qml_module(ZShell-blobs URI ZShell.Blobs SOURCES blobgroup.cpp blobshape.cpp blobrect.cpp blobinvertedrect.cpp blobmaterial.cpp LIBRARIES Qt::Quick ) qt_add_shaders(ZShell-blobs "blob_shaders" BATCHABLE OPTIMIZED NOHLSL NOMSL PREFIX "/" FILES shaders/blob.frag shaders/blob.vert )