pragma ComponentBehavior: Bound import Quickshell import QtQuick import QtQuick.Layouts import QtQuick.Shapes import ZShell.Services import qs.Daemons import qs.Components import qs.Config import qs.Helpers Item { id: root property real playerProgress: { const active = Players.active; return active?.length ? active.position / active.length : 0; } property int rowHeight: Appearance.padding.large + Config.dashboard.sizes.mediaProgressThickness + Appearance.spacing.small anchors.left: parent.left anchors.right: parent.right implicitHeight: cover.height + rowHeight * 2 Behavior on playerProgress { Anim { duration: Appearance.anim.durations.large } } Timer { interval: Config.dashboard.mediaUpdateInterval repeat: true running: Players.active?.isPlaying ?? false triggeredOnStart: true onTriggered: Players.active?.positionChanged() } ServiceRef { service: Audio.cava } Shape { id: visualizer readonly property real barW: Math.max(0, (width - gap * (bars - 1)) / bars) readonly property int bars: Config.services.visualizerBars property color color: DynamicColors.palette.m3primary readonly property real gap: Appearance.spacing.small anchors.fill: layout asynchronous: true data: visualizerBars.instances preferredRendererType: Shape.CurveRenderer } Variants { id: visualizerBars model: Array.from({ length: Config.services.visualizerBars }, (_, i) => i) ShapePath { id: visualizerBar readonly property real magnitude: value * Config.dashboard.sizes.mediaVisualiserSize required property int modelData readonly property real value: Math.max(1e-3, Audio.cava.values[modelData]) capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap startX: (visualizer.barW / 2) + modelData * (visualizer.barW + visualizer.gap) startY: layout.y + layout.height strokeColor: visualizer.color strokeWidth: visualizer.barW Behavior on strokeColor { CAnim { } } PathLine { relativeX: 0 relativeY: -visualizerBar.magnitude } } } Shape { preferredRendererType: Shape.CurveRenderer ShapePath { capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap fillColor: "transparent" strokeColor: DynamicColors.layer(DynamicColors.palette.m3surfaceContainerHigh, 2) strokeWidth: Config.dashboard.sizes.mediaProgressThickness Behavior on strokeColor { CAnim { } } PathAngleArc { centerX: cover.x + cover.width / 2 centerY: cover.y + cover.height / 2 radiusX: (cover.width + Config.dashboard.sizes.mediaProgressThickness) / 2 + Appearance.spacing.small radiusY: (cover.height + Config.dashboard.sizes.mediaProgressThickness) / 2 + Appearance.spacing.small startAngle: -90 - Config.dashboard.sizes.mediaProgressSweep / 2 sweepAngle: Config.dashboard.sizes.mediaProgressSweep } } ShapePath { capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap fillColor: "transparent" strokeColor: DynamicColors.palette.m3primary strokeWidth: Config.dashboard.sizes.mediaProgressThickness Behavior on strokeColor { CAnim { } } PathAngleArc { centerX: cover.x + cover.width / 2 centerY: cover.y + cover.height / 2 radiusX: (cover.width + Config.dashboard.sizes.mediaProgressThickness) / 2 + Appearance.spacing.small radiusY: (cover.height + Config.dashboard.sizes.mediaProgressThickness) / 2 + Appearance.spacing.small startAngle: -90 - Config.dashboard.sizes.mediaProgressSweep / 2 sweepAngle: Config.dashboard.sizes.mediaProgressSweep * root.playerProgress } } } RowLayout { id: layout anchors.left: parent.left anchors.right: parent.right implicitHeight: root.implicitHeight CustomClippingRect { id: cover Layout.alignment: Qt.AlignLeft Layout.bottomMargin: Appearance.padding.large + Config.dashboard.sizes.mediaProgressThickness + Appearance.spacing.small Layout.leftMargin: Appearance.padding.large + Config.dashboard.sizes.mediaProgressThickness + Appearance.spacing.small Layout.preferredHeight: Config.dashboard.sizes.mediaCoverArtSize Layout.preferredWidth: Config.dashboard.sizes.mediaCoverArtSize Layout.topMargin: Appearance.padding.large + Config.dashboard.sizes.mediaProgressThickness + Appearance.spacing.small color: DynamicColors.tPalette.m3surfaceContainerHigh radius: Infinity MaterialIcon { anchors.centerIn: parent color: DynamicColors.palette.m3onSurfaceVariant font.pointSize: (parent.width * 0.4) || 1 grade: 200 text: "art_track" } Image { id: image anchors.fill: parent asynchronous: true fillMode: Image.PreserveAspectCrop source: Players.active?.trackArtUrl ?? "" sourceSize.height: Math.floor(height) sourceSize.width: Math.floor(width) } } CustomRect { Layout.fillWidth: true Layout.preferredHeight: childrenRect.height MarqueeText { id: title anchors.horizontalCenter: parent.horizontalCenter anchors.top: parent.top color: DynamicColors.palette.m3primary font.pointSize: Appearance.font.size.normal horizontalAlignment: Text.AlignHCenter pauseMs: 4000 text: (Players.active?.trackTitle ?? qsTr("No media")) || qsTr("Unknown title") width: parent.width - Appearance.padding.large * 4 } MarqueeText { id: album anchors.horizontalCenter: parent.horizontalCenter anchors.top: title.bottom anchors.topMargin: Appearance.spacing.small color: DynamicColors.palette.m3outline font.pointSize: Appearance.font.size.small horizontalAlignment: Text.AlignHCenter pauseMs: 4000 text: (Players.active?.trackAlbum ?? qsTr("No media")) || qsTr("Unknown album") width: parent.width - Appearance.padding.large * 4 } MarqueeText { id: artist anchors.horizontalCenter: parent.horizontalCenter anchors.top: album.bottom anchors.topMargin: Appearance.spacing.small color: DynamicColors.palette.m3secondary horizontalAlignment: Text.AlignHCenter pauseMs: 4000 text: (Players.active?.trackArtist ?? qsTr("No media")) || qsTr("Unknown artist") width: parent.width - Appearance.padding.large * 4 } RowLayout { id: controls anchors.horizontalCenter: parent.horizontalCenter anchors.top: artist.bottom anchors.topMargin: Appearance.spacing.smaller spacing: Appearance.spacing.small Control { function onClicked(): void { Players.active?.previous(); } canUse: Players.active?.canGoPrevious ?? false icon: "skip_previous" } Control { function onClicked(): void { Players.active?.togglePlaying(); } canUse: Players.active?.canTogglePlaying ?? false icon: Players.active?.isPlaying ? "pause" : "play_arrow" } Control { function onClicked(): void { Players.active?.next(); } canUse: Players.active?.canGoNext ?? false icon: "skip_next" } } } } component Control: CustomRect { id: control required property bool canUse required property string icon property int level: 1 property string set_color: "Secondary" function onClicked(): void { } Layout.preferredWidth: implicitWidth + (controlState.pressed ? Appearance.padding.normal * 2 : 0) color: canUse ? DynamicColors.palette[`m3${set_color.toLowerCase()}`] : DynamicColors.palette[`m3${set_color.toLowerCase()}Container`] implicitHeight: implicitWidth implicitWidth: Math.max(icon.implicitHeight, icon.implicitHeight) + Appearance.padding.small radius: Appearance.rounding.full Behavior on Layout.preferredWidth { Anim { duration: Appearance.anim.durations.expressiveFastSpatial easing.bezierCurve: Appearance.anim.curves.expressiveFastSpatial } } Behavior on radius { Anim { duration: Appearance.anim.durations.expressiveFastSpatial easing.bezierCurve: Appearance.anim.curves.expressiveFastSpatial } } Elevation { anchors.fill: parent level: controlState.containsMouse && !controlState.pressed ? control.level + 1 : control.level radius: parent.radius z: -1 } StateLayer { id: controlState function onClicked(): void { control.onClicked(); } color: control.canUse ? DynamicColors.palette[`m3on${control.set_color}`] : DynamicColors.palette[`m3on${control.set_color}Container`] disabled: !control.canUse // radius: Appearance.rounding.full } MaterialIcon { id: icon anchors.centerIn: parent anchors.verticalCenterOffset: font.pointSize * 0.05 animate: true color: control.canUse ? DynamicColors.palette[`m3on${control.set_color}`] : DynamicColors.palette[`m3on${control.set_color}Container`] fill: control.canUse ? 1 : 0 font.pointSize: Appearance.font.size.large text: control.icon } } }