#include "lazylistview.hpp" #include #include #include namespace { constexpr int ASYNC_BATCH_CREATE = 2; constexpr int ASYNC_BATCH_DESTROY = 4; } // namespace namespace ZShell::components { // --- LazyListViewAttached --- LazyListViewAttached::LazyListViewAttached(QObject* parent) : QObject(parent) { } qreal LazyListViewAttached::preferredHeight() const { return m_preferredHeight; } void LazyListViewAttached::setPreferredHeight(qreal height) { if (qFuzzyCompare(m_preferredHeight + 1.0, height + 1.0)) return; m_preferredHeight = height; emit preferredHeightChanged(); } qreal LazyListViewAttached::visibleHeight() const { return m_visibleHeight; } void LazyListViewAttached::setVisibleHeight(qreal height) { if (qFuzzyCompare(m_visibleHeight + 1.0, height + 1.0)) return; m_visibleHeight = height; emit visibleHeightChanged(); } bool LazyListViewAttached::ready() const { return m_ready; } void LazyListViewAttached::setReady(bool ready) { if (m_ready == ready) return; m_ready = ready; emit readyChanged(); } bool LazyListViewAttached::adding() const { return m_adding; } void LazyListViewAttached::setAdding(bool adding) { if (m_adding == adding) return; m_adding = adding; emit addingChanged(); } bool LazyListViewAttached::removing() const { return m_removing; } void LazyListViewAttached::setRemoving(bool removing) { if (m_removing == removing) return; m_removing = removing; emit removingChanged(); } bool LazyListViewAttached::trackViewport() const { return m_trackViewport; } void LazyListViewAttached::setTrackViewport(bool track) { if (m_trackViewport == track) return; m_trackViewport = track; emit trackViewportChanged(); } // --- LazyListView --- LazyListView::LazyListView(QQuickItem* parent) : QQuickItem(parent) { setFlag(ItemHasContents, false); } LazyListViewAttached* LazyListView::qmlAttachedProperties(QObject* object) { return new LazyListViewAttached(object); } LazyListView::~LazyListView() { for (auto& entry : m_delegates) destroyDelegate(entry); for (auto& entry : m_dyingDelegates) destroyDelegate(entry); } // --- Model & Delegate --- QAbstractItemModel* LazyListView::model() const { return m_model; } void LazyListView::setModel(QAbstractItemModel* model) { if (m_model == model) return; if (m_model) disconnectModel(); m_model = model; if (m_model) connectModel(); resetContent(); emit modelChanged(); } QQmlComponent* LazyListView::delegate() const { return m_delegate; } void LazyListView::setDelegate(QQmlComponent* delegate) { if (m_delegate == delegate) return; m_delegate = delegate; resetContent(); emit delegateChanged(); } // --- Layout --- qreal LazyListView::spacing() const { return m_spacing; } void LazyListView::setSpacing(qreal spacing) { if (qFuzzyCompare(m_spacing, spacing)) return; m_spacing = spacing; emit spacingChanged(); polish(); } qreal LazyListView::contentHeight() const { return m_contentHeight; } qreal LazyListView::layoutHeight() const { return m_layoutHeight; } qreal LazyListView::contentY() const { return m_contentY; } void LazyListView::setContentY(qreal contentY) { if (qFuzzyCompare(m_contentY, contentY)) return; m_contentY = contentY; emit contentYChanged(); polish(); } // --- Viewport --- QRectF LazyListView::viewport() const { return m_viewport; } void LazyListView::setViewport(const QRectF& viewport) { if (m_viewport == viewport) return; m_viewport = viewport; emit viewportChanged(); if (m_useCustomViewport) polish(); } bool LazyListView::useCustomViewport() const { return m_useCustomViewport; } void LazyListView::setUseCustomViewport(bool use) { if (m_useCustomViewport == use) return; m_useCustomViewport = use; emit useCustomViewportChanged(); polish(); } qreal LazyListView::cacheBuffer() const { return m_cacheBuffer; } void LazyListView::setCacheBuffer(qreal buffer) { if (qFuzzyCompare(m_cacheBuffer, buffer)) return; m_cacheBuffer = buffer; emit cacheBufferChanged(); polish(); } // --- Sizing --- qreal LazyListView::estimatedHeight() const { return m_estimatedHeight; } void LazyListView::setEstimatedHeight(qreal height) { if (qFuzzyCompare(m_estimatedHeight, height)) return; m_estimatedHeight = height; emit estimatedHeightChanged(); polish(); } bool LazyListView::asynchronous() const { return m_asynchronous; } void LazyListView::setAsynchronous(bool async) { if (m_asynchronous == async) return; m_asynchronous = async; emit asynchronousChanged(); } qreal LazyListView::effectiveEstimatedHeight() const { if (m_estimatedHeight >= 0) return m_estimatedHeight; if (m_knownHeightCount > 0) return m_knownHeightSum / m_knownHeightCount; return 40; } void LazyListView::trackHeight(qreal height) { m_knownHeightSum += height; ++m_knownHeightCount; } void LazyListView::untrackHeight(qreal height) { m_knownHeightSum -= height; --m_knownHeightCount; } qreal LazyListView::delegateHeight(QQuickItem* item) { if (!item) return 0; auto* attached = qobject_cast(qmlAttachedPropertiesObject(item, false)); if (attached && attached->preferredHeight() >= 0) return attached->preferredHeight(); return item->implicitHeight(); } qreal LazyListView::delegateVisibleHeight(QQuickItem* item) { if (!item) return 0; auto* attached = qobject_cast(qmlAttachedPropertiesObject(item, false)); if (attached) { if (attached->visibleHeight() >= 0) return attached->visibleHeight(); if (attached->preferredHeight() >= 0) return attached->preferredHeight(); } return item->implicitHeight(); } bool LazyListView::isDelegateReady(QQuickItem* item) { if (!item) return false; auto* att = qobject_cast(qmlAttachedPropertiesObject(item, false)); return !att || att->ready(); } // --- Animation Durations --- int LazyListView::removeDuration() const { return m_removeDuration; } void LazyListView::setRemoveDuration(int duration) { if (m_removeDuration == duration) return; m_removeDuration = duration; emit removeDurationChanged(); } int LazyListView::readyDelay() const { return m_readyDelay; } void LazyListView::setReadyDelay(int delay) { if (m_readyDelay == delay) return; m_readyDelay = delay; emit readyDelayChanged(); } // --- State --- int LazyListView::count() const { return m_model ? m_model->rowCount() : 0; } // --- QQuickItem Overrides --- void LazyListView::componentComplete() { QQuickItem::componentComplete(); m_componentComplete = true; resetContent(); } void LazyListView::geometryChange(const QRectF& newGeometry, const QRectF& oldGeometry) { QQuickItem::geometryChange(newGeometry, oldGeometry); if (!m_componentComplete) return; if (!qFuzzyCompare(newGeometry.width(), oldGeometry.width())) { for (auto& entry : m_delegates) { if (entry.item) entry.item->setWidth(newGeometry.width()); } } polish(); } void LazyListView::updatePolish() { if (!m_componentComplete || !m_model || !m_delegate) return; // Flush pending inserts — make items visible and clear the adding flag // so enter animations begin. When readyDelay > 0 the entire insert is // deferred so delegates have time to lay out before appearing. for (auto& entry : m_delegates) { if (!entry.pendingInsert || !entry.item) continue; if (m_readyDelay > 0) { if (!entry.readyDelayStarted) { entry.readyDelayStarted = true; auto* item = entry.item; QTimer::singleShot(m_readyDelay, this, [this, item] { auto indexIt = m_itemToIndex.find(item); if (indexIt == m_itemToIndex.end()) return; const int idx = indexIt.value(); auto it = m_delegates.find(idx); if (it == m_delegates.end() || it->item != item || !it->pendingInsert) return; it->pendingInsert = false; it->readyDelayStarted = false; // Set initial y to visual position (based on current visible heights) if (idx >= 0 && idx < static_cast(m_layout.size())) { qreal visualY = 0; bool hasVisItem = false; for (int i = 0; i < static_cast(m_layout.size()); ++i) { qreal h; auto dit = m_delegates.find(i); if (dit != m_delegates.end() && dit->item) h = delegateVisibleHeight(dit->item); else h = m_layout[i].heightKnown ? m_layout[i].height : effectiveEstimatedHeight(); if (h > 0) { if (hasVisItem) visualY += m_spacing; hasVisItem = true; } if (i == idx) break; if (h > 0) visualY += h; } item->setY(visualY - m_contentY); } item->setVisible(true); auto* att = qobject_cast(qmlAttachedPropertiesObject(item, false)); if (att) { att->setAdding(false); att->setReady(true); } // Animate from visual position to layout position if (idx >= 0 && idx < static_cast(m_layout.size())) item->setProperty("y", m_layout[idx].targetY - m_contentY); polish(); }); } continue; } entry.pendingInsert = false; entry.item->setVisible(true); auto* att = qobject_cast(qmlAttachedPropertiesObject(entry.item, false)); if (att) { att->setAdding(false); att->setReady(true); } } relayout(); syncDelegates(); // Clear isNew flags — the add animation only plays for items created // during the same polish cycle as their model insertion, not for // delegates created later when scrolling items into the viewport. for (auto& record : m_layout) record.isNew = false; // Position delegates — QML Behavior on y handles the animation for (auto& entry : m_delegates) { if (!entry.item || entry.pendingRemoval || entry.pendingInsert) continue; const int idx = entry.modelIndex; if (idx < 0 || idx >= static_cast(m_layout.size())) continue; if (m_layout[idx].heightKnown && qFuzzyIsNull(m_layout[idx].height)) continue; // Use setProperty to go through the QML property system, // which triggers Behaviors (setY bypasses them). entry.item->setProperty("y", m_layout[idx].targetY - m_contentY); } } // --- Layout Engine --- void LazyListView::relayout() { // Layout positioning uses preferredHeight (final/non-animated). // Only add spacing between items with non-zero height. qreal y = 0; bool hasLayoutItem = false; for (auto& record : m_layout) { const qreal layoutH = record.heightKnown ? record.height : effectiveEstimatedHeight(); if (layoutH > 0) { if (hasLayoutItem) y += m_spacing; hasLayoutItem = true; record.targetY = y; y += layoutH; } else { record.targetY = y; } } if (!qFuzzyCompare(m_layoutHeight + 1.0, y + 1.0)) { m_layoutHeight = y; emit layoutHeightChanged(); } // Content height tracks actual visible heights so scrolling follows animations. // Only add spacing between items with non-zero visible height. qreal visY = 0; bool hasVisItem = false; for (int i = 0; i < static_cast(m_layout.size()); ++i) { qreal h; auto dit = m_delegates.find(i); if (dit != m_delegates.end() && dit->item) h = delegateVisibleHeight(dit->item); else h = m_layout[i].heightKnown ? m_layout[i].height : effectiveEstimatedHeight(); if (h > 0) { if (hasVisItem) visY += m_spacing; hasVisItem = true; visY += h; } } // Account for dying delegates still visually present for (const auto& dying : std::as_const(m_dyingDelegates)) { if (!dying.item) continue; const qreal dyingH = delegateVisibleHeight(dying.item); if (dyingH > 0) visY = std::max(visY, dying.item->y() + dyingH); } if (!qFuzzyCompare(m_contentHeight + 1.0, visY + 1.0)) { m_contentHeight = visY; emit contentHeightChanged(); } } QRectF LazyListView::effectiveViewport() const { QRectF vp; if (m_useCustomViewport) vp = m_viewport; else vp = QRectF(0, m_contentY, width(), height()); // During Flickable overshoot the viewport can extend entirely beyond content bounds, // causing all delegates to be culled. Clamp so it always overlaps [0, layoutHeight]. // Only needed for the built-in viewport — custom viewports represent the actual // visible area and may legitimately lie entirely outside the content. if (!m_useCustomViewport && m_layoutHeight > 0) { const qreal top = std::min(vp.y(), m_layoutHeight); const qreal bottom = std::max(vp.y() + vp.height(), 0.0); if (bottom > top) vp = QRectF(vp.x(), top, vp.width(), bottom - top); } vp.adjust(0, -m_cacheBuffer, 0, m_cacheBuffer); // Trim