inDashboard;
if (root.geometry.barContains(x, y))
root.bar.checkPopout(root.geometry.axisPos(x, y));
}
}
Connections { Connections {
function onDashboardChanged() { function onDashboardChanged(): void {
if (root.screenState.dashboard) { if (root.screenState.dashboard) {
const inDashboardArea = root.inTopPanel(root.panels.dashboard, root.mouseX, root.mouseY); const inDashboardArea = root.inTopPanel(root.panels.dashboardWrapper, root.mouseX, root.mouseY);
if (!inDashboardArea) { if (!inDashboardArea) {
root.dashboardShortcutActive = true; root.dashboardShortcutActive = true;
} }
if (root.panels.launcher.x + root.panels.launcher.width > root.panels.dashboardWrapper.x)
root.screenState.launcher = false;
root.screenState.launcher = false;
root.screenState.settings = false; root.screenState.settings = false;
root.screenState.sidebar = false; root.screenState.sidebar = false;
root.screenState.resources = false; root.screenState.resources = false;
@@ -285,12 +207,15 @@ Item {
} }
} }
function onIsDrawingChanged() { function onIsDrawingChanged(): void {
if (!root.screenState.isDrawing) if (root.screenState.isDrawing) {
root.drawing.clear(); root.drawing.content.showHover();
} else {
root.drawing.content.clear();
}
} }
function onLauncherChanged() { function onLauncherChanged(): void {
if (!root.screenState.launcher) { if (!root.screenState.launcher) {
root.dashboardShortcutActive = false; root.dashboardShortcutActive = false;
root.osdShortcutActive = false; root.osdShortcutActive = false;
@@ -305,16 +230,13 @@ Item {
} }
if (root.screenState.launcher) { if (root.screenState.launcher) {
if (root.panels.dashboardWrapper.x < root.panels.launcher.x + root.panels.launcher.width) { root.screenState.dashboard = false;
root.screenState.dashboard = false;
}
root.screenState.dock = false; root.screenState.dock = false;
root.screenState.settings = false; root.screenState.settings = false;
} }
} }
function onOsdChanged() { function onOsdChanged(): void {
if (root.screenState.osd) { if (root.screenState.osd) {
const inOsdArea = root.inRightPanel(root.panels.osd, root.mouseX, root.mouseY); const inOsdArea = root.inRightPanel(root.panels.osd, root.mouseX, root.mouseY);
if (!inOsdArea) { if (!inOsdArea) {
@@ -325,7 +247,7 @@ Item {
} }
} }
function onResourcesChanged() { function onResourcesChanged(): void {
if (root.screenState.resources) { if (root.screenState.resources) {
if (root.popouts.currentName.startsWith("audio") || root.popouts.currentName.startsWith("updates")) if (root.popouts.currentName.startsWith("audio") || root.popouts.currentName.startsWith("updates"))
root.popouts.hasCurrent = false; root.popouts.hasCurrent = false;
@@ -335,7 +257,7 @@ Item {
} }
} }
function onSettingsChanged() { function onSettingsChanged(): void {
if (root.screenState.settings) { if (root.screenState.settings) {
root.screenState.resources = false; root.screenState.resources = false;
root.screenState.dashboard = false; root.screenState.dashboard = false;
@@ -345,9 +267,10 @@ Item {
} }
} }
function onSidebarChanged() { function onSidebarChanged(): void {
if (root.screenState.sidebar) { if (root.screenState.sidebar) {
root.screenState.dashboard = false; if (root.panels.dashboardWrapper.x + root.panels.dashboardWrapper.width > root.panels.sidebar.x)
root.screenState.dashboard = false;
root.screenState.settings = false; root.screenState.settings = false;
root.popouts.hasCurrent = false; root.popouts.hasCurrent = false;
} }
-315
View File
@@ -1,315 +0,0 @@
import Quickshell
import QtQuick
import ZShell.Config
import ZShell.Internal
import qs.Components
import qs.Helpers
import qs.Modules.Bar.Popouts
CustomMouseArea {
id: root
required property Item bar
required property real borderThickness
property bool dashboardShortcutActive
property point dragStart
required property Drawing drawing
required property EdgeGeometry geometry
property bool osdShortcutActive
required property Panels panels
required property Wrapper popouts
required property ShellScreen screen
required property ScreenState screenState
property bool setInitialPoint: false
property bool singleGestureTriggered: false
property bool utilitiesShortcutActive
function inBottomPanel(panel: Item, x: real, y: real): bool {
const panelHeight = panel.height * (1 - (panel.offsetScale ?? 0));
return y > root.height - (panelHeight + geometry.insetBottom(borderThickness)) && withinPanelWidth(panel, x, y);
}
function inLeftPanel(panel: Item, x: real, y: real): bool {
return x < panel.x + panel.width + geometry.insetLeft(borderThickness) && withinPanelHeight(panel, x, y);
}
function inPopoutArea(x: real, y: real): bool {
const panel = panels.popoutsWrapper;
if (!geometry.horizontal)
return inLeftPanel(panel, x, y);
return withinPanelWidth(panel, x, y) && withinPanelHeight(panel, x, y);
}
function inRightPanel(panel: Item, x: real, y: real): bool {
return x > panel.x + geometry.insetLeft(borderThickness) && withinPanelHeight(panel, x, y);
}
function inTopPanel(panel: Item, x: real, y: real): bool {
const panelHeight = panel.height * (1 - (panel.offsetScale ?? 0));
return y < geometry.insetTop(borderThickness) + panelHeight && withinPanelWidth(panel, x, y);
}
function withinPanelHeight(panel: Item, x: real, y: real): bool {
const panelY = panel.y + geometry.insetTop(borderThickness);
return y >= panelY && y <= panelY + panel.height;
}
function withinPanelWidth(panel: Item, x: real, y: real): bool {
const panelX = panel.x + geometry.insetLeft(borderThickness);
return x >= panelX && x <= panelX + panel.width;
}
acceptedButtons: bar.fullscreen ? Qt.NoButton : Qt.AllButtons
anchors.fill: parent
hoverEnabled: true
onContainsMouseChanged: {
if (!containsMouse) {
if (!osdShortcutActive) {
screenState.osd = false;
panels.osd.hovered = false;
}
if (!popouts.currentName.startsWith("traymenu") || Config.bar.tray.showOnHover) {
popouts.hasCurrent = false;
}
if (Config.bar.autoHide || bar.fullscreen)
bar.isHovered = false;
if (screenState.dashboard && Config.dashboard.showOnHover)
screenState.dashboard = false;
}
}
onPositionChanged: event => {
const x = event.x;
const y = event.y;
const dragX = x - dragStart.x;
const dragY = y - dragStart.y;
if (screenState.isDrawing) {
if (pressed) {
drawing.content.appendPoint(x, y);
} else {
if (inLeftPanel(panels.drawing, x, y)) {
if (!(pressedButtons & Qt.LeftButton)) {
panels.drawing.expand();
drawing.content.hideHover();
Cursor.clearOverride();
}
} else {
Cursor.setOverride(Qt.BlankCursor);
drawing.content.showHover(x, y);
}
}
if (drawing.content.hoverVisible)
drawing.content.showHover(x, y);
return;
}
if (root.bar.fullscreen && !root.bar.isHovered)
unhideTimer.start();
if (pressed && dragStart.y >= screen.height - Config.bar.border && dragStart.x > screen.width / 5 && dragY < -Config.launcher.dragThreshold)
screenState.launcher = true;
const entryAt = bar.entryAt(geometry.axisPos(x, y));
const showDashboard = Config.dashboard.showOnHover && inTopPanel(panels.dashboardWrapper, x, y) && (!entryAt || entryAt === "activeWindow");
if (!dashboardShortcutActive) {
screenState.dashboard = showDashboard;
} else if (showDashboard) {
dashboardShortcutActive = false;
}
if (pressed && geometry.insetTop(borderThickness) > dragStart.y && withinPanelWidth(panels.dashboardWrapper, x, y)) {
if (dragY > Config.dashboard.dragThreshold)
screenState.dashboard = true;
else if (dragY < -Config.dashboard.dragThreshold)
screenState.dashboard = false;
}
if (pressed && geometry.insetTop(borderThickness) > dragStart.y && !inTopPanel(panels.dashboardWrapper, dragStart.x, dragStart.y)) {
if (dragY > 20) {
screenState.settings = true;
} else if (dragY < -20) {
screenState.settings = false;
}
}
if (pressed && dragStart.y > screen.height - geometry.insetBottom(borderThickness) && dragStart.x < screen.width / 5 && dragY < -50)
screenState.clipboard = true;
if (pressed && !Config.dock.hoverToReveal && dragStart.y > screen.height - geometry.insetTop(borderThickness) && dragStart.x > screen.width / 5 && !screenState.launcher)
if (dragY < -10)
screenState.dock = true;
if (pressed && dragStart.x > screen.width - Config.bar.border && dragStart.y < (screen.height / 2) && dragX < -Config.sidebar.dragThreshold)
screenState.sidebar = true;
if (pressed && dragStart.x >= screen.width - Config.bar.border && dragStart.y > (screen.height / 2) && dragX < -20)
Hypr.dispatch(`hl.dsp.focus({ workspace = 'r+1', on_current_monitor = true })`);
if (pressed && dragStart.x <= Config.bar.border && dragX > 20)
Hypr.dispatch(`hl.dsp.focus({ workspace = 'r-1', on_current_monitor = true })`);
if (!screenState.bar && Config.bar.autoHide && geometry.barContains(x, y, true))
bar.isHovered = true;
if (panels.sidebar.offsetScale === 1) {
const showOsd = inRightPanel(panels.osdWrapper, x, y);
if (showOsd) {
osdShortcutActive = false;
panels.osd.hovered = true;
}
} else {
const outOfSidebar = x < width - panels.sidebar.width * (1 - panels.sidebar.offsetScale);
const showOsd = outOfSidebar && inRightPanel(panels.osdWrapper, x, y);
if (!osdShortcutActive) {
screenState.osd = showOsd;
panels.osd.hovered = showOsd;
} else if (showOsd) {
osdShortcutActive = false;
panels.osd.hovered = true;
}
}
if (Config.dock.enable && Config.dock.hoverToReveal && !screenState.dock && !screenState.launcher && inBottomPanel(panels.dock, x, y))
screenState.dock = true;
if (geometry.barContains(x, y))
bar.checkPopout(geometry.axisPos(x, y));
}
onPressed: event => {
dragStart = Qt.point(event.x, event.y);
if (screenState.isDrawing) {
if (event.button & Qt.RightButton) {
drawing.content.clear();
return;
}
if (!inLeftPanel(panels.drawing, mouseX, mouseY))
drawing.content.beginStroke(event.x, event.y);
}
}
onPressedChanged: {
if (!pressed) {
if (screenState.isDrawing) {
setInitialPoint = false;
drawing.content.endStroke();
if (!inLeftPanel(panels.drawing, mouseX, mouseY))
drawing.content.showHover(mouseX, mouseY);
}
} else {
if (screenState.isDrawing) {
panels.drawing.collapse();
}
}
}
Timer {
id: unhideTimer
interval: Config.bar.revealDelay
repeat: false
running: false
onTriggered: {
if (root.containsMouse)
root.bar.isHovered = true;
}
}
Connections {
function onDashboardChanged(): void {
if (root.screenState.dashboard) {
const inDashboardArea = root.inTopPanel(root.panels.dashboardWrapper, root.mouseX, root.mouseY);
if (!inDashboardArea) {
root.dashboardShortcutActive = true;
}
root.screenState.launcher = false;
root.screenState.settings = false;
root.screenState.sidebar = false;
root.screenState.resources = false;
root.popouts.hasCurrent = false;
} else {
root.dashboardShortcutActive = false;
}
}
function onIsDrawingChanged(): void {
if (root.screenState.isDrawing) {
Cursor.setOverride(Qt.BlankCursor);
} else {
Cursor.clearOverride();
}
}
function onLauncherChanged(): void {
if (!root.screenState.launcher) {
root.dashboardShortcutActive = false;
root.osdShortcutActive = false;
root.utilitiesShortcutActive = false;
const inOsdArea = root.inRightPanel(root.panels.osd, root.mouseX, root.mouseY);
if (!inOsdArea) {
root.screenState.osd = false;
root.panels.osd.hovered = false;
}
}
if (root.screenState.launcher) {
root.screenState.dashboard = false;
root.screenState.dock = false;
root.screenState.settings = false;
}
}
function onOsdChanged(): void {
if (root.screenState.osd) {
const inOsdArea = root.inRightPanel(root.panels.osd, root.mouseX, root.mouseY);
if (!inOsdArea) {
root.osdShortcutActive = true;
}
} else {
root.osdShortcutActive = false;
}
}
function onResourcesChanged(): void {
if (root.screenState.resources) {
if (root.popouts.currentName.startsWith("audio") || root.popouts.currentName.startsWith("updates"))
root.popouts.hasCurrent = false;
root.screenState.settings = false;
root.screenState.dashboard = false;
}
}
function onSettingsChanged(): void {
if (root.screenState.settings) {
root.screenState.resources = false;
root.screenState.dashboard = false;
root.screenState.sidebar = false;
root.panels.popouts.hasCurrent = false;
root.screenState.launcher = false;
}
}
function onSidebarChanged(): void {
if (root.screenState.sidebar) {
if (root.panels.dashboardWrapper.x + root.panels.dashboardWrapper.width > root.panels.sidebar.x)
root.screenState.dashboard = false;
root.screenState.settings = false;
root.popouts.hasCurrent = false;
}
}
target: root.screenState
}
}
+11 -5
View File
@@ -74,7 +74,7 @@ Item {
id: osdWrapper id: osdWrapper
anchors.right: parent.right anchors.right: parent.right
anchors.rightMargin: sidebar.width * (1 - sidebar.offsetScale) anchors.rightMargin: (sidebar.width - 5) * (1 - sidebar.offsetScale)
y: ZUtils.snap((parent.height - implicitHeight) / 2, root) y: ZUtils.snap((parent.height - implicitHeight) / 2, root)
@@ -86,7 +86,8 @@ Item {
Osd.Wrapper { Osd.Wrapper {
id: osd id: osd
anchors.fill: parent anchors.right: parent.right
screen: root.screen screen: root.screen
screenState: root.screenState screenState: root.screenState
sidebarOrSessionVisible: sidebar.visible sidebarOrSessionVisible: sidebar.visible
@@ -154,8 +155,10 @@ Item {
property real offsetScale: dashboard.shouldBeActive ? 0 : 1 property real offsetScale: dashboard.shouldBeActive ? 0 : 1
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top anchors.top: parent.top
x: ZUtils.snap((parent.width - implicitWidth) / 2, dashboardWrapper)
clip: offsetScale > 0 clip: offsetScale > 0
implicitHeight: dashboard.implicitHeight * (1 - offsetScale) implicitHeight: dashboard.implicitHeight * (1 - offsetScale)
implicitWidth: dashboard.implicitWidth implicitWidth: dashboard.implicitWidth
@@ -194,8 +197,11 @@ Item {
Settings.Wrapper { Settings.Wrapper {
id: settings id: settings
anchors.centerIn: parent x: ZUtils.snap((parent.width - implicitWidth) / 2, settings)
anchors.verticalCenterOffset: (-implicitHeight - 5 - ((root.height - implicitHeight) / 2)) * offsetScale y: ZUtils.snap((parent.height - implicitHeight) / 2 - (implicitHeight + 5 + (parent.height - implicitHeight) / 2) * offsetScale, settings)
// anchors.centerIn: parent
// anchors.verticalCenterOffset: (-implicitHeight - 5 - ((root.height - implicitHeight) / 2)) * offsetScale
panels: root panels: root
screen: root.screen screen: root.screen
screenState: root.screenState screenState: root.screenState
+28 -9
View File
@@ -2,16 +2,14 @@ pragma ComponentBehavior: Bound
import QtQuick import QtQuick
import QtQuick.Controls import QtQuick.Controls
import QtQuick.Effects
import Quickshell import Quickshell
import Quickshell.Io
import Quickshell.Wayland import Quickshell.Wayland
import Quickshell.Hyprland import Quickshell.Hyprland
import ZShell.Blobs import ZShell.Blobs
import ZShell.Config
import qs.Daemons import qs.Daemons
import qs.Components import qs.Components
import qs.Modules.Bar import qs.Modules.Bar
import ZShell.Config
import qs.Helpers import qs.Helpers
import qs.Drawers import qs.Drawers
import qs.Services import qs.Services
@@ -56,7 +54,7 @@ CustomWindow {
property color surfaceColor: Colors.tPalette.m3surface property color surfaceColor: Colors.tPalette.m3surface
WlrLayershell.exclusionMode: ExclusionMode.Ignore WlrLayershell.exclusionMode: ExclusionMode.Ignore
WlrLayershell.keyboardFocus: screenState.screenshot ? WlrKeyboardFocus.Exclusive : screenState.launcher || screenState.settings || screenState.sidebar ? WlrKeyboardFocus.OnDemand : WlrKeyboardFocus.None WlrLayershell.keyboardFocus: screenState.screenshot ? WlrKeyboardFocus.Exclusive : screenState.launcher || screenState.settings || screenState.sidebar || screenState.isDrawing ? WlrKeyboardFocus.OnDemand : WlrKeyboardFocus.None
WlrLayershell.layer: (fsTransitionProg > 0 && Config.general.showOverFullscreen) || (hasSpecialWorkspace && hasFullscreenOnNormalWs) ? WlrLayer.Overlay : WlrLayer.Top WlrLayershell.layer: (fsTransitionProg > 0 && Config.general.showOverFullscreen) || (hasSpecialWorkspace && hasFullscreenOnNormalWs) ? WlrLayer.Overlay : WlrLayer.Top
color: "transparent" color: "transparent"
mask: screenState.isDrawing || screenState.screenshot ? null : (hasFullscreen && !bar.isHovered ? emptyRegion : regions) mask: screenState.isDrawing || screenState.screenshot ? null : (hasFullscreen && !bar.isHovered ? emptyRegion : regions)
@@ -192,7 +190,7 @@ CustomWindow {
anchors.fill: parent anchors.fill: parent
color: root.surfaceColor color: root.surfaceColor
shadowColor: Qt.alpha(Colors.palette.m3shadow, Math.max(0, root.shadowOpacity)) shadowColor: Qt.alpha(Colors.palette.m3shadow, Math.max(0, root.shadowOpacity))
shadowRadius: 18 shadowRadius: 10
smoothing: Config.bar.smoothing smoothing: Config.bar.smoothing
} }
@@ -248,7 +246,6 @@ CustomWindow {
atRestOverride: panels.osd.offsetScale < 0.99 atRestOverride: panels.osd.offsetScale < 0.99
deformAmount: 0.1 deformAmount: 0.1
implicitHeight: panels.osd.height
implicitWidth: panels.osd.width implicitWidth: panels.osd.width
panel: panels.osdWrapper panel: panels.osdWrapper
radius: 20 radius: 20
@@ -260,7 +257,7 @@ CustomWindow {
atRestOverride: panel.implicitHeight > 0 atRestOverride: panel.implicitHeight > 0
panel: panels.notifications panel: panels.notifications
radius: Tokens.rounding.large radius: Tokens.rounding.large + Tokens.padding.smaller
} }
PanelBg { PanelBg {
@@ -308,7 +305,7 @@ CustomWindow {
PanelBg { PanelBg {
id: settingsBg id: settingsBg
deformAmount: 0.03 deformAmount: 0.01
panel: panels.settings panel: panels.settings
radius: Tokens.rounding.largeIncreased + Tokens.padding.small radius: Tokens.rounding.largeIncreased + Tokens.padding.small
} }
@@ -347,12 +344,31 @@ CustomWindow {
Drawing { Drawing {
id: drawing id: drawing
readonly property int extraWidth: drawingBg.radius * 2
anchors.fill: parent anchors.fill: parent
holeRect: Qt.rect(root.borderThickness + panels.drawing.x - extraWidth, panels.drawing.y + bar.implicitHeight, panels.drawing.implicitWidth + extraWidth, panels.drawing.implicitHeight)
holeRadius: drawingBg.radius
screenState: root.screenState screenState: root.screenState
z: 2 z: 2
} }
Interactions2 { LazyLoader {
id: lazyLoader
activeAsync: root.screenState.isDrawing
component: DrawingInput {
borderThickness: root.borderLayoutThickness
drawing: drawing
panels: panels
screenState: root.screenState
geometry: geometry
parent: root.contentItem
}
}
Interactions {
id: interactions id: interactions
anchors.fill: parent anchors.fill: parent
@@ -365,6 +381,8 @@ CustomWindow {
popouts: panels.popouts popouts: panels.popouts
screen: root.screen screen: root.screen
screenState: root.screenState screenState: root.screenState
input: lazyLoader.item
z: 1
Panels { Panels {
id: panels id: panels
@@ -442,6 +460,7 @@ CustomWindow {
parent: root.contentItem parent: root.contentItem
screen: root.screen screen: root.screen
screenState: root.screenState screenState: root.screenState
z: 4
} }
} }
+105 -43
View File
@@ -5,7 +5,7 @@ import Quickshell
import Quickshell.Io import Quickshell.Io
import QtQuick import QtQuick
import ZShell.Models import ZShell.Models
import ZShell.Internal import ZShell.Wallpaper
import ZShell.Config import ZShell.Config
import qs.Components import qs.Components
import qs.Services import qs.Services
@@ -16,24 +16,48 @@ Searcher {
id: root id: root
property string actualCurrent: WallpaperPath.currentWallpaperPath property string actualCurrent: WallpaperPath.currentWallpaperPath
property alias crops: adapter.monitorCrops
readonly property string current: showPreview ? previewPath : actualCurrent readonly property string current: showPreview ? previewPath : actualCurrent
property alias monitorCrops: monitorCrops readonly property string currentThumbnail: thumbnailFor(current)
readonly property bool currentIsVideo: isVideoPath(current)
property bool pendingPreviewClear property bool pendingPreviewClear
property bool previewColorLock property bool previewColorLock
property string previewPath property string previewPath
property bool recentlyChanged property bool recentlyChanged
property bool showPreview: false property bool showPreview: false
property int cropVersion: 0
function getCategoryFor(w: FileSystemEntry): string { function getCategoryFor(w: WallpaperEntry): string {
let category = w.parentDir.slice(Paths.wallsdir.length + 1); let category = w.parentDir.slice(Paths.wallsdir.length + 1);
if (category.includes("/")) if (category.includes("/"))
category = category.slice(0, category.indexOf("/")); category = category.slice(0, category.indexOf("/"));
return category; return category;
} }
readonly property var videoExts: ["mp4", "mkv", "webm", "avi", "mov", "wmv", "flv", "m4v", "mpg", "mpeg", "3gp", "ogv", "ts", "vob"]
function isVideoPath(path: string): bool {
if (!path)
return false;
const dot = path.lastIndexOf(".");
if (dot < 0)
return false;
return videoExts.includes(path.slice(dot + 1).toLowerCase());
}
function thumbnailFor(path: string): string {
if (!path)
return "";
for (const entry of root.list) {
if (entry.path === path)
return entry.thumbnailPath || path;
}
return path;
}
function getCrop(screen: string): var { function getCrop(screen: string): var {
return root.crops[screen]; return wallpapers.crop(root.current, screen);
} }
function preview(path: string): void { function preview(path: string): void {
@@ -50,19 +74,18 @@ Searcher {
else if (zoom > 5.0) else if (zoom > 5.0)
zoom = 5.0; zoom = 5.0;
root.crops[screen] = { wallpapers.setCrop(root.current, screen, {
x: rect.x, x: rect.x,
y: rect.y, y: rect.y,
width: rect.width, width: rect.width,
height: rect.height, height: rect.height,
zoom: zoom zoom: zoom
}; });
} }
function setWallpaper(path: string): void { function setWallpaper(path: string): void {
actualCurrent = path; actualCurrent = path;
WallpaperPath.currentWallpaperPath = path; WallpaperPath.currentWallpaperPath = path;
Quickshell.screens.forEach(n => setCrop(n.name, Qt.rect(0, 0, 1, 1), 1.0));
Quickshell.execDetached(["zshell-cli", "wallpaper", "lockscreen", "--input-image", `${root.actualCurrent}`, "--output-path", `${Paths.state}/lockscreen_bg.png`, "--blur-amount", `${Config.lock.blurAmount}`]); Quickshell.execDetached(["zshell-cli", "wallpaper", "lockscreen", "--input-image", `${root.actualCurrent}`, "--output-path", `${Paths.state}/lockscreen_bg.png`, "--blur-amount", `${Config.lock.blurAmount}`]);
if (Config.colors.schemeGen) if (Config.colors.schemeGen)
Quickshell.execDetached(["zshell-cli", "scheme", "generate", "--image-path", `${root.actualCurrent}`, "--scheme", `${Config.colors.schemeType}`, "--mode", `${Config.colors.mode}`]); Quickshell.execDetached(["zshell-cli", "scheme", "generate", "--image-path", `${root.actualCurrent}`, "--scheme", `${Config.colors.schemeType}`, "--mode", `${Config.colors.mode}`]);
@@ -96,38 +119,13 @@ Searcher {
target: "wallpaper" target: "wallpaper"
} }
FileView { WallpaperDb {
id: monitorCrops
path: `${Paths.state}/wallpaper-crops.json`
watchChanges: true
onAdapterUpdated: cropWriteDelay.restart()
onFileChanged: reload()
JsonAdapter {
id: adapter
property var monitorCrops: ({})
}
}
Timer {
id: cropWriteDelay
interval: 100
repeat: false
running: false
onTriggered: monitorCrops.writeAdapter()
}
FileSystemModel {
id: wallpapers id: wallpapers
filter: FileSystemModel.Images dbPath: `${Paths.state}/wallpapers.sqlite`
cacheSize: wallpaper.largestBufferSize
requireHardwareCodec: true
path: Config.general.wallpaperPath path: Config.general.wallpaperPath
recursive: true
} }
Process { Process {
@@ -146,36 +144,100 @@ Searcher {
WallpaperService { WallpaperService {
id: wallpaper id: wallpaper
dbPath: wallpapers.dbPath
path: root.current path: root.current
} }
Connections {
target: wallpapers
function onCacheStored(path: string): void {
if (path === root.current)
wallpaper.invalidateCache();
}
function onCropsChanged(path: string): void {
if (path === root.current)
root.cropVersion++;
}
}
Variants { Variants {
id: screenVariants
model: Quickshell.screens model: Quickshell.screens
WallpaperObject { WallpaperObject {
readonly property var crops: root.getCrop(modelData.name) id: obj
required property var modelData required property var modelData
cropHeight: crops?.height ?? 1.0 // Crop animation only for edits, never for wallpaper swaps.
cropWidth: crops?.width ?? 1.0 property bool animateCrop: false
cropX: crops?.x ?? 0.0
cropY: crops?.y ?? 0.0
screen: modelData.name screen: modelData.name
service: wallpaper service: wallpaper
zoom: crops?.zoom ?? 1.0
// Apply the wallpaper's own crop. Driven off the service's pathChanged
// (which fires after applyPath has snapshotted the outgoing frame with
// the outgoing crop) and off crop edits, never as a reactive binding on
// the wallpaper path — so a swap applies the incoming crop atomically
// after the base is captured.
function seedCrop(): void {
// Load the current wallpaper's crop without pushing: the service
// already read it from the database. This only seeds the values so
// a later edit animates from the right starting point.
obj.syncCrop(root.getCrop(modelData.name));
}
// Apply an edited crop: assign via the setters so the Behaviors animate
// the numbers and push each intermediate value to the service.
