import QtQuick import QtQuick.Templates import QtQuick.Shapes import qs.Config Switch { id: root property int cLayer: 1 implicitWidth: implicitIndicatorWidth implicitHeight: implicitIndicatorHeight indicator: CustomRect { radius: 1000 color: root.checked ? DynamicColors.palette.m3primary : DynamicColors.layer(DynamicColors.palette.m3surfaceContainerHighest, root.cLayer) implicitWidth: implicitHeight * 1.7 implicitHeight: 13 + 7 * 2 CustomRect { readonly property real nonAnimWidth: root.pressed ? implicitHeight * 1.3 : implicitHeight radius: 1000 color: root.checked ? DynamicColors.palette.m3onPrimary : DynamicColors.layer(DynamicColors.palette.m3outline, root.cLayer + 1) x: root.checked ? parent.implicitWidth - nonAnimWidth - 10 / 2 : 10 / 2 implicitWidth: nonAnimWidth implicitHeight: parent.implicitHeight - 10 anchors.verticalCenter: parent.verticalCenter CustomRect { anchors.fill: parent radius: parent.radius color: root.checked ? DynamicColors.palette.m3primary : DynamicColors.palette.m3onSurface opacity: root.pressed ? 0.1 : root.hovered ? 0.08 : 0 Behavior on opacity { Anim {} } } Shape { id: icon property point start1: { if (root.pressed) return Qt.point(width * 0.1, height / 2); if (root.checked) return Qt.point(width * 0.15, height / 2); return Qt.point(width * 0.15, height * 0.15); } property point end1: { if (root.pressed) { if (root.checked) return Qt.point(width * 0.4, height / 2); return Qt.point(width * 0.8, height / 2); } if (root.checked) return Qt.point(width * 0.4, height * 0.7); return Qt.point(width * 0.85, height * 0.85); } property point start2: { if (root.pressed) { if (root.checked) return Qt.point(width * 0.4, height / 2); return Qt.point(width * 0.2, height / 2); } if (root.checked) return Qt.point(width * 0.4, height * 0.7); return Qt.point(width * 0.15, height * 0.85); } property point end2: { if (root.pressed) return Qt.point(width, height / 2); if (root.checked) return Qt.point(width * 0.85, height * 0.2); return Qt.point(width * 0.85, height * 0.15); } anchors.centerIn: parent width: height height: parent.implicitHeight - Appearance.padding.small * 2 preferredRendererType: Shape.CurveRenderer asynchronous: true ShapePath { strokeWidth: Appearance.font.size.larger * 0.15 strokeColor: root.checked ? DynamicColors.palette.m3primary : DynamicColors.palette.m3surfaceContainerHighest fillColor: "transparent" capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap startX: icon.start1.x startY: icon.start1.y PathLine { x: icon.end1.x y: icon.end1.y } PathMove { x: icon.start2.x y: icon.start2.y } PathLine { x: icon.end2.x y: icon.end2.y } Behavior on strokeColor { CAnim {} } } Behavior on start1 { PropAnim {} } Behavior on end1 { PropAnim {} } Behavior on start2 { PropAnim {} } Behavior on end2 { PropAnim {} } } Behavior on x { Anim {} } Behavior on implicitWidth { Anim {} } } } MouseArea { anchors.fill: parent cursorShape: Qt.PointingHandCursor enabled: false } component PropAnim: PropertyAnimation { duration: MaterialEasing.expressiveEffectsTime easing.bezierCurve: MaterialEasing.expressiveEffects easing.type: Easing.BezierSpline } }