the cache-buffered viewport to [0, layoutHeight]. No items exist outside // those bounds, so extending past them wastes budget and can cause edge thrashing // when a large cache buffer reaches the opposite end of the content. if (m_layoutHeight > 0) { const qreal top = std::max(vp.y(), 0.0); const qreal bottom = std::min(vp.y() + vp.height(), m_layoutHeight); if (top < bottom) vp = QRectF(vp.x(), top, vp.width(), bottom - top); else return {}; } return vp; } std::pair LazyListView::computeVisibleRange() const { if (m_layout.isEmpty()) return { -1, -1 }; const auto vp = effectiveViewport(); if (vp.isEmpty()) return { -1, -1 }; const qreal vpTop = vp.y(); const qreal vpBottom = vp.y() + vp.height(); // Binary search for first visible item int lo = 0; int hi = static_cast(m_layout.size()) - 1; int first = static_cast(m_layout.size()); while (lo <= hi) { const int mid = lo + (hi - lo) / 2; const auto& record = m_layout[mid]; const qreal itemBottom = record.targetY + (record.heightKnown ? record.height : effectiveEstimatedHeight()); if (itemBottom >= vpTop) { first = mid; hi = mid - 1; } else { lo = mid + 1; } } if (first >= static_cast(m_layout.size())) return { -1, -1 }; // Linear scan for last visible item int last = first; for (int i = first; i < static_cast(m_layout.size()); ++i) { if (m_layout[i].targetY > vpBottom) break; last = i; } return { first, last }; } // --- Delegate Lifecycle --- void LazyListView::syncDelegates() { const auto [first, last] = computeVisibleRange(); // Collect indices that should be alive QSet visibleIndices; if (first >= 0) { for (int i = first; i <= last; ++i) visibleIndices.insert(i); } // Collect delegates to destroy — only if visually outside the viewport const auto vp = effectiveViewport(); QList toRemove; for (auto it = m_delegates.begin(); it != m_delegates.end(); ++it) { if (visibleIndices.contains(it.key())) continue; if (!it->item || vp.isEmpty()) { toRemove.append(it.key()); continue; } const qreal itemTop = it->item->y(); const qreal itemBottom = itemTop + delegateVisibleHeight(it->item); if (itemBottom < vp.top() || itemTop > vp.bottom()) toRemove.append(it.key()); } // Batch destroy const int destroyBudget = m_asynchronous ? ASYNC_BATCH_DESTROY : static_cast(toRemove.size()); QVector removedEntries; removedEntries.reserve(std::min(destroyBudget, static_cast(toRemove.size()))); int destroyed = 0; for (int idx : toRemove) { if (destroyed >= destroyBudget) break; auto entry = m_delegates.take(idx); if (entry.item) m_itemToIndex.remove(entry.item); removedEntries.append(std::move(entry)); ++destroyed; } for (auto& entry : removedEntries) destroyDelegate(entry); // Collect indices to create QList toCreate; if (first >= 0) { for (int i = first; i <= last; ++i) { if (!m_delegates.contains(i)) toCreate.append(i); } } // Batch create const int createBudget = m_asynchronous ? ASYNC_BATCH_CREATE : static_cast(toCreate.size()); int created = 0; for (int i : toCreate) { if (created >= createBudget) break; auto entry = createDelegate(i); if (entry.item) { // Height tracking and viewport compensation are deferred // until the delegate signals ready via readyChanged. entry.pendingInsert = true; entry.item->setY(m_layout[i].targetY - m_contentY); m_itemToIndex.insert(entry.item, i); m_delegates.insert(i, std::move(entry)); ++created; } } // Pending inserts need to become visible on the next frame, and // async mode may have remaining create/destroy work. if (created > 0 || (m_asynchronous && (destroyed < static_cast(toRemove.size()) || created < static_cast(toCreate.size())))) polish(); } LazyListView::DelegateEntry LazyListView::createDelegate(int modelIndex) { DelegateEntry entry; entry.modelIndex = modelIndex; if (!m_delegate || !m_model) return entry; const auto roleNames = m_model->roleNames(); // Use the delegate component's creation context for beginCreate // so bound components (pragma ComponentBehavior: Bound) are accepted. auto* compContext = m_delegate->creationContext(); if (!compContext) compContext = qmlContext(this); if (!compContext) return entry; auto* obj = m_delegate->beginCreate(compContext); entry.item = qobject_cast(obj); if (!entry.item) { if (obj) m_delegate->completeCreate(); delete obj; return entry; } // Build initial properties from model data const auto index = m_model->index(modelIndex, 0); QVariantMap initialProps; bool hasModelData = false; for (auto it = roleNames.constBegin(); it != roleNames.constEnd(); ++it) { const auto name = QString::fromUtf8(it.value()); initialProps.insert(name, m_model->data(index, it.key())); if (name == QStringLiteral("modelData")) hasModelData = true; } initialProps.insert(QStringLiteral("index"), modelIndex); if (!hasModelData) { const auto role = roleNames.isEmpty() ? Qt::DisplayRole : roleNames.constBegin().key(); initialProps.insert(QStringLiteral("modelData"), m_model->data(index, role)); } m_delegate->setInitialProperties(entry.item, initialProps); entry.item->setParentItem(this); entry.item->setWidth(width()); // Only set adding = true for genuinely new model items (not viewport entries). // Cleared on the next frame in updatePolish when the item becomes visible. if (modelIndex < static_cast(m_layout.size()) && m_layout[modelIndex].isNew) { auto* addingAttached = qobject_cast(qmlAttachedPropertiesObject(entry.item, true)); if (addingAttached) addingAttached->setAdding(true); } m_delegate->completeCreate(); // Keep adding=true and hide — flushed on the next frame in updatePolish entry.item->setVisible(false); // Height-change handler — uses m_itemToIndex for O(1) lookup. // Ignored while the delegate is not yet ready. auto onHeightChanged = [this, item = entry.item] { if (!isDelegateReady(item)) return; auto indexIt = m_itemToIndex.find(item); if (indexIt == m_itemToIndex.end()) return; const int idx = indexIt.value(); auto delegateIt = m_delegates.find(idx); if (delegateIt == m_delegates.end() || delegateIt->item != item) return; const qreal h = delegateHeight(item); if (idx < static_cast(m_layout.size()) && !qFuzzyCompare(m_layout[idx].height + 1.0, h + 1.0)) { const qreal oldH = m_layout[idx].height; const bool wasKnown = m_layout[idx].heightKnown; m_layout[idx].height = h; m_layout[idx].heightKnown = true; if (wasKnown) untrackHeight(oldH); trackHeight(h); // If this tracked item is above the viewport, emit a // compensation delta so the consumer can adjust scroll. if (wasKnown) { auto* att = qobject_cast(qmlAttachedPropertiesObject(item, false)); if (att && att->trackViewport()) { const qreal vpTop = m_useCustomViewport ? m_viewport.y() : m_contentY; if (m_layout[idx].targetY < vpTop) emit viewportAdjustNeeded(h - oldH); } } if (!m_relayoutPending) { m_relayoutPending = true; QTimer::singleShot(0, this, [this] { m_relayoutPending = false; relayout(); polish(); }); } } }; // Watch implicitHeight as fallback connect(entry.item, &QQuickItem::implicitHeightChanged, this, onHeightChanged); // Watch attached properties if the delegate uses them auto* attached = qobject_cast(qmlAttachedPropertiesObject(entry.item, false)); if (attached) { connect(attached, &LazyListViewAttached::preferredHeightChanged, this, onHeightChanged); connect(attached, &LazyListViewAttached::visibleHeightChanged, this, [this] { polish(); }); connect(attached, &LazyListViewAttached::readyChanged, this, [this, item = entry.item] { auto indexIt = m_itemToIndex.find(item); if (indexIt == m_itemToIndex.end()) return; const int idx = indexIt.value(); if (idx >= static_cast(m_layout.size())) return; auto* att = qobject_cast(qmlAttachedPropertiesObject(item, false)); if (!att || !att->ready()) return; const qreal h = delegateHeight(item); const qreal oldLayoutH = m_layout[idx].heightKnown ? m_layout[idx].height : effectiveEstimatedHeight(); if (m_layout[idx].heightKnown) untrackHeight(m_layout[idx].height); m_layout[idx].height = h; m_layout[idx].heightKnown = true; trackHeight(h); if (att->trackViewport() && !qFuzzyCompare(h + 1.0, oldLayoutH + 1.0)) { const qreal vpTop = m_useCustomViewport ? m_viewport.y() : m_contentY; if (m_layout[idx].targetY < vpTop) emit viewportAdjustNeeded(h - oldLayoutH); } polish(); }); } return entry; } void LazyListView::destroyDelegate(DelegateEntry& entry) { if (entry.item) { entry.item->setParentItem(nullptr); entry.item->setVisible(false); entry.item->deleteLater(); entry.item = nullptr; } } void LazyListView::updateDelegateData(DelegateEntry& entry) { if (!m_model || !entry.item) return; const auto roleNames = m_model->roleNames(); const auto index = m_model->index(entry.modelIndex, 0); bool hasModelData = false; for (auto it = roleNames.constBegin(); it != roleNames.constEnd(); ++it) { const auto name = QString::fromUtf8(it.value()); entry.item->setProperty(name.toUtf8().constData(), m_model->data(index, it.key())); if (name == QStringLiteral("modelData")) hasModelData = true; } entry.item->setProperty("index", entry.modelIndex); if (!hasModelData) { const auto role = roleNames.isEmpty() ? Qt::DisplayRole : roleNames.constBegin().key(); entry.item->setProperty("modelData", m_model->data(index, role)); } } // --- Model Connection --- void LazyListView::connectModel() { if (!m_model) return; m_modelConnections = { connect(m_model, &QAbstractItemModel::rowsInserted, this, &LazyListView::onRowsInserted), connect(m_model, &QAbstractItemModel::rowsAboutToBeRemoved, this, &LazyListView::onRowsAboutToBeRemoved), connect(m_model, &QAbstractItemModel::rowsRemoved, this, &LazyListView::onRowsRemoved), connect(m_model, &QAbstractItemModel::rowsMoved, this, &LazyListView::onRowsMoved), connect(m_model, &QAbstractItemModel::dataChanged, this, &LazyListView::onDataChanged), connect(m_model, &QAbstractItemModel::modelReset, this, &LazyListView::onModelReset), connect(m_model, &QAbstractItemModel::layoutChanged, this, [this] { for (auto& entry : m_delegates) updateDelegateData(entry); polish(); }), connect(m_model, &QObject::destroyed, this, [this] { m_model = nullptr; resetContent(); emit modelChanged(); }), }; } void LazyListView::disconnectModel() { for (auto& conn : m_modelConnections) disconnect(conn); m_modelConnections.clear(); } void LazyListView::resetContent() { // Stop all animations and destroy all delegates for (auto& entry : m_delegates) destroyDelegate(entry); m_delegates.clear(); m_itemToIndex.clear(); for (auto& entry : m_dyingDelegates) destroyDelegate(entry); m_dyingDelegates.clear(); // Reset pending state m_knownHeightSum = 0; m_knownHeightCount = 0; // Rebuild layout from model m_layout.clear(); if (m_model && m_componentComplete) { const int rows = m_model->rowCount(); m_layout.resize(rows); for (int i = 0; i < rows; ++i) { m_layout[i].height = 0; m_layout[i].heightKnown = false; } emit countChanged(); } polish(); } void LazyListView::onRowsInserted(const QModelIndex& parent, int first, int last) { if (parent.isValid()) return; const int insertCount = last - first + 1; // Insert new layout records m_layout.insert(first, insertCount, ItemRecord{ 0, 0, false, true }); // Shift existing delegate indices QHash shifted; for (auto it = m_delegates.begin(); it != m_delegates.end(); ++it) { int newIdx = it.key() >= first ? it.key() + insertCount : it.key(); auto entry = std::move(it.value()); entry.modelIndex = newIdx; if (entry.item) { entry.item->setProperty("index", newIdx); m_itemToIndex[entry.item] = newIdx; } shifted.insert(newIdx, std::move(entry)); } m_delegates = std::move(shifted); emit countChanged(); polish(); } void LazyListView::onRowsAboutToBeRemoved(const QModelIndex& parent, int first, int last) { if (parent.isValid()) return; for (int i = first; i <= last; ++i) { if (!m_delegates.contains(i)) continue; auto