function editCrop(): void {
const c = root.getCrop(modelData.name);
obj.cropX = c?.x ?? 0.0;
obj.cropY = c?.y ?? 0.0;
obj.cropWidth = c?.width ?? 1.0;
obj.cropHeight = c?.height ?? 1.0;
obj.zoom = c?.zoom ?? 1.0;
}
Component.onCompleted: seedCrop()
onScreenChanged: seedCrop()
Behavior on cropHeight { Behavior on cropHeight {
enabled: obj.animateCrop
Anim {} Anim {}
} }
Behavior on cropWidth { Behavior on cropWidth {
enabled: obj.animateCrop
Anim {} Anim {}
} }
Behavior on cropX { Behavior on cropX {
enabled: obj.animateCrop
Anim {} Anim {}
} }
Behavior on cropY { Behavior on cropY {
enabled: obj.animateCrop
Anim {} Anim {}
} }
} }
} }
Connections {
target: wallpaper
function onPathChanged(): void {
for (const obj of screenVariants.instances) {
obj.animateCrop = false;
obj.seedCrop();
}
}
}
Connections {
target: root
function onCropVersionChanged(): void {
for (const obj of screenVariants.instances) {
obj.animateCrop = true;
obj.editCrop();
}
}
}
} }
+3 -3
View File
@@ -8,6 +8,7 @@ import ZShell.Components
import qs.Components import qs.Components
import qs.Modules.Bar.Components import qs.Modules.Bar.Components
import qs.Modules.Bar.Popouts import qs.Modules.Bar.Popouts
import ZShell
SnapLayout { SnapLayout {
id: root id: root
@@ -23,7 +24,7 @@ SnapLayout {
function axisCenterOf(item: Item): real { function axisCenterOf(item: Item): real {
const c = item.mapToItem(root, item.implicitWidth / 2, item.implicitHeight / 2); const c = item.mapToItem(root, item.implicitWidth / 2, item.implicitHeight / 2);
return horizontal ? Math.floor(c.x) : Math.floor(c.y); return horizontal ? ZUtils.snap(c.x, item) : ZUtils.snap(c.y, item);
} }
function checkPopout(pos: real): void { function checkPopout(pos: real): void {
@@ -249,8 +250,7 @@ SnapLayout {
roleValue: "network" roleValue: "network"
delegate: EntryWrapper { delegate: EntryWrapper {
NetworkWidget { NetworkWidget {}
}
} }
} }
+3 -1
View File
@@ -46,7 +46,9 @@ WidgetBase {
} }
required property SnapLayout loader required property SnapLayout loader
required property Wrapper popouts required property Wrapper popouts
readonly property real size: horizontal ? timeText.contentWidth + Tokens.padding.medium * 2 : verticalColumn.implicitHeight + Tokens.padding.medium * 2 readonly property int roundedWidth: Math.round(timeText.implicitWidth)
readonly property int evenWidth: roundedWidth % 2 === 0 ? roundedWidth : roundedWidth + 1
readonly property real size: horizontal ? evenWidth + Tokens.padding.medium * 2 : verticalColumn.implicitHeight + Tokens.padding.medium * 2
required property ScreenState screenState required property ScreenState screenState
implicitHeight: horizontal ? baseSize : size implicitHeight: horizontal ? baseSize : size
@@ -24,7 +24,7 @@ Row {
color: Battery.getColors(root.percentage, root.devState).bg color: Battery.getColors(root.percentage, root.devState).bg
height: root.batHeight height: root.batHeight
radius: root.radius radius: root.radius
width: root.batWidth width: root.batWidth - 1
CustomText { CustomText {
color: Battery.getColors(root.percentage, root.devState).fg color: Battery.getColors(root.percentage, root.devState).fg
+1 -1
View File
@@ -14,7 +14,7 @@ WidgetBase {
readonly property int textWidth: Math.min(metrics.width, 200) readonly property int textWidth: Math.min(metrics.width, 200)
implicitHeight: horizontal ? baseSize : layout.implicitHeight + Tokens.padding.small * 2 implicitHeight: horizontal ? baseSize : layout.implicitHeight + Tokens.padding.small * 2
implicitWidth: horizontal ? layout.implicitWidth + Tokens.padding.small * 2 : baseSize implicitWidth: horizontal ? (layout.implicitWidth % 2 === 0 ? layout.implicitWidth : layout.implicitWidth + 1) + Tokens.padding.small * 2 : baseSize
radius: Tokens.rounding.full radius: Tokens.rounding.full
Behavior on implicitHeight { Behavior on implicitHeight {
+8 -12
View File
@@ -13,7 +13,6 @@ GridLayout {
property real animatedPercentage: 0 property real animatedPercentage: 0
readonly property real arcStartAngle: 0.75 * Math.PI readonly property real arcStartAngle: 0.75 * Math.PI
readonly property real arcSweep: 1.5 * Math.PI readonly property real arcSweep: 1.5 * Math.PI
readonly property real dpr: (QsWindow.window as QsWindow)?.devicePixelRatio ?? 1
required property bool horizontal required property bool horizontal
property string icon property string icon
required property color iconColor required property color iconColor
@@ -24,17 +23,12 @@ GridLayout {
property bool warning: percentage * 100 >= warningThreshold property bool warning: percentage * 100 >= warningThreshold
property int warningThreshold: 80 property int warningThreshold: 80
function snap(v) {
return Math.round(v * dpr) / dpr;
}
columnSpacing: Tokens.spacing.medium columnSpacing: Tokens.spacing.medium
columns: horizontal ? -1 : 1 columns: horizontal ? -1 : 1
percentage: 0 percentage: 0
Behavior on animatedPercentage { Behavior on animatedPercentage {
Anim { Anim {}
}
} }
Component.onCompleted: animatedPercentage = percentage Component.onCompleted: animatedPercentage = percentage
@@ -60,7 +54,7 @@ GridLayout {
Layout.preferredHeight: root.horizontal ? icon.implicitHeight - Tokens.padding.extraSmall : 4 Layout.preferredHeight: root.horizontal ? icon.implicitHeight - Tokens.padding.extraSmall : 4
Layout.preferredWidth: root.horizontal ? 4 : icon.implicitWidth Layout.preferredWidth: root.horizontal ? 4 : icon.implicitWidth
color: Colors.layer(Colors.palette.m3surfaceContainerHigh, 2) color: Colors.layer(Colors.palette.m3surfaceContainerHigh, 2)
radius: Math.min(width, height) / 2 radius: Tokens.rounding.full
Item { Item {
id: clipper id: clipper
@@ -70,18 +64,20 @@ GridLayout {
anchors.left: root.horizontal ? undefined : parent.left anchors.left: root.horizontal ? undefined : parent.left
anchors.verticalCenter: root.horizontal ? undefined : parent.verticalCenter anchors.verticalCenter: root.horizontal ? undefined : parent.verticalCenter
clip: true clip: true
height: root.horizontal ? root.snap(root.percentage * track.height) : track.height * 2 implicitHeight: root.horizontal ? root.percentage * track.height : track.height * 2
width: root.horizontal ? track.width * 2 : root.snap(root.percentage * track.width) implicitWidth: root.horizontal ? track.width * 2 : root.percentage * track.width
CustomRect { CustomRect {
anchors.bottom: root.horizontal ? parent.bottom : undefined anchors.bottom: root.horizontal ? parent.bottom : undefined
anchors.horizontalCenter: root.horizontal ? parent.horizontalCenter : undefined anchors.horizontalCenter: root.horizontal ? parent.horizontalCenter : undefined
anchors.left: root.horizontal ? undefined : parent.left anchors.left: root.horizontal ? undefined : parent.left
anchors.verticalCenter: root.horizontal ? undefined : parent.verticalCenter anchors.verticalCenter: root.horizontal ? undefined : parent.verticalCenter
color: root.mainColor color: root.mainColor
height: track.height
radius: track.radius radius: track.radius
width: track.width
implicitHeight: track.height
implicitWidth: track.width
} }
} }
} }
+2
View File
@@ -34,6 +34,7 @@ WidgetBase {
anchors.horizontalCenterOffset: root.horizontal ? 0 : 1 anchors.horizontalCenterOffset: root.horizontal ? 0 : 1
anchors.verticalCenterOffset: root.horizontal ? 0 : -3 anchors.verticalCenterOffset: root.horizontal ? 0 : -3
columnSpacing: Tokens.spacing.small columnSpacing: Tokens.spacing.small
rowSpacing: 0
columns: root.horizontal ? -1 : 1 columns: root.horizontal ? -1 : 1
ServiceRef { ServiceRef {
@@ -52,6 +53,7 @@ WidgetBase {
Layout.alignment: Qt.AlignVCenter Layout.alignment: Qt.AlignVCenter
Layout.fillHeight: root.horizontal Layout.fillHeight: root.horizontal
Layout.fillWidth: !root.horizontal Layout.fillWidth: !root.horizontal
horizontal: root.horizontal horizontal: root.horizontal
icon: "memory" icon: "memory"
iconColor: root.screenState.resources ? Colors.palette.m3onPrimary : Colors.palette.m3onSurface iconColor: root.screenState.resources ? Colors.palette.m3onPrimary : Colors.palette.m3onSurface
+3 -3
View File
@@ -32,7 +32,7 @@ WidgetBase {
return -1; return -1;
} }
readonly property real size: horizontal ? grid.implicitWidth + grid.anchors.leftMargin + grid.anchors.rightMargin : grid.implicitHeight + grid.anchors.bottomMargin + grid.anchors.topMargin readonly property real size: horizontal ? grid.implicitWidth + grid.anchors.leftMargin + grid.anchors.rightMargin : grid.implicitHeight + grid.anchors.bottomMargin + grid.anchors.topMargin
readonly property int spacing: Tokens.spacing.medium / 2 readonly property int spacing: Tokens.spacing.extraSmall
// Entries that can shrink to nothing, spacing included // Entries that can shrink to nothing, spacing included
function collapsed(entry: var): bool { function collapsed(entry: var): bool {
@@ -134,8 +134,8 @@ WidgetBase {
Layout.rightMargin: root.horizontal ? Math.round(rightGap) : 0 Layout.rightMargin: root.horizontal ? Math.round(rightGap) : 0
Layout.topMargin: root.horizontal ? 0 : Math.round(leftGap) Layout.topMargin: root.horizontal ? 0 : Math.round(leftGap)
children: item children: item
implicitHeight: item?.implicitHeight ?? 0 implicitHeight: item?.height ?? item?.implicitHeight ?? 0
implicitWidth: item?.implicitWidth ?? 0 implicitWidth: item?.width ?? item?.implicitWidth ?? 0
Behavior on leftGap { Behavior on leftGap {
Anim { Anim {
@@ -7,7 +7,7 @@ import qs.Components
import qs.Services import qs.Services
MaterialIcon { MaterialIcon {
id: speaker id: root
required property bool horizontal required property bool horizontal
@@ -16,6 +16,8 @@ MaterialIcon {
fill: 1 fill: 1
fontStyle: Tokens.font.icon.small fontStyle: Tokens.font.icon.small
text: Audio.muted ? "volume_off" : "volume_up" text: Audio.muted ? "volume_off" : "volume_up"
width: Math.round(implicitWidth)
height: Math.round(implicitHeight)
Behavior on Layout.maximumWidth { Behavior on Layout.maximumWidth {
Anim {} Anim {}
@@ -7,7 +7,7 @@ import qs.Components
import qs.Services import qs.Services
MaterialIcon { MaterialIcon {
id: mic id: root
required property bool horizontal required property bool horizontal
@@ -16,6 +16,8 @@ MaterialIcon {
fill: 1 fill: 1
fontStyle: Tokens.font.icon.small fontStyle: Tokens.font.icon.small
text: Audio.sourceMuted ? "mic_off" : "mic" text: Audio.sourceMuted ? "mic_off" : "mic"
width: Math.round(implicitWidth)
height: Math.round(implicitHeight)
Behavior on Layout.maximumWidth { Behavior on Layout.maximumWidth {
Anim {} Anim {}
+25 -27
View File
@@ -12,13 +12,14 @@ import qs.Services
Item { Item {
id: root id: root
property real activeWorkspaceMargin: Math.ceil(Tokens.padding.medium / 4) property real activeWorkspaceMargin: Tokens.padding.extraSmall / 2
readonly property int spacing: Tokens.spacing.extraSmall / 2
readonly property int effectiveActiveWorkspaceId: monitor?.activeWorkspace?.id ?? 1 readonly property int effectiveActiveWorkspaceId: monitor?.activeWorkspace?.id ?? 1
required property bool horizontal required property bool horizontal
readonly property HyprlandMonitor monitor: Hyprland.monitorFor(root.screen) readonly property HyprlandMonitor monitor: Hyprland.monitorFor(root.screen)
required property ShellScreen screen required property ShellScreen screen
readonly property real shortSize: Math.max(Config.bar.height, Tokens.sizes.bar.innerSize) readonly property real shortSize: Math.max(Config.bar.height, Tokens.sizes.bar.innerSize)
readonly property real size: (workspaceButtonWidth * workspacesShown) + activeWorkspaceMargin * 2 readonly property real size: (workspaceButtonWidth * workspacesShown) + (spacing * Math.max(0, workspacesShown - 1)) + activeWorkspaceMargin * 2
property int workspaceButtonWidth: (horizontal ? bgRect.implicitHeight : bgRect.implicitWidth) - root.activeWorkspaceMargin * 2 property int workspaceButtonWidth: (horizontal ? bgRect.implicitHeight : bgRect.implicitWidth) - root.activeWorkspaceMargin * 2
property int workspaceIndexInGroup: (effectiveActiveWorkspaceId - 1) % root.workspacesShown property int workspaceIndexInGroup: (effectiveActiveWorkspaceId - 1) % root.workspacesShown
readonly property list<var> workspaces: Hyprland.workspaces.values.filter(w => w.monitor === root.monitor) readonly property list<var> workspaces: Hyprland.workspaces.values.filter(w => w.monitor === root.monitor)
@@ -59,15 +60,17 @@ Item {
anchors.fill: parent anchors.fill: parent
anchors.margins: root.activeWorkspaceMargin anchors.margins: root.activeWorkspaceMargin
columnSpacing: 0 columnSpacing: root.spacing
columns: root.horizontal ? root.workspacesShown : 1 columns: root.horizontal ? root.workspacesShown : 1
rowSpacing: 0 rowSpacing: root.spacing
rows: root.horizontal ? 1 : root.workspacesShown rows: root.horizontal ? 1 : root.workspacesShown
layer.enabled: true
layer.mipmap: true
Repeater { Repeater {
model: root.workspaces model: root.workspaces
Button { CustomRect {
id: button id: button
required property int index required property int index
@@ -75,27 +78,19 @@ Item {
implicitHeight: indicator.indicatorThickness implicitHeight: indicator.indicatorThickness
implicitWidth: indicator.indicatorThickness implicitWidth: indicator.indicatorThickness
width: root.workspaceButtonWidth radius: Tokens.rounding.full
background: Item { CustomText {
id: workspaceButtonBackground anchors.centerIn: parent
color: Colors.palette.m3onSecondaryContainer
implicitHeight: root.workspaceButtonWidth text: button.modelData?.name ?? ""
implicitWidth: root.workspaceButtonWidth
CustomText {
anchors.centerIn: parent
color: Colors.palette.m3onSecondaryContainer
elide: Text.ElideRight
horizontalAlignment: Text.AlignHCenter
text: button.modelData?.name ?? ""
verticalAlignment: Text.AlignVCenter
}
} }
onPressed: { StateLayer {
const ws = button.modelData.name; onPressed: {
Hyprland.dispatch(Hyprland.usingLua ? `hl.dsp.focus({ workspace= "${ws}"})` : `workspace ${ws}`); const ws = button.modelData.name;
Hyprland.dispatch(Hyprland.usingLua ? `hl.dsp.focus({ workspace= "${ws}"})` : `workspace ${ws}`);
}
} }
} }
} }
@@ -104,8 +99,10 @@ Item {
CustomRect { CustomRect {
id: indicator id: indicator
property real indicatorLength: (Math.abs(idxPair.idx1 - idxPair.idx2) + 1) * root.workspaceButtonWidth readonly property real step: root.workspaceButtonWidth + root.spacing
property real indicatorPosition: Math.min(idxPair.idx1, idxPair.idx2) * root.workspaceButtonWidth + root.activeWorkspaceMargin
property real indicatorLength: (Math.abs(idxPair.idx1 - idxPair.idx2) + 1) * root.workspaceButtonWidth + Math.abs(idxPair.idx1 - idxPair.idx2) * root.spacing
property real indicatorPosition: Math.min(idxPair.idx1, idxPair.idx2) * step + root.activeWorkspaceMargin
property real indicatorThickness: root.workspaceButtonWidth property real indicatorThickness: root.workspaceButtonWidth
anchors.horizontalCenter: root.horizontal ? undefined : parent.horizontalCenter anchors.horizontalCenter: root.horizontal ? undefined : parent.horizontalCenter
@@ -129,9 +126,10 @@ Item {
implicitHeight: grid.height implicitHeight: grid.height
implicitWidth: grid.width implicitWidth: grid.width
source: grid source: grid
autoPaddingEnabled: false
sourceColor: Colors.palette.m3onSurface sourceColor: Colors.palette.m3onSurface
x: root.horizontal ? -indicator.x + 3 : 0 x: root.horizontal ? -indicator.x + root.activeWorkspaceMargin : 0
y: root.horizontal ? 0 : -indicator.y + 3 y: root.horizontal ? 0 : -indicator.y + root.activeWorkspaceMargin
} }
} }
} }
+4 -4
View File
@@ -4,6 +4,7 @@ import QtQuick
import Quickshell import Quickshell
import qs.Components import qs.Components
import ZShell.Config import ZShell.Config
import ZShell
Item { Item {
id: root id: root
@@ -36,7 +37,7 @@ Item {
const diff = parent.width - Math.floor(off + content.nonAnimWidth); const diff = parent.width - Math.floor(off + content.nonAnimWidth);
if (diff < 0) if (diff < 0)
return off + diff; return off + diff;
return Math.floor(Math.max(off, 0)); return ZUtils.snap(Math.max(off, 0), root);
} }
y: { y: {
if (horizontal) if (horizontal)
@@ -46,12 +47,11 @@ Item {
const diff = parent.height - Math.floor(off + content.nonAnimHeight); const diff = parent.height - Math.floor(off + content.nonAnimHeight);
if (diff < 0) if (diff < 0)
return off + diff; return off + diff;
return Math.max(off, 0); return ZUtils.snap(Math.max(off, 0), root);
} }
Behavior on offsetScale { Behavior on offsetScale {
Anim { Anim {}
}
} }
Behavior on x { Behavior on x {
enabled: !root.horizontal || root.offsetScale < 1 enabled: !root.horizontal || root.offsetScale < 1
+4 -3
View File
@@ -13,6 +13,7 @@ Item {
readonly property Popout currentPopout: content.children.find(c => c.shouldBeActive) ?? null readonly property Popout currentPopout: content.children.find(c => c.shouldBeActive) ?? null
required property bool horizontal required property bool horizontal
required property PopoutState popouts required property PopoutState popouts
required property Wrapper wrapper
implicitHeight: (currentPopout?.implicitHeight ?? 0) + Tokens.padding.smaller * 2 implicitHeight: (currentPopout?.implicitHeight ?? 0) + Tokens.padding.smaller * 2
implicitWidth: (currentPopout?.implicitWidth ?? 0) + Tokens.padding.smaller * 2 implicitWidth: (currentPopout?.implicitWidth ?? 0) + Tokens.padding.smaller * 2
@@ -98,10 +99,10 @@ Item {
readonly property bool shouldBeActive: root.popouts.currentName === name readonly property bool shouldBeActive: root.popouts.currentName === name
active: false active: false
anchors.centerIn: opacity === 1 ? undefined : parent anchors.centerIn: parent
anchors.horizontalCenter: parent.horizontalCenter anchors.horizontalCenter: parent.horizontalCenter
anchors.top: opacity === 1 ? parent.top : undefined // anchors.top: opacity === 1 ? parent.top : undefined
anchors.topMargin: Tokens.padding.smaller // anchors.topMargin: Tokens.padding.smaller
opacity: 0 opacity: 0
scale: 0.8 scale: 0.8
+9 -16
View File
@@ -16,7 +16,7 @@ StackView {
id: root id: root
readonly property int itemHeight: 30 readonly property int itemHeight: 30
readonly property int panelRadius: ((itemHeight / 2) + Tokens.padding.extraSmall) * Tokens.rounding.scale readonly property int panelRadius: ((itemHeight / 2) + Tokens.padding.smaller) * Tokens.rounding.scale
required property PopoutState popouts required property PopoutState popouts
property int rootWidth: 0 property int rootWidth: 0
required property QsMenuHandle trayItem required property QsMenuHandle trayItem
@@ -27,20 +27,15 @@ StackView {
initialItem: SubMenu { initialItem: SubMenu {
handle: root.trayItem handle: root.trayItem
} }
popEnter: NoAnim { popEnter: NoAnim {}
} popExit: NoAnim {}
popExit: NoAnim { pushEnter: NoAnim {}
} pushExit: NoAnim {}
pushEnter: NoAnim {
}
pushExit: NoAnim {
}
Component { Component {
id: subMenuComp id: subMenuComp
SubMenu { SubMenu {}
}
} }
component NoAnim: Transition { component NoAnim: Transition {
@@ -49,8 +44,8 @@ StackView {
} }
} }
component SubMenu: SnapLayout { component SubMenu: SnapLayout {
orientation: Qt.Vertical
id: menu id: menu
orientation: Qt.Vertical
required property QsMenuHandle handle required property QsMenuHandle handle
property bool isSubMenu property bool isSubMenu
@@ -61,12 +56,10 @@ orientation: Qt.Vertical
spacing: Tokens.spacing.extraSmall spacing: Tokens.spacing.extraSmall
Behavior on opacity { Behavior on opacity {
Anim { Anim {}
}
} }
Behavior on scale { Behavior on scale {
Anim { Anim {}
}
} }
Component.onCompleted: shown = true Component.onCompleted: shown = true
+4 -2
View File
@@ -2,6 +2,7 @@ import Quickshell
import QtQuick import QtQuick
import qs.Components import qs.Components
import ZShell.Config import ZShell.Config
import ZShell
Item { Item {
id: root id: root
@@ -26,8 +27,8 @@ Item {
detachedMode = ""; detachedMode = "";
} }
implicitHeight: nonAnimHeight implicitHeight: ZUtils.snap(nonAnimHeight, root)
implicitWidth: nonAnimWidth implicitWidth: ZUtils.snap(nonAnimWidth, root)
Behavior on implicitHeight { Behavior on implicitHeight {
enabled: root.offsetScale < 1 enabled: root.offsetScale < 1
@@ -57,6 +58,7 @@ Item {
shouldBeActive: root.hasCurrent shouldBeActive: root.hasCurrent
sourceComponent: Content { sourceComponent: Content {
wrapper: root
horizontal: root.horizontal horizontal: root.horizontal
popouts: popoutState popouts: popoutState
} }
+4 -2
View File
@@ -55,7 +55,7 @@ Item {
} }
} }
ClipRect { CustomRect {
id: preview id: preview
anchors.bottom: parent.bottom anchors.bottom: parent.bottom
@@ -65,6 +65,7 @@ Item {
color: Colors.tPalette.m3surfaceContainer color: Colors.tPalette.m3surfaceContainer
implicitWidth: ClipHistory.previewIsImage ? Math.max(Math.min(imagePreview.sourceSize.width + Tokens.padding.large * 2, Config.clipboard.sizes.previewWidth), Config.clipboard.sizes.minPreviewWidth) : Math.max(Math.min(textPreviewColumn.width + textPreviewColumn.anchors.margins * 2, Config.clipboard.sizes.previewWidth), Config.clipboard.sizes.minPreviewWidth) implicitWidth: ClipHistory.previewIsImage ? Math.max(Math.min(imagePreview.sourceSize.width + Tokens.padding.large * 2, Config.clipboard.sizes.previewWidth), Config.clipboard.sizes.minPreviewWidth) : Math.max(Math.min(textPreviewColumn.width + textPreviewColumn.anchors.margins * 2, Config.clipboard.sizes.previewWidth), Config.clipboard.sizes.minPreviewWidth)
radius: 25 radius: 25
clip: true
Behavior on implicitWidth { Behavior on implicitWidth {
Anim {} Anim {}
@@ -229,11 +230,12 @@ Item {
anchors.fill: parent anchors.fill: parent
spacing: Tokens.spacing.small spacing: Tokens.spacing.small
ClipRect { Item {
id: textRect id: textRect
Layout.fillHeight: true Layout.fillHeight: true
Layout.fillWidth: true Layout.fillWidth: true
clip: true
Item { Item {
id: textWrapper id: textWrapper
+2 -2
View File
@@ -30,8 +30,8 @@ Item {
} }
SnapLayout { SnapLayout {
orientation: Qt.Vertical
id: layout id: layout
orientation: Qt.Vertical
anchors.bottom: parent.bottom anchors.bottom: parent.bottom
anchors.margins: Tokens.padding.large anchors.margins: Tokens.padding.large
@@ -77,7 +77,7 @@ orientation: Qt.Vertical
required property string icon required property string icon
implicitSize: ZUtils.snap((root.height - layout.anchors.margins * 2 - layout.spacing * 4) / 5, root) implicitSize: (root.height - layout.anchors.margins * 2 - layout.spacing * 4) / 5
Behavior on clampedVal { Behavior on clampedVal {
Anim {} Anim {}
+4 -4
View File
@@ -17,7 +17,7 @@ Item {
implicitWidth: btn.implicitWidth * 0.9 implicitWidth: btn.implicitWidth * 0.9
implicitHeight: btn.implicitHeight * 0.9 implicitHeight: btn.implicitHeight * 0.9
BlobGroup { BlobGroup2 {
id: blobGroup id: blobGroup
color: Colors.palette.m3surfaceContainerHighest color: Colors.palette.m3surfaceContainerHighest
@@ -29,7 +29,7 @@ Item {
} }
} }
BlobRect { BlobRect2 {
id: btnRect id: btnRect
anchors.fill: parent anchors.fill: parent
@@ -42,7 +42,7 @@ Item {
} }
} }
BlobRect { BlobRect2 {
id: rect id: rect
anchors.right: parent.right anchors.right: parent.right
@@ -143,8 +143,8 @@ Item {
] ]
SnapLayout { SnapLayout {
orientation: Qt.Vertical
id: layout id: layout
orientation: Qt.Vertical
anchors.centerIn: parent anchors.centerIn: parent
spacing: Tokens.spacing.extraSmall spacing: Tokens.spacing.extraSmall
+5 -5
View File
@@ -42,7 +42,7 @@ SnapLayout {
} }
SnapLayout { SnapLayout {
orientation: Qt.Vertical orientation: Qt.Vertical
Layout.fillWidth: true Layout.fillWidth: true
Layout.fillHeight: true Layout.fillHeight: true
Layout.preferredWidth: root.width / 2 Layout.preferredWidth: root.width / 2
@@ -71,11 +71,11 @@ orientation: Qt.Vertical
id: tempGraph id: tempGraph
anchors.fill: parent anchors.fill: parent
values: root.forecastToday.map(e => e.tempC) values: root.forecastToday.map(e => e?.tempC ?? null)
verticalLineStep: 3 verticalLineStep: 3
xSteps: 24 xSteps: 24
horizontalLineStep: 10 horizontalLineStep: 10
minHorizontalLines: 4 minHorizontalLines: 3
yPaddingTop: horizontalLineStep yPaddingTop: horizontalLineStep
yPaddingBottom: horizontalLineStep yPaddingBottom: horizontalLineStep
xLabel: i => root.formatHour(i) xLabel: i => root.formatHour(i)
@@ -95,7 +95,7 @@ orientation: Qt.Vertical
} }
SnapLayout { SnapLayout {
orientation: Qt.Vertical orientation: Qt.Vertical
Layout.fillWidth: true Layout.fillWidth: true
Layout.fillHeight: true Layout.fillHeight: true
Layout.preferredWidth: root.width / 2 Layout.preferredWidth: root.width / 2
@@ -132,7 +132,7 @@ orientation: Qt.Vertical
yPaddingTop: 20 yPaddingTop: 20
verticalLineStep: 3 verticalLineStep: 3
lastXLine: false lastXLine: false
horizontalLineStep: 20 horizontalLineStep: 30
xLabel: i => root.formatHour(i) xLabel: i => root.formatHour(i)
yLabel: v => v + "%" yLabel: v => v + "%"
+60 -8
View File
@@ -1,3 +1,5 @@
pragma ComponentBehavior: Bound
import Quickshell import Quickshell
import QtQuick import QtQuick
import ZShell.Config import ZShell.Config
@@ -9,7 +11,7 @@ Item {
id: root id: root
required property bool isCurrent required property bool isCurrent
required property var modelData // FileSystemEntry-like {path, relativePath} required property var modelData
required property real tileHeight required property real tileHeight
required property real tileWidth required property real tileWidth
required property ScreenState screenState required property ScreenState screenState
@@ -29,25 +31,75 @@ Item {
radius: Tokens.rounding.small radius: Tokens.rounding.small
y: Tokens.padding.large y: Tokens.padding.large
MaterialIcon { Loader {
active: opacity > 0
anchors.centerIn: parent anchors.centerIn: parent
color: Colors.tPalette.m3outline opacity: img.status === Image.Ready ? 0 : 1
fontStyle: Tokens.font.icon.builders.extraLarge.scale(2).weight(Font.DemiBold).build()
text: "image" Behavior on opacity {
Anim {}
}
sourceComponent: CustomRect {
color: Colors.palette.m3primaryContainer
implicitHeight: loadingIndicator.implicitSize + Tokens.padding.large * 2
implicitWidth: loadingIndicator.implicitSize + Tokens.padding.large * 2
radius: Tokens.rounding.full
LoadingIndicator {
id: loadingIndicator
anchors.centerIn: parent
containsIcon: true
implicitSize: Math.min(image.width, image.height) * 0.3
}
}
} }
CachingImage { Image {
id: img
anchors.bottom: parent.bottom anchors.bottom: parent.bottom
anchors.horizontalCenter: parent.horizontalCenter anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top anchors.top: parent.top
cache: true asynchronous: true
fillMode: Image.PreserveAspectCrop fillMode: Image.PreserveAspectCrop
height: root.tileHeight height: root.tileHeight
path: root.modelData ? root.modelData.path : "" source: root.modelData ? root.modelData.thumbnailPath : ""
smooth: root.isCurrent smooth: root.isCurrent
sourceSize.height: root.tileHeight sourceSize.height: root.tileHeight
sourceSize.width: root.tileHeight * (16 / 9) sourceSize.width: root.tileHeight * (16 / 9)
width: root.tileHeight * (16 / 9) width: root.tileHeight * (16 / 9)
opacity: status === Image.Ready ? 1 : 0
Behavior on opacity {
Anim {
type: Anim.SlowEffects
}
}
Loader {
opacity: root.modelData.isVideo && img.status === Image.Ready ? 1 : 0
active: opacity > 0
anchors.centerIn: parent
Behavior on opacity {
Anim {
type: Anim.SlowEffects
}
}
sourceComponent: CustomRect {
implicitWidth: videoIcon.implicitWidth + Tokens.padding.extraLarge * 2
implicitHeight: implicitWidth
radius: Tokens.rounding.full
color: Colors.tPalette.m3surface
MaterialIcon {
id: videoIcon
anchors.centerIn: parent
text: "video_library"
fontStyle: Tokens.font.icon.extraLarge
}
}
}
} }
StateLayer { StateLayer {
+4 -19
View File
@@ -6,14 +6,13 @@ import qs.Components
import qs.Helpers import qs.Helpers
import qs.Services import qs.Services
ClipRect { Item {
id: root id: root
required property var lock required property var lock
implicitHeight: layout.implicitHeight implicitHeight: layout.implicitHeight
implicitWidth: layout.implicitWidth implicitWidth: layout.implicitWidth
radius: Tokens.rounding.largeIncreased
SnapLayout { SnapLayout {
id: layout id: layout
@@ -54,24 +53,10 @@ ClipRect {
lock: root.lock lock: root.lock
} }
SnapLayout { NotifDock {
Layout.fillWidth: true Layout.fillWidth: true
Layout.fillHeight: true
spacing: Tokens.spacing.medium lock: root.lock
orientation: Qt.Vertical
CustomRect {
Layout.fillHeight: true
Layout.fillWidth: true
bottomRightRadius: Tokens.rounding.largeIncreased
color: Colors.tPalette.m3surfaceContainer
radius: Tokens.rounding.small
topRightRadius: Tokens.rounding.largeIncreased
NotifDock {
lock: root.lock
}
}
} }
} }
} }
+1 -1
View File
@@ -221,9 +221,9 @@ WlSessionLockSurface {
anchors.fill: parent anchors.fill: parent
color: Colors.palette.m3surface color: Colors.palette.m3surface
layer.enabled: true
opacity: Colors.transparency.enabled ? Colors.transparency.base : 1 opacity: Colors.transparency.enabled ? Colors.transparency.base : 1
radius: lockContent.radius radius: lockContent.radius
layer.enabled: true
layer.effect: MultiEffect { layer.effect: MultiEffect {
blurMax: 15 blurMax: 15
+31 -26
View File
@@ -7,39 +7,44 @@ import qs.Components
import qs.Helpers import qs.Helpers
import qs.Services import qs.Services
ClipRect { Item {
id: root id: root
required property var lock required property var lock
color: Colors.tPalette.m3surfaceContainer
implicitHeight: layout.implicitHeight + layout.anchors.margins * 2 implicitHeight: layout.implicitHeight + layout.anchors.margins * 2
radius: Tokens.rounding.small
FadeImage {
id: image
ClipRect {
anchors.fill: parent anchors.fill: parent
asynchronous: true
fillMode: Image.PreserveAspectCrop
layer.enabled: true
opacity: status === Image.Ready ? 1 : 0
source: Players.getArtUrl(Players.active)
sourceSize: {
const dpr = (QsWindow.window as QsWindow)?.devicePixelRatio ?? 1;
return Qt.size(width * dpr, height * dpr);
}
Behavior on opacity { color: Colors.tPalette.m3surfaceContainer
Anim { radius: Tokens.rounding.small
type: Anim.StandardExtraLarge bottomLeftRadius: Tokens.rounding.largeIncreased
}
} FadeImage {
id: image
CustomRect {
anchors.fill: parent anchors.fill: parent
color: Colors.palette.m3surface asynchronous: true
opacity: 0.7 fillMode: Image.PreserveAspectCrop
opacity: status === Image.Ready ? 1 : 0
source: Players.getArtUrl(Players.active)
sourceSize: {
const dpr = (QsWindow.window as QsWindow)?.devicePixelRatio ?? 1;
return Qt.size(width * dpr, height * dpr);
}
Behavior on opacity {
Anim {
type: Anim.StandardExtraLarge
}
}
CustomRect {
anchors.fill: parent
color: Colors.palette.m3surface
opacity: 0.7
}
} }
} }
@@ -79,7 +84,7 @@ ClipRect {
spacing: Tokens.spacing.extraSmall spacing: Tokens.spacing.extraSmall
IconButton { IconButton {
enabled: Players.active?.canGoPrevious enabled: Players.active?.canGoPrevious ?? false
icon: "skip_previous" icon: "skip_previous"
isRound: true isRound: true
shapeMorph: true shapeMorph: true
@@ -90,7 +95,7 @@ ClipRect {
IconButton { IconButton {
checked: Players.active?.isPlaying ?? false checked: Players.active?.isPlaying ?? false
enabled: Players.active?.canTogglePlaying enabled: Players.active?.canTogglePlaying ?? false
icon: Players.active?.isPlaying ? "pause" : "play_arrow" icon: Players.active?.isPlaying ? "pause" : "play_arrow"
implicitWidth: implicitHeight + Tokens.padding.largeIncreased * 2 implicitWidth: implicitHeight + Tokens.padding.largeIncreased * 2
isRound: true isRound: true
@@ -100,7 +105,7 @@ ClipRect {
} }
IconButton { IconButton {
enabled: Players.active?.canGoNext enabled: Players.active?.canGoNext ?? false
icon: "skip_next" icon: "skip_next"
isRound: true isRound: true
shapeMorph: true shapeMorph: true
+132 -99
View File
@@ -6,135 +6,168 @@ import QtQuick
import QtQuick.Layouts import QtQuick.Layouts
import ZShell.Components import ZShell.Components
import ZShell.Config import ZShell.Config
import ZShell.Services
import qs.Modules import qs.Modules
import qs.Components import qs.Components
import qs.Components.Notifs
import qs.Helpers import qs.Helpers
import qs.Daemons import qs.Daemons
import qs.Services import qs.Services
SnapLayout { CustomRect {
id: root id: root
required property var lock required property var lock
anchors.fill: parent bottomRightRadius: Tokens.rounding.largeIncreased
anchors.margins: Tokens.padding.large color: Colors.tPalette.m3surfaceContainer
radius: Tokens.rounding.small
topRightRadius: Tokens.rounding.largeIncreased
orientation: Qt.Vertical SnapLayout {
spacing: Tokens.spacing.small anchors.fill: parent
anchors.margins: Tokens.padding.large
CustomText { orientation: Qt.Vertical
Layout.fillWidth: true spacing: Tokens.spacing.small
color: Colors.palette.m3outline
elide: Text.ElideRight
font: Tokens.font.mono.builders.small.weight(Font.Medium).build()
text: NotifServer.list.length > 0 ? qsTr("%1 notification%2").arg(NotifServer.list.length).arg(NotifServer.list.length === 1 ? "" : "s") : qsTr("Notifications")
}
ClipRect { CustomText {
id: clipRect Layout.fillWidth: true
color: Colors.palette.m3outline
elide: Text.ElideRight
font: Tokens.font.mono.builders.small.weight(Font.Medium).build()
text: NotifServer.notClosed.length > 0 ? qsTr("%1 notification%2").arg(NotifServer.notClosed.length).arg(NotifServer.notClosed.length === 1 ? "" : "s") : qsTr("Notifications")
}
Layout.fillHeight: true Item {
Layout.fillWidth: true Layout.fillHeight: true
color: "transparent" Layout.fillWidth: true
radius: Tokens.rounding.small
Loader { Loader {
active: opacity > 0 active: opacity > 0
anchors.centerIn: parent anchors.centerIn: parent
opacity: NotifServer.list.length > 0 ? 0 : 1 opacity: NotifServer.notClosed.length > 0 ? 0 : 1
Behavior on opacity { Behavior on opacity {
Anim { Anim {
duration: Tokens.anim.durations.extraLarge duration: Tokens.anim.durations.extraLarge
}
}
sourceComponent: SnapLayout {
spacing: Tokens.spacing.largeIncreased
orientation: Qt.Vertical
Image {
asynchronous: true
fillMode: Image.PreserveAspectFit
layer.enabled: true
source: Qt.resolvedUrl(`${Quickshell.shellDir}/assets/dino.png`)
sourceSize.width: clipRect.width * 0.8
layer.effect: Coloriser {
brightness: 1
colorizationColor: Colors.palette.m3outlineVariant
} }
} }
sourceComponent: CustomText {
CustomText {
Layout.alignment: Qt.AlignHCenter
color: Colors.palette.m3outlineVariant color: Colors.palette.m3outlineVariant
font: Tokens.font.headline.builders.small.width(90).build() font: Tokens.font.headline.builders.small.width(90).build()
text: qsTr("No Notifications") text: qsTr("No Notifications")
} }
} }
CustomListView {
id: list
anchors.fill: parent
clip: true
orientation: Qt.Vertical
spacing: Tokens.spacing.small
add: Transition {
Anim {
from: 0
property: "opacity"
to: 1
}
Anim {
duration: Tokens.anim.durations.expressiveDefaultSpatial
easing: Tokens.anim.expressiveDefaultSpatial
from: 0
property: "scale"
to: 1
}
}
delegate: NotifRow {}
displaced: Transition {
Anim {
properties: "opacity,scale"
to: 1
}
Anim {
duration: Tokens.anim.durations.expressiveDefaultSpatial
easing: Tokens.anim.expressiveDefaultSpatial
property: "y"
}
}
model: ScriptModel {
values: [...NotifServer.groups].filter(g => g.count > 0)
}
move: Transition {
Anim {
properties: "opacity,scale"
to: 1
}
Anim {
duration: Tokens.anim.durations.expressiveDefaultSpatial
easing: Tokens.anim.expressiveDefaultSpatial
property: "y"
}
}
remove: Transition {
Anim {
property: "opacity"
to: 0
}
Anim {
property: "scale"
to: 0.6
}
}
}
}
}
component NotifRow: Item {
id: row
required property NotificationGroup modelData
property bool expanded: false
function dismissAll(): void {
for (const n of [...modelData.activeNotifs])
n.dismiss();
} }
CustomListView { implicitHeight: card.implicitHeight
anchors.fill: parent implicitWidth: list.width
clip: true
spacing: Tokens.spacing.small
add: Transition { NotifSwipeArea {
Anim { id: area
from: 0
property: "opacity"
to: 1
}
Anim { implicitHeight: card.implicitHeight
duration: Tokens.anim.durations.expressiveDefaultSpatial implicitWidth: row.implicitWidth
easing: Tokens.anim.expressiveDefaultSpatial
from: 0
property: "scale"
to: 1
}
}
delegate: NotifGroup {}
displaced: Transition {
Anim {
properties: "opacity,scale"
to: 1
}
Anim { expanded: row.expanded
duration: Tokens.anim.durations.expressiveDefaultSpatial onDismissed: row.dismissAll()
easing: Tokens.anim.expressiveDefaultSpatial onRequestExpand: expand => row.expanded = expand
property: "y" onSwiped: row.dismissAll()
}
}
model: ScriptModel {
values: {
const list = NotifServer.notClosed.map(n => [n.appName, null]);
return [...new Map(list).keys()];
}
}
move: Transition {
Anim {
properties: "opacity,scale"
to: 1
}
Anim { Item {
duration: Tokens.anim.durations.expressiveDefaultSpatial anchors.top: parent.top
easing: Tokens.anim.expressiveDefaultSpatial
property: "y"
}
}
remove: Transition {
Anim {
property: "opacity"
to: 0
}
Anim { implicitHeight: card.implicitHeight
property: "scale" implicitWidth: row.implicitWidth
to: 0.6
clip: true
NotifGroupCard {
id: card
baseLayer: 1
container: list
expanded: row.expanded
group: row.modelData
onRequestExpand: expand => row.expanded = expand
onSwiped: notif => notif.dismiss()
} }
} }
} }
-324
View File
@@ -1,324 +0,0 @@
pragma ComponentBehavior: Bound
import Quickshell
import Quickshell.Widgets
import Quickshell.Services.Notifications
import QtQuick
import QtQuick.Layouts
import ZShell.Components
import ZShell.Config
import qs.Modules
import qs.Components
import qs.Helpers
import qs.Daemons
import qs.Services
CustomRect {
id: root
readonly property string appIcon: notifs.find(n => n.appIcon.length > 0)?.appIcon ?? ""
property bool expanded
readonly property string image: notifs.find(n => n.image.length > 0)?.image ?? ""
required property string modelData
readonly property list<var> notifs: NotifServer.list.filter(notif => notif.appName === modelData)
readonly property string urgency: notifs.some(n => n.urgency === NotificationUrgency.Critical) ? "critical" : notifs.some(n => n.urgency === NotificationUrgency.Normal) ? "normal" : "low"
anchors.left: parent?.left
anchors.right: parent?.right
clip: true
color: root.urgency === "critical" ? Colors.palette.m3secondaryContainer : Colors.layer(Colors.palette.m3surfaceContainerHigh, 2)
implicitHeight: content.implicitHeight + Tokens.padding.small * 2
radius: Tokens.rounding.medium
Behavior on implicitHeight {
Anim {
duration: Tokens.anim.durations.expressiveDefaultSpatial
easing: Tokens.anim.expressiveDefaultSpatial
}
}
SnapLayout {
id: content
anchors.left: parent.left
anchors.margins: Tokens.padding.small
anchors.right: parent.right
anchors.top: parent.top
spacing: Tokens.spacing.medium
Item {
Layout.alignment: Qt.AlignLeft | Qt.AlignTop
implicitHeight: Config.notifs.sizes.image
implicitWidth: Config.notifs.sizes.image
Component {
id: imageComp
Image {
asynchronous: true
cache: false
fillMode: Image.PreserveAspectCrop
height: Config.notifs.sizes.image
source: Qt.resolvedUrl(root.image)
visible: Config.lock.showNotifIcon
width: Config.notifs.sizes.image
}
}
Component {
id: appIconComp
ColoredIcon {
