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z-bar-qt/Components/ClipRect.qml
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fix: remove more uses of cliprect and finally fix workspace's layer texture
2026-10-27 15:15:57 +01:00

43 lines
756 B
QML

import QtQuick
import Quickshell
import ZShell.Components
Item {
id: root
property real radius
property real topLeftRadius: radius
property real topRightRadius: radius
property real bottomRightRadius: radius
property real bottomLeftRadius: radius
property color color: "transparent"
default property alias contentData: contentItem.data
Item {
id: contentItem
anchors.fill: parent
}
ShaderEffectSource {
id: src
hideSource: true
sourceItem: contentItem
}
RoundedMask {
anchors.fill: parent
source: src
topLeftRadius: root.topLeftRadius
topRightRadius: root.topRightRadius
bottomRightRadius: root.bottomRightRadius
bottomLeftRadius: root.bottomLeftRadius
color: root.color
}
Behavior on color {
CAnim {}
}
}