entry = m_delegates.take(i); if (entry.item) m_itemToIndex.remove(entry.item); entry.pendingRemoval = true; // Never made visible — skip remove animation if (entry.pendingInsert) { destroyDelegate(entry); continue; } if (m_removeDuration > 0 && entry.item) { auto* attached = qobject_cast(qmlAttachedPropertiesObject(entry.item, false)); if (attached) attached->setRemoving(true); // Schedule destruction after the remove animation duration auto* item = entry.item; QTimer::singleShot(m_removeDuration, this, [this, item] { for (auto it = m_dyingDelegates.begin(); it != m_dyingDelegates.end(); ++it) { if (it->item == item) { destroyDelegate(*it); m_dyingDelegates.erase(it); return; } } }); m_dyingDelegates.append(std::move(entry)); } else { destroyDelegate(entry); } } } void LazyListView::onRowsRemoved(const QModelIndex& parent, int first, int last) { if (parent.isValid()) return; const int removeCount = last - first + 1; // Untrack known heights being removed for (int i = first; i <= last; ++i) { if (m_layout[i].heightKnown) untrackHeight(m_layout[i].height); } // Remove layout records m_layout.remove(first, removeCount); // Shift remaining delegate indices down QHash shifted; for (auto it = m_delegates.begin(); it != m_delegates.end(); ++it) { int newIdx = it.key() > last ? it.key() - removeCount : it.key(); auto entry = std::move(it.value()); entry.modelIndex = newIdx; if (entry.item) { entry.item->setProperty("index", newIdx); m_itemToIndex[entry.item] = newIdx; } shifted.insert(newIdx, std::move(entry)); } m_delegates = std::move(shifted); emit countChanged(); polish(); } void LazyListView::onRowsMoved(const QModelIndex& parent, int start, int end, const QModelIndex& destination, int row) { if (parent.isValid() || destination.isValid()) return; const int count = end - start + 1; const int dest = row > start ? row - count : row; // Reorder layout records QVector moved; moved.reserve(count); for (int i = start; i <= end; ++i) moved.append(m_layout[i]); m_layout.remove(start, count); for (int i = 0; i < count; ++i) m_layout.insert(dest + i, moved[i]); // Remap delegate indices to match new model order QHash remapped; for (auto it = m_delegates.begin(); it != m_delegates.end(); ++it) { int oldIdx = it.key(); int newIdx = oldIdx; if (oldIdx >= start && oldIdx <= end) { newIdx = dest + (oldIdx - start); } else { if (oldIdx > end) newIdx -= count; if (newIdx >= dest) newIdx += count; } auto entry = std::move(it.value()); entry.modelIndex = newIdx; if (entry.item) { entry.item->setProperty("index", newIdx); m_itemToIndex[entry.item] = newIdx; } remapped.insert(newIdx, std::move(entry)); } m_delegates = std::move(remapped); polish(); } void LazyListView::onDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight, const QList& roles) { Q_UNUSED(roles) if (topLeft.parent().isValid()) return; for (int i = topLeft.row(); i <= bottomRight.row(); ++i) { if (m_delegates.contains(i)) updateDelegateData(m_delegates[i]); } } void LazyListView::onModelReset() { if (!m_model) { resetContent(); return; } const int newRows = m_model->rowCount(); const int oldRows = static_cast(m_layout.size()); // Check if the model data actually changed if (newRows == oldRows) { const auto roleNames = m_model->roleNames(); const auto role = roleNames.isEmpty() ? Qt::DisplayRole : roleNames.constBegin().key(); bool changed = false; for (auto it = m_delegates.constBegin(); it != m_delegates.constEnd(); ++it) { if (!it->item || it.key() >= newRows) { changed = true; break; } const auto newData = m_model->data(m_model->index(it.key(), 0), role); const auto oldData = it->item->property("modelData"); if (newData != oldData) { changed = true; break; } } if (!changed) { // Model content unchanged, just refresh delegate data for (auto& entry : m_delegates) updateDelegateData(entry); return; } } resetContent(); } } // namespace ZShell::components