color: root.urgency === "critical" ? Colors.palette.m3onError : root.urgency === "low" ? Colors.palette.m3onSurface : Colors.palette.m3onSecondaryContainer
implicitSize: Math.round(Config.notifs.sizes.image * 0.6)
layer.enabled: root.appIcon.endsWith("symbolic")
source: Quickshell.iconPath(root.appIcon)
}
}
Component {
id: materialIconComp
MaterialIcon {
color: root.urgency === "critical" ? Colors.palette.m3onError : root.urgency === "low" ? Colors.palette.m3onSurface : Colors.palette.m3onSecondaryContainer
fontStyle: Tokens.font.icon.large
text: Icons.getNotifIcon(root.notifs[0]?.summary, root.urgency)
}
}
ClipRect {
anchors.fill: parent
color: root.urgency === "critical" ? Colors.palette.m3error : root.urgency === "low" ? Colors.layer(Colors.palette.m3surfaceContainerHighest, 3) : Colors.palette.m3secondaryContainer
radius: Tokens.rounding.full
Loader {
anchors.centerIn: parent
sourceComponent: root.image ? imageComp : root.appIcon ? appIconComp : materialIconComp
}
}
Loader {
active: root.appIcon && root.image
anchors.bottom: parent.bottom
anchors.right: parent.right
sourceComponent: CustomRect {
color: root.urgency === "critical" ? Colors.palette.m3error : root.urgency === "low" ? Colors.palette.m3surfaceContainerHighest : Colors.palette.m3secondaryContainer
implicitHeight: Config.notifs.sizes.badge
implicitWidth: Config.notifs.sizes.badge
radius: Tokens.rounding.full
ColoredIcon {
anchors.centerIn: parent
color: root.urgency === "critical" ? Colors.palette.m3onError : root.urgency === "low" ? Colors.palette.m3onSurface : Colors.palette.m3onSecondaryContainer
implicitSize: Math.round(Config.notifs.sizes.badge * 0.6)
layer.enabled: root.appIcon.endsWith("symbolic")
source: Quickshell.iconPath(root.appIcon)
}
}
}
}
SnapLayout {
Layout.bottomMargin: -Tokens.padding.extraSmall / 2 - (root.expanded ? 0 : spacing)
Layout.fillWidth: true
Layout.topMargin: -Tokens.padding.extraSmall
spacing: Math.round(Tokens.spacing.small / 2)
orientation: Qt.Vertical
SnapLayout {
Layout.bottomMargin: -parent.spacing
Layout.fillWidth: true
spacing: Tokens.spacing.small
CustomText {
Layout.fillWidth: true
color: Colors.palette.m3onSurfaceVariant
elide: Text.ElideRight
font: Tokens.font.body.small
text: root.modelData
}
CustomText {
animate: true
color: Colors.palette.m3outline
font: Tokens.font.body.small
text: root.notifs[0]?.timeStr ?? ""
}
CustomRect {
Layout.preferredWidth: root.notifs.length > Config.notifs.groupPreviewNum ? implicitWidth : 0
color: root.urgency === "critical" ? Colors.palette.m3error : Colors.layer(Colors.palette.m3surfaceContainerHighest, 2)
implicitHeight: groupCount.implicitHeight + Tokens.padding.extraSmall
implicitWidth: expandBtn.implicitWidth + Tokens.padding.small * 2
opacity: root.notifs.length > Config.notifs.groupPreviewNum ? 1 : 0
radius: Tokens.rounding.full
Behavior on Layout.preferredWidth {
Anim {}
}
Behavior on opacity {
Anim {}
}
StateLayer {
color: root.urgency === "critical" ? Colors.palette.m3onError : Colors.palette.m3onSurface
onClicked: {
root.expanded = !root.expanded;
}
}
SnapLayout {
id: expandBtn
anchors.centerIn: parent
spacing: Tokens.spacing.small / 2
CustomText {
id: groupCount
Layout.leftMargin: Tokens.padding.extraSmall / 2
animate: true
color: root.urgency === "critical" ? Colors.palette.m3onError : Colors.palette.m3onSurface
font: Tokens.font.body.small
text: root.notifs.length
}
MaterialIcon {
Layout.rightMargin: -Tokens.padding.extraSmall / 2
animate: true
color: root.urgency === "critical" ? Colors.palette.m3onError : Colors.palette.m3onSurface
text: root.expanded ? "expand_less" : "expand_more"
}
}
}
}
Repeater {
model: ScriptModel {
values: root.notifs.slice(0, Config.notifs.groupPreviewNum)
}
NotifLine {
id: notif
ParallelAnimation {
running: true
Anim {
from: 0
property: "opacity"
target: notif
to: 1
}
Anim {
from: 0.7
property: "scale"
target: notif
to: 1
}
Anim {
from: 0
property: "preferredHeight"
target: notif.Layout
to: notif.implicitHeight
}
}
ParallelAnimation {
running: notif.modelData.closed
onFinished: notif.modelData.unlock(notif)
Anim {
property: "opacity"
target: notif
to: 0
}
Anim {
property: "scale"
target: notif
to: 0.7
}
Anim {
property: "preferredHeight"
target: notif.Layout
to: 0
}
}
}
}
Loader {
Layout.fillWidth: true
Layout.preferredHeight: root.expanded ? implicitHeight : 0
active: opacity > 0
opacity: root.expanded ? 1 : 0
Behavior on opacity {
Anim {}
}
sourceComponent: SnapLayout {
orientation: Qt.Vertical
spacing: Tokens.spacing.extraSmall
Repeater {
model: ScriptModel {
values: root.notifs.slice(Config.notifs.groupPreviewNum)
}
NotifLine {}
}
}
}
}
}
component NotifLine: CustomText {
id: notifLine
required property NotifServer.Notif modelData
Layout.fillWidth: true
color: root.urgency === "critical" ? Colors.palette.m3onSecondaryContainer : Colors.palette.m3onSurface
text: {
if (!Config.lock.showNotifContent)
return "Unlock to view";
const summary = modelData.summary.replace(/\n/g, " ");
const body = modelData.body.replace(/\n/g, " ");
const color = root.urgency === "critical" ? Colors.palette.m3secondary : Colors.palette.m3outline;
if (metrics.text === metrics.elidedText)
return `${summary} <span style='color:${color}'>${body}</span>`;
const t = metrics.elidedText.length - 3;
if (t < summary.length)
return `${summary.slice(0, t)}...`;
return `${summary} <span style='color:${color}'>${body.slice(0, t - summary.length)}...</span>`;
}
textFormat: Text.MarkdownText
Component.onCompleted: modelData.lock(this)
Component.onDestruction: modelData.unlock(this)
TextMetrics {
id: metrics
elide: Text.ElideRight
elideWidth: notifLine.width
font.family: notifLine.font.family
font.pointSize: notifLine.font.pointSize
text: `${notifLine.modelData.summary} ${notifLine.modelData.body}`.replace(/\n/g, " ")
}
}
}
+4 -3
View File
@@ -18,7 +18,7 @@ orientation: Qt.Vertical
Layout.alignment: Qt.AlignHCenter Layout.alignment: Qt.AlignHCenter
animate: true animate: true
color: Colors.palette.m3onSurfaceVariant color: Colors.palette.m3onSurfaceVariant
font: Tokens.font.title.large font: Tokens.font.body.large
text: Weather.description text: Weather.description
} }
@@ -31,7 +31,7 @@ orientation: Qt.Vertical
animate: true animate: true
color: Colors.palette.m3primary color: Colors.palette.m3primary
font: Tokens.font.body.large font: Tokens.font.title.large
text: Weather.temp text: Weather.temp
} }
@@ -39,6 +39,7 @@ orientation: Qt.Vertical
animate: true animate: true
color: Colors.palette.m3secondary color: Colors.palette.m3secondary
text: Weather.icon text: Weather.icon
fontStyle: Tokens.font.icon.large
} }
} }
@@ -55,7 +56,7 @@ orientation: Qt.Vertical
Layout.alignment: Qt.AlignHCenter Layout.alignment: Qt.AlignHCenter
animate: true animate: true
color: Colors.palette.m3onSurfaceVariant color: Colors.palette.m3onSurfaceVariant
font: Tokens.font.body.normal font: Tokens.font.body.medium
text: { text: {
const today = Weather.forecast[0]; const today = Weather.forecast[0];
return qsTr("High %1 • Low %2").arg(Weather.formatTemp(today?.maxTempC)).arg(Weather.formatTemp(today?.minTempC)); return qsTr("High %1 • Low %2").arg(Weather.formatTemp(today?.maxTempC)).arg(Weather.formatTemp(today?.minTempC));
+12 -5
View File
@@ -37,7 +37,7 @@ CustomRect {
} }
} }
VerticalFadeListView { CustomListView {
id: layout id: layout
anchors.bottom: parent.bottom anchors.bottom: parent.bottom
@@ -46,7 +46,13 @@ CustomRect {
anchors.margins: Tokens.padding.large anchors.margins: Tokens.padding.large
anchors.right: parent.right anchors.right: parent.right
implicitHeight: contentItem.childrenRect.height implicitHeight: contentItem.childrenRect.height
model: Weather.hourlyForecast currentIndex: Weather.currentHourIndex
// highlightFollowsCurrentItem: true
// preferredHighlightEnd: currentItem.implicitWidth
// preferredHighlightBegin: 0
// highlightRangeMode: ListView.ApplyRange
clip: true
model: Weather.hourlyForecast.slice(Weather.currentHourIndex - 1)
orientation: VerticalFadeListView.Horizontal orientation: VerticalFadeListView.Horizontal
spacing: Tokens.spacing.medium spacing: Tokens.spacing.medium
@@ -54,6 +60,7 @@ CustomRect {
orientation: Qt.Vertical orientation: Qt.Vertical
id: hour id: hour
readonly property bool current: ListView.view.currentItem === this
readonly property var cond: modelData readonly property var cond: modelData
required property int index required property int index
required property var modelData required property var modelData
@@ -62,7 +69,7 @@ orientation: Qt.Vertical
MaterialShape { MaterialShape {
Layout.alignment: Qt.AlignHCenter Layout.alignment: Qt.AlignHCenter
color: Qt.alpha(Colors.palette.m3primary, hour.index === Weather.currentHourIndex ? 1 : 0) color: Qt.alpha(Colors.palette.m3primary, hour.current ? 1 : 0)
implicitSize: temp.implicitHeight + Tokens.padding.small * 2 implicitSize: temp.implicitHeight + Tokens.padding.small * 2
shape: MaterialShape.Cookie4Sided shape: MaterialShape.Cookie4Sided
@@ -74,7 +81,7 @@ orientation: Qt.Vertical
id: temp id: temp
anchors.centerIn: parent anchors.centerIn: parent
color: hour.index === Weather.currentHourIndex ? Colors.palette.m3onPrimary : Colors.palette.m3onSurface color: hour.current ? Colors.palette.m3onPrimary : Colors.palette.m3onSurface
font: Tokens.font.body.medium font: Tokens.font.body.medium
text: Weather.formatTemp(hour.cond.tempC).slice(0, -1) // Remove C/F text: Weather.formatTemp(hour.cond.tempC).slice(0, -1) // Remove C/F
} }
@@ -98,7 +105,7 @@ orientation: Qt.Vertical
Layout.topMargin: Tokens.spacing.extraSmall Layout.topMargin: Tokens.spacing.extraSmall
color: Colors.palette.m3onSurfaceVariant color: Colors.palette.m3onSurfaceVariant
font: Tokens.font.body.small font: Tokens.font.body.small
text: hour.index === 0 ? qsTr("Now") : Qt.formatDateTime(new Date(hour.cond.timestamp.replace("T", " ")), Config.services.useTwelveHourClock ? "ha" : "hh:00") text: hour.current ? qsTr("Now") : Qt.formatDateTime(new Date(hour.cond.timestamp.replace("T", " ")), Config.services.useTwelveHourClock ? "ha" : "hh:00")
} }
} }
} }
+2 -2
View File
@@ -19,6 +19,7 @@ CustomRect {
return base + brief.anchors.topMargin; return base + brief.anchors.topMargin;
} }
radius: Tokens.rounding.small radius: Tokens.rounding.small
topLeftRadius: Tokens.rounding.largeIncreased
Timer { Timer {
interval: 900000 // 15 minutes interval: 900000 // 15 minutes
@@ -48,7 +49,6 @@ CustomRect {
anchors.right: parent.right anchors.right: parent.right
asynchronous: true asynchronous: true
sourceComponent: Forecast { sourceComponent: Forecast {}
}
} }
} }
+137 -86
View File
@@ -3,11 +3,14 @@ pragma ComponentBehavior: Bound
import Quickshell import Quickshell
import Quickshell.Widgets import Quickshell.Widgets
import QtQuick import QtQuick
import ZShell.Config
import ZShell.Components import ZShell.Components
import ZShell.Config
import ZShell.Services
import qs.Components import qs.Components
import qs.Components.Notifs
import qs.Daemons import qs.Daemons
import qs.Helpers import qs.Helpers
import qs.Services
Item { Item {
id: root id: root
@@ -20,13 +23,10 @@ Item {
anchors.right: parent.right anchors.right: parent.right
anchors.top: parent.top anchors.top: parent.top
implicitHeight: { implicitHeight: {
const count = list.count; if (list.count === 0)
if (count === 0)
return 0; return 0;
let height = (count - 1) * Tokens.spacing.small; let height = list.layoutHeight;
for (let i = 0; i < count; i++)
height += (list.itemAtIndex(i) as NotifWrapper)?.nonAnimHeight ?? 0;
if (panels.popouts.hasCurrent && (panels.popouts.currentCenter + (panels.popouts.current?.width / 2)) > panels.notifications.x) if (panels.popouts.hasCurrent && (panels.popouts.currentCenter + (panels.popouts.current?.width / 2)) > panels.notifications.x)
return 0; return 0;
@@ -53,36 +53,55 @@ Item {
anchors.fill: parent anchors.fill: parent
anchors.margins: root.padding anchors.margins: root.padding
clip: true clip: true
// radius: Tokens.rounding.large - root.padding
CustomListView { KineticFlickable {
id: list id: view
anchors.fill: parent anchors.fill: parent
cacheBuffer: (QsWindow.window as QsWindow)?.screen.height ?? 0
orientation: Qt.Vertical
spacing: 0
delegate: NotifWrapper {} contentHeight: list.implicitHeight
displaced: Transition { contentWidth: width
Anim { flickableDirection: Flickable.VerticalFlick
property: "y"
}
}
model: ScriptModel {
values: {
const popups = NotifServer.popups.filter(n => !n.closed);
if (!Config.notifs.showInFullscreen) { LazyListView {
if (Hypr.monitorFor(root.panels.screen).activeWorkspace?.toplevels.values.some(t => t.lastIpcObject.fullscreen > 1) ?? false) id: list
return [];
anchors.left: parent.left
anchors.right: parent.right
implicitHeight: contentHeight
spacing: Tokens.spacing.medium
readyDelay: 1
cacheBuffer: (QsWindow.window as QsWindow)?.screen.height ?? 0
removeDuration: Tokens.anim.durations.normal
useCustomViewport: true
viewport: Qt.rect(0, view.contentY, width, view.height)
model: ScriptModel {
values: {
if (!Config.notifs.showInFullscreen) {
if (Hypr.monitorFor(root.panels.screen).activeWorkspace?.toplevels.values.some(t => t.lastIpcObject.fullscreen > 1) ?? false)
return [];
}
return [...NotifServer.popupGroups];
} }
return popups;
} }
}
move: Transition { delegate: NotifWrapper {}
onViewportAdjustNeeded: d => {
if (contentYAnim.running)
contentYAnim.complete();
contentYAnim.to = Math.max(0, view.contentY + d);
contentYAnim.start();
}
Anim { Anim {
property: "y" id: contentYAnim
target: view
property: "contentY"
} }
} }
} }
@@ -95,74 +114,106 @@ Item {
component NotifWrapper: Item { component NotifWrapper: Item {
id: wrapper id: wrapper
property int idx required property NotificationGroup modelData
required property int index property bool expanded: Config.notifs.openExpanded
required property NotifServer.Notif modelData readonly property bool holding: area.containsMouse || area.pressed || card.rowPressed
readonly property alias nonAnimHeight: notif.nonAnimHeight
implicitHeight: notif.implicitHeight + (idx === 0 ? 0 : Tokens.spacing.small) function forEachPopup(fn: var): void {
implicitWidth: notif.implicitWidth for (const n of [...card.notifs])
fn(n);
ListView.onRemove: removeAnim.start()
onIndexChanged: {
if (index !== -1)
idx = index;
} }
SequentialAnimation { function holdPopups(): void {
id: removeAnim forEachPopup(n => n.holdPopup());
PropertyAction {
property: "ListView.delayRemove"
target: wrapper
value: true
}
PropertyAction {
property: "enabled"
target: wrapper
value: false
}
PropertyAction {
property: "implicitHeight"
target: wrapper
value: 0
}
PropertyAction {
property: "z"
target: wrapper
value: 1
}
Anim {
property: "x"
target: notif
to: (notif.x >= 0 ? Config.notifs.sizes.width : -Config.notifs.sizes.width) * 2
}
PropertyAction {
property: "ListView.delayRemove"
target: wrapper
value: false
}
} }
CustomRect { LazyListView.trackViewport: !expanded && card.nonAnimHeight < card.implicitHeight
LazyListView.preferredHeight: LazyListView.removing ? 0 : card.nonAnimHeight
LazyListView.visibleHeight: LazyListView.removing ? 0 : card.implicitHeight
LazyListView.onRemovingChanged: {
if (!wrapper.LazyListView.removing)
return;
slideOut.to = (area.x >= 0 ? root.implicitWidth : -root.implicitWidth) * 2;
slideOut.start();
}
implicitWidth: area.implicitWidth
implicitHeight: card.implicitHeight
enabled: !LazyListView.removing
z: LazyListView.removing ? 1 : 0
onHoldingChanged: {
if (holding)
holdPopups();
else
forEachPopup(n => n.releasePopup());
}
Connections {
function onNotifsChanged(): void {
if (wrapper.holding)
wrapper.holdPopups();
}
target: wrapper.modelData
}
Anim {
id: slideOut
target: area
property: "x"
duration: Tokens.anim.durations.normal
easing: Tokens.anim.emphasized
}
Item {
anchors.top: parent.top anchors.top: parent.top
anchors.topMargin: wrapper.idx === 0 ? 0 : 8
color: "transparent"
implicitHeight: notif.implicitHeight
implicitWidth: notif.implicitWidth
radius: Tokens.rounding.small
Notification { implicitWidth: area.implicitWidth
id: notif implicitHeight: card.implicitHeight
clip: true
NotifSwipeArea {
id: area
implicitWidth: root.implicitWidth - root.padding * 2 implicitWidth: root.implicitWidth - root.padding * 2
modelData: wrapper.modelData implicitHeight: card.implicitHeight
x: wrapper.LazyListView.adding ? implicitWidth : 0
expanded: wrapper.expanded
onRequestExpand: expand => wrapper.expanded = expand
onSwiped: wrapper.forEachPopup(n => n.dismissPopup())
onDismissed: wrapper.forEachPopup(n => n.dismiss())
onClicked: event => {
if (!Config.notifs.actionOnClick || event.button !== Qt.LeftButton || card.notifs.length !== 1)
return;
const actions = card.notifs[0].actions;
if (actions.length === 1)
actions[0].invoke();
}
NotifGroupCard {
id: card
group: wrapper.modelData
container: view
expanded: wrapper.expanded
onRequestExpand: expand => wrapper.expanded = expand
onSwiped: notif => notif.dismissPopup()
onLinkActivated: notif => notif.dismissPopup()
}
} }
} }
Behavior on y {
enabled: wrapper.LazyListView.ready
Anim {}
}
} }
} }
-510
View File
@@ -1,510 +0,0 @@
pragma ComponentBehavior: Bound
import QtQuick
import QtQuick.Shapes
import Quickshell
import Quickshell.Services.Notifications
import ZShell.Components
import qs.Daemons
import qs.Helpers
import ZShell.Config
import qs.Components
import qs.Services
CustomRect {
id: root
property bool expanded: Config.notifs.openExpanded
readonly property bool hasAppIcon: modelData.appIcon.length > 0
readonly property bool hasImage: modelData.image.length > 0
required property NotifServer.Notif modelData
readonly property int nonAnimHeight: summary.implicitHeight + (root.expanded ? Tokens.spacing.extraSmall * 2 + appName.height + body.height + actions.height + actions.anchors.topMargin : bodyPreview.height) + inner.anchors.margins * 2
color: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3secondaryContainer : Colors.tPalette.m3surfaceContainer
implicitHeight: inner.implicitHeight
radius: Tokens.rounding.large - Tokens.padding.smaller
x: implicitWidth
Behavior on x {
Anim {
easing: Tokens.anim.emphasizedDecel
}
}
Component.onCompleted: {
x = 0;
modelData.lock(this);
}
Component.onDestruction: modelData.unlock(this)
MouseArea {
property int startY
acceptedButtons: Qt.LeftButton | Qt.MiddleButton
anchors.fill: parent
cursorShape: root.expanded && body.hoveredLink ? Qt.PointingHandCursor : pressed ? Qt.ClosedHandCursor : undefined
drag.axis: Drag.XAxis
drag.target: parent
hoverEnabled: true
preventStealing: true
onClicked: event => {
if (!Config.notifs.actionOnClick || event.button !== Qt.LeftButton)
return;
const actions = root.modelData.actions;
if (actions.length === 1)
actions[0].invoke();
}
onEntered: root.modelData.timer.stop()
onExited: {
if (!pressed)
root.modelData.timer.start();
}
onPositionChanged: event => {
if (pressed) {
const diffY = event.y - startY;
if (Math.abs(diffY) > Config.notifs.expandThreshold)
root.expanded = diffY > 0;
}
}
onPressed: event => {
root.modelData.timer.stop();
startY = event.y;
if (event.button === Qt.MiddleButton)
root.modelData.close();
}
onReleased: event => {
if (!containsMouse)
root.modelData.timer.start();
if (Math.abs(root.x) < root.implicitWidth * Config.notifs.clearThreshold)
root.x = 0;
else
root.modelData.popup = false;
}
Item {
id: inner
anchors.left: parent.left
anchors.margins: Tokens.padding.small
anchors.right: parent.right
anchors.top: parent.top
implicitHeight: root.nonAnimHeight
Behavior on implicitHeight {
Anim {}
}
Loader {
id: image
active: root.hasImage
anchors.left: parent.left
anchors.top: parent.top
asynchronous: true
height: Config.notifs.sizes.image
visible: root.hasImage || root.hasAppIcon
width: Config.notifs.sizes.image
sourceComponent: ClipRect {
color: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3error : root.modelData.urgency === NotificationUrgency.Low ? Colors.layer(Colors.palette.m3surfaceContainerHighest, 2) : Colors.palette.m3secondaryContainer
implicitHeight: Config.notifs.sizes.image
implicitWidth: Config.notifs.sizes.image
radius: Tokens.rounding.full
Image {
anchors.fill: parent
asynchronous: true
cache: false
fillMode: Image.PreserveAspectCrop
source: Qt.resolvedUrl(root.modelData.image)
sourceSize: {
const size = Config.notifs.sizes.image * ((QsWindow.window as QsWindow)?.devicePixelRatio ?? 1);
return Qt.size(size, size);
}
}
}
}
Loader {
id: appIcon
active: root.hasAppIcon || !root.hasImage
anchors.bottom: root.hasImage ? image.bottom : undefined
anchors.horizontalCenter: root.hasImage ? undefined : image.horizontalCenter
anchors.right: root.hasImage ? image.right : undefined
anchors.verticalCenter: root.hasImage ? undefined : image.verticalCenter
asynchronous: true
sourceComponent: CustomRect {
color: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3error : root.modelData.urgency === NotificationUrgency.Low ? Colors.layer(Colors.palette.m3surfaceContainerHighest, 2) : Colors.palette.m3secondaryContainer
implicitHeight: root.hasImage ? Config.notifs.sizes.badge : Config.notifs.sizes.image
implicitWidth: root.hasImage ? Config.notifs.sizes.badge : Config.notifs.sizes.image
radius: Tokens.rounding.full
Loader {
id: icon
active: root.hasAppIcon
anchors.centerIn: parent
asynchronous: true
height: Math.round(parent.width * 0.6)
width: Math.round(parent.width * 0.6)
sourceComponent: ColoredIcon {
anchors.fill: parent
color: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3onError : root.modelData.urgency === NotificationUrgency.Low ? Colors.palette.m3onSurface : Colors.palette.m3onSecondaryContainer
layer.enabled: root.modelData.appIcon.endsWith("symbolic")
source: Quickshell.iconPath(root.modelData.appIcon)
}
}
Loader {
active: !root.hasAppIcon
anchors.centerIn: parent
anchors.verticalCenterOffset: 1
asynchronous: true
sourceComponent: MaterialIcon {
color: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3onError : root.modelData.urgency === NotificationUrgency.Low ? Colors.palette.m3onSurface : Colors.palette.m3onSecondaryContainer
text: Icons.getNotifIcon(root.modelData.summary, root.modelData.urgency)
fontStyle: Tokens.font.icon.medium
}
}
}
}
Shape {
id: progressIndicator
anchors.centerIn: appIcon
height: appIcon.implicitHeight + progressShape.strokeWidth * 2
preferredRendererType: Shape.CurveRenderer
width: appIcon.implicitWidth + progressShape.strokeWidth * 2
ShapePath {
id: progressShape
capStyle: ShapePath.RoundCap
fillColor: "transparent"
strokeColor: Colors.palette.m3primary
strokeWidth: 2
PathAngleArc {
id: progressArc
centerX: progressIndicator.width / 2
centerY: progressIndicator.height / 2
radiusX: progressIndicator.width / 2 - Tokens.padding.extraSmall / 2
radiusY: progressIndicator.height / 2 - Tokens.padding.extraSmall / 2
startAngle: -90
sweepAngle: ((root.modelData.hints.value ?? 0) / 100) * 360
Behavior on sweepAngle {
Anim {
easing: Tokens.anim.emphasizedDecel
}
}
}
}
}
CustomText {
id: appName
anchors.left: image.right
anchors.leftMargin: Tokens.spacing.small
anchors.top: parent.top
animate: true
color: Colors.palette.m3onSurfaceVariant
maximumLineCount: 1
opacity: root.expanded ? 1 : 0
text: appNameMetrics.elidedText
font: Tokens.font.label.medium
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
}
}
}
TextMetrics {
id: appNameMetrics
elide: Text.ElideRight
elideWidth: expandBtn.x - time.width - timeSep.width - summary.x - Tokens.spacing.small * 3
font: appName.font
text: root.modelData.appName
}
CustomText {
id: summary
anchors.left: image.right
anchors.leftMargin: Tokens.spacing.small
anchors.top: parent.top
animate: true
height: implicitHeight
maximumLineCount: 1
text: summaryMetrics.elidedText
Behavior on height {
Anim {}
}
states: State {
name: "expanded"
when: root.expanded
PropertyChanges {
body.anchors.topMargin: Tokens.spacing.extraSmall
bodyPreview.anchors.topMargin: Tokens.spacing.extraSmall
summary.anchors.topMargin: Tokens.spacing.extraSmall
summary.maximumLineCount: undefined
}
AnchorChanges {
anchors.top: appName.bottom
target: summary
}
}
transitions: Transition {
PropertyAction {
property: "maximumLineCount"
target: summary
}
Anim {
property: "topMargin"
}
AnchorAnim {}
}
}
TextMetrics {
id: summaryMetrics
elide: Text.ElideRight
elideWidth: expandBtn.x - time.width - timeSep.width - summary.x - Tokens.spacing.small * 3
font: summary.font
text: root.modelData.summary
}
CustomText {
id: timeSep
anchors.left: summary.right
anchors.leftMargin: Tokens.spacing.small
anchors.top: parent.top
color: Colors.palette.m3onSurfaceVariant
text: "•"
font: Tokens.font.body.small
states: State {
name: "expanded"
when: root.expanded
AnchorChanges {
anchors.left: appName.right
target: timeSep
}
}
transitions: Transition {
AnchorAnim {}
}
}
CustomText {
id: time
anchors.left: timeSep.right
anchors.leftMargin: Tokens.spacing.small
anchors.top: parent.top
animate: true
color: Colors.palette.m3onSurfaceVariant
font: Tokens.font.body.small
horizontalAlignment: Text.AlignLeft
text: root.modelData.timeStr
}
Item {
id: expandBtn
anchors.right: parent.right
anchors.top: parent.top
anchors.topMargin: -Tokens.padding.extraSmall
implicitHeight: expandIcon.implicitHeight
implicitWidth: expandIcon.implicitHeight
StateLayer {
color: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3onSecondaryContainer : Colors.palette.m3onSurface
radius: Tokens.rounding.full
onClicked: root.expanded = !root.expanded
}
MaterialIcon {
id: expandIcon
anchors.centerIn: parent
anchors.verticalCenterOffset: root.expanded ? -1 : 1
rotation: root.expanded ? 180 : 0
text: "expand_more"
fontStyle: Tokens.font.icon.medium
Behavior on anchors.verticalCenterOffset {
Anim {}
}
Behavior on rotation {
Anim {}
}
}
}
CustomText {
id: bodyPreview
anchors.left: summary.left
anchors.right: expandBtn.left
anchors.rightMargin: Tokens.spacing.small
anchors.top: summary.bottom
animate: true
color: Colors.palette.m3onSurfaceVariant
font: Tokens.font.body.small
opacity: root.expanded ? 0 : 1
text: bodyPreviewMetrics.elidedText
textFormat: Text.MarkdownText
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
}
}
}
TextMetrics {
id: bodyPreviewMetrics
elide: Text.ElideRight
elideWidth: bodyPreview.width
font: bodyPreview.font
text: root.modelData.body
}
CustomText {
id: body
anchors.left: summary.left
anchors.right: expandBtn.left
anchors.rightMargin: Tokens.spacing.small
anchors.top: summary.bottom
animate: true
color: Colors.palette.m3onSurfaceVariant
height: text ? implicitHeight : 0
font: Tokens.font.body.medium
opacity: root.expanded ? 1 : 0
text: root.modelData.body
textFormat: Text.MarkdownText
wrapMode: Text.WrapAtWordBoundaryOrAnywhere
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
}
}
onLinkActivated: link => {
if (!root.expanded)
return;
Quickshell.execDetached(["app2unit", "-O", "--", link]);
root.modelData.popup = false;
}
}
ButtonRow {
id: actions
anchors.left: parent.left
anchors.right: parent.right
anchors.top: body.bottom
anchors.topMargin: Tokens.spacing.small
opacity: root.expanded ? 1 : 0
spacing: Tokens.spacing.extraSmall
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
}
}
IconButton {
enabled: root.expanded
fillWidth: root.modelData.actions.length === 0
icon: "close"
font: Tokens.font.icon.builders.small.size(14).build()
inactiveColor: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3secondary : Colors.layer(Colors.palette.m3surfaceContainerHighest, 2)
inactiveOnColor: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3onSecondary : Colors.palette.m3onSurfaceVariant
isRound: true
padding: Tokens.padding.extraSmall
shapeMorph: true
onClicked: root.modelData.close()
}
Repeater {
model: root.modelData.actions
TextButton {
required property var modelData
enabled: root.expanded
fillWidth: true
implicitWidth: label.implicitWidth
inactiveColor: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3secondary : Colors.layer(Colors.palette.m3surfaceContainerHighest, 2)
inactiveOnColor: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3onSecondary : Colors.palette.m3onSurfaceVariant
isRound: true
label.anchors.centerIn: undefined
label.anchors.left: left
label.anchors.margins: Tokens.padding.small
label.anchors.right: right
label.anchors.verticalCenter: verticalCenter
label.elide: Text.ElideRight
label.horizontalAlignment: Text.AlignHCenter
shapeMorph: true
text: modelData.text
onClicked: modelData.invoke()
}
}
IconButton {
enabled: root.expanded
fillWidth: root.modelData.actions.length === 0
icon: copyTimer.running ? "inventory" : "content_copy"
inactiveColor: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3secondary : Colors.layer(Colors.palette.m3surfaceContainerHighest, 2)
inactiveOnColor: root.modelData.urgency === NotificationUrgency.Critical ? Colors.palette.m3onSecondary : Colors.palette.m3onSurfaceVariant
isRound: true
label.animate: true
padding: Tokens.padding.extraSmall
shapeMorph: true
font: Tokens.font.icon.builders.small.size(14).build()
onClicked: {
Quickshell.clipboardText = root.modelData.body;
copyTimer.restart();
}
Timer {
id: copyTimer
interval: 3000
}
}
}
}
}
}
+1 -1
View File
@@ -18,7 +18,7 @@ Item {
property real offsetScale: shouldBeActive ? 0 : 1 property real offsetScale: shouldBeActive ? 0 : 1
required property ShellScreen screen required property ShellScreen screen
readonly property bool shouldBeActive: screenState.osd && Config.osd.enabled && !(screenState.utilities && Config.utilities.enabled) readonly property bool shouldBeActive: screenState.osd && Config.osd.enabled && !(screenState.utilities && Config.utilities.enabled)
property real sidebarOffset: sidebarOrSessionVisible ? 12 : 0 property real sidebarOffset: sidebarOrSessionVisible ? 0 : 0
required property bool sidebarOrSessionVisible required property bool sidebarOrSessionVisible
property bool sourceMuted property bool sourceMuted
property real sourceVolume property real sourceVolume
+5 -1
View File
@@ -21,6 +21,8 @@ CustomRect {
implicitWidth: ZUtils.snapCeil(450, root) implicitWidth: ZUtils.snapCeil(450, root)
radius: Tokens.rounding.largeIncreased radius: Tokens.rounding.largeIncreased
objectName: "card-rect"
ClipRect { ClipRect {
anchors.fill: parent anchors.fill: parent
radius: parent.radius radius: parent.radius
@@ -93,6 +95,8 @@ CustomRect {
anchors.left: parent.left anchors.left: parent.left
anchors.margins: Tokens.padding.largeIncreased anchors.margins: Tokens.padding.largeIncreased
objectName: "progress-layout"
spacing: Tokens.spacing.extraSmall spacing: Tokens.spacing.extraSmall
orientation: Qt.Vertical orientation: Qt.Vertical
@@ -114,7 +118,7 @@ CustomRect {
CustomProgressBar { CustomProgressBar {
fgColor: root.accent fgColor: root.accent
implicitHeight: Tokens.padding.small implicitHeight: Tokens.padding.extraSmall
indeterminate: isNaN(root.usage) || isNaN(root.temperature) indeterminate: isNaN(root.usage) || isNaN(root.temperature)
value: root.temperature / 100 value: root.temperature / 100
} }
+1 -1
View File
@@ -62,8 +62,8 @@ CustomRect {
} }
SnapLayout { SnapLayout {
orientation: Qt.Vertical
id: usageColumn id: usageColumn
orientation: Qt.Vertical
anchors.centerIn: parent anchors.centerIn: parent
anchors.verticalCenterOffset: Tokens.padding.extraSmall anchors.verticalCenterOffset: Tokens.padding.extraSmall
+2 -2
View File
@@ -51,7 +51,7 @@ CustomRect {
id: sparkline id: sparkline
property bool initialized: false property bool initialized: false
property real smoothMax: targetMax property real smoothMax: targetMax * 1.6
property real targetMax: 1024 property real targetMax: 1024
anchors.fill: parent anchors.fill: parent
@@ -74,7 +74,7 @@ CustomRect {
Component.onCompleted: { Component.onCompleted: {
sparkline.targetMax = Math.max(NetworkUsage.downloadBuffer.maximum, NetworkUsage.uploadBuffer.maximum, 1024); sparkline.targetMax = Math.max(NetworkUsage.downloadBuffer.maximum, NetworkUsage.uploadBuffer.maximum, 1024);
sparkline.smoothMax = Qt.binding(() => sparkline.targetMax); sparkline.smoothMax = Qt.binding(() => sparkline.targetMax * 1.6);
sparkline.initialized = true; sparkline.initialized = true;
} }
+1 -2
View File
@@ -28,8 +28,7 @@ Item {
Behavior on offsetScale { Behavior on offsetScale {
Anim { Anim {
duration: Tokens.anim.durations.expressiveDefaultSpatial type: Anim.DefaultSpatial
easing: Tokens.anim.expressiveDefaultSpatial
} }
} }
+1 -1
View File
@@ -9,7 +9,6 @@ import ZShell.Config
import qs.Services import qs.Services
SnapLayout { SnapLayout {
orientation: Qt.Vertical
id: root id: root
property bool animateScroll: false property bool animateScroll: false
@@ -69,6 +68,7 @@ orientation: Qt.Vertical
} }
spacing: Tokens.spacing.largeIncreased spacing: Tokens.spacing.largeIncreased
orientation: Qt.Vertical
Component.onCompleted: applySearchAnchor() Component.onCompleted: applySearchAnchor()
+2 -1
View File
@@ -1,5 +1,6 @@
import QtQuick import QtQuick
import QtQuick.Layouts import QtQuick.Layouts
import ZShell.Components
import ZShell.Config import ZShell.Config
import qs.Components import qs.Components
import qs.Services import qs.Services
@@ -10,7 +11,7 @@ CustomText {
Layout.bottomMargin: Tokens.spacing.extraSmall Layout.bottomMargin: Tokens.spacing.extraSmall
Layout.fillWidth: true Layout.fillWidth: true
Layout.leftMargin: Tokens.padding.extraSmall Layout.leftMargin: Tokens.padding.extraSmall
Layout.topMargin: first ? 0 : Tokens.spacing.largeIncreased - ((parent as ColumnLayout).spacing ?? 0) Layout.topMargin: first ? 0 : Tokens.spacing.largeIncreased - ((parent as SnapLayout).spacing ?? 0)
color: Colors.palette.m3onSurfaceVariant color: Colors.palette.m3onSurfaceVariant
elide: Text.ElideRight elide: Text.ElideRight
font: Tokens.font.label.medium font: Tokens.font.label.medium
+27 -3
View File
@@ -41,8 +41,7 @@ orientation: Qt.Vertical
opacity: img.status === Image.Ready ? 0 : 1 opacity: img.status === Image.Ready ? 0 : 1
Behavior on opacity { Behavior on opacity {
Anim { Anim {}
}
} }
sourceComponent: CustomRect { sourceComponent: CustomRect {
color: Colors.palette.m3primaryContainer color: Colors.palette.m3primaryContainer
@@ -66,18 +65,43 @@ orientation: Qt.Vertical
anchors.fill: parent anchors.fill: parent
asynchronous: true asynchronous: true
fillMode: Image.PreserveAspectCrop fillMode: Image.PreserveAspectCrop
opacity: status === Image.Ready ? 1 : 0
retainWhileLoading: true retainWhileLoading: true
sourceSize: { sourceSize: {
const dpr = (QsWindow.window as QsWindow)?.devicePixelRatio ?? 1; const dpr = (QsWindow.window as QsWindow)?.devicePixelRatio ?? 1;
return Qt.size(width * dpr, height * dpr); return Qt.size(width * dpr, height * dpr);
} }
opacity: status === Image.Ready ? 1 : 0
Behavior on opacity { Behavior on opacity {
Anim { Anim {
type: Anim.SlowEffects type: Anim.SlowEffects
} }
} }
Loader {
opacity: root.modelData.isVideo && img.status === Image.Ready ? 1 : 0
active: opacity > 0
anchors.centerIn: parent
Behavior on opacity {
Anim {
type: Anim.SlowEffects
}
}
sourceComponent: CustomRect {
implicitWidth: videoIcon.implicitWidth + Tokens.padding.extraLarge * 2
implicitHeight: implicitWidth
radius: Tokens.rounding.full
color: Colors.tPalette.m3surface
MaterialIcon {
id: videoIcon
anchors.centerIn: parent
text: "video_library"
fontStyle: Tokens.font.icon.extraLarge
}
}
}
} }
} }
} }
+42 -8
View File
@@ -13,9 +13,14 @@ import qs.Services
Item { Item {
id: wrapper id: wrapper
property int buttonRowHeight: Tokens.padding.large * 3 readonly property bool isVideo: Wallpapers.currentIsVideo
readonly property string currentWallpaper: Wallpapers.current
readonly property var currentScreen: screens.length > selectedScreenIndex ? screens[selectedScreenIndex] : null
readonly property real maxZoom: 5.0
readonly property bool changesMade: { readonly property bool changesMade: {
cropRevision; cropRevision;
Wallpapers.cropVersion;
wrapper.currentWallpaper;
const r = cropRectLoader.item; const r = cropRectLoader.item;
if (!r || !currentScreen || scaledImg.status !== Image.Ready) if (!r || !currentScreen || scaledImg.status !== Image.Ready)
@@ -25,9 +30,9 @@ Item {
return Math.abs(r.x - t.x) > 0.5 || Math.abs(r.y - t.y) > 0.5 || Math.abs(r.zoom - t.zoom) > 0.001; return Math.abs(r.x - t.x) > 0.5 || Math.abs(r.y - t.y) > 0.5 || Math.abs(r.zoom - t.zoom) > 0.001;
} }
property int buttonRowHeight: Tokens.padding.large * 3
property int cropRevision: 0 property int cropRevision: 0
readonly property var currentScreen: screens.length > selectedScreenIndex ? screens[selectedScreenIndex] : null
readonly property real maxZoom: 5.0
property var screens: [] property var screens: []
property int selectedScreenIndex: 0 property int selectedScreenIndex: 0
property bool shouldBeActive: true property bool shouldBeActive: true
@@ -113,6 +118,9 @@ Item {
refreshScreens(); refreshScreens();
Qt.callLater(syncCropToScreen); Qt.callLater(syncCropToScreen);
} }
onCurrentWallpaperChanged: {
Qt.callLater(syncCropToScreen);
}
onSelectedScreenIndexChanged: { onSelectedScreenIndexChanged: {
Qt.callLater(syncCropToScreen); Qt.callLater(syncCropToScreen);
} }
@@ -127,7 +135,7 @@ Item {
anchors.rightMargin: Tokens.padding.extraLarge * 2 anchors.rightMargin: Tokens.padding.extraLarge * 2
anchors.top: parent.top anchors.top: parent.top
active: wrapper.screens.length > 1 active: wrapper.screens.length > 1 && !wrapper.isVideo
sourceComponent: ButtonRow { sourceComponent: ButtonRow {
id: screenSelector id: screenSelector
@@ -163,6 +171,7 @@ Item {
anchors.left: parent.left anchors.left: parent.left
anchors.right: parent.right anchors.right: parent.right
implicitHeight: 30 implicitHeight: 30
enabled: !wrapper.isVideo
CustomSlider { CustomSlider {
id: zoomSlider id: zoomSlider
@@ -274,7 +283,7 @@ Item {
opacity: status === Image.Ready ? 1 : 0 opacity: status === Image.Ready ? 1 : 0
retainWhileLoading: true retainWhileLoading: true
smooth: true smooth: true
source: Wallpapers.current source: Wallpapers.currentThumbnail
sourceSize.height: { sourceSize.height: {
const dpr = (QsWindow.window as QsWindow)?.devicePixelRatio ?? 1; const dpr = (QsWindow.window as QsWindow)?.devicePixelRatio ?? 1;
return imageSlot.height * dpr; return imageSlot.height * dpr;
@@ -285,12 +294,37 @@ Item {
type: Anim.SlowEffects type: Anim.SlowEffects
} }
} }
Loader {
opacity: wrapper.isVideo && scaledImg.status === Image.Ready ? 1 : 0
active: opacity > 0
anchors.centerIn: parent
Behavior on opacity {
Anim {
type: Anim.SlowEffects
}
}
sourceComponent: CustomRect {
implicitWidth: videoIcon.implicitWidth + Tokens.padding.extraLarge * 2
implicitHeight: implicitWidth
radius: Tokens.rounding.full
color: Colors.tPalette.m3surface
MaterialIcon {
id: videoIcon
anchors.centerIn: parent
text: "video_library"
fontStyle: Tokens.font.icon.extraLarge
}
}
}
} }
Loader { Loader {
id: cropRectLoader id: cropRectLoader
active: scaledImg.status === Image.Ready active: scaledImg.status === Image.Ready && !wrapper.isVideo
sourceComponent: Component { sourceComponent: Component {
CustomRect { CustomRect {
@@ -333,7 +367,6 @@ Item {
y = t.y; y = t.y;
} }
// Where the rect should be according to saved data (same rules as a restore).
