Files
z-bar-qt/Modules/Dashboard/Dash/Media.qml
T

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9.1 KiB
QML

pragma ComponentBehavior: Bound
import Quickshell
import Quickshell.Services.Mpris
import QtQuick
import QtQuick.Layouts
import QtQuick.Shapes
import QtQuick.Effects
import ZShell.Components
import ZShell.Services
import ZShell.Config
import qs.Daemons
import qs.Components
import qs.Helpers
import qs.Services
Item {
id: root
readonly property bool hasUnknownLength: (Players.active?.length ?? 0) > 2147483647
property real playerProgress: {
const active = Players.active;
return active?.length ? (active.position % active.length) / active.length : 0;
}
property int rowHeight: Tokens.padding.large + Config.dashboard.sizes.mediaProgressThickness + Tokens.spacing.small
anchors.left: parent.left
anchors.right: parent.right
implicitHeight: layout.implicitHeight
function lengthStr(length: int): string {
if (length < 0)
return "-1:-1";
const hours = Math.floor(length / 3600);
const mins = Math.floor((length % 3600) / 60);
const secs = Math.floor(length % 60).toString().padStart(2, "0");
if (hours > 0)
return `${hours}:${mins.toString().padStart(2, "0")}:${secs}`;
return `${mins}:${secs}`;
}
Behavior on playerProgress {
Anim {
duration: Tokens.anim.durations.large
}
}
Timer {
running: Players.active?.isPlaying ?? false
interval: Config.dashboard.mediaUpdateInterval
triggeredOnStart: true
repeat: true
onTriggered: Players.active?.positionChanged()
}
ServiceRef {
service: Audio.cava
}
Shape {
id: visualizer
readonly property int bars: Config.services.visualizerBars
property color color: Colors.palette.m3tertiary
property color fillColor: Qt.alpha(color, 0.25)
anchors.fill: layout
anchors.leftMargin: -(shape.strokeWidth / 2)
layer.enabled: true
asynchronous: true
preferredRendererType: Shape.CurveRenderer
ShapePath {
id: shape
strokeColor: visualizer.color
fillColor: visualizer.fillColor
strokeWidth: 2
PathSvg {
path: shape.curvePath
}
property string curvePath: {
const values = Audio.cava.values;
const n = values.length;
if (n < 2)
return "";
const h = layout.height + shape.strokeWidth / 2;
const w = layout.width + shape.strokeWidth;
function x(i) {
return i * w / (n - 1);
}
function y(i) {
return h - values[i] * Config.dashboard.sizes.mediaVisualizerSize;
}
let d = `M 0 ${h} `;
d += `L ${x(0)} ${y(0)} `;
for (let i = 0; i < n - 1; ++i) {
const x0 = x(i);
const y0 = y(i);
const x1 = x(i + 1);
const y1 = y(i + 1);
const prev = Math.max(0, i - 1);
const next = Math.min(n - 1, i + 2);
const c1x = x0 + (x1 - x(prev)) / 6;
const c1y = y0 + (y1 - y(prev)) / 6;
const c2x = x1 - (x(next) - x0) / 6;
const c2y = y1 - (y(next) - y0) / 6;
d += `C ${c1x} ${c1y}, ${c2x} ${c2y}, ${x1} ${y1} `;
}
d += `L ${w} ${h} `;
d += `L 0 ${h} Z`;
return d;
}
}
}
CustomRect {
anchors.fill: visualizer
color: Qt.alpha(Colors.palette.m3shadow, 0.2)
layer.enabled: true
layer.effect: MultiEffect {
maskEnabled: true
maskSource: visualizer
}
}
RowLayout {
id: layout
anchors.left: parent.left
anchors.right: parent.right
CustomClippingRect {
id: cover
Layout.alignment: Qt.AlignLeft
Layout.bottomMargin: Tokens.padding.large + Config.dashboard.sizes.mediaProgressThickness + Tokens.spacing.small
Layout.leftMargin: Tokens.padding.large + Config.dashboard.sizes.mediaProgressThickness + Tokens.spacing.small
Layout.preferredHeight: Config.dashboard.sizes.mediaCoverArtSize
Layout.preferredWidth: Config.dashboard.sizes.mediaCoverArtSize
Layout.topMargin: Tokens.padding.large + Config.dashboard.sizes.mediaProgressThickness + Tokens.spacing.small
color: Colors.tPalette.m3surfaceContainerHigh
radius: Infinity
MaterialIcon {
anchors.centerIn: parent
color: Colors.palette.m3onSurfaceVariant
font.pointSize: (parent.width * 0.4) || 1
grade: 200
text: "art_track"
}
Image {
id: image
anchors.fill: parent
asynchronous: true
fillMode: Image.PreserveAspectCrop
source: Players.active?.trackArtUrl ?? ""
sourceSize.height: Math.floor(height)
sourceSize.width: Math.floor(width)
}
}
ColumnLayout {
Layout.fillWidth: true
Layout.leftMargin: Tokens.spacing.large
Layout.rightMargin: Tokens.spacing.large
Layout.preferredHeight: childrenRect.height
spacing: Tokens.spacing.normal
