#pragma once #include #include #include #include #include #include "circularbuffer.hpp" namespace ZShell::internal { class SparklineItem : public QQuickPaintedItem { Q_OBJECT QML_ELEMENT Q_PROPERTY( CircularBuffer* line1 READ line1 WRITE setLine1 NOTIFY line1Changed) Q_PROPERTY( CircularBuffer* line2 READ line2 WRITE setLine2 NOTIFY line2Changed) Q_PROPERTY( QColor line1Color READ line1Color WRITE setLine1Color NOTIFY line1ColorChanged) Q_PROPERTY( QColor line2Color READ line2Color WRITE setLine2Color NOTIFY line2ColorChanged) Q_PROPERTY( qreal line1FillAlpha READ line1FillAlpha WRITE setLine1FillAlpha NOTIFY line1FillAlphaChanged) Q_PROPERTY( qreal line2FillAlpha READ line2FillAlpha WRITE setLine2FillAlpha NOTIFY line2FillAlphaChanged) Q_PROPERTY( qreal maxValue READ maxValue WRITE setMaxValue NOTIFY maxValueChanged) Q_PROPERTY( qreal slideProgress READ slideProgress WRITE setSlideProgress NOTIFY slideProgressChanged) Q_PROPERTY( int historyLength READ historyLength WRITE setHistoryLength NOTIFY historyLengthChanged) Q_PROPERTY( qreal lineWidth READ lineWidth WRITE setLineWidth NOTIFY lineWidthChanged) Q_PROPERTY(bool sliding READ sliding WRITE setSliding NOTIFY slidingChanged) Q_PROPERTY( qreal smoothing READ smoothing WRITE setSmoothing NOTIFY smoothingChanged) Q_PROPERTY( bool curveSmoothing READ curveSmoothing WRITE setCurveSmoothing NOTIFY curveSmoothingChanged) public: explicit SparklineItem(QQuickItem* parent = nullptr); void paint(QPainter* painter) override; [[nodiscard]] CircularBuffer* line1() const; void setLine1(CircularBuffer* buffer); [[nodiscard]] CircularBuffer* line2() const; void setLine2(CircularBuffer* buffer); [[nodiscard]] QColor line1Color() const; void setLine1Color(const QColor& color); [[nodiscard]] QColor line2Color() const; void setLine2Color(const QColor& color); [[nodiscard]] qreal line1FillAlpha() const; void setLine1FillAlpha(qreal alpha); [[nodiscard]] qreal line2FillAlpha() const; void setLine2FillAlpha(qreal alpha); [[nodiscard]] qreal maxValue() const; void setMaxValue(qreal value); [[nodiscard]] qreal slideProgress() const; void setSlideProgress(qreal progress); [[nodiscard]] int historyLength() const; void setHistoryLength(int length); [[nodiscard]] qreal lineWidth() const; void setLineWidth(qreal width); [[nodiscard]] bool sliding() const; void setSliding(bool sliding); [[nodiscard]] qreal smoothing() const; void setSmoothing(qreal smoothing); [[nodiscard]] bool curveSmoothing() const; void setCurveSmoothing(bool curveSmoothing); signals: void line1Changed(); void line2Changed(); void line1ColorChanged(); void line2ColorChanged(); void line1FillAlphaChanged(); void line2FillAlphaChanged(); void maxValueChanged(); void slideProgressChanged(); void historyLengthChanged(); void lineWidthChanged(); void slidingChanged(); void smoothingChanged(); void curveSmoothingChanged(); private: void drawLine( QPainter* painter, CircularBuffer* buffer, const QColor& color, qreal fillAlpha); void connectBuffer(CircularBuffer* buffer); CircularBuffer* m_line1 = nullptr; CircularBuffer* m_line2 = nullptr; QColor m_line1Color; QColor m_line2Color; qreal m_line1FillAlpha = 0.15; qreal m_line2FillAlpha = 0.2; qreal m_maxValue = 1024.0; qreal m_slideProgress = 0.0; int m_historyLength = 30; qreal m_lineWidth = 2.0; bool m_sliding = true; qreal m_smoothing = 0.0; bool m_curveSmoothing = false; }; } // namespace ZShell::internal