function savedTarget() { function savedTarget() {
const data = Wallpapers.getCrop(wrapper.currentScreen.name); const data = Wallpapers.getCrop(wrapper.currentScreen.name);
const hasCrop = data && (Math.abs(data.x) > 0.001 || Math.abs(data.y) > 0.001 || Math.abs(data.width - 1.0) > 0.001 || Math.abs(data.height - 1.0) > 0.001); const hasCrop = data && (Math.abs(data.x) > 0.001 || Math.abs(data.y) > 0.001 || Math.abs(data.width - 1.0) > 0.001 || Math.abs(data.height - 1.0) > 0.001);
@@ -436,9 +469,10 @@ Item {
} }
anchors.fill: parent anchors.fill: parent
cursorShape: pressed ? Qt.ClosedHandCursor : insideCropRect(mouseX, mouseY) ? Qt.OpenHandCursor : Qt.PointingHandCursor cursorShape: wrapper.isVideo ? Qt.ArrowCursor : pressed ? Qt.ClosedHandCursor : insideCropRect(mouseX, mouseY) ? Qt.OpenHandCursor : Qt.PointingHandCursor
hoverEnabled: true hoverEnabled: true
preventStealing: true preventStealing: true
enabled: !wrapper.isVideo
onPositionChanged: mouse => { onPositionChanged: mouse => {
if (pressed) { if (pressed) {
+6 -2
View File
@@ -18,10 +18,12 @@ PageBase {
title: qsTr("All apps") title: qsTr("All apps")
SnapLayout { SnapLayout {
orientation: Qt.Vertical
anchors.horizontalCenter: parent.horizontalCenter anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top anchors.top: parent.top
spacing: Tokens.spacing.extraSmall / 2 spacing: Tokens.spacing.extraSmall / 2
orientation: Qt.Vertical
width: root.cappedWidth width: root.cappedWidth
Repeater { Repeater {
@@ -54,6 +56,7 @@ orientation: Qt.Vertical
anchors.leftMargin: Tokens.padding.largeIncreased anchors.leftMargin: Tokens.padding.largeIncreased
anchors.margins: Tokens.padding.small anchors.margins: Tokens.padding.small
anchors.rightMargin: Tokens.padding.largeIncreased anchors.rightMargin: Tokens.padding.largeIncreased
spacing: Tokens.spacing.medium spacing: Tokens.spacing.medium
IconImage { IconImage {
@@ -63,8 +66,9 @@ orientation: Qt.Vertical
} }
SnapLayout { SnapLayout {
orientation: Qt.Vertical
Layout.fillWidth: true Layout.fillWidth: true
orientation: Qt.Vertical
spacing: 0 spacing: 0
CustomText { CustomText {
+4 -2
View File
@@ -1,4 +1,4 @@
import QtQuick.Layouts import QtQuick
import ZShell.Components import ZShell.Components
import ZShell.Config import ZShell.Config
import qs.Modules.Settings.Common import qs.Modules.Settings.Common
@@ -9,9 +9,11 @@ PageBase {
title: qsTr("Panels") title: qsTr("Panels")
SnapLayout { SnapLayout {
orientation: Qt.Vertical
anchors.horizontalCenter: parent.horizontalCenter anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top anchors.top: parent.top
orientation: Qt.Vertical
spacing: Tokens.spacing.extraSmall / 2 spacing: Tokens.spacing.extraSmall / 2
width: root.cappedWidth width: root.cappedWidth
@@ -52,11 +52,12 @@ orientation: Qt.Vertical
} }
WallItem { WallItem {
required property FileSystemEntry modelData id: wallItem
required property WallpaperEntry modelData
enabled: modelData enabled: modelData
opacity: modelData ? 1 : 0 opacity: modelData ? 1 : 0
source: String(modelData?.path ?? "") source: String(modelData?.thumbnailPath ?? "")
onClicked: { onClicked: {
Wallpapers.setWallpaper(modelData.path); Wallpapers.setWallpaper(modelData.path);
+48
View File
@@ -13,6 +13,42 @@ import qs.Services
PageBase { PageBase {
id: root id: root
readonly property list<MenuItem> wallTransitions: [
MenuItem {
text: "Bowtie"
},
MenuItem {
text: "Fade"
},
MenuItem {
text: "LinearBlur"
},
MenuItem {
text: "WindowSlices"
},
MenuItem {
text: "WipeRight"
},
MenuItem {
text: "WipeDown"
},
MenuItem {
text: "TilesWave"
},
MenuItem {
text: "SplitSlideInHorizontal"
},
MenuItem {
text: "Hexagonalize"
},
MenuItem {
text: "DoomMelt"
},
MenuItem {
text: "Random"
}
]
title: qsTr("Wallpaper & style") title: qsTr("Wallpaper & style")
SnapLayout { SnapLayout {
@@ -74,6 +110,18 @@ orientation: Qt.Vertical
onToggled: Config.background.enabled = checked onToggled: Config.background.enabled = checked
} }
SelectRow {
Layout.topMargin: Tokens.spacing.extraSmall / 2 - parent.spacing
active: root.wallTransitions[Config.background.wallTransition]
menuItems: root.wallTransitions
menuOnTop: true
settingAnchor: "style-wallpaper-transition"
subtext: qsTr("Currently selected: %1").arg(active.text)
text: qsTr("Wallpaper transition")
onSelected: item => Config.background.wallTransition = root.wallTransitions.indexOf(item)
}
ToggleRow { ToggleRow {
Layout.topMargin: Tokens.spacing.extraSmall / 2 - parent.spacing Layout.topMargin: Tokens.spacing.extraSmall / 2 - parent.spacing
checked: Colors.transparency.enabled checked: Colors.transparency.enabled
@@ -344,7 +344,7 @@ Item {
} }
} }
ClipRect { Item {
id: expandedTool id: expandedTool
anchors.top: collapsedRow.bottom anchors.top: collapsedRow.bottom
@@ -355,8 +355,16 @@ Item {
anchors.topMargin: Tokens.spacing.medium anchors.topMargin: Tokens.spacing.medium
implicitHeight: fullToolCall.implicitHeight + fullToolCall.anchors.margins * 2 implicitHeight: fullToolCall.implicitHeight + fullToolCall.anchors.margins * 2
radius: Tokens.rounding.medium clip: true
color: Colors.palette.m3surfaceContainerLow
CustomRect {
id: bg
anchors.fill: parent
radius: Tokens.rounding.medium
color: Colors.palette.m3surfaceContainerLow
}
CustomText { CustomText {
id: fullToolCall id: fullToolCall
@@ -59,7 +59,6 @@ Item {
id: container id: container
anchors.fill: parent anchors.fill: parent
layer.enabled: opacity < 1
objectName: "ConversationContainer" objectName: "ConversationContainer"
Component.onCompleted: { Component.onCompleted: {
+11 -3
View File
@@ -125,7 +125,7 @@ Item {
current: root.current current: root.current
} }
ClipRect { Item {
id: expandedRect id: expandedRect
anchors.left: parent.left anchors.left: parent.left
@@ -133,11 +133,19 @@ Item {
anchors.top: layout.bottom anchors.top: layout.bottom
anchors.bottom: parent.bottom anchors.bottom: parent.bottom
anchors.topMargin: Tokens.spacing.small anchors.topMargin: Tokens.spacing.small
color: Colors.palette.m3surfaceContainerLow
implicitHeight: expandedContent.contentHeight + expandedContent.anchors.margins * 2 implicitHeight: expandedContent.contentHeight + expandedContent.anchors.margins * 2
opacity: root.expanded ? 1 : 0 opacity: root.expanded ? 1 : 0
radius: Tokens.rounding.medium
visible: opacity > 0 visible: opacity > 0
clip: true
CustomRect {
id: bg
anchors.fill: parent
radius: Tokens.rounding.medium
color: Colors.palette.m3surfaceContainerLow
}
Behavior on opacity { Behavior on opacity {
Anim {} Anim {}
-198
View File
@@ -1,198 +0,0 @@
pragma ComponentBehavior: Bound
import QtQuick
import QtQuick.Layouts
import Quickshell
import ZShell.Config
import qs.Components
import qs.Services
import qs.Daemons
import ZShell.Components
CustomRect {
id: root
readonly property CustomText body: (expandedContent.item as ExpandedBody)?.body ?? null
required property bool expanded
required property NotifServer.Notif modelData
readonly property real nonAnimHeight: expanded ? summary.implicitHeight + expandedContent.implicitHeight + expandedContent.anchors.topMargin + Tokens.padding.medium * 2 : summaryHeightMetrics.height
required property ScreenState screenState
color: {
const c = root.modelData?.urgency === "critical" ? Colors.palette.m3secondaryContainer : Colors.layer(Colors.palette.m3surfaceContainerHigh, 2);
return expanded ? c : Qt.alpha(c, 0);
}
implicitHeight: nonAnimHeight
radius: Tokens.rounding.large - Tokens.padding.small
state: expanded ? "expanded" : ""
Behavior on implicitHeight {
Anim {}
}
states: State {
name: "expanded"
PropertyChanges {
compactBody.anchors.margins: Tokens.padding.medium
dummySummary.anchors.margins: Tokens.padding.medium
expandedContent.anchors.margins: Tokens.padding.medium
summary.anchors.margins: Tokens.padding.medium
summary.maximumLineCount: Number.MAX_SAFE_INTEGER
summary.width: root.width - Tokens.padding.medium * 2 - timeStr.implicitWidth - Tokens.spacing.small
timeStr.anchors.margins: Tokens.padding.medium
}
}
transitions: Transition {
Anim {
properties: "margins,width,maximumLineCount"
}
}
TextMetrics {
id: summaryHeightMetrics
font: summary.font
text: " " // Use this height to prevent weird characters from changing the line height
}
CustomText {
id: summary
anchors.left: parent.left
anchors.top: parent.top
color: root.modelData?.urgency === "critical" ? Colors.palette.m3onSecondaryContainer : Colors.palette.m3onSurface
elide: Text.ElideRight
maximumLineCount: 1
text: root.modelData?.summary ?? ""
width: parent.width
wrapMode: Text.WordWrap
}
CustomText {
id: dummySummary
anchors.left: parent.left
anchors.top: parent.top
text: root.modelData?.summary ?? ""
visible: false
}
WrappedLoader {
id: compactBody
anchors.left: dummySummary.right
anchors.leftMargin: Tokens.spacing.small
anchors.right: parent.right
anchors.top: parent.top
shouldBeActive: !root.expanded
sourceComponent: CustomText {
color: root.modelData?.urgency === "critical" ? Colors.palette.m3secondary : Colors.palette.m3outline
elide: Text.ElideRight
text: String(root.modelData?.body ?? "").replace(/\n/g, " ")
}
}
WrappedLoader {
id: timeStr
anchors.right: parent.right
anchors.top: parent.top
shouldBeActive: root.expanded
sourceComponent: CustomText {
animate: true
color: Colors.palette.m3outline
text: root.modelData?.timeStr ?? ""
}
}
WrappedLoader {
id: expandedContent
anchors.left: parent.left
anchors.right: parent.right
anchors.top: summary.bottom
anchors.topMargin: Tokens.spacing.extraSmall
shouldBeActive: root.expanded
sourceComponent: ExpandedBody {}
}
component ExpandedBody: SnapLayout {
readonly property alias body: bodyText
spacing: Tokens.spacing.medium
orientation: Qt.Vertical
CustomText {
id: bodyText
Layout.fillWidth: true
color: root.modelData?.urgency === "critical" ? Colors.palette.m3secondary : Colors.palette.m3onSurface
text: String(root.modelData?.body ?? "").replace(/(.)\n(?!\n)/g, "$1\n\n") || qsTr("No body given")
textFormat: Text.MarkdownText
wrapMode: Text.WordWrap
onLinkActivated: link => {
Qt.openUrlExternally(link);
root.screenState.sidebar = false;
}
}
NotifActionList {
notif: root.modelData
}
}
component WrappedLoader: Loader {
id: comp
required property bool shouldBeActive
active: false
opacity: 0
// Makes the loader load on the same frame shouldBeActive becomes true, which ensures size is set
states: State {
name: "active"
when: comp.shouldBeActive
PropertyChanges {
comp.active: true
comp.opacity: 1
}
}
transitions: [
Transition {
from: ""
to: "active"
SequentialAnimation {
PropertyAction {
property: "active"
}
Anim {
property: "opacity"
type: Anim.DefaultEffects
}
}
},
Transition {
from: "active"
to: ""
SequentialAnimation {
Anim {
property: "opacity"
type: Anim.DefaultEffects
}
PropertyAction {
property: "active"
}
}
}
]
}
}
-126
View File
@@ -1,126 +0,0 @@
pragma ComponentBehavior: Bound
import QtQuick
import QtQuick.Layouts
import Quickshell
import Quickshell.Widgets
import ZShell.Config
import ZShell.Components
import qs.Components
import qs.Effects
import qs.Services
import qs.Daemons
Item {
id: root
required property NotifServer.Notif notif
Layout.fillWidth: true
implicitHeight: actionList.implicitHeight
SnapLayout {
id: actionList
anchors.fill: parent
spacing: Tokens.spacing.extraSmall
Repeater {
model: [
{
isClose: true
},
...(root.notif?.actions ?? []),
{
isCopy: true
}
]
CustomRect {
id: action
required property var modelData
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: implicitWidth + (actionStateLayer.pressed ? Tokens.padding.large : 0)
color: Colors.layer(Colors.palette.m3surfaceContainerHighest, 4)
implicitHeight: actionInner.implicitHeight + Tokens.padding.small
implicitWidth: actionInner.implicitWidth + Tokens.padding.medium * 2
radius: actionStateLayer.pressed ? Tokens.rounding.medium / 2 : Tokens.rounding.large
Behavior on Layout.preferredWidth {
Anim {
type: Anim.FastSpatial
}
}
Behavior on radius {
Anim {
type: Anim.FastSpatial
}
}
Timer {
id: copyTimer
interval: 3000
onTriggered: actionInner.item.text = "content_copy"
}
StateLayer {
id: actionStateLayer
onClicked: {
if (action.modelData.isClose) {
root.notif.close();
} else if (action.modelData.isCopy) {
Quickshell.clipboardText = root.notif.body;
actionInner.item.text = "inventory";
copyTimer.start();
} else if (action.modelData.invoke) {
action.modelData.invoke();
} else if (!root.notif.resident) {
root.notif.close();
}
}
}
Loader {
id: actionInner
anchors.centerIn: parent
sourceComponent: action.modelData.isClose || action.modelData.isCopy ? iconBtn : root.notif?.hasActionIcons ? iconComp : textComp
}
Component {
id: iconBtn
MaterialIcon {
animate: action.modelData.isCopy ?? false
color: Colors.palette.m3onSurfaceVariant
text: action.modelData.isCopy ? "content_copy" : "close"
}
}
Component {
id: iconComp
IconImage {
asynchronous: true
source: Quickshell.iconPath(action.modelData.identifier)
}
}
Component {
id: textComp
CustomText {
color: Colors.palette.m3onSurfaceVariant
text: action.modelData.text
}
}
}
}
}
}
+67 -49
View File
@@ -7,100 +7,113 @@ import QtQuick.Layouts
import ZShell.Components import ZShell.Components
import ZShell.Config import ZShell.Config
import qs.Components import qs.Components
import qs.Modules
import qs.Daemons import qs.Daemons
import qs.Modules
import qs.Services import qs.Services
Item { Item {
id: root id: root
readonly property int notifCount: NotifServer.list.reduce((acc, n) => n.closed ? acc : acc + 1, 0)
required property ScreenState screenState required property ScreenState screenState
readonly property int notifCount: NotifServer.notClosed.length
anchors.fill: parent anchors.fill: parent
anchors.margins: Tokens.padding.small anchors.margins: Tokens.padding.small
Component.onCompleted: NotifServer.list.forEach(n => n.popup = false) Component.onCompleted: NotifServer.list.forEach(n => n.dismissPopup())
Item { Item {
id: title id: title
anchors.left: parent.left
anchors.margins: 4
anchors.right: parent.right
anchors.top: parent.top anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
anchors.margins: Tokens.padding.extraSmall
implicitHeight: Math.max(count.implicitHeight, titleText.implicitHeight) implicitHeight: Math.max(count.implicitHeight, titleText.implicitHeight)
CustomText { CustomText {
id: count id: count
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left anchors.left: parent.left
anchors.leftMargin: root.notifCount > 0 ? 0 : -width - titleText.anchors.leftMargin anchors.leftMargin: root.notifCount > 0 ? 0 : -width - titleText.anchors.leftMargin
anchors.verticalCenter: parent.verticalCenter opacity: root.notifCount > 0 ? 1 : 0
text: root.notifCount
color: Colors.palette.m3outline color: Colors.palette.m3outline
font: Tokens.font.label.large font: Tokens.font.label.large
opacity: root.notifCount > 0 ? 1 : 0
text: root.notifCount
Behavior on anchors.leftMargin { Behavior on anchors.leftMargin {
Anim {} Anim {}
} }
Behavior on opacity { Behavior on opacity {
Anim {} Anim {
type: Anim.DefaultEffects
}
} }
} }
CustomText { CustomText {
id: titleText id: titleText
anchors.left: count.right
anchors.leftMargin: 7
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter anchors.verticalCenter: parent.verticalCenter
color: Colors.palette.m3outline anchors.left: count.right
elide: Text.ElideRight anchors.right: parent.right
font: Tokens.font.label.large anchors.leftMargin: Tokens.spacing.extraSmall
text: root.notifCount > 0 ? qsTr("notification%1").arg(root.notifCount === 1 ? "" : "s") : qsTr("Notifications") text: root.notifCount > 0 ? qsTr("notification%1").arg(root.notifCount === 1 ? "" : "s") : qsTr("Notifications")
color: Colors.palette.m3outline
font: Tokens.font.label.large
elide: Text.ElideRight
} }
} }
Item { Item {
id: clipRect id: clipRect
anchors.bottom: parent.bottom
anchors.left: parent.left anchors.left: parent.left
anchors.right: parent.right anchors.right: parent.right
anchors.top: title.bottom anchors.top: title.bottom
anchors.topMargin: 10 anchors.bottom: parent.bottom
anchors.topMargin: Tokens.spacing.medium
clip: true
Loader { Loader {
active: opacity > 0 asynchronous: true
anchors.centerIn: parent anchors.centerIn: parent
active: opacity > 0
opacity: root.notifCount > 0 ? 0 : 1 opacity: root.notifCount > 0 ? 0 : 1
Behavior on opacity {
Anim {}
}
sourceComponent: SnapLayout { sourceComponent: SnapLayout {
spacing: 20
orientation: Qt.Vertical orientation: Qt.Vertical
spacing: Tokens.spacing.extraLarge
CustomText { CustomText {
Layout.alignment: Qt.AlignHCenter Layout.alignment: Qt.AlignHCenter
text: qsTr("No notifications")
color: Colors.palette.m3outlineVariant color: Colors.palette.m3outlineVariant
font: Tokens.font.headline.builders.small.width(90).build() font: Tokens.font.headline.builders.small.width(90).build()
text: qsTr("No Notifications") }
}
Behavior on opacity {
Anim {
type: Anim.StandardExtraLarge
} }
} }
} }
CustomFlickable { KineticFlickable {
id: view id: view
anchors.fill: parent anchors.fill: parent
contentHeight: notifList.implicitHeight
contentWidth: width
flickableDirection: Flickable.VerticalFlick flickableDirection: Flickable.VerticalFlick
contentWidth: width
contentHeight: notifList.implicitHeight
CustomScrollBar.vertical: CustomScrollBar { CustomScrollBar.vertical: CustomScrollBar {
flickable: view flickable: view
@@ -109,8 +122,8 @@ Item {
NotifDockList { NotifDockList {
id: notifList id: notifList
container: view
screenState: root.screenState screenState: root.screenState
container: view
} }
} }
} }
@@ -118,21 +131,19 @@ Item {
Timer { Timer {
id: clearTimer id: clearTimer
interval: Math.max(15, Math.min(80, 69.8 - 12.3 * Math.log(NotifServer.notClosed.length)))
repeat: true repeat: true
triggeredOnStart: true triggeredOnStart: true
interval: Math.max(15, Math.min(80, 69.8 - 12.3 * Math.log(NotifServer.notClosed.length)))
onTriggered: { onTriggered: {
const first = NotifServer.notClosed[0]; const group = NotifServer.groups[0];
if (!first) { if (!group) {
stop(); stop();
return; return;
} }
const appName = first.appName;
let cleared = 0; let cleared = 0;
for (const n of NotifServer.notClosed.filter(n => n.appName === appName)) { for (const n of [...group.activeNotifs]) {
n.close(); n.dismiss();
cleared++; cleared++;
if (cleared > 30) { if (cleared > 30) {
interval = 5; interval = 5;
@@ -143,33 +154,40 @@ Item {
} }
Loader { Loader {
active: opacity > 0 asynchronous: true
anchors.bottom: parent.bottom
anchors.margins: Tokens.padding.small
anchors.right: parent.right anchors.right: parent.right
opacity: root.notifCount > 0 ? 1 : 0 anchors.bottom: parent.bottom
scale: root.notifCount > 0 ? 1 : 0.5 anchors.margins: Tokens.padding.medium
scale: root.notifCount > 0 ? 1 : 0.5
opacity: root.notifCount > 0 ? 1 : 0
active: opacity > 0
Behavior on opacity {
Anim {}
}
Behavior on scale {
Anim {}
}
sourceComponent: IconButton { sourceComponent: IconButton {
id: clearBtn id: clearBtn
font: Tokens.font.icon.large
icon: "clear_all" icon: "clear_all"
font: Tokens.font.icon.large
isRound: true isRound: true
onClicked: clearTimer.start() onClicked: clearTimer.start()
Elevation { Elevation {
anchors.fill: parent anchors.fill: parent
level: clearBtn.stateLayer.containsMouse ? 4 : 3
radius: parent.radius radius: parent.radius
z: -1 z: -1
level: clearBtn.stateLayer.containsMouse ? 4 : 3
}
}
Behavior on scale {
Anim {
type: Anim.FastSpatial
}
}
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
} }
} }
} }
+119 -115
View File
@@ -4,8 +4,10 @@ import QtQuick
import Quickshell import Quickshell
import ZShell.Components import ZShell.Components
import ZShell.Config import ZShell.Config
import qs.Daemons import ZShell.Services
import qs.Components import qs.Components
import qs.Components.Notifs
import qs.Daemons
import qs.Services import qs.Services
LazyListView { LazyListView {
@@ -16,121 +18,12 @@ LazyListView {
anchors.left: parent?.left anchors.left: parent?.left
anchors.right: parent?.right anchors.right: parent?.right
asynchronous: true
cacheBuffer: 400
implicitHeight: contentHeight implicitHeight: contentHeight
readyDelay: 1
removeDuration: Tokens.anim.durations.normal
spacing: Tokens.spacing.small spacing: Tokens.spacing.small
useCustomViewport: true readyDelay: 1
viewport: Qt.rect(0, container.contentY, width, container.height) cacheBuffer: 400
asynchronous: true
delegate: Component {
MouseArea {
id: notif
readonly property bool closed: notifInner.notifCount === 0
required property int index
required property string modelData
property int startY
function closeAll(): void {
clearTimer.start();
}
LazyListView.preferredHeight: closed ? 0 : notifInner.nonAnimHeight
LazyListView.trackViewport: !notifInner.expanded && notifInner.nonAnimHeight < notifInner.implicitHeight
LazyListView.visibleHeight: notifInner.implicitHeight
acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
cursorShape: pressed ? Qt.ClosedHandCursor : undefined
drag.axis: Drag.XAxis
drag.target: this
enabled: !closed
hoverEnabled: true
implicitHeight: notifInner.implicitHeight
opacity: LazyListView.removing || closed || LazyListView.adding ? 0 : 1
preventStealing: true
scale: LazyListView.removing || closed ? 0.6 : LazyListView.adding ? 0 : 1
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
}
}
Behavior on scale {
Anim {
}
}
Behavior on x {
Anim {
}
}
Behavior on y {
enabled: notif.LazyListView.ready
Anim {
}
}
onPositionChanged: event => {
if (pressed) {
const diffY = event.y - startY;
if (Math.abs(diffY) > Config.notifs.expandThreshold)
notifInner.toggleExpand(diffY > 0);
}
}
onPressed: event => {
startY = event.y;
if (event.button === Qt.RightButton)
notifInner.toggleExpand(!notifInner.expanded);
else if (event.button === Qt.MiddleButton)
closeAll();
}
onReleased: event => {
if (Math.abs(x) < width * Config.notifs.clearThreshold)
x = 0;
else
closeAll();
}
Timer {
id: clearTimer
interval: 15
repeat: true
triggeredOnStart: true
onTriggered: {
const notifs = NotifServer.notClosed.filter(n => n.appName === notif.modelData);
if (notifs.length === 0) {
stop();
return;
}
for (const n of notifs.slice(0, 30))
n.close();
}
}
NotifGroup {
id: notifInner
container: root.container
modelData: notif.modelData
screenState: root.screenState
}
}
}
model: ScriptModel {
values: {
const map = new Map();
for (const n of NotifServer.notClosed)
map.set(n.appName, null);
for (const n of NotifServer.list)
map.set(n.appName, null);
return [...map.keys()];
}
}
onViewportAdjustNeeded: d => { onViewportAdjustNeeded: d => {
if (contentYAnim.running) if (contentYAnim.running)
@@ -139,10 +32,121 @@ LazyListView {
contentYAnim.start(); contentYAnim.start();
} }
useCustomViewport: true
viewport: Qt.rect(0, container.contentY, width, container.height)
removeDuration: Tokens.anim.durations.normal
model: ScriptModel {
values: [...NotifServer.groups]
}
delegate: Component {
NotifSwipeArea {
id: notif
required property int index
required property NotificationGroup modelData
readonly property bool closed: card.notifs.length === 0
function toggleExpand(expand: bool): void {
if (expand) {
if (!expanded)
root.screenState.expandedNotifs.push(modelData.appName);
} else if (expanded) {
root.screenState.expandedNotifs.splice(root.screenState.expandedNotifs.indexOf(modelData.appName), 1);
}
}
function closeAll(): void {
clearTimer.start();
}
Component.onDestruction: {
if (closed && expanded)
toggleExpand(false);
}
LazyListView.trackViewport: !expanded && card.nonAnimHeight < card.implicitHeight
LazyListView.preferredHeight: closed ? 0 : card.nonAnimHeight
LazyListView.visibleHeight: card.implicitHeight
implicitHeight: card.implicitHeight
opacity: LazyListView.removing || closed || LazyListView.adding ? 0 : 1
scale: LazyListView.adding ? 0 : 1
expanded: root.screenState.expandedNotifs.includes(modelData.appName)
enabled: !closed
onClosedChanged: {
if (closed)
slideOut.start();
}
onRequestExpand: expand => toggleExpand(expand)
onSwiped: closeAll()
onDismissed: closeAll()
Anim {
id: slideOut
target: notif
property: "x"
to: notif.x >= 0 ? notif.width : -notif.width
}
Timer {
id: clearTimer
interval: 15
repeat: true
triggeredOnStart: true
onTriggered: {
const notifs = [...notif.modelData.activeNotifs];
if (notifs.length === 0) {
stop();
return;
}
for (const n of notifs.slice(0, 30))
n.dismiss();
}
}
NotifGroupCard {
id: card
group: notif.modelData
container: root.container
expanded: notif.expanded
baseLayer: 1
onRequestExpand: expand => notif.toggleExpand(expand)
onSwiped: notif => notif.dismiss()
onLinkActivated: root.screenState.sidebar = false
}
Behavior on y {
enabled: notif.LazyListView.ready
Anim {}
}
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
}
}
Behavior on scale {
Anim {}
}
}
}
Anim { Anim {
id: contentYAnim id: contentYAnim
property: "contentY"
target: root.container target: root.container
property: "contentY"
} }
} }
-251
View File
@@ -1,251 +0,0 @@
pragma ComponentBehavior: Bound
import QtQuick
import QtQuick.Layouts
import Quickshell
import Quickshell.Services.Notifications
import ZShell.Config
import qs.Components
import qs.Services
import qs.Helpers
import qs.Daemons
import ZShell.Components
CustomRect {
id: root
readonly property list<var> activeNotifs: notifs.filter(n => !n.closed)
readonly property string appIcon: activeNotifs.find(n => n.appIcon.length > 0)?.appIcon ?? ""
required property Flickable container
readonly property bool expanded: screenState.expandedNotifs.includes(modelData)
readonly property string image: activeNotifs.find(n => n.image.length > 0)?.image ?? ""
required property string modelData
readonly property int nonAnimHeight: {
const headerHeight = header.implicitHeight + (root.expanded ? Math.round(Tokens.spacing.extraSmall) : 0);
const columnHeight = headerHeight + notifList.layoutHeight;
return Math.round(Math.max(Config.notifs.sizes.image, columnHeight) + Tokens.padding.small * 2);
}
readonly property int notifCount: activeNotifs.length
readonly property list<var> notifs: NotifServer.list.filter(n => n.appName === modelData)
required property ScreenState screenState
readonly property int urgency: {
if (activeNotifs.find(n => n.urgency === NotificationUrgency.Critical))
return NotificationUrgency.Critical;
if (activeNotifs.find(n => n.urgency === NotificationUrgency.Normal))
return NotificationUrgency.Normal;
return NotificationUrgency.Low;
}
function toggleExpand(expand: bool): void {
if (expand) {
if (!expanded)
screenState.expandedNotifs.push(modelData);
} else if (expanded) {
screenState.expandedNotifs.splice(screenState.expandedNotifs.indexOf(modelData), 1);
}
}
anchors.left: parent?.left
anchors.right: parent?.right
