#pragma once #include #include "common.hpp" #include "enums.hpp" namespace ZShell::config { class Background : public settings::ObjectNode { CONFIG_NODE(Background, settings::ObjectNode) CONFIG_PROPERTY(bool, enabled, true) CONFIG_PROPERTY(int, wallFadeDuration, 300) CONFIG_ENUM_PROPERTY( WallpaperTransition, wallTransition, WallpaperTransition::Fade) }; } // namespace ZShell::config