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chore: restructure llm plugin to be more coherent & fix various bugs in llm ui
2026-10-18 12:58:38 +02:00

78 lines
2.1 KiB
C++

#pragma once
#include "session.hpp"
#include <QAbstractListModel>
#include <QHash>
#include <QList>
#include <QSet>
#include <QSqlDatabase>
#include <QString>
#include <QtQml>
namespace ZShell::llm {
class LlmClient;
class ChatStore : public QAbstractListModel {
Q_OBJECT
QML_ELEMENT
QML_UNCREATABLE("Chat sessions are owned by the LlmClient singleton")
public:
explicit ChatStore(LlmClient* client, QObject* parent = nullptr);
~ChatStore() override;
[[nodiscard]] int rowCount(
const QModelIndex& parent = QModelIndex()) const override;
[[nodiscard]] QVariant data(
const QModelIndex& index, int role = Qt::DisplayRole) const override;
[[nodiscard]] QHash<int, QByteArray> roleNames() const override;
[[nodiscard]] LlmClient* client() const { return m_client; }
[[nodiscard]] int rowOf(const ChatSession* session) const;
Q_INVOKABLE ZShell::llm::ChatSession* draft();
Q_INVOKABLE void remove(ZShell::llm::ChatSession* chat);
Q_INVOKABLE void clear();
void commitDraft(ZShell::llm::ChatSession* session);
void persist(ZShell::llm::ChatSession* session);
void saveFlags(ZShell::llm::ChatSession* session);
void loadMessagesInto(ZShell::llm::ChatSession* session);
void requestClear(ZShell::llm::ChatSession* session);
void applyPendingClear(ZShell::llm::ChatSession* session);
void reposition(ZShell::llm::ChatSession* session);
Q_SIGNALS:
void sessionRemoved(ZShell::llm::ChatSession* session);
private:
void openDb();
void load();
[[nodiscard]] int sortedRow(const ChatSession* session) const;
[[nodiscard]] static bool firstAfter(
const ChatSession* a, const ChatSession* b);
void insertRow(ChatSession* session);
void moveRow(int from, int to);
void removeRow(ChatSession* session);
[[nodiscard]] bool saveSession(ChatSession* session);
[[nodiscard]] bool writeSessionRow(ChatSession* session);
[[nodiscard]] QSqlDatabase db() const;
LlmClient* m_client;
QList<ChatSession*> m_sessions;
ChatSession* m_draft = nullptr;
QString m_connectionName;
QString m_dbPath;
QSet<ChatSession*> m_pendingPersists;
QSet<ChatSession*> m_pendingClears;
bool m_loading = false;
};
} // namespace ZShell::llm