clip: true
color: Colors.layer(Colors.palette.m3surfaceContainer, 2)
implicitHeight: nonAnimHeight
radius: Tokens.rounding.large
Behavior on implicitHeight {
Anim {}
}
Component.onDestruction: {
if (notifCount === 0 && expanded)
screenState.expandedNotifs.splice(screenState.expandedNotifs.indexOf(modelData), 1);
}
SnapLayout {
id: content
anchors.left: parent.left
anchors.margins: Tokens.padding.small
anchors.right: parent.right
anchors.top: parent.top
objectName: "notif-content"
spacing: Tokens.spacing.medium
Item {
Layout.alignment: Qt.AlignLeft | Qt.AlignTop
implicitHeight: Config.notifs.sizes.image
implicitWidth: Config.notifs.sizes.image
Component {
id: imageComp
Image {
asynchronous: true
cache: false
fillMode: Image.PreserveAspectCrop
height: Config.notifs.sizes.image
source: Qt.resolvedUrl(root.image)
sourceSize: {
const size = Config.notifs.sizes.image * ((QsWindow.window as QsWindow)?.devicePixelRatio ?? 1);
return Qt.size(size, size);
}
width: Config.notifs.sizes.image
}
}
Component {
id: appIconComp
ColoredIcon {
color: root.urgency === NotificationUrgency.Critical ? Colors.palette.m3onError : root.urgency === NotificationUrgency.Low ? Colors.palette.m3onSurface : Colors.palette.m3onSecondaryContainer
implicitSize: Math.round(Config.notifs.sizes.image * 0.6)
layer.enabled: root.appIcon.endsWith("symbolic")
source: Quickshell.iconPath(root.appIcon)
}
}
Component {
id: materialIconComp
MaterialIcon {
color: root.urgency === NotificationUrgency.Critical ? Colors.palette.m3onError : root.urgency === NotificationUrgency.Low ? Colors.palette.m3onSurface : Colors.palette.m3onSecondaryContainer
text: Icons.getNotifIcon(root.activeNotifs[0]?.summary, root.urgency)
}
}
ClipRect {
anchors.fill: parent
color: root.urgency === NotificationUrgency.Critical ? Colors.palette.m3error : root.urgency === NotificationUrgency.Low ? Colors.layer(Colors.palette.m3surfaceContainerHigh, 3) : Colors.palette.m3secondaryContainer
radius: Tokens.rounding.full
Loader {
anchors.centerIn: parent
anchors.verticalCenterOffset: sourceComponent === materialIconComp ? 1 : 0
asynchronous: true
sourceComponent: root.image ? imageComp : root.appIcon ? appIconComp : materialIconComp
}
}
Loader {
active: root.appIcon && root.image
anchors.bottom: parent.bottom
anchors.right: parent.right
asynchronous: true
sourceComponent: CustomRect {
color: root.urgency === NotificationUrgency.Critical ? Colors.palette.m3error : root.urgency === NotificationUrgency.Low ? Colors.palette.m3surfaceContainerHigh : Colors.palette.m3secondaryContainer
implicitHeight: Config.notifs.sizes.badge
implicitWidth: Config.notifs.sizes.badge
radius: Tokens.rounding.full
ColoredIcon {
anchors.centerIn: parent
color: root.urgency === NotificationUrgency.Critical ? Colors.palette.m3onError : root.urgency === NotificationUrgency.Low ? Colors.palette.m3onSurface : Colors.palette.m3onSecondaryContainer
implicitSize: Math.round(Config.notifs.sizes.badge * 0.6)
layer.enabled: root.appIcon.endsWith("symbolic")
source: Quickshell.iconPath(root.appIcon)
}
}
}
}
SnapLayout {
id: column
Layout.fillWidth: true
spacing: root.expanded ? Math.round(Tokens.spacing.extraSmall) : 0
orientation: Qt.Vertical
objectName: "notif-column"
Behavior on spacing {
Anim {}
}
SnapLayout {
id: header
Layout.fillWidth: true
spacing: Tokens.spacing.small
objectName: "notif-header"
CustomText {
Layout.fillWidth: true
color: Colors.palette.m3onSurfaceVariant
elide: Text.ElideRight
text: root.modelData
}
CustomText {
animate: true
color: Colors.palette.m3outline
text: root.activeNotifs[0]?.timeStr ?? ""
}
CustomRect {
color: root.urgency === NotificationUrgency.Critical ? Colors.palette.m3error : Colors.layer(Colors.palette.m3surfaceContainerHigh, 3)
implicitHeight: groupCount.implicitHeight + Tokens.padding.extraSmall
implicitWidth: expandBtn.implicitWidth + Tokens.padding.large
radius: Tokens.rounding.full
StateLayer {
color: root.urgency === NotificationUrgency.Critical ? Colors.palette.m3onError : Colors.palette.m3onSurface
onClicked: root.toggleExpand(!root.expanded)
}
SnapLayout {
id: expandBtn
anchors.centerIn: parent
spacing: Tokens.spacing.extraSmall
objectName: "notif-expand"
CustomText {
id: groupCount
Layout.leftMargin: Tokens.padding.extraSmall / 2
animate: true
color: root.urgency === NotificationUrgency.Critical ? Colors.palette.m3onError : Colors.palette.m3onSurfaceVariant
text: root.notifCount
}
MaterialIcon {
Layout.rightMargin: -Tokens.padding.extraSmall / 2
Layout.topMargin: root.expanded ? -Math.floor(Tokens.padding.extraSmall) : 0
color: root.urgency === NotificationUrgency.Critical ? Colors.palette.m3onError : Colors.palette.m3onSurfaceVariant
rotation: root.expanded ? 180 : 0
text: "expand_more"
Behavior on Layout.topMargin {
Anim {}
}
Behavior on rotation {
Anim {}
}
}
}
}
}
NotifGroupList {
id: notifList
Layout.fillWidth: true
container: root.container
expanded: root.expanded
notifs: root.notifs
screenState: root.screenState
onRequestToggleExpand: expand => root.toggleExpand(expand)
}
}
}
}
-147
View File
@@ -1,147 +0,0 @@
pragma ComponentBehavior: Bound
import QtQuick
import Quickshell
import ZShell.Components
import ZShell.Config
import qs.Daemons
import qs.Components
import qs.Services
LazyListView {
id: root
required property Flickable container
required property bool expanded
required property list<var> notifs
required property ScreenState screenState
signal requestToggleExpand(expand: bool)
asynchronous: true
cacheBuffer: 400
implicitHeight: contentHeight
readyDelay: 1
removeDuration: Tokens.anim.durations.normal
spacing: Math.round(Tokens.spacing.extraSmall)
useCustomViewport: true
viewport: {
tWatcher.transform; // mapToItem is not reactive so use this to trigger updates
return Qt.rect(0, container.contentY - mapToItem(container.contentItem, 0, 0).y, width, container.height);
}
delegate: Component {
MouseArea {
id: notif
required property int index
required property NotifServer.Notif modelData
property int startY
LazyListView.preferredHeight: modelData?.closed || LazyListView.removing ? 0 : notifInner.nonAnimHeight
LazyListView.visibleHeight: modelData?.closed || LazyListView.removing ? 0 : notifInner.implicitHeight
acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
cursorShape: notifInner.body?.hoveredLink ? Qt.PointingHandCursor : pressed ? Qt.ClosedHandCursor : undefined
drag.axis: Drag.XAxis
drag.target: this
enabled: !(modelData?.closed ?? true)
hoverEnabled: true
implicitHeight: notifInner.implicitHeight
opacity: LazyListView.removing || LazyListView.adding ? 0 : 1
preventStealing: !root.expanded
scale: LazyListView.removing || LazyListView.adding ? 0.7 : 1
Behavior on opacity {
Anim {
type: Anim.DefaultEffects
}
}
Behavior on scale {
Anim {}
}
Behavior on x {
Anim {}
}
Behavior on y {
enabled: notif.LazyListView.ready
Anim {}
}
Component.onCompleted: modelData?.lock(this)
Component.onDestruction: modelData?.unlock(this)
onPositionChanged: event => {
if (pressed && !root.expanded) {
const diffY = event.y - startY;
if (Math.abs(diffY) > Config.notifs.expandThreshold)
root.requestToggleExpand(diffY > 0);
}
}
onPressed: event => {
startY = event.y;
if (event.button === Qt.RightButton)
root.requestToggleExpand(!root.expanded);
else if (event.button === Qt.MiddleButton)
modelData?.close();
}
onReleased: event => {
if (Math.abs(x) < width * Config.notifs.clearThreshold)
x = 0;
else
modelData?.close();
}
ParallelAnimation {
running: notif.modelData?.closed ?? false
onFinished: notif.modelData?.unlock(notif)
Anim {
property: "opacity"
target: notif
to: 0
type: Anim.DefaultEffects
}
Anim {
property: "x"
target: notif
to: notif.x >= 0 ? notif.width : -notif.width
}
}
Notif {
id: notifInner
anchors.fill: parent
expanded: root.expanded
modelData: notif.modelData
screenState: root.screenState
}
}
}
model: ScriptModel {
values: {
if (root.expanded)
return root.notifs as Array;
let count = 0;
let i = 0;
const previewNum = Config.notifs.groupPreviewNum;
while (i < root.notifs.length && count < previewNum) {
if (!(root.notifs[i]?.closed ?? true))
count++;
i++;
}
return root.notifs.slice(0, i) as Array;
}
}
TransformWatcher {
id: tWatcher
a: root.container.contentItem
b: root
}
}
+9
View File
@@ -6,6 +6,7 @@ find_package(Qt6 REQUIRED COMPONENTS
GuiPrivate GuiPrivate
Quick Quick
CanvasPainter CanvasPainter
CanvasPainterTools
QuickPrivate QuickPrivate
QuickLayouts QuickLayouts
QuickLayoutsPrivate QuickLayoutsPrivate
@@ -23,6 +24,14 @@ pkg_check_modules(WAYLAND_CLIENT REQUIRED IMPORTED_TARGET wayland-client)
pkg_check_modules(EGL REQUIRED IMPORTED_TARGET egl) pkg_check_modules(EGL REQUIRED IMPORTED_TARGET egl)
pkg_check_modules(WAYLAND_EGL REQUIRED IMPORTED_TARGET wayland-egl) pkg_check_modules(WAYLAND_EGL REQUIRED IMPORTED_TARGET wayland-egl)
pkg_check_modules(GL REQUIRED IMPORTED_TARGET gl) pkg_check_modules(GL REQUIRED IMPORTED_TARGET gl)
pkg_check_modules(MPV REQUIRED IMPORTED_TARGET mpv)
pkg_check_modules(AVCODEC REQUIRED IMPORTED_TARGET libavcodec)
pkg_check_modules(AVFORMAT REQUIRED IMPORTED_TARGET libavformat)
pkg_check_modules(AVUTIL REQUIRED IMPORTED_TARGET libavutil)
pkg_check_modules(LIBVA QUIET IMPORTED_TARGET libva)
find_package(CUDAToolkit QUIET)
pkg_check_modules(Qalculate IMPORTED_TARGET libqalculate REQUIRED) pkg_check_modules(Qalculate IMPORTED_TARGET libqalculate REQUIRED)
pkg_check_modules(Pipewire IMPORTED_TARGET libpipewire-0.3 REQUIRED) pkg_check_modules(Pipewire IMPORTED_TARGET libpipewire-0.3 REQUIRED)
pkg_check_modules(Aubio IMPORTED_TARGET aubio REQUIRED) pkg_check_modules(Aubio IMPORTED_TARGET aubio REQUIRED)
+39 -2
View File
@@ -2,7 +2,17 @@
#include "blobinvertedrect.hpp" #include "blobinvertedrect.hpp"
#include "blobshape.hpp" #include "blobshape.hpp"
BlobGroup::BlobGroup(QObject* parent) : QObject(parent) {} #include <algorithm>
namespace {
constexpr int k_pumpMs = 16;
} // namespace
BlobGroup::BlobGroup(QObject* parent) : QObject(parent) {
m_physicsPump.setInterval(k_pumpMs);
m_physicsPump.setTimerType(Qt::CoarseTimer);
connect(&m_physicsPump, &QTimer::timeout, this, &BlobGroup::pumpPhysics);
}
BlobGroup::~BlobGroup() { BlobGroup::~BlobGroup() {
for (auto* shape : std::as_const(m_shapes)) for (auto* shape : std::as_const(m_shapes))
@@ -12,6 +22,7 @@ BlobGroup::~BlobGroup() {
} }
void BlobGroup::setSmoothing(qreal s) { void BlobGroup::setSmoothing(qreal s) {
if (s < 0.5) s = 0.5;
if (qFuzzyCompare(m_smoothing, s)) return; if (qFuzzyCompare(m_smoothing, s)) return;
m_smoothing = s; m_smoothing = s;
emit smoothingChanged(); emit smoothingChanged();
@@ -73,7 +84,6 @@ void BlobGroup::markShapeDirty(BlobShape* source) {
source->polish(); source->polish();
source->update(); source->update();
// Use cached padded rects to find spatial neighbors
const float pad = static_cast<float>(m_smoothing) * 2.0f; const float pad = static_cast<float>(m_smoothing) * 2.0f;
const QRectF srcRect( const QRectF srcRect(
static_cast<double>(source->m_cachedPaddedX - pad), static_cast<double>(source->m_cachedPaddedX - pad),
@@ -103,6 +113,33 @@ void BlobGroup::markShapeDirty(BlobShape* source) {
void BlobGroup::ensurePhysicsUpdated() { void BlobGroup::ensurePhysicsUpdated() {
if (m_physicsUpdated) return; if (m_physicsUpdated) return;
m_physicsUpdated = true; m_physicsUpdated = true;
for (auto* shape : std::as_const(m_shapes)) {
shape->updatePhysics();
if (shape->needsFrame()) {
shape->polish();
shape->update();
}
}
}
void BlobGroup::requestPhysics() {
if (!m_physicsPump.isActive()) m_physicsPump.start();
}
void BlobGroup::pumpPhysics() {
for (auto* shape : std::as_const(m_shapes)) for (auto* shape : std::as_const(m_shapes))
shape->updatePhysics(); shape->updatePhysics();
const bool anyMoving = std::any_of(
m_shapes.cbegin(), m_shapes.cend(), [](const BlobShape* shape) {
return shape->needsFrame();
});
if (!anyMoving) {
m_physicsPump.stop();
return;
}
markDirty();
m_physicsUpdated = true;
} }
+6
View File
@@ -4,6 +4,7 @@
#include <qlist.h> #include <qlist.h>
#include <qobject.h> #include <qobject.h>
#include <qqmlengine.h> #include <qqmlengine.h>
#include <qtimer.h>
class BlobShape; class BlobShape;
class BlobInvertedRect; class BlobInvertedRect;
@@ -51,16 +52,21 @@ class BlobGroup : public QObject {
void markShapeDirty(BlobShape* source); void markShapeDirty(BlobShape* source);
void ensurePhysicsUpdated(); void ensurePhysicsUpdated();
void requestPhysics();
signals: signals:
void smoothingChanged(); void smoothingChanged();
void colorChanged(); void colorChanged();
void cornerFillChanged(); void cornerFillChanged();
private: private:
void pumpPhysics();
qreal m_smoothing = 32.0; qreal m_smoothing = 32.0;
QColor m_color{0x44, 0x88, 0xff}; QColor m_color{0x44, 0x88, 0xff};
bool m_cornerFill = true; bool m_cornerFill = true;
QList<BlobShape*> m_shapes; QList<BlobShape*> m_shapes;
BlobInvertedRect* m_invertedRect = nullptr; BlobInvertedRect* m_invertedRect = nullptr;
bool m_physicsUpdated = false; bool m_physicsUpdated = false;
QTimer m_physicsPump;
}; };
+65 -39
View File
@@ -29,8 +29,15 @@ static float cornerFillFactor(float sd, float smoothFactor) {
return std::max(outside, inside); return std::max(outside, inside);
} }
namespace {
constexpr int k_pumpMs = 16;
} // namespace
BlobGroup2::BlobGroup2(QQuickItem* parent) : QQuickItem(parent) { BlobGroup2::BlobGroup2(QQuickItem* parent) : QQuickItem(parent) {
setFlag(ItemHasContents); setFlag(ItemHasContents);
m_physicsPump.setInterval(k_pumpMs);
m_physicsPump.setTimerType(Qt::CoarseTimer);
connect(&m_physicsPump, &QTimer::timeout, this, &BlobGroup2::pumpPhysics);
} }
BlobGroup2::~BlobGroup2() { BlobGroup2::~BlobGroup2() {
@@ -41,6 +48,7 @@ BlobGroup2::~BlobGroup2() {
} }
void BlobGroup2::setSmoothing(qreal s) { void BlobGroup2::setSmoothing(qreal s) {
if (s < 0.5) s = 0.5;
if (qFuzzyCompare(m_smoothing, s)) return; if (qFuzzyCompare(m_smoothing, s)) return;
m_smoothing = s; m_smoothing = s;
emit smoothingChanged(); emit smoothingChanged();
@@ -101,17 +109,11 @@ void BlobGroup2::clearInvertedRect(BlobInvertedRect2* rect) {
void BlobGroup2::markDirty() { void BlobGroup2::markDirty() {
m_physicsUpdated = false; m_physicsUpdated = false;
m_dataBuilt = false; m_dataBuilt = false;
// Physics runs during polish, before the render pass. The panel content is
// transformed by deformMatrix from QML, so the matrix has to be final for this
// frame; building the data in updatePaintNode would let the transform lag one
// frame behind the material.
polish(); polish();
update(); update();
} }
void BlobGroup2::updatePolish() { void BlobGroup2::updatePolish() {
// The group is the only thing that draws, so it also drives the shapes'
// physics.
ensureDataBuilt(); ensureDataBuilt();
} }
@@ -122,32 +124,53 @@ void BlobGroup2::ensurePhysicsUpdated() {
shape->updatePhysics(); shape->updatePhysics();
} }
void BlobGroup2::requestPhysics() {
if (!m_physicsPump.isActive()) m_physicsPump.start();
}
void BlobGroup2::pumpPhysics() {
for (auto* shape : std::as_const(m_shapes))
shape->updatePhysics();
m_physicsUpdated = true;
const bool anyMoving = std::any_of(
m_shapes.cbegin(), m_shapes.cend(), [](const BlobShape2* shape) {
return shape->needsFrame();
});
if (!anyMoving) {
m_physicsPump.stop();
return;
}
m_dataBuilt = false;
polish();
update();
}
void BlobGroup2::ensureDataBuilt() { void BlobGroup2::ensureDataBuilt() {
if (m_dataBuilt) return; if (m_dataBuilt) return;
ensurePhysicsUpdated(); ensurePhysicsUpdated();
// Physics can request the next frame through markDirty(); the data is
// refreshed here anyway, so the flag is set after it runs.
m_dataBuilt = true; m_dataBuilt = true;
m_data.rects.clear(); m_data.rects.clear();
m_bounds = QRectF(); m_bounds = QRectF();
m_data.hasInverted = false;
m_data.invertedRadius = 0;
memset(m_data.invertedOuter, 0, sizeof(m_data.invertedOuter));
memset(m_data.invertedInner, 0, sizeof(m_data.invertedInner));
memset(m_data.invertedOuterRadii, 0, sizeof(m_data.invertedOuterRadii));
const float smoothFactor = static_cast<float>(m_smoothing); const float smoothFactor = static_cast<float>(m_smoothing);
// The same reach the shader uses to decide whether a rect can contribute, plus
// the shadow, so every pixel the shader can give a value to is inside the node.
const double extent = static_cast<double>(smoothFactor) * 1.5 + const double extent = static_cast<double>(smoothFactor) * 1.5 +
static_cast<double>(m_shadowRadius); static_cast<double>(m_shadowRadius);
// Group order, no pruning by proximity: the shader sees this list for every pixel. A const bool dropAtRest = m_invertedRect != nullptr;
// shape that is not pushing is not in the list at all: shapes here are data for the
// group draw, so leaving a panel at rest out means it cannot define any part of the
// edge. A closing panel is still in the list while its curve runs out, even with no
// size left, which is what keeps the bounce.
// entryShapes maps a shared entry back to the shape it came from.
QVector<BlobShape2*> entryShapes; QVector<BlobShape2*> entryShapes;
for (auto* shape : std::as_const(m_shapes)) { for (auto* shape : std::as_const(m_shapes)) {
if (!shape->isMoving()) continue; if (dropAtRest && !shape->isMoving()) continue;
if (shape->width() <= 0 || shape->height() <= 0) continue; if (shape->width() <= 0 || shape->height() <= 0) continue;
if (static_cast<int>(m_data.rects.size()) >= BlobGroupData::kMaxRects) if (static_cast<int>(m_data.rects.size()) >= BlobGroupData::kMaxRects)
continue; continue;
@@ -194,7 +217,6 @@ void BlobGroup2::ensureDataBuilt() {
const int count = static_cast<int>(m_data.rects.size()); const int count = static_cast<int>(m_data.rects.size());
// Exclusion gates only the smooth blend.
for (int i = 0; i < count; ++i) { for (int i = 0; i < count; ++i) {
int mask = 0; int mask = 0;
BlobShape2* const si = entryShapes[i]; BlobShape2* const si = entryShapes[i];
@@ -214,10 +236,11 @@ void BlobGroup2::ensureDataBuilt() {
BlobShape2* const si = entryShapes[i]; BlobShape2* const si = entryShapes[i];
float fTr = 1.0f, fBr = 1.0f, fBl = 1.0f, fTl = 1.0f; float fTr = 1.0f, fBr = 1.0f, fBl = 1.0f, fTl = 1.0f;
const float cTrX = ri.cx + ri.hw, cTrY = ri.cy - ri.hh; const float dcx = ri.cx + ri.offsetX, dcy = ri.cy + ri.offsetY;
const float cBrX = ri.cx + ri.hw, cBrY = ri.cy + ri.hh; const float cTrX = dcx + ri.hw, cTrY = dcy - ri.hh;
const float cBlX = ri.cx - ri.hw, cBlY = ri.cy + ri.hh; const float cBrX = dcx + ri.hw, cBrY = dcy + ri.hh;
const float cTlX = ri.cx - ri.hw, cTlY = ri.cy - ri.hh; const float cBlX = dcx - ri.hw, cBlY = dcy + ri.hh;
const float cTlX = dcx - ri.hw, cTlY = dcy - ri.hh;
if (cornerFill) { if (cornerFill) {
for (int j = 0; j < count; ++j) { for (int j = 0; j < count; ++j) {
@@ -227,37 +250,41 @@ void BlobGroup2::ensureDataBuilt() {
if (si->isCornerExcluded(sj) || sj->isCornerExcluded(si)) if (si->isCornerExcluded(sj) || sj->isCornerExcluded(si))
continue; continue;
const auto& rj = m_data.rects[j]; const auto& rj = m_data.rects[j];
const float jcx = rj.cx + rj.offsetX;
const float jcy = rj.cy + rj.offsetY;
fTr = std::min( fTr = std::min(
fTr, fTr,
cornerFillFactor( cornerFillFactor(
cpuSdBox(cTrX, cTrY, rj.cx, rj.cy, rj.hw, rj.hh), cpuSdBox(cTrX, cTrY, jcx, jcy, rj.hw, rj.hh),
smoothFactor)); smoothFactor));
fBr = std::min( fBr = std::min(
fBr, fBr,
cornerFillFactor( cornerFillFactor(
cpuSdBox(cBrX, cBrY, rj.cx, rj.cy, rj.hw, rj.hh), cpuSdBox(cBrX, cBrY, jcx, jcy, rj.hw, rj.hh),
smoothFactor)); smoothFactor));
fBl = std::min( fBl = std::min(
fBl, fBl,
cornerFillFactor( cornerFillFactor(
cpuSdBox(cBlX, cBlY, rj.cx, rj.cy, rj.hw, rj.hh), cpuSdBox(cBlX, cBlY, jcx, jcy, rj.hw, rj.hh),
smoothFactor)); smoothFactor));
fTl = std::min( fTl = std::min(
fTl, fTl,
cornerFillFactor( cornerFillFactor(
cpuSdBox(cTlX, cTlY, rj.cx, rj.cy, rj.hw, rj.hh), cpuSdBox(cTlX, cTlY, jcx, jcy, rj.hw, rj.hh),
smoothFactor)); smoothFactor));
} }
} }
ri.radius[0] = std::max(ri.radius[0] * fTr, minR); ri.radius[0] = ri.radius[0] > 0.0f ? std::max(ri.radius[0] * fTr, minR)
ri.radius[1] = std::max(ri.radius[1] * fBr, minR); : 0.0f;
ri.radius[2] = std::max(ri.radius[2] * fBl, minR); ri.radius[1] = ri.radius[1] > 0.0f ? std::max(ri.radius[1] * fBr, minR)
ri.radius[3] = std::max(ri.radius[3] * fTl, minR); : 0.0f;
ri.radius[2] = ri.radius[2] > 0.0f ? std::max(ri.radius[2] * fBl, minR)
: 0.0f;
ri.radius[3] = ri.radius[3] > 0.0f ? std::max(ri.radius[3] * fTl, minR)
: 0.0f;
} }
// Inverted rect. The frame term is evaluated for every pixel in the bounds,
// so the group flag cannot be gated per shape.
if (!m_invertedRect) return; if (!m_invertedRect) return;
auto* inv = static_cast<BlobShape2*>(m_invertedRect); auto* inv = static_cast<BlobShape2*>(m_invertedRect);
@@ -297,6 +324,8 @@ void BlobGroup2::ensureDataBuilt() {
m_data.invertedInner[2] = innerHW; m_data.invertedInner[2] = innerHW;
m_data.invertedInner[3] = innerHH; m_data.invertedInner[3] = innerHH;
inv->outerCornerRadii(m_data.invertedOuterRadii);
m_bounds = m_bounds.united(QRectF( m_bounds = m_bounds.united(QRectF(
static_cast<double>(outerCX) - static_cast<double>(outerHW) - extent, static_cast<double>(outerCX) - static_cast<double>(outerHW) - extent,
static_cast<double>(outerCY) - static_cast<double>(outerHH) - extent, static_cast<double>(outerCY) - static_cast<double>(outerHH) - extent,
@@ -311,7 +340,6 @@ void BlobGroup2::fillMaterial(BlobMaterial* material) {
material->m_paddedH = static_cast<float>(m_bounds.height()); material->m_paddedH = static_cast<float>(m_bounds.height());
material->m_smoothFactor = static_cast<float>(m_smoothing); material->m_smoothFactor = static_cast<float>(m_smoothing);
// The single group draw has no owner, so the shader skips the ownership test.
material->m_myIndex = -2; material->m_myIndex = -2;
material->m_color = m_color; material->m_color = m_color;
material->m_hasInverted = m_data.hasInverted ? 1 : 0; material->m_hasInverted = m_data.hasInverted ? 1 : 0;
@@ -324,6 +352,10 @@ void BlobGroup2::fillMaterial(BlobMaterial* material) {
material->m_invertedInner, material->m_invertedInner,
data().invertedInner, data().invertedInner,
sizeof(data().invertedInner)); sizeof(data().invertedInner));
memcpy(
material->m_invertedOuterRadii,
data().invertedOuterRadii,
sizeof(data().invertedOuterRadii));
material->m_shadowRadius = static_cast<float>(m_shadowRadius); material->m_shadowRadius = static_cast<float>(m_shadowRadius);
material->m_shadowColor[0] = static_cast<float>(m_shadowColor.redF()); material->m_shadowColor[0] = static_cast<float>(m_shadowColor.redF());
@@ -339,8 +371,6 @@ void BlobGroup2::fillMaterial(BlobMaterial* material) {
} }
QSGNode* BlobGroup2::updatePaintNode(QSGNode* oldNode, UpdatePaintNodeData*) { QSGNode* BlobGroup2::updatePaintNode(QSGNode* oldNode, UpdatePaintNodeData*) {
// Data is built during polish. This only covers a render pass that happens
// without one.
ensureDataBuilt(); ensureDataBuilt();
if (m_data.rects.isEmpty() && !m_data.hasInverted) { if (m_data.rects.isEmpty() && !m_data.hasInverted) {
@@ -364,10 +394,6 @@ QSGNode* BlobGroup2::updatePaintNode(QSGNode* oldNode, UpdatePaintNodeData*) {
node->setFlag(QSGNode::OwnsMaterial); node->setFlag(QSGNode::OwnsMaterial);
} }
// The shader evaluates the field at the scene position a vertex maps to, so
// the group item itself must not be transformed. The vertex positions are the
// bounds in this item's frame; the material carries the same rect in scene
// coordinates.
auto* v = node->geometry()->vertexDataAsTexturedPoint2D(); auto* v = node->geometry()->vertexDataAsTexturedPoint2D();
const QPointF p0 = mapFromScene(m_bounds.topLeft()); const QPointF p0 = mapFromScene(m_bounds.topLeft());
const QPointF p1 = mapFromScene(m_bounds.bottomRight()); const QPointF p1 = mapFromScene(m_bounds.bottomRight());
+6 -14
View File
@@ -9,22 +9,13 @@
#include <qquickitem.h> #include <qquickitem.h>
#include <qrect.h> #include <qrect.h>
#include <qsgnode.h> #include <qsgnode.h>
#include <qtimer.h>
#include <qvector.h> #include <qvector.h>
class BlobShape2; class BlobShape2;
class BlobInvertedRect2; class BlobInvertedRect2;
// One shared valuation for a whole group, drawn by one node.
//
// The shapes here are data only: they say where the material should be. The group
// draws a single quad over everything the shader can evaluate, so a pixel cannot
// be evaluated by one shape and missed by another, and no second draw can
// disagree with the first. That is what makes overlapping shapes read as one
// surface - one value, one writer, one alpha per pixel.
struct BlobGroupData { struct BlobGroupData {
// The shader reads rectData[80] = 16 entries, and excludeMask is a 32-bit
// mask. The shared list is capped at 16, in group order, so the cap is the
// same list for every pixel.
static constexpr int kMaxRects = 16; static constexpr int kMaxRects = 16;
QVector<BlobRectData> rects; QVector<BlobRectData> rects;
@@ -32,6 +23,7 @@ struct BlobGroupData {
float invertedRadius = 0; float invertedRadius = 0;
float invertedOuter[4] = {}; float invertedOuter[4] = {};
float invertedInner[4] = {}; float invertedInner[4] = {};
float invertedOuterRadii[4] = {};
}; };
class BlobGroup2 : public QQuickItem { class BlobGroup2 : public QQuickItem {
@@ -91,10 +83,10 @@ class BlobGroup2 : public QQuickItem {
[[nodiscard]] const BlobGroupData& data() const { return m_data; } [[nodiscard]] const BlobGroupData& data() const { return m_data; }
// One draw per group, so a change to any shape changes the value for every
// pixel. Refresh the whole group.
void markDirty(); void markDirty();
void requestPhysics();
signals: signals:
void smoothingChanged(); void smoothingChanged();
void colorChanged(); void colorChanged();
@@ -110,6 +102,7 @@ class BlobGroup2 : public QQuickItem {
void ensurePhysicsUpdated(); void ensurePhysicsUpdated();
void ensureDataBuilt(); void ensureDataBuilt();
void fillMaterial(BlobMaterial* material); void fillMaterial(BlobMaterial* material);
void pumpPhysics();
qreal m_smoothing = 32.0; qreal m_smoothing = 32.0;
QColor m_color{0x44, 0x88, 0xff}; QColor m_color{0x44, 0x88, 0xff};
@@ -120,9 +113,8 @@ class BlobGroup2 : public QQuickItem {
BlobInvertedRect2* m_invertedRect = nullptr; BlobInvertedRect2* m_invertedRect = nullptr;
bool m_physicsUpdated = false; bool m_physicsUpdated = false;
bool m_dataBuilt = false; bool m_dataBuilt = false;
QTimer m_physicsPump;
BlobGroupData m_data; BlobGroupData m_data;
// Scene-space union of what the shader can evaluate for any shape. The node
// covers exactly this, so gaps are not possible.
