import qs.Components import qs.Config import QtQuick import QtQuick.Shapes ShapePath { id: root readonly property bool flatten: wrapper.height < rounding * 2 readonly property real rounding: 8 readonly property real roundingY: flatten ? wrapper.height / 2 : rounding required property var sidebar required property Wrapper wrapper fillColor: DynamicColors.palette.m3surface strokeWidth: -1 Behavior on fillColor { CAnim { } } PathLine { relativeX: -(root.wrapper.width + root.rounding) relativeY: 0 } PathArc { direction: PathArc.Counterclockwise radiusX: root.rounding radiusY: Math.min(root.rounding, root.wrapper.height) relativeX: root.rounding relativeY: -root.roundingY } PathLine { relativeX: 0 relativeY: -(root.wrapper.height - root.roundingY * 2) } PathArc { radiusX: root.sidebar.utilsRoundingX radiusY: Math.min(root.rounding, root.wrapper.height) relativeX: root.sidebar.utilsRoundingX relativeY: -root.roundingY } PathLine { relativeX: root.wrapper.height > 0 ? root.wrapper.width - root.rounding - root.sidebar.utilsRoundingX : root.wrapper.width relativeY: 0 } PathArc { direction: PathArc.Counterclockwise radiusX: root.rounding radiusY: root.rounding relativeX: root.rounding relativeY: -root.rounding } }