MarqueeText {
id: title
Layout.alignment: Qt.AlignHCenter | Qt.AlignVCenter
color: Colors.palette.m3primary
font.pointSize: Tokens.font.size.normal
horizontalAlignment: Text.AlignHCenter
pauseMs: 4000
text: (Players.active?.trackTitle ?? qsTr("No media")) || qsTr("Unknown title")
implicitWidth: parent.width - Tokens.padding.large * 4
}
MarqueeText {
id: album
Layout.alignment: Qt.AlignHCenter | Qt.AlignVCenter
color: Colors.palette.m3outline
font.pointSize: Tokens.font.size.small
horizontalAlignment: Text.AlignHCenter
pauseMs: 4000
text: (Players.active?.trackAlbum ?? qsTr("No media")) || qsTr("Unknown album")
implicitWidth: parent.width - Tokens.padding.large * 4
}
MarqueeText {
id: artist
Layout.alignment: Qt.AlignHCenter | Qt.AlignVCenter
color: Colors.palette.m3secondary
horizontalAlignment: Text.AlignHCenter
pauseMs: 4000
text: (Players.active?.trackArtist ?? qsTr("No media")) || qsTr("Unknown artist")
implicitWidth: parent.width - Tokens.padding.large * 4
}
RowLayout {
id: positionSliderLayout
Layout.topMargin: Tokens.spacing.extraLargeIncreased
Layout.fillWidth: true
spacing: Tokens.spacing.small
TextMetrics {
id: timeMetrics
text: Players.active ? root.lengthStr(Math.max(Players.active.position, root.hasUnknownLength ? 0 : Players.active.length)).replace(/[1-9]/g, "0") : "00:00"
}
CustomText {
id: positionLabel
Layout.preferredWidth: timeMetrics.width
text: root.lengthStr(Players.active?.position ?? -1)
color: Colors.palette.m3onSurfaceVariant
font: timeMetrics.font
horizontalAlignment: Text.AlignHCenter
}
CustomSlider {
id: positionSlider
Layout.fillWidth: true
value: Players.active ? Players.active.position / (Players.active.length || 1) : 0
enabled: (Players.active?.canSeek ?? false) && !root.hasUnknownLength
wavy: true
animateWave: Players.active?.isPlaying ?? false
waveFrequency: 5
waveDuration: 2000
interactionOnMove: false
onInteraction: value => {
const active = Players.active;
if (active?.canSeek && active?.positionSupported)
active.position = value * active.length;
}
Binding {
target: positionLabel
property: "text"
value: root.lengthStr(positionSlider.pos * (Players.active?.length ?? 0))
when: positionSlider.dragging
}
}
CustomText {
Layout.preferredWidth: timeMetrics.width
text: root.hasUnknownLength ? "--:--" : root.lengthStr(Players.active?.length ?? -1)
color: Colors.palette.m3onSurfaceVariant
font: timeMetrics.font
horizontalAlignment: Text.AlignHCenter
}
}
ButtonRow {
Layout.topMargin: Tokens.spacing.largeIncreased
Layout.fillWidth: true
spacing: Tokens.spacing.extraSmall
Layout.leftMargin: positionSliderLayout.implicitWidth / 4
Layout.rightMargin: positionSliderLayout.implicitWidth / 4
IconButton {
type: IconButton.Tonal
icon: "shuffle"
isRound: true
shapeMorph: true
checked: Players.active?.shuffle ?? false
enabled: Players.active?.shuffleSupported
onClicked: Players.active.shuffle = !Players.active?.shuffle
implicitWidth: Math.round(implicitHeight * 0.9)
}
IconButton {
id: previousBtn
type: IconButton.Tonal
icon: "skip_previous"
isRound: true
shapeMorph: true
enabled: Players.active?.canGoPrevious
onClicked: Players.active?.previous()
}
IconButton {
id: playPauseBtn
icon: Players.active?.isPlaying ? "pause" : "play_arrow"
isRound: true
shapeMorph: true
fillWidth: true
checked: Players.active?.isPlaying ?? false
enabled: Players.active?.canTogglePlaying
onClicked: Players.active?.togglePlaying()
}
IconButton {
id: nextBtn
type: IconButton.Tonal
icon: "skip_next"
isRound: true
shapeMorph: true
enabled: Players.active?.canGoNext
onClicked: Players.active?.next()
}
IconButton {
type: IconButton.Tonal
icon: Players.active?.loopState === MprisLoopState.Track ? "repeat_one" : "repeat"
isRound: true
shapeMorph: true
checked: Players.active?.loopState === MprisLoopState.Track || Players.active?.loopState === MprisLoopState.Playlist
enabled: Players.active?.loopSupported
onClicked: {
const state = Players.active.loopState;
if (state === MprisLoopState.None)
Players.active.loopState = MprisLoopState.Track;
else if (state === MprisLoopState.Track)
Players.active.loopState = MprisLoopState.Playlist;
else
Players.active.loopState = MprisLoopState.None;
}
implicitWidth: Math.round(implicitHeight * 0.9)
}
}
}
}
}