QRectF m_bounds; QRectF m_bounds;
}; };
+8 -14
View File
@@ -11,28 +11,24 @@
BlobInvertedRect::BlobInvertedRect(QQuickItem* parent) : BlobShape(parent) {} BlobInvertedRect::BlobInvertedRect(QQuickItem* parent) : BlobShape(parent) {}
static void setFrameIndices(quint16* idx) { static void setFrameIndices(quint16* idx) {
// Top strip: 0-1-4, 1-5-4
idx[0] = 0; idx[0] = 0;
idx[1] = 1; idx[1] = 1;
idx[2] = 4; idx[2] = 4;
idx[3] = 1; idx[3] = 1;
idx[4] = 5; idx[4] = 5;
idx[5] = 4; idx[5] = 4;
// Right strip: 1-2-5, 2-6-5
idx[6] = 1; idx[6] = 1;
idx[7] = 2; idx[7] = 2;
idx[8] = 5; idx[8] = 5;
idx[9] = 2; idx[9] = 2;
idx[10] = 6; idx[10] = 6;
idx[11] = 5; idx[11] = 5;
// Bottom strip: 2-3-6, 3-7-6
idx[12] = 2; idx[12] = 2;
idx[13] = 3; idx[13] = 3;
idx[14] = 6; idx[14] = 6;
idx[15] = 3; idx[15] = 3;
idx[16] = 7; idx[16] = 7;
idx[17] = 6; idx[17] = 6;
// Left strip: 3-0-7, 0-4-7
idx[18] = 3; idx[18] = 3;
idx[19] = 0; idx[19] = 0;
idx[20] = 7; idx[20] = 7;
@@ -50,17 +46,20 @@ QSGNode* BlobInvertedRect::updatePaintNode(
const float pad = static_cast<float>(m_group->smoothing()); const float pad = static_cast<float>(m_group->smoothing());
// Compute inner hole boundary in local coords
// Inset past the inner border edge by 2x smoothing to cover the blend zone
const float inset = pad * 2.0f; const float inset = pad * 2.0f;
const float holeLeft = static_cast<float>(m_borderLeft) + inset; const float holeLeft = static_cast<float>(m_borderLeft) + inset;
const float holeTop = static_cast<float>(m_borderTop) + inset; const float holeTop = static_cast<float>(m_borderTop) + inset;
const float holeRight = static_cast<float>(width() - m_borderRight) - inset; const float holeRight = static_cast<float>(width() - m_borderRight) - inset;
const float holeBot = static_cast<float>(height() - m_borderBottom) - inset; const float holeBot = static_cast<float>(height() - m_borderBottom) - inset;
// If the hole is too small or invalid, fall back to full quad if (holeLeft >= holeRight || holeTop >= holeBot) {
if (holeLeft >= holeRight || holeTop >= holeBot) auto* oldGeoNode = static_cast<QSGGeometryNode*>(oldNode);
if (oldNode && oldGeoNode->geometry()->vertexCount() != 4) {
delete oldNode;
oldNode = nullptr;
}
return BlobShape::updatePaintNode(oldNode, nullptr); return BlobShape::updatePaintNode(oldNode, nullptr);
}
auto* node = static_cast<QSGGeometryNode*>(oldNode); auto* node = static_cast<QSGGeometryNode*>(oldNode);
@@ -87,7 +86,6 @@ QSGNode* BlobInvertedRect::updatePaintNode(
node->setFlag(QSGNode::OwnsMaterial); node->setFlag(QSGNode::OwnsMaterial);
} }
// Outer bounds (local coords)
const float x0 = static_cast<float>(m_localPaddedRect.x()); const float x0 = static_cast<float>(m_localPaddedRect.x());
const float y0 = static_cast<float>(m_localPaddedRect.y()); const float y0 = static_cast<float>(m_localPaddedRect.y());
const float x1 = x0 + static_cast<float>(m_localPaddedRect.width()); const float x1 = x0 + static_cast<float>(m_localPaddedRect.width());
@@ -95,15 +93,12 @@ QSGNode* BlobInvertedRect::updatePaintNode(
const float w = x1 - x0; const float w = x1 - x0;
const float h = y1 - y0; const float h = y1 - y0;
// Update vertex positions and texture coordinates
auto* v = node->geometry()->vertexDataAsTexturedPoint2D(); auto* v = node->geometry()->vertexDataAsTexturedPoint2D();
// Outer corners
v[0].set(x0, y0, 0.0f, 0.0f); v[0].set(x0, y0, 0.0f, 0.0f);
v[1].set(x1, y0, 1.0f, 0.0f); v[1].set(x1, y0, 1.0f, 0.0f);
v[2].set(x1, y1, 1.0f, 1.0f); v[2].set(x1, y1, 1.0f, 1.0f);
v[3].set(x0, y1, 0.0f, 1.0f); v[3].set(x0, y1, 0.0f, 1.0f);
// Inner corners (hole)
v[4].set(holeLeft, holeTop, (holeLeft - x0) / w, (holeTop - y0) / h); v[4].set(holeLeft, holeTop, (holeLeft - x0) / w, (holeTop - y0) / h);
v[5].set(holeRight, holeTop, (holeRight - x0) / w, (holeTop - y0) / h); v[5].set(holeRight, holeTop, (holeRight - x0) / w, (holeTop - y0) / h);
v[6].set(holeRight, holeBot, (holeRight - x0) / w, (holeBot - y0) / h); v[6].set(holeRight, holeBot, (holeRight - x0) / w, (holeBot - y0) / h);
@@ -111,7 +106,6 @@ QSGNode* BlobInvertedRect::updatePaintNode(
node->markDirty(QSGNode::DirtyGeometry); node->markDirty(QSGNode::DirtyGeometry);
// Update material uniforms
auto* material = static_cast<BlobMaterial*>(node->material()); auto* material = static_cast<BlobMaterial*>(node->material());
material->m_paddedX = m_cachedPaddedX; material->m_paddedX = m_cachedPaddedX;
material->m_paddedY = m_cachedPaddedY; material->m_paddedY = m_cachedPaddedY;
@@ -218,7 +212,7 @@ void BlobInvertedRect::outerCornerRadii(float out[4]) const {
const auto base = std::min(static_cast<float>(m_outerRadius), maxR); const auto base = std::min(static_cast<float>(m_outerRadius), maxR);
out[0] = std::min( out[0] = std::min(
m_outerTopRightRadius >= 0 ? static_cast<float>(m_outerTopRightRadius) m_outerTopRightRadius >= 0 ? static_cast<float>(m_outerTopRightRadius)
: base, : base,
maxR); maxR);
out[1] = std::min( out[1] = std::min(
m_outerBottomRightRadius >= 0 m_outerBottomRightRadius >= 0
+6 -3
View File
@@ -59,12 +59,15 @@ class BlobInvertedRect : public BlobShape {
void setOuterRadius(qreal v); void setOuterRadius(qreal v);
// Per-corner outer radii. -1 falls back to outerRadius (mirrors BlobRect). [[nodiscard]] qreal outerTopLeftRadius() const {
[[nodiscard]] qreal outerTopLeftRadius() const { return m_outerTopLeftRadius; } return m_outerTopLeftRadius;
}
void setOuterTopLeftRadius(qreal v); void setOuterTopLeftRadius(qreal v);
[[nodiscard]] qreal outerTopRightRadius() const { return m_outerTopRightRadius; } [[nodiscard]] qreal outerTopRightRadius() const {
return m_outerTopRightRadius;
}
void setOuterTopRightRadius(qreal v); void setOuterTopRightRadius(qreal v);
@@ -1,6 +1,8 @@
#include "blobinvertedrect2.hpp" #include "blobinvertedrect2.hpp"
#include "blobgroup2.hpp" #include "blobgroup2.hpp"
#include <algorithm>
BlobInvertedRect2::BlobInvertedRect2(QQuickItem* parent) : BlobShape2(parent) {} BlobInvertedRect2::BlobInvertedRect2(QQuickItem* parent) : BlobShape2(parent) {}
BlobInvertedRect2::~BlobInvertedRect2() { BlobInvertedRect2::~BlobInvertedRect2() {
@@ -35,6 +37,64 @@ void BlobInvertedRect2::setBorderBottom(qreal v) {
if (m_group) m_group->markDirty(); if (m_group) m_group->markDirty();
} }
void BlobInvertedRect2::setOuterRadius(qreal v) {
if (qFuzzyCompare(m_outerRadius, v)) return;
m_outerRadius = v;
emit outerRadiusChanged();
if (m_group) m_group->markDirty();
}
void BlobInvertedRect2::setOuterTopLeftRadius(qreal v) {
if (qFuzzyCompare(m_outerTopLeftRadius, v)) return;
m_outerTopLeftRadius = v;
emit outerTopLeftRadiusChanged();
if (m_group) m_group->markDirty();
}
void BlobInvertedRect2::setOuterTopRightRadius(qreal v) {
if (qFuzzyCompare(m_outerTopRightRadius, v)) return;
m_outerTopRightRadius = v;
emit outerTopRightRadiusChanged();
if (m_group) m_group->markDirty();
}
void BlobInvertedRect2::setOuterBottomLeftRadius(qreal v) {
if (qFuzzyCompare(m_outerBottomLeftRadius, v)) return;
m_outerBottomLeftRadius = v;
emit outerBottomLeftRadiusChanged();
if (m_group) m_group->markDirty();
}
void BlobInvertedRect2::setOuterBottomRightRadius(qreal v) {
if (qFuzzyCompare(m_outerBottomRightRadius, v)) return;
m_outerBottomRightRadius = v;
emit outerBottomRightRadiusChanged();
if (m_group) m_group->markDirty();
}
void BlobInvertedRect2::outerCornerRadii(float out[4]) const {
const auto maxR = static_cast<float>(std::min(width(), height())) * 0.5f;
const auto base = std::min(static_cast<float>(m_outerRadius), maxR);
out[0] = std::min(
m_outerTopRightRadius >= 0 ? static_cast<float>(m_outerTopRightRadius)
: base,
maxR);
out[1] = std::min(
m_outerBottomRightRadius >= 0
? static_cast<float>(m_outerBottomRightRadius)
: base,
maxR);
out[2] = std::min(
m_outerBottomLeftRadius >= 0
? static_cast<float>(m_outerBottomLeftRadius)
: base,
maxR);
out[3] = std::min(
m_outerTopLeftRadius >= 0 ? static_cast<float>(m_outerTopLeftRadius)
: base,
maxR);
}
void BlobInvertedRect2::registerWithGroup() { void BlobInvertedRect2::registerWithGroup() {
if (m_group) m_group->setInvertedRect(this); if (m_group) m_group->setInvertedRect(this);
} }
@@ -19,6 +19,21 @@ class BlobInvertedRect2 : public BlobShape2 {
Q_PROPERTY( Q_PROPERTY(
qreal borderBottom READ borderBottom WRITE setBorderBottom NOTIFY qreal borderBottom READ borderBottom WRITE setBorderBottom NOTIFY
borderBottomChanged) borderBottomChanged)
Q_PROPERTY(
qreal outerRadius READ outerRadius WRITE setOuterRadius NOTIFY
outerRadiusChanged)
Q_PROPERTY(
qreal outerTopLeftRadius READ outerTopLeftRadius WRITE
setOuterTopLeftRadius NOTIFY outerTopLeftRadiusChanged)
Q_PROPERTY(
qreal outerTopRightRadius READ outerTopRightRadius WRITE
setOuterTopRightRadius NOTIFY outerTopRightRadiusChanged)
Q_PROPERTY(
qreal outerBottomLeftRadius READ outerBottomLeftRadius WRITE
setOuterBottomLeftRadius NOTIFY outerBottomLeftRadiusChanged)
Q_PROPERTY(
qreal outerBottomRightRadius READ outerBottomRightRadius WRITE
setOuterBottomRightRadius NOTIFY outerBottomRightRadiusChanged)
public: public:
explicit BlobInvertedRect2(QQuickItem* parent = nullptr); explicit BlobInvertedRect2(QQuickItem* parent = nullptr);
@@ -40,13 +55,48 @@ class BlobInvertedRect2 : public BlobShape2 {
void setBorderBottom(qreal v); void setBorderBottom(qreal v);
[[nodiscard]] qreal outerRadius() const { return m_outerRadius; }
void setOuterRadius(qreal v);
[[nodiscard]] qreal outerTopLeftRadius() const {
return m_outerTopLeftRadius;
}
void setOuterTopLeftRadius(qreal v);
[[nodiscard]] qreal outerTopRightRadius() const {
return m_outerTopRightRadius;
}
void setOuterTopRightRadius(qreal v);
[[nodiscard]] qreal outerBottomLeftRadius() const {
return m_outerBottomLeftRadius;
}
void setOuterBottomLeftRadius(qreal v);
[[nodiscard]] qreal outerBottomRightRadius() const {
return m_outerBottomRightRadius;
}
void setOuterBottomRightRadius(qreal v);
signals: signals:
void borderLeftChanged(); void borderLeftChanged();
void borderRightChanged(); void borderRightChanged();
void borderTopChanged(); void borderTopChanged();
void borderBottomChanged(); void borderBottomChanged();
void outerRadiusChanged();
void outerTopLeftRadiusChanged();
void outerTopRightRadiusChanged();
void outerBottomLeftRadiusChanged();
void outerBottomRightRadiusChanged();
protected: protected:
void outerCornerRadii(float out[4]) const override;
void registerWithGroup() override; void registerWithGroup() override;
void unregisterFromGroup() override; void unregisterFromGroup() override;
@@ -55,4 +105,10 @@ class BlobInvertedRect2 : public BlobShape2 {
qreal m_borderRight = 0; qreal m_borderRight = 0;
qreal m_borderTop = 0; qreal m_borderTop = 0;
qreal m_borderBottom = 0; qreal m_borderBottom = 0;
qreal m_outerRadius = 0;
qreal m_outerTopLeftRadius = -1;
qreal m_outerTopRightRadius = -1;
qreal m_outerBottomLeftRadius = -1;
qreal m_outerBottomRightRadius = -1;
}; };
-15
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@@ -44,22 +44,17 @@ bool BlobMaterialShader::updateUniformData(
memcpy(buf->data() + 64, &opacity, 4); memcpy(buf->data() + 64, &opacity, 4);
} }
// Padded rect (offset 68)
memcpy(buf->data() + 68, &mat->m_paddedX, 4); memcpy(buf->data() + 68, &mat->m_paddedX, 4);
memcpy(buf->data() + 72, &mat->m_paddedY, 4); memcpy(buf->data() + 72, &mat->m_paddedY, 4);
memcpy(buf->data() + 76, &mat->m_paddedW, 4); memcpy(buf->data() + 76, &mat->m_paddedW, 4);
memcpy(buf->data() + 80, &mat->m_paddedH, 4); memcpy(buf->data() + 80, &mat->m_paddedH, 4);
// Smooth factor (offset 84)
memcpy(buf->data() + 84, &mat->m_smoothFactor, 4); memcpy(buf->data() + 84, &mat->m_smoothFactor, 4);
// Rect count (offset 88)
memcpy(buf->data() + 88, &mat->m_rectCount, 4); memcpy(buf->data() + 88, &mat->m_rectCount, 4);
// My index (offset 92). -2 skips the ownership test in the shader.
memcpy(buf->data() + 92, &mat->m_myIndex, 4); memcpy(buf->data() + 92, &mat->m_myIndex, 4);
// Color as vec4 (offset 96, 16 bytes)
const float color[4] = { const float color[4] = {
mat->m_color.redF(), mat->m_color.redF(),
mat->m_color.greenF(), mat->m_color.greenF(),
@@ -68,26 +63,19 @@ bool BlobMaterialShader::updateUniformData(
}; };
memcpy(buf->data() + 96, color, 16); memcpy(buf->data() + 96, color, 16);
// Has inverted (offset 112)
memcpy(buf->data() + 112, &mat->m_hasInverted, 4); memcpy(buf->data() + 112, &mat->m_hasInverted, 4);
// Inverted radius (offset 116)
memcpy(buf->data() + 116, &mat->m_invertedRadius, 4); memcpy(buf->data() + 116, &mat->m_invertedRadius, 4);
// Padding at 120-127 (skip)
// Inverted outer (offset 128, 16 bytes)
memcpy(buf->data() + 128, mat->m_invertedOuter, 16); memcpy(buf->data() + 128, mat->m_invertedOuter, 16);
// Inverted inner (offset 144, 16 bytes)
memcpy(buf->data() + 144, mat->m_invertedInner, 16); memcpy(buf->data() + 144, mat->m_invertedInner, 16);
// Rect data (offset 160, each rect = 5 vec4s = 80 bytes)
const int count = qMin(mat->m_rectCount, 16); const int count = qMin(mat->m_rectCount, 16);
for (int i = 0; i < count; ++i) { for (int i = 0; i < count; ++i) {
const auto& r = mat->m_rects[i]; const auto& r = mat->m_rects[i];
const int base = 160 + i * 80; const int base = 160 + i * 80;
// Pack excludeMask into props.x via bit-cast (read in shader with floatBitsToInt)
float maskAsFloat = NAN; float maskAsFloat = NAN;
memcpy(&maskAsFloat, &r.excludeMask, sizeof(float)); memcpy(&maskAsFloat, &r.excludeMask, sizeof(float));
const float d0[4] = {r.cx, r.cy, r.hw, r.hh}; const float d0[4] = {r.cx, r.cy, r.hw, r.hh};
@@ -100,12 +88,9 @@ bool BlobMaterialShader::updateUniformData(
memcpy(buf->data() + base + 64, r.radius, 16); memcpy(buf->data() + base + 64, r.radius, 16);
} }
// Shadow: after rectData, which ends at 1440. shadowColor is 16-byte aligned,
// so it lands at 1456.
memcpy(buf->data() + 1440, &mat->m_shadowRadius, 4); memcpy(buf->data() + 1440, &mat->m_shadowRadius, 4);
memcpy(buf->data() + 1456, mat->m_shadowColor, 16); memcpy(buf->data() + 1456, mat->m_shadowColor, 16);
// Outer edge corner radii, after shadowColor, at 1472.
memcpy(buf->data() + 1472, mat->m_invertedOuterRadii, 16); memcpy(buf->data() + 1472, mat->m_invertedOuterRadii, 16);
return true; return true;
-10
View File
@@ -8,14 +8,9 @@ struct BlobRectData {
float cx = 0, cy = 0, hw = 0, hh = 0; float cx = 0, cy = 0, hw = 0, hh = 0;
float offsetX = 0, offsetY = 0; float offsetX = 0, offsetY = 0;
float minEig = 1.0f; float minEig = 1.0f;
// Inverse of 2x2 deformation matrix, column-major for GLSL
float invDeform[4] = {1, 0, 0, 1}; float invDeform[4] = {1, 0, 0, 1};
// Screen-space AABB half-extents of the deformed rect
float screenHalfX = 0, screenHalfY = 0; float screenHalfX = 0, screenHalfY = 0;
// Effective per-corner radii (tr, br, bl, tl), pre-computed on CPU
float radius[4] = {0, 0, 0, 0}; float radius[4] = {0, 0, 0, 0};
// Bitmask of indices in this rect's m_cachedRects that mutually exclude (or are excluded by) this rect.
// Used by the shader to skip smin between excluded pairs.
int excludeMask = 0; int excludeMask = 0;
}; };
@@ -32,19 +27,14 @@ class BlobMaterial : public QSGMaterial {
float m_paddedH = 0; float m_paddedH = 0;
float m_smoothFactor = 32.0f; float m_smoothFactor = 32.0f;
int m_rectCount = 0; int m_rectCount = 0;
// -2 means no owner test: the single group draw writes every pixel it covers.
int m_myIndex = -2; int m_myIndex = -2;
QColor m_color{0x44, 0x88, 0xff}; QColor m_color{0x44, 0x88, 0xff};
int m_hasInverted = 0; int m_hasInverted = 0;
float m_invertedRadius = 0; float m_invertedRadius = 0;
float m_invertedOuter[4] = {}; float m_invertedOuter[4] = {};
float m_invertedInner[4] = {}; float m_invertedInner[4] = {};
// Phase 2: shadow around the material edges. Matches the uniform block, which
// puts these after rectData.
float m_shadowRadius = 0.0f; float m_shadowRadius = 0.0f;
float m_shadowColor[4] = {0.0f, 0.0f, 0.0f, 0.5f}; float m_shadowColor[4] = {0.0f, 0.0f, 0.0f, 0.5f};
// Outer-edge corner radii (tr, br, bl, tl). Matches the uniform block, which
// puts this after shadowColor.
float m_invertedOuterRadii[4] = {}; float m_invertedOuterRadii[4] = {};
BlobRectData m_rects[16] = {}; BlobRectData m_rects[16] = {};
}; };
+169 -77
View File
@@ -7,19 +7,116 @@
namespace { namespace {
constexpr float k_retireMs = 120.0f; constexpr float k_retireMs = 120.0f;
constexpr qint64 k_minEvalMs = 10;
constexpr float k_staleSampleSec = 0.1f;
constexpr float k_staleMovePx = 2.0f;
constexpr float k_moveSpeed = 5.0f;
constexpr float k_settleDelta = 0.004f;
constexpr float k_settleVel = 0.05f;
constexpr float k_identityEps = 0.0005f;
constexpr float k_stillPx = 0.5f;
constexpr int k_settleStillSamples = 3;
// How far the deform matrix is from identity, summed over its three distinct
// entries. The matrix is applied as a panel's transform, so it has to reach
// *exactly* identity rather than merely close to it: a residue of 1e-4 scales
// a 400 logical px panel by 0.04 px, which moves a device-aligned child onto a
// fraction of a device pixel, and anything that centers itself inside the
// panel (`anchors` with `alignWhenCentered`, `Layout.HCenter`/`VCenter`) then
// antialiases. The residue also differs per entry, so different children land
// on different sub-pixel offsets - which reads as random blur.
float identityResidue(float dm00, float dm01, float dm11) {
return std::abs(dm00 - 1.0f) + std::abs(dm01) + std::abs(dm11 - 1.0f);
} }
BlobRect::BlobRect(QQuickItem* parent) : BlobShape(parent) {} bool nearIdentity(float dm00, float dm01, float dm11) {
return identityResidue(dm00, dm01, dm11) <= k_identityEps;
}
} // namespace
BlobRect::BlobRect(QQuickItem* parent) : BlobShape(parent) {
m_stillSamples = k_settleStillSamples;
}
BlobRect::~BlobRect() { BlobRect::~BlobRect() {
if (m_group) m_group->removeShape(this); if (m_group) m_group->removeShape(this);
} }
bool BlobRect::needsFrame() const {
// Pump until the matrix is *exactly* identity, not merely within epsilon:
// updatePhysics() snaps it there once it is near enough, so this stays true
// only for the frames between the last integration and that snap.
return m_physicsActive || m_retiring ||
m_stillSamples < k_settleStillSamples ||
identityResidue(m_dm00, m_dm01, m_dm11) > 0.0f;
}
void BlobRect::resetDeformMatrix() {
m_dm00 = 1.0f;
m_dm01 = 0.0f;
m_dm11 = 1.0f;
m_dmVel00 = m_dmVel01 = m_dmVel11 = 0.0f;
m_retiring = false;
m_physicsActive = false;
BlobShape::resetDeformMatrix();
}
void BlobRect::requestPhysics() {
if (m_group) m_group->requestPhysics();
}
void BlobRect::updatePolish() { void BlobRect::updatePolish() {
BlobShape::updatePolish(); BlobShape::updatePolish();
if (m_physicsActive || m_retiring) requestPhysics();
}
void BlobRect::finishAtIdentity() {
const bool settled = identityResidue(m_dm00, m_dm01, m_dm11) <= 0.0f &&
!m_retiring && !m_physicsActive;
if (settled) return;
m_dm00 = 1.0f;
m_dm01 = 0.0f;
m_dm11 = 1.0f;
m_deformMatrix = QMatrix4x4();
m_dmVel00 = m_dmVel01 = m_dmVel11 = 0.0f;
m_retiring = false;
m_physicsActive = false;
emit rawDeformMatrixChanged();
updateCenteredDeformMatrix();
if (m_group) m_group->markDirty();
}
void BlobRect::beginRetire() {
if (m_retiring) return;
m_retire00 = m_dm00;
m_retire01 = m_dm01;
m_retire11 = m_dm11;
m_dmVel00 = m_dmVel01 = m_dmVel11 = 0.0f;
m_retireElapsed.start();
m_retiring = true;
requestPhysics();
}
void BlobRect::trySettle(float speed) {
if (m_retiring) return;
if (!m_physicsActive) return; if (!m_physicsActive) return;
const float totalDelta =
std::abs(m_dm00 - 1.0f) + std::abs(m_dm01) + std::abs(m_dm11 - 1.0f);
const float totalVel =
std::abs(m_dmVel00) + std::abs(m_dmVel01) + std::abs(m_dmVel11);
if (speed < k_moveSpeed && totalDelta < k_settleDelta &&
totalVel < k_settleVel && m_stillSamples >= k_settleStillSamples) {
beginRetire();
}
}
void BlobRect::updatePhysics() {
if (m_retiring) { if (m_retiring) {
const float t = std::clamp( const float t = std::clamp(
static_cast<float>(m_retireElapsed.elapsed()) / k_retireMs, static_cast<float>(m_retireElapsed.elapsed()) / k_retireMs,
@@ -28,100 +125,93 @@ void BlobRect::updatePolish() {
const float s = t * t * (3.0f - 2.0f * t); const float s = t * t * (3.0f - 2.0f * t);
if (t >= 1.0f) { if (t >= 1.0f) {
finishAtIdentity();
return;
}
m_dm00 = m_retire00 + (1.0f - m_retire00) * s;
m_dm01 = m_retire01 - m_retire01 * s;
m_dm11 = m_retire11 + (1.0f - m_retire11) * s;
// Snap the emitted matrix to exact identity while the retire tail is
// below the visible threshold, but keep retiring: ending the retire early
// hides the background while the panel animation still has a tail.
if (nearIdentity(m_dm00, m_dm01, m_dm11)) {
m_dm00 = 1.0f; m_dm00 = 1.0f;
m_dm01 = 0.0f; m_dm01 = 0.0f;
m_dm11 = 1.0f; m_dm11 = 1.0f;
m_deformMatrix = QMatrix4x4();
m_retiring = false;
m_physicsActive = false;
} else {
m_dm00 = m_retire00 + (1.0f - m_retire00) * s;
m_dm01 = m_retire01 - m_retire01 * s;
m_dm11 = m_retire11 + (1.0f - m_retire11) * s;
m_deformMatrix = QMatrix4x4(
m_dm00,
m_dm01,
0,
0,
m_dm01,
m_dm11,
0,
0,
0,
0,
1,
0,
0,
0,
0,
1);
} }
m_deformMatrix = QMatrix4x4(
m_dm00, m_dm01, 0, 0, m_dm01, m_dm11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
emit rawDeformMatrixChanged(); emit rawDeformMatrixChanged();
updateCenteredDeformMatrix(); updateCenteredDeformMatrix();
if (!m_physicsActive) return;
} else {
const float totalDelta = std::abs(m_dm00 - 1.0f) + std::abs(m_dm01) +
std::abs(m_dm11 - 1.0f);
const float totalVel =
std::abs(m_dmVel00) + std::abs(m_dmVel01) + std::abs(m_dmVel11);
if (totalDelta < 0.004f && totalVel < 0.05f) beginRetire();
} }
QMetaObject::invokeMethod(
this,
[this]() {
if (m_physicsActive && m_group) m_group->markDirty();
},
Qt::QueuedConnection);
}
void BlobRect::beginRetire() {
m_retire00 = m_dm00;
m_retire01 = m_dm01;
m_retire11 = m_dm11;
m_dmVel00 = m_dmVel01 = m_dmVel11 = 0.0f;
m_retireElapsed.start();
m_retiring = true;
}
void BlobRect::updatePhysics() {
const QPointF scenePos = mapToScene(QPointF(width() / 2.0, height() / 2.0)); const QPointF scenePos = mapToScene(QPointF(width() / 2.0, height() / 2.0));
if (!m_physicsActive && !m_retiring) {
const float residue = identityResidue(m_dm00, m_dm01, m_dm11);
if (residue > k_identityEps) {
beginRetire();
return;
}
// Residue at or below the threshold is invisible, so it is written as
// exact identity - the panel transform then stops being a transform at
// all. Sampling continues below, so a new movement can restart physics.
if (residue > 0.0f) finishAtIdentity();
}
if (!m_hasPrevPos) { if (!m_hasPrevPos) {
m_prevScenePos = scenePos; m_prevScenePos = scenePos;
m_elapsed.start(); m_elapsed.start();
m_hasPrevPos = true; m_hasPrevPos = true;
m_stillSamples = k_settleStillSamples;
return; return;
} }
const float dt = static_cast<float>(m_elapsed.restart()) / 1000.0f; const qint64 evalMs = m_elapsed.elapsed();
if (dt > 0.1f || dt < 0.001f) { if (evalMs < k_minEvalMs) {
m_prevScenePos = scenePos;
if (m_physicsActive) checkAtRest(0.0f);
return; return;
} }
m_elapsed.restart();
const float velX = const float dx = static_cast<float>(scenePos.x() - m_prevScenePos.x());
static_cast<float>(scenePos.x() - m_prevScenePos.x()) / dt; const float dy = static_cast<float>(scenePos.y() - m_prevScenePos.y());
const float velY =
static_cast<float>(scenePos.y() - m_prevScenePos.y()) / dt;
m_prevScenePos = scenePos; m_prevScenePos = scenePos;
if (std::abs(dx) + std::abs(dy) > k_stillPx)
m_stillSamples = 0;
else
m_stillSamples += 1;
const float dt = static_cast<float>(evalMs) / 1000.0f;
if (dt > k_staleSampleSec) {
if (std::abs(dx) + std::abs(dy) > k_staleMovePx) {
m_physicsActive = true;
requestPhysics();
} else {
trySettle(0.0f);
}
return;
}
const float velX = dx / dt;
const float velY = dy / dt;
const float speed = std::sqrt(velX * velX + velY * velY); const float speed = std::sqrt(velX * velX + velY * velY);
if (m_retiring) { if (m_retiring) {
if (speed > 5.0f) if (speed > k_moveSpeed)
m_retiring = false; m_retiring = false;
else else
return; return;
} }
if (!m_physicsActive) { if (!m_physicsActive) {
if (speed < 5.0f) return; if (speed < k_moveSpeed) return;
m_physicsActive = true; m_physicsActive = true;
requestPhysics();
} }
const float kStretchFactor = static_cast<float>(m_deformScale); const float kStretchFactor = static_cast<float>(m_deformScale);
@@ -131,7 +221,7 @@ void BlobRect::updatePhysics() {
float target01 = 0.0f; float target01 = 0.0f;
float target11 = 1.0f; float target11 = 1.0f;
if (speed > 5.0f) { if (speed > k_moveSpeed) {
const float targetStretch = const float targetStretch =
1.0f + std::min(speed * kStretchFactor, kMaxStretch); 1.0f + std::min(speed * kStretchFactor, kMaxStretch);
const float targetCompress = 1.0f / targetStretch; const float targetCompress = 1.0f / targetStretch;
@@ -160,12 +250,27 @@ void BlobRect::updatePhysics() {
m_dmVel11 = (m_dmVel11 - kStiffness * (m_dm11 - target11) * dt) * invDamp; m_dmVel11 = (m_dmVel11 - kStiffness * (m_dm11 - target11) * dt) * invDamp;
m_dm11 += m_dmVel11 * dt; m_dm11 += m_dmVel11 * dt;
// Land on exact identity as soon as the spring is within the invisible
// threshold, so the panel's contents are back on the device pixel grid -
// but keep physicsActive until trySettle() completes: the at-rest drop
// must not happen while the panel animation still has a slow tail.
if (speed < k_moveSpeed && nearIdentity(m_dm00, m_dm01, m_dm11)) {
m_dm00 = 1.0f;
m_dm01 = 0.0f;
m_dm11 = 1.0f;
m_deformMatrix = QMatrix4x4();
emit rawDeformMatrixChanged();
updateCenteredDeformMatrix();
trySettle(speed);
return;
}
m_deformMatrix = QMatrix4x4( m_deformMatrix = QMatrix4x4(
m_dm00, m_dm01, 0, 0, m_dm01, m_dm11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); m_dm00, m_dm01, 0, 0, m_dm01, m_dm11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
emit rawDeformMatrixChanged(); emit rawDeformMatrixChanged();
updateCenteredDeformMatrix(); updateCenteredDeformMatrix();
checkAtRest(speed); trySettle(speed);
} }
void BlobRect::setTopLeftRadius(qreal r) { void BlobRect::setTopLeftRadius(qreal r) {
@@ -340,16 +445,3 @@ void BlobRect::excludeCornersRemoveLast(QQmlListProperty<BlobRect>* prop) {
if (self->m_group) self->m_group->markDirty(); if (self->m_group) self->m_group->markDirty();
emit self->excludeCornersChanged(); emit self->excludeCornersChanged();
} }
void BlobRect::checkAtRest(float speed) {
if (m_retiring) return;
constexpr float kEpsilon = 0.002f;
const bool atRest =
std::abs(m_dm00 - 1.0f) < kEpsilon && std::abs(m_dm01) < kEpsilon &&
std::abs(m_dm11 - 1.0f) < kEpsilon && std::abs(m_dmVel00) < kEpsilon &&
std::abs(m_dmVel01) < kEpsilon && std::abs(m_dmVel11) < kEpsilon &&
speed < 5.0f;
if (atRest) beginRetire();
}
+6 -1
View File
@@ -105,15 +105,20 @@ class BlobRect : public BlobShape {
protected: protected:
void updatePolish() override; void updatePolish() override;
void updatePhysics() override; void updatePhysics() override;
bool needsFrame() const override;
void resetDeformMatrix() override;
private: private:
void checkAtRest(float speed); void trySettle(float speed);
void beginRetire(); void beginRetire();
void finishAtIdentity();
void requestPhysics();
QPointF m_prevScenePos; QPointF m_prevScenePos;
QElapsedTimer m_elapsed; QElapsedTimer m_elapsed;
bool m_physicsActive = false; bool m_physicsActive = false;
bool m_hasPrevPos = false; bool m_hasPrevPos = false;
int m_stillSamples = 0;
bool m_retiring = false; bool m_retiring = false;
QElapsedTimer m_retireElapsed; QElapsedTimer m_retireElapsed;
+162 -50
View File
@@ -6,28 +6,96 @@
namespace { namespace {
constexpr float k_retireMs = 120.0f; constexpr float k_retireMs = 120.0f;
constexpr qint64 k_minEvalMs = 10;
constexpr float k_staleSampleSec = 0.1f;
constexpr float k_staleMovePx = 2.0f;
constexpr float k_moveSpeed = 5.0f;
constexpr float k_settleDelta = 0.004f;
constexpr float k_settleVel = 0.05f;
constexpr float k_identityEps = 0.0005f;
constexpr float k_stillPx = 0.5f;
constexpr int k_settleStillSamples = 3;
// How far the deform matrix is from identity, summed over its three distinct
// entries. The matrix is applied as a panel's transform, so it has to reach
// *exactly* identity rather than merely close to it: a residue of 1e-4 scales
// a 400 logical px panel by 0.04 px, which moves a device-aligned child onto a
// fraction of a device pixel, and anything that centers itself inside the
// panel (`anchors` with `alignWhenCentered`, `Layout.HCenter`/`VCenter`) then
// antialiases. The residue also differs per entry, so different children land
// on different sub-pixel offsets - which reads as random blur.
float identityResidue(float dm00, float dm01, float dm11) {
return std::abs(dm00 - 1.0f) + std::abs(dm01) + std::abs(dm11 - 1.0f);
}
bool nearIdentity(float dm00, float dm01, float dm11) {
return identityResidue(dm00, dm01, dm11) <= k_identityEps;
}
} // namespace } // namespace
BlobRect2::BlobRect2(QQuickItem* parent) : BlobShape2(parent) {} BlobRect2::BlobRect2(QQuickItem* parent) : BlobShape2(parent) {
m_stillSamples = k_settleStillSamples;
}
BlobRect2::~BlobRect2() { BlobRect2::~BlobRect2() {
if (m_group) m_group->removeShape(this); if (m_group) m_group->removeShape(this);
} }
bool BlobRect2::needsFrame() const {
// Pump until the matrix is *exactly* identity, not merely within epsilon:
// updatePhysics() snaps it there once it is near enough, so this stays true
// only for the frames between the last integration and that snap.
return m_physicsActive || m_retiring ||
m_stillSamples < k_settleStillSamples ||
identityResidue(m_dm00, m_dm01, m_dm11) > 0.0f;
}
bool BlobRect2::isMoving() const {
return m_atRestOverride || m_physicsActive || m_retiring ||
m_stillSamples < k_settleStillSamples;
}
void BlobRect2::updateMoving() {
const bool moving = isMoving();
if (moving == m_movingEmitted) return;
m_movingEmitted = moving;
emit movingChanged();
}
void BlobRect2::resetDeformMatrix() {
m_dm00 = 1.0f;
m_dm01 = 0.0f;
m_dm11 = 1.0f;
m_dmVel00 = m_dmVel01 = m_dmVel11 = 0.0f;
m_retiring = false;
m_physicsActive = false;
BlobShape2::resetDeformMatrix();
}
void BlobRect2::requestPhysics() {
if (m_group) m_group->requestPhysics();
}
void BlobRect2::finishAtIdentity() { void BlobRect2::finishAtIdentity() {
const bool settled = identityResidue(m_dm00, m_dm01, m_dm11) <= 0.0f &&
!m_retiring && !m_physicsActive;
if (settled) return;
m_dm00 = 1.0f; m_dm00 = 1.0f;
m_dm01 = 0.0f; m_dm01 = 0.0f;
m_dm11 = 1.0f; m_dm11 = 1.0f;
m_deformMatrix = QMatrix4x4(); m_deformMatrix = QMatrix4x4();
m_dmVel00 = m_dmVel01 = m_dmVel11 = 0.0f;
m_retiring = false; m_retiring = false;
m_physicsActive = false; m_physicsActive = false;
emit rawDeformMatrixChanged(); emit rawDeformMatrixChanged();
updateCenteredDeformMatrix(); updateCenteredDeformMatrix();
if (m_group) m_group->markDirty();
updateMoving();
} }
void BlobRect2::beginRetire() { void BlobRect2::beginRetire() {
// The settle check would otherwise re-enter this every frame and restart the
// curve timer, so the curve never reaches t = 1.
if (m_retiring) return; if (m_retiring) return;
m_retire00 = m_dm00; m_retire00 = m_dm00;
@@ -36,10 +104,26 @@ void BlobRect2::beginRetire() {
m_dmVel00 = m_dmVel01 = m_dmVel11 = 0.0f; m_dmVel00 = m_dmVel01 = m_dmVel11 = 0.0f;
m_retireElapsed.start(); m_retireElapsed.start();
m_retiring = true; m_retiring = true;
requestPhysics();
updateMoving();
}
void BlobRect2::trySettle(float speed) {
if (m_retiring) return;
if (!m_physicsActive) return;
const float totalDelta =
std::abs(m_dm00 - 1.0f) + std::abs(m_dm01) + std::abs(m_dm11 - 1.0f);
const float totalVel =
std::abs(m_dmVel00) + std::abs(m_dmVel01) + std::abs(m_dmVel11);
if (speed < k_moveSpeed && totalDelta < k_settleDelta &&
totalVel < k_settleVel && m_stillSamples >= k_settleStillSamples) {
beginRetire();
}
} }
void BlobRect2::updatePhysics() { void BlobRect2::updatePhysics() {
// Shapes are data only, so the group drives physics here.
if (m_retiring) { if (m_retiring) {
const float t = std::clamp( const float t = std::clamp(
static_cast<float>(m_retireElapsed.elapsed()) / k_retireMs, static_cast<float>(m_retireElapsed.elapsed()) / k_retireMs,
@@ -55,6 +139,17 @@ void BlobRect2::updatePhysics() {
m_dm00 = m_retire00 + (1.0f - m_retire00) * s; m_dm00 = m_retire00 + (1.0f - m_retire00) * s;
m_dm01 = m_retire01 - m_retire01 * s; m_dm01 = m_retire01 - m_retire01 * s;
m_dm11 = m_retire11 + (1.0f - m_retire11) * s; m_dm11 = m_retire11 + (1.0f - m_retire11) * s;
// Snap the emitted matrix to exact identity while the retire tail is
// below the visible threshold, but keep retiring: isMoving() drives the
// at-rest drop, and finishing early hides the background while the panel
// animation still has a tail.
if (nearIdentity(m_dm00, m_dm01, m_dm11)) {
m_dm00 = 1.0f;
m_dm01 = 0.0f;
m_dm11 = 1.0f;
}
m_deformMatrix = QMatrix4x4( m_deformMatrix = QMatrix4x4(
m_dm00, m_dm01, 0, 0, m_dm01, m_dm11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); m_dm00, m_dm01, 0, 0, m_dm01, m_dm11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
emit rawDeformMatrixChanged(); emit rawDeformMatrixChanged();
@@ -63,12 +158,19 @@ void BlobRect2::updatePhysics() {
if (!m_physicsActive) return; if (!m_physicsActive) return;
} }
// No "not active" guard here: an inactive shape still has to be evaluated so it if (!m_physicsActive && !m_retiring) {
// can see the panel start moving and become active. The frame loop is only kept const float residue = identityResidue(m_dm00, m_dm01, m_dm11);
// alive while active, and it is requested before anything can return early — if (residue > k_identityEps) {
// requesting it at the end lets a shape stop being evaluated with the matrix beginRetire();
// still off identity, which is what left the panel contents blurry. return;
if (m_physicsActive && m_group) m_group->markDirty(); }
// Residue at or below the threshold is invisible, so it is written as
// exact identity - the panel transform then stops being a transform at
// all. Sampling continues below, so a new movement can restart physics.
