|
|
|
@@ -67,48 +67,24 @@ void BlobGroup::markDirty() {
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void BlobGroup::markShapeDirty(BlobShape* source, const QRectF& oldGeometry) {
|
|
|
|
|
void BlobGroup::markShapeDirty(BlobShape* source) {
|
|
|
|
|
m_physicsUpdated = false;
|
|
|
|
|
|
|
|
|
|
source->polish();
|
|
|
|
|
source->update();
|
|
|
|
|
|
|
|
|
|
// Use cached padded rects to find spatial neighbors
|
|
|
|
|
const float pad = static_cast<float>(m_smoothing) * 2.0f;
|
|
|
|
|
const QRectF srcRect(static_cast<double>(source->m_cachedPaddedX - pad),
|
|
|
|
|
static_cast<double>(source->m_cachedPaddedY - pad), static_cast<double>(source->m_cachedPaddedW + pad * 2.0f),
|
|
|
|
|
static_cast<double>(source->m_cachedPaddedH + pad * 2.0f));
|
|
|
|
|
|
|
|
|
|
// Compute the source's dirty rect in scene space using its old position
|
|
|
|
|
const QPointF oldScene(oldGeometry.x(), oldGeometry.y());
|
|
|
|
|
const QRectF oldDirtyRect(oldScene.x() - static_cast<double>(pad),
|
|
|
|
|
oldScene.y() - static_cast<double>(pad),
|
|
|
|
|
static_cast<double>(oldGeometry.width() + pad * 2.0),
|
|
|
|
|
static_cast<double>(oldGeometry.height() + pad * 2.0));
|
|
|
|
|
|
|
|
|
|
// Compute the source's dirty rect using its new position (fresh from polish)
|
|
|
|
|
const QRectF newDirtyRect(static_cast<double>(source->m_cachedPaddedX - pad),
|
|
|
|
|
static_cast<double>(source->m_cachedPaddedY - pad),
|
|
|
|
|
static_cast<double>(source->m_cachedPaddedW + pad * 2.0),
|
|
|
|
|
static_cast<double>(source->m_cachedPaddedH + pad * 2.0));
|
|
|
|
|
|
|
|
|
|
// Mark shapes near the old position as dirty (prevents ghost blobs after panel moves)
|
|
|
|
|
for (auto* shape : std::as_const(m_shapes)) {
|
|
|
|
|
if (shape == source)
|
|
|
|
|
continue;
|
|
|
|
|
const QPointF shapeScene = shape->mapToScene(QPointF(0, 0));
|
|
|
|
|
const QRectF shapeRect(shapeScene.x(), shapeScene.y(),
|
|
|
|
|
static_cast<double>(shape->width()), static_cast<double>(shape->height()));
|
|
|
|
|
if (oldDirtyRect.intersects(shapeRect)) {
|
|
|
|
|
shape->polish();
|
|
|
|
|
shape->update();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Mark shapes near the new position as dirty
|
|
|
|
|
for (auto* shape : std::as_const(m_shapes)) {
|
|
|
|
|
if (shape == source)
|
|
|
|
|
continue;
|
|
|
|
|
const QPointF shapeScene = shape->mapToScene(QPointF(0, 0));
|
|
|
|
|
const QRectF shapeRect(shapeScene.x(), shapeScene.y(),
|
|
|
|
|
static_cast<double>(shape->width()), static_cast<double>(shape->height()));
|
|
|
|
|
if (newDirtyRect.intersects(shapeRect)) {
|
|
|
|
|
const QRectF otherRect(static_cast<double>(shape->m_cachedPaddedX), static_cast<double>(shape->m_cachedPaddedY),
|
|
|
|
|
static_cast<double>(shape->m_cachedPaddedW), static_cast<double>(shape->m_cachedPaddedH));
|
|
|
|
|
if (srcRect.intersects(otherRect)) {
|
|
|
|
|
shape->polish();
|
|
|
|
|
shape->update();
|
|
|
|
|
}
|
|
|
|
|