Files
z-bar-qt/Plugins/ZShell/Internal/circularbuffer.cpp
T

149 lines
3.2 KiB
C++

#include "circularbuffer.hpp"
#include <algorithm>
namespace ZShell::internal {
CircularBuffer::CircularBuffer(QObject* parent) : QObject(parent) {}
int CircularBuffer::capacity() const {
return m_capacity;
}
void CircularBuffer::setCapacity(int capacity) {
if (capacity < 0) capacity = 0;
if (m_capacity == capacity) return;
const auto old = values();
m_capacity = capacity;
m_data.resize(capacity);
m_data.fill(0.0);
m_smoothed.resize(capacity);
m_smoothed.fill(0.0);
m_head = 0;
m_count = 0;
// Re-push old values, keeping the most recent ones
const auto start = old.size() > capacity ? old.size() - capacity : 0;
for (auto i = start; i < old.size(); ++i) {
m_data[m_head] = old[i];
m_head = (m_head + 1) % m_capacity;
m_count++;
}
recomputeAllSmoothed();
emit capacityChanged();
emit countChanged();
emit valuesChanged();
}
int CircularBuffer::count() const {
return m_count;
}
QList<qreal> CircularBuffer::values() const {
QList<qreal> result;
result.reserve(m_count);
for (int i = 0; i < m_count; ++i)
result.append(at(i));
return result;
}
qreal CircularBuffer::maximum() const {
if (m_count == 0) return 0.0;
qreal maxVal = at(0);
for (int i = 1; i < m_count; ++i)
maxVal = std::max(maxVal, at(i));
return maxVal;
}
int CircularBuffer::smoothingRadius() const {
return m_smoothingRadius;
}
void CircularBuffer::setSmoothingRadius(int radius) {
radius = std::max(0, radius);
if (m_smoothingRadius == radius) return;
m_smoothingRadius = radius;
recomputeAllSmoothed();
emit smoothingRadiusChanged();
emit valuesChanged();
}
void CircularBuffer::push(qreal value) {
if (m_capacity <= 0) return;
m_data[m_head] = value;
m_head = (m_head + 1) % m_capacity;
if (m_count < m_capacity) {
m_count++;
emit countChanged();
}
updateSmoothedTail();
emit valuesChanged();
}
void CircularBuffer::clear() {
if (m_count == 0) return;
m_head = 0;
m_count = 0;
emit countChanged();
emit valuesChanged();
}
qreal CircularBuffer::at(int index) const {
if (index < 0 || index >= m_count) return 0.0;
const int actualIndex =
(m_head - m_count + index + m_capacity) % m_capacity;
return m_data[actualIndex];
}
qreal CircularBuffer::smoothedAt(int index) const {
if (index < 0 || index >= m_count) return 0.0;
const int actualIndex =
(m_head - m_count + index + m_capacity) % m_capacity;
return m_smoothed[actualIndex];
}
void CircularBuffer::writeSmoothedAt(int logicalIndex) {
const int actualIndex =
(m_head - m_count + logicalIndex + m_capacity) % m_capacity;
if (m_smoothingRadius <= 0) {
m_smoothed[actualIndex] = m_data[actualIndex];
return;
}
qreal sum = 0.0;
int sampleCount = 0;
for (int j = -m_smoothingRadius; j <= m_smoothingRadius; ++j) {
const int idx = logicalIndex + j;
if (idx < 0 || idx >= m_count) continue;
const int a = (m_head - m_count + idx + m_capacity) % m_capacity;
sum += m_data[a];
sampleCount++;
}
m_smoothed[actualIndex] = sampleCount > 0 ? sum / sampleCount : 0.0;
}
void CircularBuffer::updateSmoothedTail() {
const int start = std::max(0, m_count - 1 - m_smoothingRadius);
for (int i = start; i < m_count; ++i)
writeSmoothedAt(i);
}
void CircularBuffer::recomputeAllSmoothed() {
for (int i = 0; i < m_count; ++i)
writeSmoothedAt(i);
}
} // namespace ZShell::internal