if (residue > 0.0f) finishAtIdentity();
}
if (m_physicsActive) requestPhysics();
const QPointF scenePos = mapToScene(QPointF(width() / 2.0, height() / 2.0)); const QPointF scenePos = mapToScene(QPointF(width() / 2.0, height() / 2.0));
@@ -76,34 +178,54 @@ void BlobRect2::updatePhysics() {
m_prevScenePos = scenePos; m_prevScenePos = scenePos;
m_elapsed.start(); m_elapsed.start();
m_hasPrevPos = true; m_hasPrevPos = true;
m_stillSamples = k_settleStillSamples;
updateMoving();
return; return;
} }
const float dt = static_cast<float>(m_elapsed.restart()) / 1000.0f; const qint64 evalMs = m_elapsed.elapsed();
if (dt > 0.1f || dt < 0.001f) { if (evalMs < k_minEvalMs) {
m_prevScenePos = scenePos;
if (m_physicsActive) checkAtRest(0.0f);
return; return;
} }
m_elapsed.restart();
const float velX = const float dx = static_cast<float>(scenePos.x() - m_prevScenePos.x());
static_cast<float>(scenePos.x() - m_prevScenePos.x()) / dt; const float dy = static_cast<float>(scenePos.y() - m_prevScenePos.y());
const float velY =
static_cast<float>(scenePos.y() - m_prevScenePos.y()) / dt;
m_prevScenePos = scenePos; m_prevScenePos = scenePos;
if (std::abs(dx) + std::abs(dy) > k_stillPx)
m_stillSamples = 0;
else
m_stillSamples += 1;
const float dt = static_cast<float>(evalMs) / 1000.0f;
if (dt > k_staleSampleSec) {
if (std::abs(dx) + std::abs(dy) > k_staleMovePx) {
m_physicsActive = true;
requestPhysics();
updateMoving();
} else {
trySettle(0.0f);
}
return;
}
const float velX = dx / dt;
const float velY = dy / dt;
const float speed = std::sqrt(velX * velX + velY * velY); const float speed = std::sqrt(velX * velX + velY * velY);
if (m_retiring) { if (m_retiring) {
if (speed > 5.0f) if (speed > k_moveSpeed)
m_retiring = false; m_retiring = false;
else else
return; return;
} }
if (!m_physicsActive) { if (!m_physicsActive) {
if (speed < 5.0f) return; if (speed < k_moveSpeed) return;
m_physicsActive = true; m_physicsActive = true;
requestPhysics();
} }
const float kStretchFactor = static_cast<float>(m_deformScale); const float kStretchFactor = static_cast<float>(m_deformScale);
@@ -113,7 +235,7 @@ void BlobRect2::updatePhysics() {
float target01 = 0.0f; float target01 = 0.0f;
float target11 = 1.0f; float target11 = 1.0f;
if (speed > 5.0f) { if (speed > k_moveSpeed) {
const float targetStretch = const float targetStretch =
1.0f + std::min(speed * kStretchFactor, kMaxStretch); 1.0f + std::min(speed * kStretchFactor, kMaxStretch);
const float targetCompress = 1.0f / targetStretch; const float targetCompress = 1.0f / targetStretch;
@@ -142,27 +264,30 @@ void BlobRect2::updatePhysics() {
m_dmVel11 = (m_dmVel11 - kStiffness * (m_dm11 - target11) * dt) * invDamp; m_dmVel11 = (m_dmVel11 - kStiffness * (m_dm11 - target11) * dt) * invDamp;
m_dm11 += m_dmVel11 * dt; m_dm11 += m_dmVel11 * dt;
// Land on exact identity as soon as the spring is within the invisible
// threshold, so the panel's contents are back on the device pixel grid -
// but keep physicsActive until trySettle() completes: isMoving() drives the
// at-rest drop, and clearing physics early hides the background while the
// panel animation still has a slow tail.
if (speed < k_moveSpeed && nearIdentity(m_dm00, m_dm01, m_dm11)) {
m_dm00 = 1.0f;
m_dm01 = 0.0f;
m_dm11 = 1.0f;
m_deformMatrix = QMatrix4x4();
emit rawDeformMatrixChanged();
updateCenteredDeformMatrix();
trySettle(speed);
updateMoving();
return;
}
m_deformMatrix = QMatrix4x4( m_deformMatrix = QMatrix4x4(
m_dm00, m_dm01, 0, 0, m_dm01, m_dm11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); m_dm00, m_dm01, 0, 0, m_dm01, m_dm11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
emit rawDeformMatrixChanged(); emit rawDeformMatrixChanged();
updateCenteredDeformMatrix(); updateCenteredDeformMatrix();
// Start the retire as soon as the matrix is close to identity, as in v1. Waiting trySettle(speed);
// for every term to fall below kEpsilon keeps the matrix just off identity for updateMoving();
// longer, and the panel content is transformed by it, which reads as blur on
// text.
const float totalDelta =
std::abs(m_dm00 - 1.0f) + std::abs(m_dm01) + std::abs(m_dm11 - 1.0f);
const float totalVel =
std::abs(m_dmVel00) + std::abs(m_dmVel01) + std::abs(m_dmVel11);
// The residual is already inside the rest epsilon, so the eased curve would only
// be aborted or restarted every frame by the panel creeping. Snap instead.
if (totalDelta < 0.004f && totalVel < 0.05f) {
finishAtIdentity();
return;
}
checkAtRest(speed);
} }
void BlobRect2::setTopLeftRadius(qreal r) { void BlobRect2::setTopLeftRadius(qreal r) {
@@ -338,16 +463,3 @@ void BlobRect2::excludeCornersRemoveLast(QQmlListProperty<BlobRect2>* prop) {
if (self->m_group) self->m_group->markDirty(); if (self->m_group) self->m_group->markDirty();
emit self->excludeCornersChanged(); emit self->excludeCornersChanged();
} }
void BlobRect2::checkAtRest(float speed) {
if (m_retiring) return;
constexpr float kEpsilon = 0.002f;
const bool atRest =
std::abs(m_dm00 - 1.0f) < kEpsilon && std::abs(m_dm01) < kEpsilon &&
std::abs(m_dm11 - 1.0f) < kEpsilon && std::abs(m_dmVel00) < kEpsilon &&
std::abs(m_dmVel01) < kEpsilon && std::abs(m_dmVel11) < kEpsilon &&
speed < 5.0f;
if (atRest) beginRetire();
}
+12 -14
View File
@@ -25,6 +25,7 @@ class BlobRect2 : public BlobShape2 {
Q_PROPERTY( Q_PROPERTY(
bool atRestOverride READ atRestOverride WRITE setAtRestOverride NOTIFY bool atRestOverride READ atRestOverride WRITE setAtRestOverride NOTIFY
atRestOverrideChanged) atRestOverrideChanged)
Q_PROPERTY(bool moving READ isMoving NOTIFY movingChanged)
Q_PROPERTY( Q_PROPERTY(
qreal topLeftRadius READ topLeftRadius WRITE setTopLeftRadius NOTIFY qreal topLeftRadius READ topLeftRadius WRITE setTopLeftRadius NOTIFY
topLeftRadiusChanged) topLeftRadiusChanged)
@@ -78,18 +79,13 @@ class BlobRect2 : public BlobShape2 {
if (m_atRestOverride == o) return; if (m_atRestOverride == o) return;
m_atRestOverride = o; m_atRestOverride = o;
emit atRestOverrideChanged(); emit atRestOverrideChanged();
updateMoving();
if (m_group) m_group->markDirty(); if (m_group) m_group->markDirty();
} }
bool isExcluded(const BlobShape2* other) const override; bool isExcluded(const BlobShape2* other) const override;
bool isCornerExcluded(const BlobShape2* other) const override; bool isCornerExcluded(const BlobShape2* other) const override;
// The shape that is pushing is the one that can shape the bar edge. A shape that is bool isMoving() const override;
// retiring still counts, because the retire curve is still moving the surface.
// atRestOverride keeps the shape in the group's data even at rest; when it is false
// the actual spring state decides, so it is not an override of the state itself.
bool isMoving() const override {
return m_atRestOverride || m_physicsActive || m_retiring;
}
void cornerRadii(float out[4]) const override; void cornerRadii(float out[4]) const override;
[[nodiscard]] qreal topLeftRadius() const { return m_topLeftRadius; } [[nodiscard]] qreal topLeftRadius() const { return m_topLeftRadius; }
@@ -117,6 +113,7 @@ class BlobRect2 : public BlobShape2 {
void excludeChanged(); void excludeChanged();
void excludeCornersChanged(); void excludeCornersChanged();
void atRestOverrideChanged(); void atRestOverrideChanged();
void movingChanged();
void topLeftRadiusChanged(); void topLeftRadiusChanged();
void topRightRadiusChanged(); void topRightRadiusChanged();
void bottomLeftRadiusChanged(); void bottomLeftRadiusChanged();
@@ -124,20 +121,24 @@ class BlobRect2 : public BlobShape2 {
protected: protected:
void updatePhysics() override; void updatePhysics() override;
bool needsFrame() const override;
void resetDeformMatrix() override;
private: private:
void checkAtRest(float speed); void trySettle(float speed);
void beginRetire(); void beginRetire();
void finishAtIdentity(); void finishAtIdentity();
void requestPhysics();
void updateMoving();
// Physics state
QPointF m_prevScenePos; QPointF m_prevScenePos;
QElapsedTimer m_elapsed; QElapsedTimer m_elapsed;
bool m_physicsActive = false; bool m_physicsActive = false;
bool m_hasPrevPos = false; bool m_hasPrevPos = false;
// Set from QML. Keeps the shape in the group's data while it is at rest; when it is int m_stillSamples = 0;
// false the spring state decides on its own. bool m_movingEmitted = false;
bool m_atRestOverride = false; bool m_atRestOverride = false;
bool m_retiring = false; bool m_retiring = false;
@@ -146,13 +147,10 @@ class BlobRect2 : public BlobShape2 {
float m_retire01 = 0.0f; float m_retire01 = 0.0f;
float m_retire11 = 1.0f; float m_retire11 = 1.0f;
// Symmetric 2x2 deformation matrix components (3 independent: m00, m01,
// m11) Rest state is identity: m00=1, m01=0, m11=1
float m_dm00 = 1.0f; float m_dm00 = 1.0f;
float m_dm01 = 0.0f; float m_dm01 = 0.0f;
float m_dm11 = 1.0f; float m_dm11 = 1.0f;
// Spring velocities for each component
float m_dmVel00 = 0.0f; float m_dmVel00 = 0.0f;
float m_dmVel01 = 0.0f; float m_dmVel01 = 0.0f;
float m_dmVel11 = 0.0f; float m_dmVel11 = 0.0f;
+40 -15
View File
@@ -8,6 +8,10 @@
#include <algorithm> #include <algorithm>
#include <cmath> #include <cmath>
namespace {
constexpr int kMaxRects = 16;
} // namespace
static float deformPadding(const QMatrix4x4& dm, float hw, float hh) { static float deformPadding(const QMatrix4x4& dm, float hw, float hh) {
const float dm00 = dm(0, 0), dm01 = dm(0, 1); const float dm00 = dm(0, 0), dm01 = dm(0, 1);
const float dm10 = dm(1, 0), dm11 = dm(1, 1); const float dm10 = dm(1, 0), dm11 = dm(1, 1);
@@ -45,6 +49,7 @@ BlobShape::BlobShape(QQuickItem* parent) : QQuickItem(parent) {
void BlobShape::setGroup(BlobGroup* g) { void BlobShape::setGroup(BlobGroup* g) {
if (m_group == g) return; if (m_group == g) return;
if (m_group && isComponentComplete()) unregisterFromGroup(); if (m_group && isComponentComplete()) unregisterFromGroup();
if (m_group) resetDeformMatrix();
m_group = g; m_group = g;
if (m_group && isComponentComplete()) registerWithGroup(); if (m_group && isComponentComplete()) registerWithGroup();
emit groupChanged(); emit groupChanged();
@@ -87,6 +92,8 @@ void BlobShape::geometryChange(
std::abs(m_pendingDh) > syncThreshold) { std::abs(m_pendingDh) > syncThreshold) {
m_pendingDx = 0; m_pendingDx = 0;
m_pendingDy = 0; m_pendingDy = 0;
m_pendingDw = 0;
m_pendingDh = 0;
m_group->markShapeDirty(this); m_group->markShapeDirty(this);
} }
} }
@@ -105,6 +112,12 @@ void BlobShape::updateCenteredDeformMatrix() {
} }
} }
void BlobShape::resetDeformMatrix() {
m_deformMatrix = QMatrix4x4();
emit rawDeformMatrixChanged();
updateCenteredDeformMatrix();
}
void BlobShape::cornerRadii(float out[4]) const { void BlobShape::cornerRadii(float out[4]) const {
const auto maxR = static_cast<float>(std::min(width(), height())) * 0.5f; const auto maxR = static_cast<float>(std::min(width(), height())) * 0.5f;
const auto r = std::min(static_cast<float>(m_radius), maxR); const auto r = std::min(static_cast<float>(m_radius), maxR);
@@ -187,6 +200,12 @@ void BlobShape::updatePolish() {
} }
if (include) { if (include) {
if (other == this && m_cachedRects.size() >= kMaxRects) {
m_cachedRects.removeLast();
rectShapes.removeLast();
}
if (m_cachedRects.size() >= kMaxRects) continue;
if (other == this) if (other == this)
m_cachedMyIndex = static_cast<int>(m_cachedRects.size()); m_cachedMyIndex = static_cast<int>(m_cachedRects.size());
@@ -240,8 +259,7 @@ void BlobShape::updatePolish() {
m_cachedInvertedRadius = 0; m_cachedInvertedRadius = 0;
memset(m_cachedInvertedOuter, 0, sizeof(m_cachedInvertedOuter)); memset(m_cachedInvertedOuter, 0, sizeof(m_cachedInvertedOuter));
memset(m_cachedInvertedInner, 0, sizeof(m_cachedInvertedInner)); memset(m_cachedInvertedInner, 0, sizeof(m_cachedInvertedInner));
memset( memset(m_cachedInvertedOuterRadii, 0, sizeof(m_cachedInvertedOuterRadii));
m_cachedInvertedOuterRadii, 0, sizeof(m_cachedInvertedOuterRadii));
auto* inv = m_group->invertedRect(); auto* inv = m_group->invertedRect();
if (inv) { if (inv) {
@@ -308,10 +326,11 @@ void BlobShape::updatePolish() {
BlobShape* const si = rectShapes[i]; BlobShape* const si = rectShapes[i];
float fTr = 1.0f, fBr = 1.0f, fBl = 1.0f, fTl = 1.0f; float fTr = 1.0f, fBr = 1.0f, fBl = 1.0f, fTl = 1.0f;
const float cTrX = ri.cx + ri.hw, cTrY = ri.cy - ri.hh; const float dcx = ri.cx + ri.offsetX, dcy = ri.cy + ri.offsetY;
const float cBrX = ri.cx + ri.hw, cBrY = ri.cy + ri.hh; const float cTrX = dcx + ri.hw, cTrY = dcy - ri.hh;
const float cBlX = ri.cx - ri.hw, cBlY = ri.cy + ri.hh; const float cBrX = dcx + ri.hw, cBrY = dcy + ri.hh;
const float cTlX = ri.cx - ri.hw, cTlY = ri.cy - ri.hh; const float cBlX = dcx - ri.hw, cBlY = dcy + ri.hh;
const float cTlX = dcx - ri.hw, cTlY = dcy - ri.hh;
for (qsizetype j = 0; cornerFill && j < rectCount; ++j) { for (qsizetype j = 0; cornerFill && j < rectCount; ++j) {
if (j == i) continue; if (j == i) continue;
@@ -319,10 +338,12 @@ void BlobShape::updatePolish() {
BlobShape* const sj = rectShapes[j]; BlobShape* const sj = rectShapes[j];
if (si->isCornerExcluded(sj) || sj->isCornerExcluded(si)) continue; if (si->isCornerExcluded(sj) || sj->isCornerExcluded(si)) continue;
const auto& rj = m_cachedRects[j]; const auto& rj = m_cachedRects[j];
const float sdTr = cpuSdBox(cTrX, cTrY, rj.cx, rj.cy, rj.hw, rj.hh); const float jcx = rj.cx + rj.offsetX;
const float sdBr = cpuSdBox(cBrX, cBrY, rj.cx, rj.cy, rj.hw, rj.hh); const float jcy = rj.cy + rj.offsetY;
const float sdBl = cpuSdBox(cBlX, cBlY, rj.cx, rj.cy, rj.hw, rj.hh); const float sdTr = cpuSdBox(cTrX, cTrY, jcx, jcy, rj.hw, rj.hh);
const float sdTl = cpuSdBox(cTlX, cTlY, rj.cx, rj.cy, rj.hw, rj.hh); const float sdBr = cpuSdBox(cBrX, cBrY, jcx, jcy, rj.hw, rj.hh);
const float sdBl = cpuSdBox(cBlX, cBlY, jcx, jcy, rj.hw, rj.hh);
const float sdTl = cpuSdBox(cTlX, cTlY, jcx, jcy, rj.hw, rj.hh);
fTr = std::min(fTr, cornerFillFactor(sdTr, smoothFactor)); fTr = std::min(fTr, cornerFillFactor(sdTr, smoothFactor));
fBr = std::min(fBr, cornerFillFactor(sdBr, smoothFactor)); fBr = std::min(fBr, cornerFillFactor(sdBr, smoothFactor));
fBl = std::min(fBl, cornerFillFactor(sdBl, smoothFactor)); fBl = std::min(fBl, cornerFillFactor(sdBl, smoothFactor));
@@ -360,10 +381,14 @@ void BlobShape::updatePolish() {
-cpuSdBox(cTlX, cTlY, icx, icy, ihw, ihh))); -cpuSdBox(cTlX, cTlY, icx, icy, ihw, ihh)));
} }
ri.radius[0] = std::max(ri.radius[0] * fTr, minR); ri.radius[0] = ri.radius[0] > 0.0f ? std::max(ri.radius[0] * fTr, minR)
ri.radius[1] = std::max(ri.radius[1] * fBr, minR); : 0.0f;
ri.radius[2] = std::max(ri.radius[2] * fBl, minR); ri.radius[1] = ri.radius[1] > 0.0f ? std::max(ri.radius[1] * fBr, minR)
ri.radius[3] = std::max(ri.radius[3] * fTl, minR); : 0.0f;
ri.radius[2] = ri.radius[2] > 0.0f ? std::max(ri.radius[2] * fBl, minR)
: 0.0f;
ri.radius[3] = ri.radius[3] > 0.0f ? std::max(ri.radius[3] * fTl, minR)
: 0.0f;
} }
} }
@@ -428,7 +453,7 @@ QSGNode* BlobShape::updatePaintNode(QSGNode* oldNode, UpdatePaintNodeData*) {
sizeof(m_cachedInvertedOuterRadii)); sizeof(m_cachedInvertedOuterRadii));
const int count = const int count =
static_cast<int>(qMin(m_cachedRects.size(), qsizetype(16))); static_cast<int>(qMin(m_cachedRects.size(), qsizetype(kMaxRects)));
material->m_rectCount = count; material->m_rectCount = count;
for (int i = 0; i < count; ++i) for (int i = 0; i < count; ++i)
material->m_rects[i] = m_cachedRects[i]; material->m_rects[i] = m_cachedRects[i];
+4 -4
View File
@@ -61,9 +61,6 @@ class BlobShape : public QQuickItem {
virtual void cornerRadii(float out[4]) const; virtual void cornerRadii(float out[4]) const;
// Outer-edge corner radii. Only the inverted rect draws an outer frame edge,
// so the base has no outer rounding and returns zeros. Subclasses that expose
// outer corner properties override this (order: tr, br, bl, tl).
virtual void outerCornerRadii(float out[4]) const { virtual void outerCornerRadii(float out[4]) const {
out[0] = 0; out[0] = 0;
out[1] = 0; out[1] = 0;
@@ -73,16 +70,19 @@ class BlobShape : public QQuickItem {
virtual void updatePhysics() {} virtual void updatePhysics() {}
virtual bool needsFrame() const { return false; }
virtual void registerWithGroup(); virtual void registerWithGroup();
virtual void unregisterFromGroup(); virtual void unregisterFromGroup();
void updateCenteredDeformMatrix(); void updateCenteredDeformMatrix();
virtual void resetDeformMatrix();
BlobGroup* m_group = nullptr; BlobGroup* m_group = nullptr;
qreal m_radius = 0; qreal m_radius = 0;
QMatrix4x4 m_deformMatrix; // identity by default QMatrix4x4 m_deformMatrix; // identity by default
QMatrix4x4 m_centeredDeformMatrix; QMatrix4x4 m_centeredDeformMatrix;
// Cached data from updatePolish
float m_cachedPaddedX = 0; float m_cachedPaddedX = 0;
float m_cachedPaddedY = 0; float m_cachedPaddedY = 0;
float m_cachedPaddedW = 0; float m_cachedPaddedW = 0;
+7 -1
View File
@@ -9,6 +9,7 @@ BlobShape2::BlobShape2(QQuickItem* parent) : QQuickItem(parent) {}
void BlobShape2::setGroup(BlobGroup2* g) { void BlobShape2::setGroup(BlobGroup2* g) {
if (m_group == g) return; if (m_group == g) return;
if (m_group && isComponentComplete()) unregisterFromGroup(); if (m_group && isComponentComplete()) unregisterFromGroup();
if (m_group) resetDeformMatrix();
m_group = g; m_group = g;
if (m_group && isComponentComplete()) registerWithGroup(); if (m_group && isComponentComplete()) registerWithGroup();
emit groupChanged(); emit groupChanged();
@@ -32,7 +33,6 @@ void BlobShape2::geometryChange(
QQuickItem::geometryChange(newGeometry, oldGeometry); QQuickItem::geometryChange(newGeometry, oldGeometry);
updateCenteredDeformMatrix(); updateCenteredDeformMatrix();
// One draw covers the whole group, so any shape change is a group change.
if (m_group) m_group->markDirty(); if (m_group) m_group->markDirty();
} }
@@ -49,6 +49,12 @@ void BlobShape2::updateCenteredDeformMatrix() {
} }
} }
void BlobShape2::resetDeformMatrix() {
m_deformMatrix = QMatrix4x4();
emit rawDeformMatrixChanged();
updateCenteredDeformMatrix();
}
void BlobShape2::cornerRadii(float out[4]) const { void BlobShape2::cornerRadii(float out[4]) const {
const auto maxR = static_cast<float>(std::min(width(), height())) * 0.5f; const auto maxR = static_cast<float>(std::min(width(), height())) * 0.5f;
const auto r = std::min(static_cast<float>(m_radius), maxR); const auto r = std::min(static_cast<float>(m_radius), maxR);
+11 -9
View File
@@ -7,12 +7,6 @@
class BlobGroup2; class BlobGroup2;
// Data-only shape.
//
// The group draws a single node for the whole group, so a shape here contributes
// only what the shader needs: position, radii, exclusion, physics. A shape does
// not create a render node, so no pixel can be evaluated by one shape and missed
// by another.
class BlobShape2 : public QQuickItem { class BlobShape2 : public QQuickItem {
Q_OBJECT Q_OBJECT
Q_PROPERTY(BlobGroup2* group READ group WRITE setGroup NOTIFY groupChanged) Q_PROPERTY(BlobGroup2* group READ group WRITE setGroup NOTIFY groupChanged)
@@ -56,8 +50,6 @@ class BlobShape2 : public QQuickItem {
virtual bool isExcluded(const BlobShape2*) const { return false; } virtual bool isExcluded(const BlobShape2*) const { return false; }
// Whether this shape is part of the group's data. Only a pushing shape is, so a shape
// at rest has no part in the draw. BlobRect2 also honours the QML atRestOverride.
virtual bool isMoving() const { return false; } virtual bool isMoving() const { return false; }
virtual bool isCornerExcluded(const BlobShape2* /*other*/) const { virtual bool isCornerExcluded(const BlobShape2* /*other*/) const {
@@ -66,13 +58,23 @@ class BlobShape2 : public QQuickItem {
virtual void cornerRadii(float out[4]) const; virtual void cornerRadii(float out[4]) const;
// Called by the group when it rebuilds the shared data, once per frame. virtual void outerCornerRadii(float out[4]) const {
out[0] = 0;
out[1] = 0;
out[2] = 0;
out[3] = 0;
}
virtual void updatePhysics() {} virtual void updatePhysics() {}
virtual bool needsFrame() const { return false; }
virtual void registerWithGroup(); virtual void registerWithGroup();
virtual void unregisterFromGroup(); virtual void unregisterFromGroup();
void updateCenteredDeformMatrix(); void updateCenteredDeformMatrix();
virtual void resetDeformMatrix();
BlobGroup2* m_group = nullptr; BlobGroup2* m_group = nullptr;
qreal m_radius = 0; qreal m_radius = 0;
QMatrix4x4 m_deformMatrix; // identity by default QMatrix4x4 m_deformMatrix; // identity by default
+67 -105
View File
@@ -30,7 +30,6 @@ float sdRoundedBox(vec2 p, vec2 center, vec2 halfSize, float radius) {
} }
float sdRoundedBox4(vec2 p, vec2 center, vec2 halfSize, vec4 r) { float sdRoundedBox4(vec2 p, vec2 center, vec2 halfSize, vec4 r) {
// r = (topRight, bottomRight, bottomLeft, topLeft)
p -= center; p -= center;
r.xy = (p.x > 0.0) ? r.xy : r.wz; r.xy = (p.x > 0.0) ? r.xy : r.wz;
r.x = (p.y > 0.0) ? r.y : r.x; r.x = (p.y > 0.0) ? r.y : r.x;
@@ -44,33 +43,32 @@ float sdBox(vec2 p, vec2 center, vec2 halfSize) {
} }
float smin(float a, float b, float k) { float smin(float a, float b, float k) {
// Cubic smooth min (C2 continuous — no curvature kinks at blend boundary) // Circular smooth min — the blend fillet is a true circular arc of radius k,
float h = max(k - abs(a - b), 0.0) / k; // tangent to both surfaces (not a polynomial/squircle curve). Deviates from
return min(a, b) - h * h * h * k * (1.0 / 6.0); // min(a, b) only in the corner region where BOTH a < k and b < k (unlike the
// cubic, which deviates over the whole band |a - b| < k and dents the surface
// inward while the shapes are still apart). Always <= min(a, b); max blend
// depth at a == b is (sqrt(2) - 1) * k.
return max(k, min(a, b)) - length(max(vec2(k) - vec2(a, b), vec2(0.0)));
} }
float smax(float a, float b, float k) { float smax(float a, float b, float k) {
float h = max(k - abs(a - b), 0.0) / k; // Circular smooth max — dual of smin: -smin(-a, -b, k). Always >= max(a, b).
return max(a, b) + h * h * h * k * (1.0 / 6.0); return min(-k, max(a, b)) + length(max(vec2(a, b) + vec2(k), vec2(0.0)));
} }
float smaxSharpA(float a, float b, float k) { float smaxSharpA(float a, float b, float k) {
// smax variant that keeps a's boundary sharp (no inward rounding at a = 0). // Circular smax variant that keeps a's boundary sharp (no inward rounding at
// Used for the frame inner side, so the outer edge keeps its own shape and // a = 0). Used for the frame outer edge so it always fills to the edges.
// always fills to the edges. float sm =
float h = max(k - abs(a - b), 0.0) / k; min(-k, max(a, b)) + length(max(vec2(a, b) + vec2(k), vec2(0.0)));
float blend = h * h * h * k * (1.0 / 6.0); float blend = (sm - max(a, b)) * smoothstep(0.0, k * 0.5, -a);
blend *= smoothstep(0.0, k * 0.5, -a);
return max(a, b) + blend; return max(a, b) + blend;
} }
void main() { void main() {
vec2 pixel = vec2(paddedX, paddedY) + qt_TexCoord0 * vec2(paddedW, paddedH); vec2 pixel = vec2(paddedX, paddedY) + qt_TexCoord0 * vec2(paddedW, paddedH);
// Phase 1: compute per-rect SDF, and track which rect owns the pixel for the
// per-shape path (BlobGroup). The single group draw (BlobGroup2) has no owner:
// myIndex stays -2, so the ownership test is skipped and this pass writes every
// pixel the quad covers. Excluded pairs still need the pairwise pass below.
float dArr[16]; float dArr[16];
int owner = -2; int owner = -2;
float minDist = 1e10; float minDist = 1e10;
@@ -84,12 +82,8 @@ void main() {
vec4 radii = vec4 radii =
rectData[i * 5 + 4]; // effective per-corner radii (tr, br, bl, tl) rectData[i * 5 + 4]; // effective per-corner radii (tr, br, bl, tl)
// Offset center for asymmetric deformation
vec2 center = rect.xy + props.yz; vec2 center = rect.xy + props.yz;
// AABB early-out: skip rects far from this pixel. The reach has to include the
// shadow, otherwise a rect that is only inside the shadow range would be
// skipped and its distance could not be used.
vec2 extent = sh.xy + vec2(smoothFactor * 1.5 + shadowRadius); vec2 extent = sh.xy + vec2(smoothFactor * 1.5 + shadowRadius);
if (abs(pixel.x - center.x) > extent.x || if (abs(pixel.x - center.x) > extent.x ||
abs(pixel.y - center.y) > extent.y) { abs(pixel.y - center.y) > extent.y) {
@@ -97,19 +91,13 @@ void main() {
continue; continue;
} }
// Apply pre-computed inverse deformation to the evaluation point
mat2 invDeform = mat2(invDm.xy, invDm.zw); mat2 invDeform = mat2(invDm.xy, invDm.zw);
vec2 transformedPixel = center + invDeform * (pixel - center); vec2 transformedPixel = center + invDeform * (pixel - center);
// Use pre-computed effective per-corner radii
float d = sdRoundedBox4(transformedPixel, center, rect.zw, radii); float d = sdRoundedBox4(transformedPixel, center, rect.zw, radii);
// Use pre-computed minimum eigenvalue for SDF correction
d *= max(props.w, 0.01); d *= max(props.w, 0.01);
// Scale SDF on the axis facing a nearby border to narrow the smin blend
// zone in that direction only, without reducing k (which would cause sharp
// edges).
if (hasInverted != 0) { if (hasInverted != 0) {
vec2 screenHalf = sh.xy; vec2 screenHalf = sh.xy;
@@ -122,26 +110,21 @@ void main() {
float distX1 = float distX1 =
(invertedInner.x + invertedInner.z) - (center.x - screenHalf.x); (invertedInner.x + invertedInner.z) - (center.x - screenHalf.x);
// 0 = far from border, 1 = at border (max compression)
float yProx = 1.0 - min(smoothstep(0.0, smoothFactor, distY0), float yProx = 1.0 - min(smoothstep(0.0, smoothFactor, distY0),
smoothstep(0.0, smoothFactor, distY1)); smoothstep(0.0, smoothFactor, distY1));
float xProx = 1.0 - min(smoothstep(0.0, smoothFactor, distX0), float xProx = 1.0 - min(smoothstep(0.0, smoothFactor, distX0),
smoothstep(0.0, smoothFactor, distX1)); smoothstep(0.0, smoothFactor, distX1));
// Smooth axis weights: gradient-based at corners, face-based inside.
vec2 q = abs(pixel - center) - screenHalf; vec2 q = abs(pixel - center) - screenHalf;
vec2 qp = max(q, vec2(0.0)); vec2 qp = max(q, vec2(0.0));
float cornerLen = length(qp); float cornerLen = length(qp);
// Gradient direction in corner region (smooth 90-degree rotation)
float gradX = qp.x / max(cornerLen, 0.001); float gradX = qp.x / max(cornerLen, 0.001);
float gradY = qp.y / max(cornerLen, 0.001); float gradY = qp.y / max(cornerLen, 0.001);
// Smooth face weights for inside/edge (no hard branch)
float faceY = smoothstep(-4.0, 4.0, q.y - q.x); float faceY = smoothstep(-4.0, 4.0, q.y - q.x);
float faceX = 1.0 - faceY; float faceX = 1.0 - faceY;
// Blend: gradient in corner region, face-based inside
float t = smoothstep(0.0, 2.0, cornerLen); float t = smoothstep(0.0, 2.0, cornerLen);
float xWeight = mix(faceX, gradX, t); float xWeight = mix(faceX, gradX, t);
float yWeight = mix(faceY, gradY, t); float yWeight = mix(faceY, gradY, t);
@@ -158,15 +141,11 @@ void main() {
} }
} }
// Phase 2: hard-min baseline over all rects.
float mergedSdf = 1e10; float mergedSdf = 1e10;
for (int i = 0; i < rectCount; i++) { for (int i = 0; i < rectCount; i++) {
mergedSdf = min(mergedSdf, dArr[i]); mergedSdf = min(mergedSdf, dArr[i]);
} }
// Phase 3: pair-wise smin contributions, skipping excluded pairs. Pair smin
// <= min, so taking the min over all non-excluded pair smins gives the
// smoothly-merged SDF.
for (int i = 0; i < rectCount; i++) { for (int i = 0; i < rectCount; i++) {
if (dArr[i] >= 1e9) if (dArr[i] >= 1e9)
continue; continue;
@@ -176,24 +155,20 @@ void main() {
continue; continue;
if ((excludeMask & (1 << j)) != 0) if ((excludeMask & (1 << j)) != 0)
continue; continue;
// smin only deviates from min within smoothFactor // Circular smin deviates from min only where BOTH d values are < k.
if (abs(dArr[i] - dArr[j]) >= smoothFactor) if (max(dArr[i], dArr[j]) >= smoothFactor)
continue; continue;
mergedSdf = min(mergedSdf, smin(dArr[i], dArr[j], smoothFactor)); mergedSdf = min(mergedSdf, smin(dArr[i], dArr[j], smoothFactor));
} }
} }
if (hasInverted != 0) { if (hasInverted != 0) {
// Outer edge rounds with its own per-corner radii. With all-zero radii
// sdRoundedBox4 equals sdBox, so a frame that sets no outer radius is
// unchanged. smaxSharpA keeps this boundary authoritative for the fill.
float dOuter = float dOuter =
sdRoundedBox4(pixel, invertedOuter.xy, invertedOuter.zw, sdRoundedBox4(pixel, invertedOuter.xy, invertedOuter.zw,
invertedOuterRadii) - 1.0; invertedOuterRadii) - 1.0;
float dInner = float dInner =
sdRoundedBox(pixel, invertedInner.xy, invertedInner.zw, invertedRadius); sdRoundedBox(pixel, invertedInner.xy, invertedInner.zw, invertedRadius);
// Border sinks: track the opposite rect edge, clamped to border thickness
float innerTop = invertedInner.y - invertedInner.w; float innerTop = invertedInner.y - invertedInner.w;
float innerBot = invertedInner.y + invertedInner.w; float innerBot = invertedInner.y + invertedInner.w;
float innerLeft = invertedInner.x - invertedInner.z; float innerLeft = invertedInner.x - invertedInner.z;
@@ -203,65 +178,67 @@ void main() {
float outerLeft = invertedOuter.x - invertedOuter.z; float outerLeft = invertedOuter.x - invertedOuter.z;
float outerRight = invertedOuter.x + invertedOuter.z; float outerRight = invertedOuter.x + invertedOuter.z;
float topZone =
1.0 - smoothstep(innerTop, innerTop + smoothFactor, pixel.y);
float botZone = smoothstep(innerBot - smoothFactor, innerBot, pixel.y);
float leftZone =
1.0 - smoothstep(innerLeft, innerLeft + smoothFactor, pixel.x);
float rightZone =
smoothstep(innerRight - smoothFactor, innerRight, pixel.x);
float sinkValue = 0.0; float sinkValue = 0.0;
for (int i = 0; i < rectCount; i++) { // Sink onset / residual overlap: how far a rect must penetrate the border
vec4 rect = rectData[i * 5]; // before the inner wall recedes to form its pocket. Too low and the wall
vec4 sinkProps = rectData[i * 5 + 1]; // recedes faster than the junction can stay convex, denting the inner edge
vec2 sinkSh = rectData[i * 5 + 3].xy; // inward near the rect's corners; too high and the rect nestles too deep
// before the wall yields. Tuned to the circular smin blend depth: half the
// gap-closing distance, (2 - sqrt(2)) * k / 2.
float preOff = smoothFactor * (2.0 - sqrt(2.0)) * 0.5;
float s = smoothFactor * 2.0;
// Screen-space center (with offset) and pre-computed AABB half-extents if (topZone > 0.0 || botZone > 0.0 || leftZone > 0.0 || rightZone > 0.0) {
vec2 ctr = rect.xy + sinkProps.yz; for (int i = 0; i < rectCount; i++) {
vec4 rect = rectData[i * 5];
vec4 sinkProps = rectData[i * 5 + 1];
vec2 sinkSh = rectData[i * 5 + 3].xy;
// Delay sink to absorb smin blend depth (cubic smin max = k/6) vec2 ctr = rect.xy + sinkProps.yz;
float preOff = smoothFactor * (1.0 / 6.0);
// Top border: track rect's BOTTOM edge, only within border thickness float topPen = clamp(innerTop - (ctr.y + sinkSh.y) - preOff, 0.0,
float topPen = clamp(innerTop - (ctr.y + sinkSh.y) - preOff, 0.0, innerTop - outerTop);
innerTop - outerTop);
// Bottom border: track rect's TOP edge float botPen = clamp((ctr.y - sinkSh.y) - innerBot - preOff, 0.0,
float botPen = clamp((ctr.y - sinkSh.y) - innerBot - preOff, 0.0, outerBot - innerBot);
outerBot - innerBot);
// Left border: track rect's RIGHT edge float leftPen = clamp(innerLeft - (ctr.x + sinkSh.x) - preOff, 0.0,
float leftPen = clamp(innerLeft - (ctr.x + sinkSh.x) - preOff, 0.0, innerLeft - outerLeft);
innerLeft - outerLeft);
// Right border: track rect's LEFT edge float rightPen = clamp((ctr.x - sinkSh.x) - innerRight - preOff, 0.0,
float rightPen = clamp((ctr.x - sinkSh.x) - innerRight - preOff, 0.0, outerRight - innerRight);
outerRight - innerRight);
// Lateral distance from pixel to rect's extent along each edge float hLat = max(abs(pixel.x - ctr.x) - sinkSh.x, 0.0);
float hLat = max(abs(pixel.x - ctr.x) - sinkSh.x, 0.0); float vLat = max(abs(pixel.y - ctr.y) - sinkSh.y, 0.0);
float vLat = max(abs(pixel.y - ctr.y) - sinkSh.y, 0.0);
// Perpendicular proximity: full strength in border, fade inside inner float sink = max(max(topPen * smoothstep(s, 0.0, hLat) * topZone,
// area botPen * smoothstep(s, 0.0, hLat) * botZone),
float topZone = max(leftPen * smoothstep(s, 0.0, vLat) * leftZone,
1.0 - smoothstep(innerTop, innerTop + smoothFactor, pixel.y); rightPen * smoothstep(s, 0.0, vLat) * rightZone));
float botZone = smoothstep(innerBot - smoothFactor, innerBot, pixel.y); sinkValue = max(sinkValue, sink);
float leftZone = }
1.0 - smoothstep(innerLeft, innerLeft + smoothFactor, pixel.x);
float rightZone =
smoothstep(innerRight - smoothFactor, innerRight, pixel.x);
float s = smoothFactor * 2.0;
float sink = max(max(topPen * smoothstep(s, 0.0, hLat) * topZone,
botPen * smoothstep(s, 0.0, hLat) * botZone),
max(leftPen * smoothstep(s, 0.0, vLat) * leftZone,
rightPen * smoothstep(s, 0.0, vLat) * rightZone));
sinkValue = max(sinkValue, sink);
} }
dInner -= sinkValue; dInner -= sinkValue;
// dOuter is already a true circle (sdRoundedBox4). Keep it exact whenever the // The circular smax fillet has radius kFrame; when it exceeds the border
// outer arc is the active boundary; a smax term added there would pull the // thickness it can't complete inside the border, so the sharp outer-box term
// arc's sides inward (curvature/tangent mismatch), so the corner would not be // bleeds onto the inner edge and bulges the inner corners (worst when
// a circle. Only blend on the inner side, where the inner boundary is active. // thickness < smoothFactor). Clamp kFrame to the thinnest side so the inner
float negInner = -dInner; // edge stays a clean constant-radius arc. Each inner corner is bounded by
float dFrame = dOuter >= negInner ? dOuter // its thinner adjacent side, so the global min is correct for every corner.
: smaxSharpA(dOuter, negInner, smoothFactor); float minThick = min(min(innerTop - outerTop, outerBot - innerBot),
min(innerLeft - outerLeft, outerRight - innerRight));
float kFrame = clamp(min(smoothFactor, minThick - 1.0), 1.0, smoothFactor);
float dFrame = smaxSharpA(dOuter, -dInner, kFrame);
mergedSdf = smin(mergedSdf, dFrame, smoothFactor); mergedSdf = smin(mergedSdf, dFrame, smoothFactor);
if (dFrame < minDist) { if (dFrame < minDist) {
@@ -269,37 +246,22 @@ void main() {
} }
} }
// A pixel this far from every rect cannot have a value, so it is not written.
// The one-unit margin keeps the outermost pixels of the quad out of the AA: their
// derivatives are undefined (the quad neighbour is outside the primitive), which
// is what drew a line along the coverage edge.
float reach = max(smoothFactor, shadowRadius); float reach = max(smoothFactor, shadowRadius);
if (mergedSdf > reach - 1.0) float pxWidth = max(length(vec2(dFdx(mergedSdf), dFdy(mergedSdf))), 1e-5);
if (mergedSdf > reach - max(2.0 * pxWidth, 1.0))
discard; discard;
// Only the owner writes a pixel, which is what makes the per-shape path look
// like one surface: qt_Opacity is applied once per pixel instead of once per
// overlapping draw. The single group draw has no owner (myIndex == -2), so the
// test is skipped and the value below is the only value a pixel can have.
if (myIndex >= -1 && owner != myIndex) if (myIndex >= -1 && owner != myIndex)
discard; discard;
// Fixed-width AA: fwidth is capped at one unit, so a bad derivative near the quad float materialAlpha = clamp(0.5 - mergedSdf / pxWidth, 0.0, 1.0);
// boundary cannot make a wide edge.
float fw = min(fwidth(mergedSdf), 1.0);
float materialAlpha = 1.0 - smoothstep(-fw, fw, mergedSdf);
// Phase 2: the shadow, as a distance falloff from the merged surface. The
// quadratic reaches zero with zero slope at its outer edge, so that edge needs no
// AA of its own. Only the single group draw writes a shadow: in the per-shape
// path overlapping draws would darken the same area twice.
float shadowAlpha = 0.0; float shadowAlpha = 0.0;
if (shadowRadius > 0.0 && myIndex == -2) { if (shadowRadius > 0.0 && myIndex == -2) {
float t = clamp(mergedSdf / shadowRadius, 0.0, 1.0); float t = clamp(mergedSdf / shadowRadius, 0.0, 1.0);
shadowAlpha = (1.0 - t) * (1.0 - t) * shadowColor.a; shadowAlpha = (1.0 - t) * (1.0 - t) * shadowColor.a;
} }
// Material over shadow, premultiplied.
float totalAlpha = materialAlpha + shadowAlpha * (1.0 - materialAlpha); float totalAlpha = materialAlpha + shadowAlpha * (1.0 - materialAlpha);
vec3 rgb = color.rgb * materialAlpha vec3 rgb = color.rgb * materialAlpha
+ shadowColor.rgb * shadowAlpha * (1.0 - materialAlpha); + shadowColor.rgb * shadowAlpha * (1.0 - materialAlpha);
Binary file not shown.
+1
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@@ -47,6 +47,7 @@ list(APPEND CMAKE_AUTOMOC_MACRO_NAMES
add_subdirectory(Settings) add_subdirectory(Settings)
add_subdirectory(Models) add_subdirectory(Models)
add_subdirectory(Internal) add_subdirectory(Internal)
add_subdirectory(Wallpaper)
add_subdirectory(Services) add_subdirectory(Services)
add_subdirectory(Components) add_subdirectory(Components)
add_subdirectory(Blobs) add_subdirectory(Blobs)
+1
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@@ -14,6 +14,7 @@ qml_module(ZShell-components
roundedmask.hpp roundedmask.cpp roundedmask.hpp roundedmask.cpp
roundedclip.hpp roundedclip.cpp roundedclip.hpp roundedclip.cpp
snaplayout.hpp snaplayout.cpp snaplayout.hpp snaplayout.cpp
snapview.hpp snapview.cpp
wheelinverter.hpp wheelinverter.hpp
LIBRARIES LIBRARIES
Qt::Quick Qt::Quick
+445 -58
View File
@@ -4,6 +4,7 @@
#include <QQuickWindow> #include <QQuickWindow>
#include <QScopeGuard> #include <QScopeGuard>
#include <QtGui/private/qfont_p.h> #include <QtGui/private/qfont_p.h>
#include <algorithm>
#include <cmath> #include <cmath>
Q_LOGGING_CATEGORY(lcQuickLayouts, "qt.quick.layouts") Q_LOGGING_CATEGORY(lcQuickLayouts, "qt.quick.layouts")
@@ -16,6 +17,20 @@ qint64 originResidual(qreal logical, qreal dpr) {
return std::llround((device - std::floor(device)) * 1024.0) % 1024; return std::llround((device - std::floor(device)) * 1024.0) % 1024;
} }
// Snap one size hint to the device grid. `mode` is >0 to round up, <0 to round
// down, 0 to round to nearest. Infinities and NaN are left alone: they mean
// "unbounded".
qreal snapSizeHint(qreal value, qreal dpr, int mode) {
if (qIsNaN(value) || std::isinf(value)) return value;
const double exact = value * dpr;
const double snapped = mode > 0 ? std::ceil(exact - 1e-9)
: mode < 0
? std::floor(exact + 1e-9)
: static_cast<double>(std::llround(exact));
return snapped / dpr;
}
QPointF absoluteOrigin(const QQuickItem* item) { QPointF absoluteOrigin(const QQuickItem* item) {
qreal x = 0.0; qreal x = 0.0;
qreal y = 0.0; qreal y = 0.0;
@@ -54,49 +69,13 @@ SnapGridLayoutItem::SnapGridLayoutItem(
int column, int column,
int rowSpan, int rowSpan,
int columnSpan, int columnSpan,
Qt::Alignment alignment, Qt::Alignment alignment)
SnapLayout* layout) : QQuickGridLayoutItem(item, row, column, rowSpan, columnSpan, alignment) {}
: QQuickGridLayoutItem(item, row, column, rowSpan, columnSpan, alignment)
, m_layout(layout) {}
void SnapGridLayoutItem::setGeometry(const QRectF& rect) { void SnapGridLayoutItem::setGeometry(const QRectF& rect) {
QQuickLayoutAttached* info = attachedLayoutObject(m_item, false); QQuickLayoutAttached* info = attachedLayoutObject(m_item, false);
QRectF placed = info ? rect.marginsRemoved(info->effectiveQMargins()) engineRect = info ? rect.marginsRemoved(info->effectiveQMargins()) : rect;
: rect; placed = true;
const QQuickWindow* win = m_item->window();
const qreal dpr = win ? win->effectiveDevicePixelRatio() : 1.0;
if (dpr > 0.0) {
const QPointF origin = absoluteOrigin(m_layout);
const qreal left = (origin.x() + placed.x()) * dpr;
const qreal top = (origin.y() + placed.y()) * dpr;
const qreal right = (origin.x() + placed.right()) * dpr;
const qreal bottom = (origin.y() + placed.bottom()) * dpr;
const qint64 nearX = std::llround(left);
const qint64 nearY = std::llround(top);
const qint64 farX = std::llround(right);
const qint64 farY = std::llround(bottom);
placed = QRectF(
qreal(nearX) / dpr - origin.x(),
qreal(nearY) / dpr - origin.y(),
qreal(farX - nearX) / dpr,
qreal(farY - nearY) / dpr);
}
const QSizeF oldSize(m_item->width(), m_item->height());
const QSizeF newSize = placed.size();
m_item->setPosition(placed.topLeft());
if (newSize == oldSize) {
if (QQuickLayout* lay = qobject_cast<QQuickLayout*>(m_item)) {
if (lay->invalidatedArrangement()) lay->rearrange(newSize);
}
} else {
m_item->setSize(newSize);
}
} }
void SnapLayoutPrivate::mirrorChange() { void SnapLayoutPrivate::mirrorChange() {
@@ -119,6 +98,7 @@ SnapLayout::~SnapLayout() {
void SnapLayout::componentComplete() { void SnapLayout::componentComplete() {
QQuickLayout::componentComplete(); QQuickLayout::componentComplete();
applySpacing();
invalidate(); invalidate();
ensureLayoutItemsUpdated(QQuickLayout::ApplySizeHints); ensureLayoutItemsUpdated(QQuickLayout::ApplySizeHints);
@@ -128,13 +108,182 @@ void SnapLayout::componentComplete() {
void SnapLayout::itemChange(ItemChange change, const ItemChangeData& value) { void SnapLayout::itemChange(ItemChange change, const ItemChangeData& value) {
QQuickLayout::itemChange(change, value); QQuickLayout::itemChange(change, value);
if (change == ItemDevicePixelRatioHasChanged || change == ItemSceneChange) if (change == ItemChildRemovedChange && value.item)
d_func()->childSizes.remove(value.item);
if (change == ItemDevicePixelRatioHasChanged || change == ItemSceneChange) {
applySpacing();
invalidate(); invalidate();
}
}
void SnapLayout::geometryChange(
const QRectF& newGeometry, const QRectF& oldGeometry) {
Q_D(SnapLayout);
QQuickLayout::geometryChange(newGeometry, oldGeometry);
if (!isReady()) return;
const QQuickWindow* win = window();
const qreal dpr = win ? win->effectiveDevicePixelRatio() : 0.0;
if (dpr <= 0.0) return;
// Any change of our own geometry can move us: our size changed and an anchor
// on a bottom or right edge moved us with it, or an ancestor resized and the
// same anchors moved us. Children were placed relative to the origin the
// arrangement saw: their local positions carry the compensation for that
// origin's fraction of a device pixel, so after a move they land on a
// fraction - which is why a centered child is blurred by a different amount
// every time the panel opens. Re-arrange whenever the origin's residual
// changes; it is remembered on every rearrange, so this fires only when a
// re-arrange is really needed, and it converges as soon as the animation
// stops moving the layout.
const QPointF origin = absoluteOrigin(this);
if (originResidual(origin.x(), dpr) == d->originResidualX &&
originResidual(origin.y(), dpr) == d->originResidualY)
return;
rearrangeForOriginMove();
}
// Children are placed against the origin the arrangement saw, so a move that
// changes the origin's fraction of a device pixel needs a new arrangement.
// polish() defers that to the next frame, and a polish request does nothing
// while one is already pending - if no frame follows, or the pending polish is
// never delivered, the children stay placed against the old origin forever.
// Rearrange immediately instead; polish() is only the fallback for the cases
// where rearranging now is not possible.
void SnapLayout::rearrangeForOriginMove() {
Q_D(SnapLayout);
const QSizeF size(width(), height());
if (d->rearranging || size.width() <= 0.0 || size.height() <= 0.0) {
polish();
return;
}
rearrange(size);
} }
QSizeF SnapLayout::sizeHint(Qt::SizeHint whichSizeHint) const { QSizeF SnapLayout::sizeHint(Qt::SizeHint whichSizeHint) const {
Q_D(const SnapLayout); Q_D(const SnapLayout);
return d->engine.sizeHint(whichSizeHint, QSizeF(), d->styleInfo); const QSizeF engineHint =
d->engine.sizeHint(whichSizeHint, QSizeF(), d->styleInfo);
const QQuickWindow* win = window();
const qreal dpr = win ? win->effectiveDevicePixelRatio() : 1.0;
if (dpr <= 0.0) return engineHint;
const bool horiz = d->orientation == Qt::Horizontal;
// Qt builds implicit sizes out of whole logical pixels:
// QQuickLayout::effectiveSizeHints_helper takes `qCeil(item->implicitHeight())`
// for every child, so the sum can be an odd number of logical pixels, which is
// a half device pixel at a fractional ratio - 37 logical pixels at 1.5x is 55.5
// device pixels. A layout that sizes itself from its implicit size then has an
// edge on a fraction of a device pixel, and anchored to a bottom edge its top
// edge - and every child measured down from that top - lands off the grid.
//
// The preferred size is therefore summed here in device pixels: each child's
// own hint rounded up to the device grid, plus its Layout margins and the
// device-normalized spacing. That is exactly what the arrangement writes, so
// the layout is neither larger than its children (dead space, and a Flickable
// that reports more content height than the content occupies) nor smaller
// (the last child cut off).
qint64 mainExtentDev = 0;
qint64 crossDev = 0;
qint64 maxMainDev = 0;
int count = 0;
for (int i = 0; i < d->engine.itemCount(); ++i) {
const SnapGridLayoutItem* gridItem =
static_cast<const SnapGridLayoutItem*>(d->engine.itemAt(i));
QQuickItem* child = gridItem->layoutItem();
if (!child || shouldIgnoreItem(child)) continue;
QQuickLayoutAttached* info = attachedLayoutObject(child, false);
const QMarginsF margins = info ? info->effectiveQMargins()
: QMarginsF(0, 0, 0, 0);
// The engine's per-child hints are authoritative: they follow
// Layout.preferredWidth/Height when those are set, otherwise the child's
// implicit size, otherwise the first width and height it had, and they
// include the child's Layout margins. They are also cached, so a nested
// layout contributes its own preferred size even before it is polished.
const QSizeF* hints = gridItem->effectiveSizeHints();
const qreal mainMargin = horiz ? margins.left() + margins.right()
: margins.top() + margins.bottom();
const qreal crossMargin = horiz ? margins.top() + margins.bottom()
: margins.left() + margins.right();
qreal mainHint = (horiz ? hints[Qt::PreferredSize].width()
: hints[Qt::PreferredSize].height()) -
mainMargin;
qreal crossHint = (horiz ? hints[Qt::PreferredSize].height()
: hints[Qt::PreferredSize].width()) -
crossMargin;
// The engine hint is `qCeil` of the implicit size, so it can sit up to a
// whole logical pixel above it - a device pixel per child at 1.5x, which
// adds up to dead space in a long column. When the child's own implicit
// size is known and the hint is just that ceiling, measure the implicit
// size and let the device rounding be the only rounding.
const qreal ownMain = horiz ? child->implicitWidth()
: child->implicitHeight();
if (ownMain > 0.0 && mainHint <= ownMain + 1.0) mainHint = ownMain;
const qreal ownCross = horiz ? child->implicitHeight()
: child->implicitWidth();
if (ownCross > 0.0 && crossHint <= ownCross + 1.0) crossHint = ownCross;
if (!std::isfinite(mainHint) || mainHint < 0.0) mainHint = 0.0;
if (!std::isfinite(crossHint) || crossHint < 0.0) crossHint = 0.0;
// Rounding up keeps the hint from ever under-sizing its contents.
const qint64 mainDev = qint64(std::ceil(mainHint * dpr - 1e-9));
const qint64 mainMarginDev = qint64(std::ceil(mainMargin * dpr - 1e-9));
const qint64 crossDevForChild =
qint64(std::ceil(crossHint * dpr - 1e-9)) +
qint64(std::ceil(crossMargin * dpr - 1e-9));
mainExtentDev += mainDev + mainMarginDev;
maxMainDev = (std::max)(maxMainDev, mainDev + mainMarginDev);
crossDev = (std::max)(crossDev, crossDevForChild);
++count;
}
qreal space = d->spacingRequest;
if (qIsNaN(space)) space = d->styleInfo->spacing(d->orientation);
const qint64 gapDev = dpr > 0.0 ? qint64(std::llround(space * dpr))
: qint64(space);
if (uniformCellSizes() && count > 0)
mainExtentDev = maxMainDev * qint64(count);
if (count > 1) mainExtentDev += gapDev * qint64(count - 1);
const QSizeF preferred(
horiz ? qreal(mainExtentDev) / dpr : qreal(crossDev) / dpr,
horiz ? qreal(crossDev) / dpr : qreal(mainExtentDev) / dpr);
if (whichSizeHint == Qt::PreferredSize) return preferred;
if (whichSizeHint == Qt::MinimumSize) {
// Minimums round up, but never past the preferred size, or cells would
// grow past what the arrangement writes.
const QSizeF minimum(
snapSizeHint(engineHint.width(), dpr, 1),
snapSizeHint(engineHint.height(), dpr, 1));
return QSizeF(
(std::min)(minimum.width(), preferred.width()),
(std::min)(minimum.height(), preferred.height()));
}
// Maximums round down, but never below the preferred size: a layout is always
// allowed to be as large as its contents need.
const QSizeF maximum(
snapSizeHint(engineHint.width(), dpr, -1),
snapSizeHint(engineHint.height(), dpr, -1));
return QSizeF(
(std::max)(maximum.width(), preferred.width()),
(std::max)(maximum.height(), preferred.height()));
} }
Qt::Orientation SnapLayout::orientation() const { Qt::Orientation SnapLayout::orientation() const {
@@ -169,16 +318,33 @@ Qt::LayoutDirection SnapLayout::effectiveLayoutDirection() const {
qreal SnapLayout::spacing() const { qreal SnapLayout::spacing() const {
Q_D(const SnapLayout); Q_D(const SnapLayout);
return d->engine.spacing(d->orientation, d->styleInfo); if (!std::isnan(d->spacingRequest)) return d->spacingRequest;
return d->styleInfo->spacing(d->orientation);
}
void SnapLayout::applySpacing() {
Q_D(SnapLayout);
if (!isReady()) return;
const QQuickWindow* win = window();
const qreal dpr = win ? win->effectiveDevicePixelRatio() : 1.0;
qreal space = d->spacingRequest;
if (std::isnan(space)) space = d->styleInfo->spacing(d->orientation);
if (dpr > 0.0) space = qreal(std::llround(space * dpr)) / dpr;
d->engine.setSpacing(space, Qt::Horizontal | Qt::Vertical);
} }
void SnapLayout::setSpacing(qreal space) { void SnapLayout::setSpacing(qreal space) {
Q_D(SnapLayout); Q_D(SnapLayout);
#pragma GCC diagnostic push #pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wfloat-equal" #pragma GCC diagnostic ignored "-Wfloat-equal"
if (std::isnan(space) || spacing() == space) return; if (std::isnan(space) || d->spacingRequest == space) return;
#pragma GCC diagnostic pop #pragma GCC diagnostic pop
d->engine.setSpacing(space, Qt::Horizontal | Qt::Vertical); d->spacingRequest = space;
applySpacing();
invalidate(); invalidate();
emit spacingChanged(); emit spacingChanged();
} }
@@ -242,6 +408,14 @@ void SnapLayout::updateLayoutItems() {
Q_D(SnapLayout); Q_D(SnapLayout);
if (!isReady()) return; if (!isReady()) return;
const auto items = childItems();
for (auto entry = d->childSizes.begin(); entry != d->childSizes.end();) {
if (items.contains(entry.key()))
++entry;
else
entry = d->childSizes.erase(entry);
}
d->engine.deleteItems(); d->engine.deleteItems();
insertLayoutItems(); insertLayoutItems();
} }
@@ -286,8 +460,8 @@ void SnapLayout::insertLayoutItems() {
int gridRow = 0; int gridRow = 0;
int gridColumn = index; int gridColumn = index;
if (d->orientation == Qt::Vertical) qSwap(gridRow, gridColumn); if (d->orientation == Qt::Vertical) qSwap(gridRow, gridColumn);
QGridLayoutItem* layoutItem = new SnapGridLayoutItem( QGridLayoutItem* layoutItem =
child, gridRow, gridColumn, 1, 1, alignment, this); new SnapGridLayoutItem(child, gridRow, gridColumn, 1, 1, alignment);
if (hStretch >= 0) { if (hStretch >= 0) {
if (!fillWidth) if (!fillWidth)
@@ -315,6 +489,7 @@ void SnapLayout::removeGridItem(QGridLayoutItem* gridItem) {
void SnapLayout::itemDestroyed(QQuickItem* item) { void SnapLayout::itemDestroyed(QQuickItem* item) {
if (!isReady()) return; if (!isReady()) return;
Q_D(SnapLayout); Q_D(SnapLayout);
d->childSizes.remove(item);
if (QQuickGridLayoutItem* gridItem = d->engine.findLayoutItem(item)) { if (QQuickGridLayoutItem* gridItem = d->engine.findLayoutItem(item)) {
removeGridItem(gridItem); removeGridItem(gridItem);
delete gridItem; delete gridItem;
@@ -329,24 +504,33 @@ void SnapLayout::itemVisibilityChanged(QQuickItem* item) {
void SnapLayout::itemGeometryChanged( void SnapLayout::itemGeometryChanged(
QQuickItem* item, QQuickGeometryChange change, const QRectF& oldGeometry) { QQuickItem* item, QQuickGeometryChange change, const QRectF& oldGeometry) {
Q_UNUSED(item); Q_UNUSED(item)
Q_UNUSED(oldGeometry); Q_UNUSED(change)
if (!isReady() || !change.positionChange()) return; Q_UNUSED(oldGeometry)
if (!isReady()) return;
Q_D(SnapLayout);
const QQuickWindow* win = window(); const QQuickWindow* win = window();
const qreal dpr = win ? win->effectiveDevicePixelRatio() : 0.0; const qreal dpr = win ? win->effectiveDevicePixelRatio() : 0.0;
if (dpr <= 0.0) return; if (dpr <= 0.0) return;
// An ancestor changing size can move us too - a layout anchored to a bottom
// edge slides when its parent grows - so only the origin's fraction of a
// device pixel matters, not which kind of change reached us.
Q_D(SnapLayout);
const QPointF origin = absoluteOrigin(this); const QPointF origin = absoluteOrigin(this);
if (originResidual(origin.x(), dpr) == d->originResidualX && if (originResidual(origin.x(), dpr) == d->originResidualX &&
originResidual(origin.y(), dpr) == d->originResidualY) originResidual(origin.y(), dpr) == d->originResidualY)
return; return;
polish();
rearrangeForOriginMove();
} }
void SnapLayout::updateAncestorListeners() { void SnapLayout::updateAncestorListeners() {
Q_D(SnapLayout); Q_D(SnapLayout);
const QFlags<QQuickItemPrivate::ChangeType> mask =
QQuickItemPrivate::Geometry;
QVector<QQuickItem*> current; QVector<QQuickItem*> current;
for (QQuickItem* it = parentItem(); it; it = it->parentItem()) { for (QQuickItem* it = parentItem(); it; it = it->parentItem()) {
if (qobject_cast<SnapLayout*>(it)) break; if (qobject_cast<SnapLayout*>(it)) break;
@@ -355,15 +539,34 @@ void SnapLayout::updateAncestorListeners() {
for (const QPointer<QQuickItem>& ancestor : for (const QPointer<QQuickItem>& ancestor :
std::as_const(d->ancestorListeners)) { std::as_const(d->ancestorListeners)) {
if (ancestor && !current.contains(ancestor.data())) if (ancestor && !current.contains(ancestor.data())) {
QQuickItemPrivate::get(ancestor.data()) QQuickItemPrivate::get(ancestor.data())
->removeItemChangeListener(this, QQuickItemPrivate::Geometry); ->removeItemChangeListener(
this, d->ancestorMasks.value(ancestor.data()));
d->ancestorMasks.remove(ancestor.data());
}
} }
// Qt appends one registration per addItemChangeListener call, so only the
// bits that are not registered yet may be added; re-adding the same mask on
// every rearrange would duplicate listeners without bound.
for (QQuickItem* ancestor : std::as_const(current)) { for (QQuickItem* ancestor : std::as_const(current)) {
if (!d->ancestorListeners.contains(ancestor)) const auto have = d->ancestorMasks.value(ancestor);
const auto missing = mask & ~have;
const auto extra = have & ~mask;
if (extra != 0) {
QQuickItemPrivate::get(ancestor)->removeItemChangeListener(
this, extra);
}
if (missing != 0) {
QQuickItemPrivate::get(ancestor)->addItemChangeListener( QQuickItemPrivate::get(ancestor)->addItemChangeListener(
this, QQuickItemPrivate::Geometry); this, missing);
}
d->ancestorMasks[ancestor] = mask;
} }
d->ancestorListeners.clear(); d->ancestorListeners.clear();
d->ancestorListeners.reserve(current.size()); d->ancestorListeners.reserve(current.size());
for (QQuickItem* ancestor : std::as_const(current)) for (QQuickItem* ancestor : std::as_const(current))
@@ -374,13 +577,193 @@ void SnapLayout::clearAncestorListeners() {
Q_D(SnapLayout); Q_D(SnapLayout);
for (const QPointer<QQuickItem>& ancestor : for (const QPointer<QQuickItem>& ancestor :
std::as_const(d->ancestorListeners)) { std::as_const(d->ancestorListeners)) {
if (ancestor) if (ancestor) {
QQuickItemPrivate::get(ancestor.data()) QQuickItemPrivate::get(ancestor.data())
->removeItemChangeListener(this, QQuickItemPrivate::Geometry); ->removeItemChangeListener(
this, d->ancestorMasks.value(ancestor.data()));
}
} }
d->ancestorMasks.clear();
d->ancestorListeners.clear(); d->ancestorListeners.clear();
} }
void SnapLayout::arrangeChildren() {
Q_D(SnapLayout);
const QQuickWindow* win = window();
const qreal dpr = win ? win->effectiveDevicePixelRatio() : 1.0;
if (dpr <= 0.0) return;
const bool horiz = d->orientation == Qt::Horizontal;
const QPointF origin = absoluteOrigin(this);
const qint64 originXDev = std::llround(origin.x() * dpr);
const qint64 originYDev = std::llround(origin.y() * dpr);
qreal prevEndExact = 0.0;
qint64 prevNearDev = 0;
qint64 prevSizeDev = 0;
bool started = false;
// The layout's own main extent, rounded down: no child is placed past it, so
// a Flickable that takes this layout's height as its content height can still
// reach the last child.
const QSizeF self = size();
const qint64 layoutMainExtentDev =
qint64(std::floor((horiz ? self.width() : self.height()) * dpr + 1e-6));
for (int i = 0; i < d->engine.itemCount(); ++i) {
SnapGridLayoutItem* gridItem =
static_cast<SnapGridLayoutItem*>(d->engine.itemAt(i));
if (!gridItem->placed) continue;
QQuickItem* child = gridItem->layoutItem();
const QRectF& cell = gridItem->engineRect;
const qreal mainExact = (horiz ? cell.x() : cell.y()) * dpr;
const qreal mainSizeExact =
(horiz ? cell.width() : cell.height()) * dpr;
const qreal crossExact = (horiz ? cell.y() : cell.x()) * dpr;
const qint64 mainSizeDev = std::llround(mainSizeExact);
const qint64 crossSizeDev =
std::llround((horiz ? cell.height() : cell.width()) * dpr);
const qint64 engineWidth = horiz ? mainSizeDev : crossSizeDev;
const qint64 engineHeight = horiz ? crossSizeDev : mainSizeDev;
qint64 mainNear = 0;
if (!started) {
mainNear = std::llround(mainExact);
started = true;
} else {
mainNear = prevNearDev + prevSizeDev +
std::llround(mainExact - prevEndExact);
}
const qint64 mainFarExact = std::llround(mainExact + mainSizeExact);
// An aligned child whose cell is its own implicit size is sized from that
// implicit size. The engine recomputes cells from animated geometry, so a
// cell that is mathematically 41 can arrive as 40.9999999999; when the
// device pixel ratio puts 41 exactly on half a device pixel, that epsilon
// flips the rounding from pass to pass and the child visibly resizes while
// it only moves. Children that fill their axis, or whose cell has grown
// past their implicit size, keep the engine-derived size so that animated
// fills still step through device pixels.
QQuickLayoutAttached* info = attachedLayoutObject(child, false);
const qreal mainOwn = horiz ? child->implicitWidth()
: child->implicitHeight();
const qreal crossOwn = horiz ? child->implicitHeight()
: child->implicitWidth();
const bool fillsMain = info &&
(horiz ? info->fillWidth() : info->fillHeight());
const bool fillsCross =
info && (horiz ? info->fillHeight() : info->fillWidth());
const auto snappedOwn = [&](bool fills, qreal cellSize, qreal ownSize) {
if (fills || ownSize <= 0.0 || qAbs(cellSize - ownSize) >= 1.0)
return qint64(-1);
// Round up, like Qt's `qCeil` of implicit sizes: a child is never
// smaller than the content it holds, and this is the same rounding
// sizeHint() sums to compute the layout's own preferred size, so the
// children fill the layout without slack and without overflow.
return (std::max)(qint64(std::ceil(ownSize * dpr - 1e-9)),
qint64(0));
};
const qint64 mainOwnDev =
snappedOwn(fillsMain, horiz ? cell.width() : cell.height(), mainOwn);
const qint64 crossOwnDev = snappedOwn(
fillsCross, horiz ? cell.height() : cell.width(), crossOwn);
// The size along the main axis. An implicit-sized child keeps its own
// implicit size, which carries the device-pixel parity ZUtils chose for
// it. Rounding is not neutral: an odd logical size at 1.5x is exactly half
// a device pixel and always rounds up, so left unchecked every child adds
// half a pixel and a long list ends outside the layout - a Flickable reads
// the layout's height as the end of the content and the last rows become
// unreachable. Corrections are made in steps of two device pixels: an item
// that centers its own content (Layout.HCenter / Layout.VCenter,
// anchors.centerIn) lands on whole device pixels only while its device
// size keeps that parity, so a one-pixel correction moves its centered
// children onto half a pixel and they antialias. Drift from the engine's
// edge is bounded at two device pixels, and no child is placed past the
// layout's own edge - a layout with less room than its children needs
// overflows in Qt too, so the engine's own edge is never pulled back.
const qint64 mainFarCeil =
(std::max)(mainFarExact, layoutMainExtentDev);
const qint64 mainLimit =
(std::min)(mainFarExact + 2, mainFarCeil) - mainNear;
qint64 width = engineWidth;
qint64 height = engineHeight;
const qint64 mainSizeWritten =
mainOwnDev >= 0 ? mainOwnDev
: (std::max)(mainFarExact - mainNear, qint64(0));
if (horiz)
width = mainSizeWritten;
else
height = mainSizeWritten;
if (crossOwnDev >= 0) {
if (horiz)
height = crossOwnDev;
else
width = crossOwnDev;
}
// Keep the size already written unless the engine asks for a different
// one, or something else resized the child. An aligned size stays
// aligned wherever the layout moves, and resizing again costs the child
// a relayout: an Image reloads its texture, a nested layout rearranges.
const auto stored = d->childSizes.constFind(child);
if (stored != d->childSizes.constEnd() &&
stored.value().engineWidth == engineWidth &&
stored.value().engineHeight == engineHeight &&
std::llround(child->width() * dpr) == stored.value().width &&
std::llround(child->height() * dpr) == stored.value().height) {
width = stored.value().width;
height = stored.value().height;
}
// A remembered size can predate the layout being sized, so the limit is
// applied to whatever ends up being written, keeping the parity of the
// size this child is asking for.
qint64& mainAxisSize = horiz ? width : height;
const int mainParity = int(mainAxisSize % 2);
if (mainAxisSize > mainLimit) {
mainAxisSize = mainLimit;
if (int(mainAxisSize % 2) != mainParity) --mainAxisSize;
}
mainAxisSize = (std::max)(mainAxisSize, qint64(0));
d->childSizes[child] = SnapLayoutPrivate::ChildSize{
engineWidth, engineHeight, width, height};
prevEndExact = mainExact + mainSizeExact;
prevNearDev = mainNear;
prevSizeDev = horiz ? width : height;
const qint64 crossNear = std::llround(crossExact);
const qint64 nearX = originXDev + (horiz ? mainNear : crossNear);
const qint64 nearY = originYDev + (horiz ? crossNear : mainNear);
const QRectF snapped(
qreal(nearX) / dpr - origin.x(),
qreal(nearY) / dpr - origin.y(),
qreal(width) / dpr,
qreal(height) / dpr);
const QSizeF oldSize(child->width(), child->height());
const QSizeF newSize = snapped.size();
child->setPosition(snapped.topLeft());
if (newSize == oldSize) {
if (QQuickLayout* lay = qobject_cast<QQuickLayout*>(child)) {
if (lay->invalidatedArrangement()) lay->rearrange(newSize);
}
} else {
child->setSize(newSize);
}
}
}
void SnapLayout::rearrange(const QSizeF& size) { void SnapLayout::rearrange(const QSizeF& size) {
Q_D(SnapLayout); Q_D(SnapLayout);
if (!isReady() || !size.isValid()) return; if (!isReady() || !size.isValid()) return;
@@ -408,7 +791,11 @@ void SnapLayout::rearrange(const QSizeF& size) {
} }
QQuickLayout::rearrange(size); QQuickLayout::rearrange(size);
for (int i = 0; i < d->engine.itemCount(); ++i)
static_cast<SnapGridLayoutItem*>(d->engine.itemAt(i))->placed = false;
d->engine.setGeometries(QRectF(QPointF(0, 0), size), d->styleInfo); d->engine.setGeometries(QRectF(QPointF(0, 0), size), d->styleInfo);
arrangeChildren();
d->rearranging = false; d->rearranging = false;
for (auto childItem : std::as_const(d->invalidateAfterRearrange)) for (auto childItem : std::as_const(d->invalidateAfterRearrange))

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